1. Card reviews are from the times the cards were released.
2. Cards shown are approximately in order of release after Magician's Force.
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Promo Card Ratings (Page 1)

1. DPCT-EN003 was available as an Ultra Rare card (blue tin) and a Secret Rare card (green tin).
https://ms.yugipedia.com//3/39/DarknessNeosphere-JUMP-EN-UR-LE.png
Shonen Jump
(JUMP-EN086)
Darkness Neosphere
DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Fiend / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.
(Ultra Rare)
Rating: 2 out of 5
Pretty easy to bring out, but needs 2 Fiends before it can hit the field and doesn't offer much.
https://ms.yugipedia.com//b/bd/OrichalcosShunoros-JUMP-EN-UR-LE.jpg
Shonen Jump
Sub. (JUMP-EN035)
Orichalcos Shunoros
DARK / Effect Monster / Level 10 / ATK ? / DEF 0
(Machine / Effect)

This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal monsters on the field cannot be destroyed by card effects.
(Ultra Rare)
Rating: 2 out of 5
Greatly simplified from the anime, but less playable too.
https://ms.yugipedia.com//6/69/GenesisDragon-JUMP-EN-UR-LE.jpg
Shonen Jump
Sub. (JUMP-EN034)
Genesis Dragon
LIGHT / Effect Monster / Level 6 / ATK 2200 / DEF 1800
(Dragon / Effect)

Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.
(Ultra Rare)
Rating: 2 out of 5
Pretty poor as far as subscription promos go.
https://ms.yugipedia.com//2/20/Tragoedia-JUMP-EN-UR-LE.png
Shonen Jump
(JUMP-EN033)
Tragoedia
DARK / Effect Monster / Level 10 / ATK ? / DEF ?
(Fiend / Effect)

You can Special Summon this card from your hand when you take Battle Damage. This card gains 600 ATK and DEF for each card in your hand. Once per turn, you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase.
(Ultra Rare)
Rating: 2 out of 5
Has quite a few possibilities, though the ATK and DEF make it similar to Slifer the Sky Dragon.
https://ms.yugipedia.com//c/ca/BurningSkullHead-WB01-NA-UR-UE.jpg
Wheelie Breakers
(WB01-EN003)
Burning Skull Head

FIRE / Effect Monster / Level 3 / ATK 1000 / DEF 800
(Zombie / Effect)

When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play "Skull Flame" to its owner's Graveyard.
(Ultra Rare)
Rating: 2 out of 5
Hunter Pace would have trouble making this useful considering we have double the starting Life Points.
https://ms.yugipedia.com//2/28/SkullFlame-WB01-NA-UR-UE.png
Wheelie Breakers
(WB01-EN002)
Skull Flame

FIRE / Effect Monster / Level 8 / ATK 2600 / DEF 2000
(Zombie / Effect)

Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase.
(Ultra Rare)
Rating: 2 out of 5
You can bring it out with Call of the Mummy (SDZW #24), but it's quite mediocre.
https://ms.yugipedia.com//c/c4/SupersonicSkullFlame-WB01-NA-UR-UE.jpg
Wheelie Breakers
(WB01-EN001)
Supersonic Skull Flame

WIND / Effect Monster / Level 10 / ATK 2600 / DEF 2000
(Zombie / Effect)

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Skull Flame" in your Graveyard from play. Once per turn, you can inflict 400 damage to your opponent for each "Burning Skull Head" in your Graveyard. When this card is sent from the field to the Graveyard, you can Special Summon 1 "Skull Flame" from your Graveyard.
(Ultra Rare)
Rating: 2 out of 5
Potential for this was mostly thrown out the window, leaving this barely with a 2.
https://ms.yugipedia.com//9/92/InfernityGuardian-WC09-NA-UR-UE.png
Stardust Accelerator (WC09-EN003)
Infernity Guardian

DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1700
(Fiend / Effect)

While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.
(Ultra Rare)
Rating: 2 out of 5
The Infernity party trick comes with just enough for a 2.
https://ms.yugipedia.com//6/64/InfernityDwarf-WC09-NA-UR-UE.png
Stardust Accelerator (WC09-EN002)
Infernity Dwarf

DARK / Effect Monster / Level 2 / ATK 800 / DEF 500
(Warrior / Effect)

While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.
(Ultra Rare)
Rating: 1 out of 5
Dwarfed by Archfiend and just about every better monster before them.
https://ms.yugipedia.com//8/83/InfernityArchfiend-WC09-NA-UR-UE.png
Stardust Accelerator (WC09-EN001)
Infernity Archfiend

DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1200
(Fiend / Effect)

When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand.
(Ultra Rare)
Rating: 3 out of 5
Well deserving of a 3 because neither effect necessarily needs any other Infernity (#42) monster.
https://ms.yugipedia.com//8/88/BeastKingBarbaros-JUMP-EN-UR-LE.png
Shonen Jump
(JUMP-EN032)
Beast King Barbaros

EARTH / Effect Monster / Level 8 / ATK 3000 / DEF 1200
(Beast-Warrior / Effect)

You can Normal Summon or Set this card without Tributing. If you do, its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. When you do, destroy all cards your opponent controls.
(Ultra Rare)
Rating: 3 out of 5
Two modes didn't help Fusilier Dragon (#31), but they do wonders here.
https://ms.yugipedia.com//c/c7/StardustDragonAssaultMode-DPCT-EN-UR-LE.png
Duelist Pack Tin
(DPCT-EN003)
Stardust Dragon/Assault Mode

WIND / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with "Assault Mode Activate". You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase. When this card on the field is destroyed, you can Special Summon 1 "Stardust Dragon" from your Graveyard.
(Secret Rare)
Rating: 4 out of 5
The others (#0) were a complete disaster, but this one managed to shatter all my expectations.
https://ms.yugipedia.com//8/8f/ArcanaForceEXTheLightRuler-JUMP-EN-UR-LE.png
Shonen Jump
(JUMP-EN027)
Arcana Force Ex - the Light Ruler

LIGHT / Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Fairy / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monsters you control to the Graveyard. When this card is Special Summoned, toss a coin: ● Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 card from your Graveyard to your hand. ● Tails: When an effect of a Spell, Trap or Effect Monster's effect that targets this card is activated, negate its activation and destroy it, and this card loses 1000 ATK.
(Ultra Rare)
Rating: 3 out of 5
Most of the others are quite bad, but this is easily obtainable and quite good.
https://ms.yugipedia.com//0/09/ThunderKingRaiOh-YG02-EN-ScR-LE.png
GX Manga
(YG02-EN001)
Thunder King Rai-Oh

LIGHT / Effect Monster / Level 4 / ATK 1900 / DEF 800
(Thunder / Effect)

Neither player can add cards from their Deck to their hand except by drawing them. You can send this face-up card to the Graveyard to negate the Special Summon of 1 of your opponent monsters, and destroy it.
(Secret Rare)
Rating: 4 out of 5
Strong, can block Special Summons and indefinitely blocks adding from the Deck to the hand.
https://ms.yugipedia.com//8/86/ObelisktheTormentor-JMP-EN-ScR-LE.png
Shonen Jump
Sub. (JUMP-EN004)
Obelisk the Tormentor (Illegal)
DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000
(Divine-Beast)

The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.
(Prismatic Secret Rare)
Rating: 1 out of 5
Matches how it appeared in the anime, but lacks the effects, and it's not tournament legal anyway.
https://ms.yugipedia.com//7/75/SlifertheSkyDragon-YMA-EN-ScR-LE.png
Anti Manga
(YMA-EN001)
Slifer
the Sky Dragon (Illegal)
DIVINE / God Card / Level 10 / ATK X000 / DEF X000
(Divine-Beast)

The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power.
(Prismatic Secret Rare)
Rating: 1 out of 5
Red is also the color of its rating because it cannot be used in tournaments.
https://ms.yugipedia.com//7/7d/SilentMagicianLV4-NTR-EN-SR-UE.jpg
Nightmare Troubadour
(NTR-EN001)
Silent Magician LV4
LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Spellcaster / Effect)

Each time your opponent draws a card(s), put 1 Spell Counter on this card (max. 5). Increase the ATK of this card by 500 points for each Spell Counter this card. If 5 Spell Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Spell Counters on it to the Graveyard, Special Summon 1 "Silent Magician LV8" from your hand or Deck.
(Super Rare)
Rating: 1 out of 5
Even Decks based around Spell Counters cannot make this good. It's much too weak.
https://ms.yugipedia.com//9/9c/HeroRing-GX1-EN-SR-UE.jpg
GX Duel Academy (GX1-EN003)
Hero Ring
TRAP / Normal Trap
After activation, this card is treated as an Equip Card. Equip it to 1 Warrior-Type monster with an ATK of 1500 or less. Your opponent's monsters with 1900 or more ATK cannot attack that equipped monster.
(Super Rare)
Rating: 2 out of 5
Works with most of the Main Deck ones, but it shows how weak they are.
https://ms.yugipedia.com//2/27/SilentSwordsmanLV7-WC5-EN-UR-UE.jpg
World Championship 2005
(WC5-EN001)
Silent Swordman LV7
LIGHT / Effect Monster / Level 7 / ATK 2800 / DEF 1000
(Warrior / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Swordsman LV5". As long as this card remains face-up on your side of the field, negate the effect of all Spell Cards on the field.
(Ultra Rare)
Rating: 2 out of 5
LV5 isn't very strong and has to attack directly, then stay out next turn.
https://ms.yugipedia.com//5/59/RocketWarrior-CT2-EN-ScR-LE.png
Collectible Tins 2005 (CT2-EN005)
Rocket Warrior
LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Warrior / Effect)

This effect is only active during the Battle Phase of your turn. Battle Damage to this card and this card's controller that they take from a battle involving this card becomes 0. After damage calculation, decrease the ATK of the monster that was attacked by this card by 500 points until the end of this turn.
(Secret Rare)
Rating: 1 out of 5
500 ATK isn't going to matter in 99% of cases, and all this has are some pretty weak stats.
https://ms.yugipedia.com//4/41/ExarionUniverse-CT2-EN-ScR-LE.png
Collectible Tins 2005 (CT2-EN002)
Exarion Universe
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1900
(Beast-Warrior / Effect)

You can only activate this during a Battle Step of your turn. Decrease the ATK of this card by 400 points, then during battle between this attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. This effect continues until the End Phase of the turn this card is activated.
(Secret Rare)
Rating: 3 out of 5
No major side-effects here unless you want to deal piercing damage (#40), which is optional.
https://ms.yugipedia.com//6/68/RopeofLife-SD2-EN-ScR-LE.jpg
Deluxe Edition (SD2-ENDE2)
Rope of Life
TRAP / Normal Trap
When 1 of your monsters is sent to the Graveyard as a result of battle, discard your entire hand to activate this card. Special Summon the monster to the field, increasing the ATK of the monster by 800 points.
(Secret Rare)
Rating: 1 out of 5
Sacrificing your entire hand isn't worth reviving a monster you don't get to choose.
https://ms.yugipedia.com//1/18/InfernoTempest-EP1-EN-C-UE.png
Exclusive Pack (EP1-EN007)
Inferno Tempest
SPELL / Quick-Play Spell
When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.
(Common)
Rating: 1 out of 5
The damage alone may cost you the Duel, but if not, the main effect will.
https://ms.yugipedia.com//a/a3/FamiliarKnight-EP1-EN-C-UE.jpg
Exclusive Pack (EP1-EN006)
Familiar Knight
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1400
(Warrior / Effect)

When this card is destroyed and sent to the Graveyard as a result of battle, each player can Special Summon 1 Level 4 monster from their hand.
(Common)
Rating: 1 out of 5
Kaiba got lucky in the movie, but his choice can't be played by other means.
https://ms.yugipedia.com//b/b1/PetentheDarkClown-EP1-EN-C-UE.png
Exclusive Pack (EP1-EN005)
Peten the Dark Clown
DARK / Effect Monster / Level 3 / ATK 500 / DEF 1200
(Spellcaster / Effect)

When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
(Common)
Rating: 1 out of 5
This barely provides a defense, and Kaiba still ended up lacking monsters later.
https://ms.yugipedia.com//f/f9/SphinxTeleia-EP1-EN-UR-UE.jpg
Exclusive Pack (EP1-EN003)
Sphinx Teleia
LIGHT / Effect Monster / Level 10 / ATK 2500 / DEF 3000
(Beast / Effect)

You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the DEF of the destroyed monster.
(Ultra Rare)
Rating: 1 out of 5
Practically an early (#20) Toon monster.
https://ms.yugipedia.com//5/5d/AndroSphinx-EP1-EN-UR-UE.png
Exclusive Pack (EP1-EN002)
Andro Sphinx
LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Beast / Effect)

You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster.
(Ultra Rare)
Rating: 2 out of 5
Such restraints for a Level 10 monster, with almost nothing useful to boot.
https://ms.yugipedia.com//5/5d/AndroSphinx-EP1-EN-UR-UE.png
Exclusive Pack (EP1-EN001)
Theinen the Great Sphinx
LIGHT / Effect Monster / Level 10 / ATK 3500 / DEF 3000
(Beast / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of the End Phase.
(Ultra Rare)
Rating: 2 out of 5
Rumored to have 6000 ATK, but its just over half that and the way to get there is only temporary.
https://ms.yugipedia.com//7/7d/PyramidofLight-MOV-EN-C-LE.jpg
Movie Pack (MOV-EN004)
Pyramid of Light
TRAP / Continuous Trap
If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play.
(Common)
Rating: 1 out of 5
Sheds light on itself for how bad it is.
https://ms.yugipedia.com//9/9a/Watapon-MOV-EN-C-LE.jpg
Movie Pack (MOV-EN003)
Watapon
LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)

If this card is added to your hand from your Deck by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card on your side of the field.
(Common)
Rating: 1 out of 5
The likes of Sangan (#19) can get this into your hand, but it's pretty bad for just about anything.
https://ms.yugipedia.com//e/e3/SorcererofDarkMagic-MOV-EN-C-LE.jpg
Movie Pack (MOV-EN002)
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 2 level 6 or higher Spellcaster-Type monster on your side of the field as Tributes. As long this card remains face-up on the field, you can negate the activation of Trap Cards and destroy them.
(Common)
Rating: 3 out of 5
2 Chaos Command Magicians will work, but it cannot negate effects of Trap Cards already active.
https://ms.yugipedia.com//0/09/BlueEyesShiningDragon-MOV-EN-SR-LE.jpg
Movie Pack (MOV-EN001)
Blue-Eyes Shining Dragon
LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by offering 1 "Blue-Eyes Ultimate Dragon" on your side of the field as a Tribute. Increase the ATK of this card by 300 points for each Dragon-Type monster in your Graveyard. You can negate the effect of Spell, Trap and monster Cards that designate this card.
(Super Rare)
Rating: 1 out of 5
The smart thing would've been to give us Blue-Eyes Ultimate (#1) first, but instead, this is usless.
https://ms.yugipedia.com//9/94/Teva-CMC-EN-SR-UE.png
Capsule Monster Coliseum (CMC-EN003)
Teva
LIGHT / Effect Monster / Level 5 / ATK 2000 / DEF 1500
(Warrior / Effect)

When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.
(Super Rare)
Rating: 1 out of 5
That's barely going to make a difference when this has weak stats and does nothing else.
https://ms.yugipedia.com//a/a5/InfernoHammer-CMC-EN-SR-UE.png
Capsule Monster Coliseum (CMC-EN002)
Inferno Hammer
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 0
(Fiend / Effect)

When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field, and flip it into face-down Defense Position.
(Super Rare)
Rating: 2 out of 5
At least it's only Level 6, but lacks DEF and your success doesn't mean very much.
https://ms.yugipedia.com//f/f5/TwinheadedBeast-DBT-EN-SR-UE.png
Destiny Board Traveler (DBT-EN003)
Twinheaded Beast
FIRE / Effect Monster / Level 6 / ATK 1700 / DEF 1900
(Beast / Effect)

This card can attack twice during the same Battle Phase.
(Super Rare)
Rating: 1 out of 5
Two attacks isn't going to benefit a monster this weak.
https://ms.yugipedia.com//4/45/EmestheInfinity-DBT-EN-SR-UE.png
Destiny Board Traveler (DBT-EN001)
Emes the Infinity
LIGHT / Effect Monster / Level 7 / ATK 2500 / DEF 2000
(Machine / Effect)

Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points.
(Super Rare)
Rating: 2 out of 5
Once successful the first time, it should get easier with future attacks, but those stats are quite poor.
https://ms.yugipedia.com//2/2a/TheWingedDragonofRa-DOD-NA-PScR-UE.png
The Dawn of Destiny (DOD-EN001)
The Winged Dragon of Ra (Illegal)
DIVINE / God Card / Level 10 / ATK ???? / DEF ????
(Divine-Beast)

Spirits sing of a powerful creature that rules over all that is mystic.
(Prismatic Secret Rare)
Rating: 1 out of 5
Its stats are undefined, and its uses are down to being for casual Duels only at best.
https://ms.yugipedia.com//1/15/SagesStone-ROD-EN-PScR-UE.jpg
Reshef of Destruction (ROD-EN003)
Sage's Stone
SPELL / Normal Spell
You can only activate this card when there is a face-up "Dark Magician Girl" on your side of the field. Special Summon 1 "Dark Magician" from your hand or Deck.
(Prismatic Secret Rare)
Rating: 1 out of 5
Throw the stone in the pond. There's nothing beneficial to have either Spellcaster over better ones.
https://ms.yugipedia.com//1/14/KnightsTitle-ROD-EN-PScR-UE.png
Reshef of Destruction (ROD-EN002)
Knight's Title
SPELL / Normal Spell
Activate this card by offering 1 face-up "Dark Magician" on your side of the field as a Tribute. Special Summon 1 "Dark Magician Knight" from your hand, Deck or Graveyard.
(Prismatic Secret Rare)
Rating: 1 out of 5
The title is basically to cosplay as Dark Magician.
https://ms.yugipedia.com//2/21/DarkMagicianKnight-ROD-EN-PScR-UE.png
Reshef of Destruction (ROD-EN001)
Dark Magician Knight
DARK / Effect Monster / Level 7 / ATK 2500 / DEF 2100
(Warrior / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Knight's Title". If this card is Special Summoned successfully, select 1 card on the field and destroy it.
(Prismatic Secret Rare)
Rating: 1 out of 5
Is Dark Magician ever going to have any worthwhile evolutions?
https://ms.yugipedia.com//8/8c/SwordofDragonsSoul-PCJ-EN-PScR-UE.png
Power of Chaos (Joey) (PCJ-EN003)
Sword of Dragon's Soul
SPELL / Equip Spell
This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage calculation is applied normally.)
(Prismatic Secret Rare)
Rating: 2 out of 5
A more strict variant of Malevolent Nuzzler, and it doesn't recycle itself.
https://ms.yugipedia.com//4/4e/SealoftheAncients-PCK-NA-PScR-UE.jpg
Power of Chaos (Kaiba) (PCK-003)
Seal of the Ancients
SPELL / Normal Spell
Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated.)
(Prismatic Secret Rare)
Rating: 1 out of 5
So how does knowing your opponent has a Set Mirror Force (#39) aid in you winning the Duel?