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Gold Series (GLD1-EN) Card Ratings
1.
GLD1-EN028
was misprinted with 3000 DEF. 2. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Gold_Series_(TCG-EN-LE) |
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Gold
Series (GLD1-EN045) Spell Shield Type-8 |
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TRAP | Counter Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Select and activate 1 of the following effects: ● Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. ● Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. (Common) |
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Rating: 2 out of 5 Somewhat free, but only if negating Spell Cards that target. |
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Gold
Series (GLD1-EN044) Skill Drain |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 1000 Life Points. The effects of all face-up Effect Monsters
are negated. (Common) |
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Rating: 2 out of 5 Pretty bad outside Normal Monster Decks. |
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Gold
Series (GLD1-EN043) Rivalry of Warlords |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each player sends monsters they control to the Graveyard so that
they only control 1 Type of monster. Each player can only
control 1 Type of monster. (Common) |
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Rating: 2 out of 5 Decks built around 1 Monster Type like Beast will benefit. |
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Gold
Series (GLD1-EN042) Royal Command |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Negate the activation and effects of all Flip Effect monsters'
effects. (Common) |
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Rating: 1 out of 5 Medieval Times would be a massacre if this was their defense against enemy attacks. |
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Gold
Series (GLD1-EN041) Needle Ceiling |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when there are 4 or more monsters on the field.
Destroy all face-up monsters. (Common) |
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Rating: 1 out of 5 That's a gamble and a half, and even worse if you use it while you have monsters out. |
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Gold
Series (GLD1-EN040) Torrential Tribute |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when a monster is Summoned. Destroy all monsters
on the field. (Gold Rare) |
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Rating: 4 out of 5 They needed cards like this to have any chance of selling this product. |
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Gold
Series (GLD1-EN039) Mirror Force |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate only when an opponent's monster declares an attack.
Destroy all Attack Position monsters your opponent controls. (Gold Rare) |
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Rating: 4 out of 5 The best way to stop attacks is perfectly acceptable as a Gold Rare. |
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Gold
Series (GLD1-EN038) Crush Card Virus (original artwork) |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 DARK monster with 1000 or less ATK. Check all monsters
your opponent controls, your opponent's hand, and all cards they
draw (until the end of your opponent's 3rd turn after this
card's activation), and destroy all monsters with 1500 or more
ATK. (Gold Rare) |
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Rating: 2 out of 5 The infection rate with this is quite low, and conseqently so is the rating. |
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Gold
Series (GLD1-EN037) Pandemonium |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Neither player has to pay Life Points during the Standby Phase
for "Archfiend" monsters. Each time a player's "Archfiend"
monster(s) is destroyed and sent to the Graveyard, except by
battle, that player can add 1 "Archfiend" monster from their
Deck to their hand that is a lower Level than the destroyed
card. (Common) |
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Rating: 1 out of 5 The easiest way to avoid the rent of the Archfiends is to not use them. |
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Gold
Series (GLD1-EN036) Mist Body |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
A monster equipped with this card cannot be destroyed by battle.
(Damage calculation is applied normally.) (Common) |
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Rating: 2 out of 5 Some monsters benefit more with this than others. |
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Gold
Series (GLD1-EN035) Non-Spellcasting Area |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
All face-up Monster Cards, except for Effect Monsters, are
unaffected by the effects of Spell Cards (other than this card). (Common) |
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Rating: 2 out of 5 Basically this is protection for Normal Monsters and ones like Crab Turtle and BEUD. |
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Gold
Series (GLD1-EN034) Offerings to the Doomed |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy 1 face-up monster. Skip your next Draw Phase. (Common) |
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Rating: 1 out of 5 I'd rather discard using Tribute to the Doomed. |
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Gold
Series (GLD1-EN033) Brain Control |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay 800 Life Points. Select 1 face-up monster your opponent
controls. Take control of it until the End Phase. (Gold Rare) |
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Rating: 3 out of 5 Quite literally able to snatch victory from defeat for a small fee. May not have good options though. |
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Gold
Series (GLD1-EN032) Reinforcement of the Army |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Add 1 Level 4 or lower Warrior-Type monster from your Deck to
your hand. (Gold Rare) |
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Rating: 3 out of 5 It's back to a foil again, but it's worth it. |
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Gold
Series (GLD1-EN031) Heavy Storm |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Destroy all Spell and Trap Cards on the field. (Gold Rare) |
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Rating: 4 out of 5 We really have struck gold here. |
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Gold
Series (GLD1-EN030) Swords of Revealing Light |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Flip all monsters your opponent controls face-up. This card
remains on the field for 3 of your opponent's turns. While this
card is face-up on the field, monsters your opponent controls
cannot declare an attack. (Gold Rare) |
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Rating: 3 out of 5 Stalling can be a sign of weakness, or a sign of victory in the making like this one. |
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Gold
Series (GLD1-EN029) Chimeratech Overdragon |
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DARK | Fusion Monster | Level 9 | ATK: ? DEF: ? |
Pendulum Scale NA / NA |
(Machine / Fusion / Effect) "Cyber Dragon" + 1 or more Machine-Type monsters This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all other cards you control to the Graveyard. The original ATK and DEF of this card are each 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack as many of your opponent's monsters as the number of Fusion Material Monsters used for its Fusion Summon. (Gold Rare) |
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Rating: 4 out of 5 The reprints were looking rather grim until now. Easily a powerhouse with the right cards. |
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Gold
Series (GLD1-EN028) Blue-Eyes Ultimate Dragon (original artwork) |
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LIGHT | Fusion Monster | Level 12 | ATK: 4500 DEF: 3000 |
Pendulum Scale NA / NA |
(Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" (Gold Rare) |
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Rating: 3 out of 5 No effect necessary for a 3/5 when it's got very high stats with decent required Fusion Materials. |
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Gold
Series (GLD1-EN027) Prometheus, King of the Shadows |
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DARK | Effect Monster | Level 4 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Fiend / Effect) When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the End Phase of this turn. (Gold Rare) |
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Rating: 1 out of 5 Should've been a Common so a better card could've been Gold Rare like Cyber End. |
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Gold
Series (GLD1-EN026) Grandmaster of the Six Samurai |
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EARTH | Effect Monster | Level 5 | ATK: 2100 DEF: 800 |
Pendulum Scale NA / NA |
(Warrior / Effect) You can only control 1 "Grandmaster of the Six Samurai" monster. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand. (Gold Rare) |
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Rating: 2 out of 5 The Strike of Neos Sneak Preview card reappears here, and it's not really a good Gold Rare. |
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Gold
Series (GLD1-EN025) Doom Dozer |
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EARTH | Effect Monster | Level 8 | ATK: 2800 DEF: 2600 |
Pendulum Scale NA / NA |
(Insect / Effect) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Insect-Type monsters from your Graveyard. When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard. (Common) |
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Rating: 1 out of 5 Wasn't even hard to get before and is terrible. |
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Gold
Series (GLD1-EN024) Goldd, Wu-Lord of Dark World |
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DARK | Effect Monster | Level 5 | ATK: 2300 DEF: 1400 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by your opponent's card effect, you can select up to 2 cards your opponent controls and destroy them. (Gold Rare) |
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Rating: 2 out of 5 I guess it's only fitting for a monster named "Goldd" to be included, despite being quite poor overall. |
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Gold
Series (GLD1-EN023) Sillva, Warlord of Dark World |
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DARK | Effect Monster | Level 5 | ATK: 2300 DEF: 1400 |
Pendulum Scale NA / NA |
(Fiend / Effect) If this card is discarded from the hand to the Graveyard by a card effect, Special Summon it. If this card is discarded from the hand to the Graveyard by an opponent's card effect, your opponent selects 2 cards in their hand, and places them on the bottom of their Deck in any order. (Common) |
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Rating: 1 out of 5 Since the opponent chooses the cards they lose, it's not really a disadvantage to them. |
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Gold
Series (GLD1-EN022) Cyber Dragon (original artwork) |
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LIGHT | Effect Monster | Level 5 | ATK: 2100 DEF: 1600 |
Pendulum Scale NA / NA |
(Machine / Effect) If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. (Gold Rare) |
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Rating: 3 out of 5 The Commons were doing better than the Gold Rares, but now we have a 2nd good Gold Rare to offer. |
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Gold
Series (GLD1-EN021) Nightmare Penguin |
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WATER | Effect Monster | Level 4 | ATK: 900 DEF: 1800 |
Pendulum Scale NA / NA |
(Aqua / Effect) When this card is flipped face-up, return 1 card your opponent controls to the owner's hand. All WATER monsters you control gain 200 ATK. (Common) |
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Rating: 2 out of 5 Not exactly what I'd call a nightmare, but at least the DEF is in the right place. |
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Gold
Series (GLD1-EN020) Rare Metal Dragon |
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DARK | Effect Monster | Level 4 | ATK: 2400 DEF: 1200 |
Pendulum Scale NA / NA |
(Dragon / Effect) This card cannot be Normal Summoned or Set. (Common) |
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Rating: 1 out of 5 A true rare metal would likely have better properties. |
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Gold
Series (GLD1-EN019) Solar Flare Dragon |
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FIRE | Effect Monster | Level 4 | ATK: 1500 DEF: 1000 |
Pendulum Scale NA / NA |
(Pyro / Effect) While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn. (Common) |
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Rating: 2 out of 5 Not really much of a threat unless you have 2 or 3 copies out. |
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Gold
Series (GLD1-EN018) Regenerating Mummy |
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DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 1500 |
Pendulum Scale NA / NA |
(Zombie / Effect) When this card is sent from your hand to the Graveyard by an opponent's card effect, return this card to your hand. (Common) |
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Rating: 3 out of 5 Most of the cards in each pack are Commons, which means higher chances at getting ones this good. |
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Gold
Series (GLD1-EN017) Stealth Bird |
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DARK | Effect Monster | Level 3 | ATK: 700 DEF: 1700 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, inflict 1000 damage to your opponent. (Common) |
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Rating: 1 out of 5 This has to survive a single turn and while its DEF isn't terrible, it's too low to make this worthwhile. |
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Gold
Series (GLD1-EN016) Dark Magician of Chaos |
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DARK | Effect Monster | Level 8 | ATK: 2800 DEF: 2600 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this card is Normal Summoned or Special Summoned, you can select and add 1 Spell Card from your Graveyard to your hand. Monsters this card destroys by battle are removed from play instead of going to the Graveyard. If this face-up card is destroyed or removed from the field, it is removed from play. (Gold Rare) |
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Rating: 2 out of 5 Getting back a Spell isn't bad, but thanks to the last effect, it's not much better than Magician of Faith. |
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Gold
Series (GLD1-EN015) D.D. Warrior Lady |
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LIGHT | Effect Monster | Level 4 | ATK: 1500 DEF: 1600 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card battles with your opponent's monster, after damage calculation you can remove from play the opponent's monster and this card. (Gold Rare) |
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Rating: 2 out of 5 Better off being Set because taking damage is rarely worth it. |
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Gold
Series (GLD1-EN014) Breaker the Magical Warrior |
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DARK | Effect Monster | Level 4 | ATK: 1600 DEF: 1000 |
Pendulum Scale NA / NA |
(Spellcaster / Effect) When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field. (Gold Rare) |
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Rating: 1 out of 5 The effect is mostly a one-time MST, and it's banned. |
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Gold
Series (GLD1-EN013) Old Vindictive Magician |
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DARK | Effect Monster | Level 2 | ATK: 450 DEF: 600 |
Pendulum Scale NA / NA |
(Spellcaster / Flip / Effect) FLIP: Destroy 1 monster your opponent controls. (Common) |
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Rating: 2 out of 5 Can't cause your monsters harm, unlike Man-Eater Bug and Zaborg. |
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Gold
Series (GLD1-EN012) Don Zaloog |
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DARK | Effect Monster | Level 4 | ATK: 1400 DEF: 1500 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card inflicts Battle Damage to your opponent, you can select and activate 1 of these effects: ● Discard 1 random card from your opponent's hand. ● Send 2 cards from the top of your opponent's Deck to the Graveyard. (Gold Rare) |
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Rating: 1 out of 5 You'll be the one taking the Battle Damage. |
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Gold
Series (GLD1-EN011) Newdoria |
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DARK | Effect Monster | Level 4 | ATK: 1200 DEF: 800 |
Pendulum Scale NA / NA |
(Fiend / Effect) When this card is destroyed by battle and sent to the Graveyard, destroy 1 monster on the field. (Common) |
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Rating: 2 out of 5 Has to lose a battle, but isn't limited to the opponent's monsters. |
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Gold
Series (GLD1-EN010) Des Lacooda |
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EARTH | Effect Monster | Level 3 | ATK: 500 DEF: 600 |
Pendulum Scale NA / NA |
(Zombie / Effect) Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card. (Common) |
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Rating: 1 out of 5 It's reusable, but is highly vulnerable and harder to trigger. |
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Gold
Series (GLD1-EN009) Swarm of Locusts |
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DARK | Effect Monster | Level 3 | ATK: 1000 DEF: 500 |
Pendulum Scale NA / NA |
(Insect / Effect) Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls. (Common) |
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Rating: 1 out of 5 A harder to use MST effect is no good. |
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Gold
Series (GLD1-EN008) Swarm of Scarabs |
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DARK | Effect Monster | Level 3 | ATK: 500 DEF: 1000 |
Pendulum Scale NA / NA |
(Insect / Effect) Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls. (Common) |
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Rating: 1 out of 5 The twin of Swarm of Scarabs, and just as bad. |
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Gold
Series (GLD1-EN007) 8-Claws Scorpion |
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DARK | Effect Monster | Level 2 | ATK: 300 DEF: 200 |
Pendulum Scale NA / NA |
(Insect / Effect) Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only. (Common) |
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Rating: 1 out of 5 Wins 1 battle if you're lucky, then you take a lot of damage. |
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Gold
Series (GLD1-EN006) Needle Worm |
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EARTH | Effect Monster | Level 2 | ATK: 750 DEF: 600 |
Pendulum Scale NA / NA |
(Insect / Flip / Effect) FLIP: Discard 5 cards from the top of your opponent's Deck to the Graveyard. (Common) |
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Rating: 3 out of 5 Even if nothing critical is hit, this can still bring the opponent closer to losing. |
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Gold
Series (GLD1-EN005) Fire Princess |
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FIRE | Effect Monster | Level 4 | ATK: 1300 DEF: 1500 |
Pendulum Scale NA / NA |
(Pyro / Effect) Each time you gain Life Points, inflict 500 damage to your opponent. (Common) |
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Rating: 1 out of 5 Most cards hardly give you more than this dishes out, and it won't last long on the field. |
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Gold
Series (GLD1-EN004) Summoner of Illusions |
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LIGHT | Effect Monster | Level 3 | ATK: 800 DEF: 900 |
Pendulum Scale NA / NA |
(Spellcaster / Flip / Effect) FLIP: Tribute 1 other monster to Special Summon 1 Fusion Monster from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this effect is activated. (Common) |
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Rating: 1 out of 5 You end up losing 2 monsters just from the effect. |
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Gold
Series (GLD1-EN003) Jinzo (original artwork) |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 1500 |
Pendulum Scale NA / NA |
(Machine / Effect) Trap Cards cannot be activated. The effects of all face-up Trap Cards are negated. (Gold Rare) |
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Rating: 4 out of 5 The first Gold Rare hits almost a perfect score, and well worth it too. |
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Gold
Series (GLD1-EN002) Sonic Bird |
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WIND | Effect Monster | Level 4 | ATK: 1400 DEF: 1000 |
Pendulum Scale NA / NA |
(Winged Beast / Effect) When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand. (Common) |
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Rating: 1 out of 5 No Rituals to be found and this is about as bad as Senju. |
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Gold
Series (GLD1-EN001) 7 Colored Fish |
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WATER | Normal Monster | Level 4 | ATK: 1800 DEF: 800 |
Pendulum Scale NA / NA |
(Fish / Normal) A rare rainbow fish that has never been caught by mortal man. (Common) |
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Rating: 3 out of 5 Rare indeed for the lack of reprints until now, but it's worth it. |