| DCR-095 | 
	
		|  | Altar for Tribute Normal Trap
 Select 1 monster on your side of the field and 
				send it to the Graveyard. Increase your Life Points by an amount 
				equal to the original ATK of the monster.
 COMMON
 | 
	
		| DCR-094 | 
	
		|  | Pandemonium Field Spell
 Neither player has to pay Life Points during 
				the Standby Phase of Archfiend monsters. Each time a players 
				Archfiend Monster Card(s) are destroyed and sent to the 
				Graveyard, except as a result of battle, that player can select 
				1 Archfiend Monster Card from his/her Deck that has fewer Level 
				Stars than the destroyed card and add it to his/her 
				hand.
 COMMON
 | 
	
		| DCR-093 | 
	
		|  | Mustering of the Dark Scorpions Normal Spell
 You can only activate this card when you have 
				"Don Zaloog" face-up on your side of the field. You can Special 
				Summon any of the cards from your hand that include "Dark 
				Scorpion" on the name, or are named "Cliff the Trap Remover". 
				You cannot Special Summon 2 cards with the same card name by the 
				effect of this card.
 COMMON
 | 
	
		| DCR-092 | 
	
		|  | Archfiend's Oath Continuous Spell
 Once per turn you can pay 500 Life Points to 
				declare 1 card name. Pick up the top card from your Deck and if 
				the card name is the one you declared, add it to your hand. If 
				not, send the card you picked up to the Graveyard.
 COMMON
 | 
	
		| DCR-091 | 
	
		|  | Final Countdown Normal Spell
 Pay 2000 Life Points. After 20 turns have 
				passed after you activate this card (counting the turn you 
				activate this card as the 1st turn), you win the Duel.
 COMMON
 | 
	
		| DCR-090 | 
	
		|  | Cestus of Dagla Equip Spell
 This card can only be equipped to Fairy-Type 
				monsters. A monster equipped with this card increases its ATK by 
				500 points. When this card inflicts Battle Damage to your 
				opponent's Life Points, increase your Life Points by an equal 
				amount.
 COMMON
 | 
	
		| DCR-089 | 
	
		|  | Checkmate Normal Spell
 Offer 1 Archfiend monster on your side of the 
				field as a Tribute. During the turn this card is activated, 1 
				"Terrorking Archfiend" on your side of the field can attack your 
				opponents Life Points directly.
 COMMON
 | 
	
		| DCR-088 | 
	
		|  | Falling Down Equip Spell
 Destroy this card if there is no face-up 
				Archfiend card on your side of the field. Take control of 1 of 
				your opponent's face-up monsters. Inflict 800 points of damage to 
				your Life Points during each of your opponent's Standby Phases.
 COMMON
 | 
	
		| DCR-087 | 
	
		|  | Contract with the Dark Master Ritual Spell
 This card is used to Ritual Summon "Dark 
				Master - Zorc". You must also offer monsters whose total Level 
				Stars equal 8 or more as a Tribute from the field or your hand.
 COMMON
 | 
	
		| DCR-086 | 
	
		|  | Contract with the Abyss Ritual Spell
 This card is used to Ritual Summon any DARK 
				monster. You must also offer monsters from the field or your 
				hand whose total Level Stars equal the Level Stars of the Ritual 
				Monster you are attempting to Ritual Summon.
 RARE
 | 
	
		| DCR-085 | 
	
		|  | Incandescent Ordeal Ritual Spell
 This card is used to Ritual Summon "Legendary 
				Flame Lord". You must also offer monsters whose total Level 
				Stars equal 7 or more as a Tribute from the field or your hand.
 COMMON
 | 
	
		| DCR-084 | 
	
		|  | Dragged Down into the Grave Normal Spell
 You and your opponent look at each other's 
				hands, select 1 card from each other's hands and discard them to 
				the Graveyard, and each draw 1 card.
 COMMON
 | 
	
		| DCR-083 | 
	
		|  | Spell Reproduction Normal Spell
 Send 2 Spell Cards from your hand to the 
				Graveyard. Select 1 Spell Card from your Graveyard and add it to 
				your hand.
 COMMON
 | 
	
		| DCR-082 | 
	
		|  | Dark Master - Zorc DARK / Fiend-Type Ritual / Level 8
				/ ATK 2700 / DEF 1500
 This card can only be Ritual Summoned with the 
				Ritual Spell Card, "Contract with the Dark Master". You must 
				also offer monsters whose total Level Stars equal 8 or more as a 
				Tribute from the field or your hand. During your turn you can 
				roll 1 six-sided die. If the result is 1 or 2, destroy all 
				monsters on your opponent's side of the field. If the result is 
				3, 4, or 5, destroy 1 monster on your opponent's side of the 
				field. If the result is 6, destroy all monsters on your side of 
				the field.
 SUPER RARE
 | 
	
		| DCR-081 | 
	
		|  | Legendary Flame Lord FIRE / Spellcaster-Type Ritual / 
		Level 7
				/ ATK 2400 / DEF 2000
 This card can only be Ritual Summoned with the 
				Ritual Spell Card, "Incandescent Ordeal". You must also offer 
				monsters whose total Level Stars equal 7 or more as a Tribute 
				from the field or your hand. Each time you or your opponent 
				activates 1 Spell Card, put 1 Spell Counter on this card. Remove 
				3 Spell Counters from this card to destroy all monsters on the 
				field except this card.
 RARE
 | 
	
		| DCR-080 | 
	
		|  | Agido EARTH / Fairy / Level 4
				/ ATK 1500 / DEF 1300
 When this card is destroyed and sent to the 
				Graveyard as a result of battle, roll a six-sided die. You can 
				Special Summon 1 Fairy-Type monster from your Graveyard whose 
				Level Stars are equal to the number rolled. If the result is 6, 
				you can Special Summon a Level 6 or higher monster.
 COMMON
 |