| DCR-079 | 
	
		|  | Zolga EARTH / Fairy / Level 4
				/ ATK 1700 / DEF 1200
 The controller of this card increases his/her 
				Life Points by 2000 points when this monster is offered as a 
				Tribute for a successful Tribute Summon or Set.
 COMMON
 | 
	
		| DCR-078 | 
	
		|  | Kelbek EARTH / Fairy / Level 4
				/ ATK 1500 / DEF 1800
 Any monster that attacks this card is returned 
				to its owners hand. Damage calculation is applied normally.
 COMMON
 | 
	
		| DCR-077 | 
	
		|  | Keldo EARTH / Fairy / Level 4
				/ ATK 1200 / DEF 1600
 When this card is destroyed and sent to the 
				Graveyard as a result of battle, select 2 cards from your 
				opponents Graveyard and return them to your opponents Deck. Your 
				opponent then shuffles his/her Deck.
 COMMON
 | 
	
		| DCR-076 | 
	
		|  | Mudora EARTH / Fairy / Level 4
				/ ATK 1500 / DEF 1800
 The ATK of this card increases by 200 points 
				for every Fairy-Type monster in your Graveyard.
 SUPER RARE
 | 
	
		| DCR-075 | 
	
		|  | Tsukuyomi DARK / Spellcaster-Type Spirit / 
				Level 4 / ATK 1100 / DEF 1400
 This card cannot be Special Summoned. This 
				card returns to the owner's hand during the End Phase of the 
				turn that it is Normal Summoned, Flip Summoned, or flipped 
				face-up. When this card is Normal Summoned, Flip Summoned, or 
				flipped face-up, flip 1 face-up monster on the field into 
				face-down Defense Position.
 RARE
 | 
	
		| DCR-074 | 
	
		|  | Metallizing Parasite - Lunatite WATER / Aqua-Type Union / Level 7
				/ ATK 1000 / DEF 500
 Once per turn, during your Main Phase, if you 
				control this monster on the field, you can equip it to a face-up 
				monster on your side of the field as an Equip Spell Card, OR 
				change it back to a monster in face-up Attack Position. When 
				equipped to a monster by this card's effect, that monster will 
				not be affected by the effects of Spell Cards controlled by your 
				opponent. (1 monster can only be equipped with 1 Union Monster 
				at a time. If the monster that this card is equipped to is 
				destroyed in battle, this card is destroyed instead.)
 RARE
 | 
	
		| DCR-073 | 
	
		|  | Skull Archfiend of Lightning DARK / Fiend / Level 6 
				/ ATK 2500 / DEF 1200
 The controller of this card pays 500 Life 
				Points during each of his/her Standby Phases 
				(this is not optional). When this card is specifically 
				designated as a target of the effect of a card controlled by 
				your opponent, when resolving the effect, roll a six-sided die. 
				If the result is 1, 3, or 6, negate the effect and destroy the 
				opponent's card.
 ULTRA RARE
 | 
	
		| DCR-072 | 
	
		|  | Terrorking Archfiend DARK / Fiend / Level 4 
				/ ATK 2000 / DEF 1500
 You cannot Normal Summon or Flip Summon this 
				card unless you have an Archfiend Monster Card on your side of 
				the field. The controller of this card pays 800 Life Points 
				during each of his/her Standby Phases (this is 
				not optional). When this card is specifically designated as a 
				target of the effect of a card controlled by your opponent, when 
				resolving the effect, roll a six-sided die. If the result is 2 
				or 5, negate the effect and destroy the opponent's card. Also 
				negate the effect of an Effect Monster that is destroyed by this 
				monster in battle.
 SUPER RARE
 | 
	
		| DCR-071 | 
	
		|  | Infernalqueen Archfiend FIRE / Fiend / Level 3 
				/ ATK 900 / DEF 1300
 The controller of this card pays 500 Life 
				Points during each of his/her Standby Phases 
				(this is not optional). When this card is specifically 
				designated as a target of the effect of a card controlled by 
				your opponent, when resolving the effect, roll a six-sided die. 
				If the result is 2 or 5, negate the effect and destroy the 
				opponent's card. As long as this card remains on the field, 
				during each Standby Phase increase the ATK of 1 Archfiend 
				monster by 1000 points.
 RARE
 | 
	
		| DCR-070 | 
	
		|  | Desrook Archfiend LIGHT / Fiend / Level 3
				/ ATK 1100 / DEF 1800
 The controller of this card pays 500 Life 
				Points during each of his/her Standby Phases 
				(this is not optional). When this card is specifically 
				designated as a target of the effect of a card controlled by 
				your opponent, when resolving the effect, roll a six-sided die. 
				If the result is 3, negate the effect and destroy the opponent's 
				card. When a "Terrorking Archfiend" on your side of the field is 
				destroyed and sent to the Graveyard, you can send this card from 
				your hand to the Graveyard to Special Summon the "Terrorking 
				Archfiend".
 COMMON
 | 
	
		| DCR-069 | 
	
		|  | Darkbishop Archfiend WATER / Fiend / Level 3
				/ ATK 300 / DEF 1400
 The controller of this card pays 500 Life 
				Points during each of his/her Standby Phases 
				(this is not optional). When an Archfiend Monster Card on your 
				side of the field is specifically designated as a target of the 
				effect of a card controlled by your opponent, when resolving the 
				effect, roll a six-sided die. If the result is 1, 3, or 6, 
				negate the effect and destroy the opponent's card.
 RARE
 | 
	
		| DCR-068 | 
	
		|  | Shadowknight Archfiend WIND / Fiend / Level 4 
				/ ATK 2000 / DEF 1600
 The controller of this card pays 900 Life 
				Points during each of his/her Standby Phases 
				(this is not optional). When this card is specifically 
				designated as a target of the effect of a card controlled by 
				your opponent, when resolving the effect, roll a six-sided die. 
				If the result is 3, negate the effect and destroy the opponent's 
				card. The Battle Damage this card inflicts to your opponent's 
				Life Points is halved.
 COMMON
 | 
	
		| DCR-067 | 
	
		|  | Vilepawn Archfiend EARTH / Fiend / Level 2
				/ ATK 1200 / DEF 200
 The controller of this card pays 500 Life 
				Points during each of his/her Standby Phases 
				(this is not optional). When this card is specifically 
				designated as a target of the effect of a card controlled by 
				your opponent, when resolving the effect, roll a six-sided die. 
				If the result is 3, negate the effect and destroy the opponent's 
				card. As long as this card remains face-up on the field, your 
				opponent cannot attack another face-up Archfiend Monster Card.
 COMMON
 | 
	
		| DCR-066 | 
	
		|  | Mefist the Infernal General DARK / Fiend / Level 5 
				/ ATK 1800 / DEF 1700
 When this card attacks with an ATK that is 
				higher than the DEF of your opponent's Defense Position monster, 
				inflict the difference as Battle Damage to your opponent's Life 
				Points. When this card inflicts Battle Damage to your opponent's 
				Life Points, select 1 card from your opponent's hand randomly 
				and discard it.
 RARE
 | 
	
		| DCR-065 | 
	
		|  | Goblin of Greed EARTH / Fiend / Level 4
				/ ATK 1000 / DEF 1800
 As long as this card remains face-up on your 
				side of the field, neither player can discard from his/her 
				hand as a cost.
 COMMON
 | 
	
		| DCR-064 | 
	
		|  | Iron Blacksmith Kotetsu FIRE / Beast-Warrior / Level 2
				/ ATK 500 / DEF 500
 FLIP: Select 1 Equip Spell 
				Card from your Deck and add it to your hand.
 COMMON
 | 
	
		| DCR-063 | 
	
		|  | Great Maju Garzett DARK / Fiend / Level 6 
				/ ATK 0 / DEF 0
 The ATK of this card becomes twice the 
				original ATK of the Tribute Monster you used to Tribute Summon 
				this card.
 RARE
 | 
	
		| DCR-062 | 
	
		|  | Outstanding Dog Marron LIGHT / Beast / Level 1
				/ ATK 100 / DEF 100
 When this card is sent to your Graveyard, it 
				is returned to your Deck. Then shuffle your Deck.
 COMMON
 | 
	
		| DCR-061 | 
	
		|  | Dark Scorpion - Meanae the Thorn DARK / Warrior / Level 4
				/ ATK 1000 / DEF 1800
 When this card inflicts Battle Damage to your opponent's Life 
				Points, you can select and activate one of the following 
				effects:
 ● Select 1 card that includes "Dark Scorpion" in its name, or is 
				named "Cliff the Trap Remover", from your Deck and add it to 
				your hand.
 ● Select 1 card that includes "Dark Scorpion" in its card name, 
				or is named "Cliff the Trap Remover", from your Graveyard and 
				add it to your hand.
 COMMON
 | 
	
		| DCR-060 | 
	
		|  | Dark Scorpion - Gorg the Strong DARK / Warrior / Level 5
				/ ATK 1800 / DEF 1500
 When this card inflicts Battle Damage to your 
				opponent's Life Points, you can select and activate 1 of the 
				following effects:
 ● Return 1 Monster Card on your opponent's side of the field to 
				the top of its owner's Deck.
 ● Send 1 card from the top of your opponent's Deck to the 
				Graveyard.
 COMMON
 |