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Yu-Gi-Oh Anime Card Ratings (Page 5)

1. Cards below were either exclusive to the anime or are anime versions of TCG cards.
2. Card info below is from how they were used.
3. List excludes Normal Monsters as they generally do not have decent properties, cards with identical effects to their TCG versions or related cards, non-physical cards and cards whose texts aren't confirmed to have effects.
# (from Yu-Gi-Oh Episode )
Name

LIGHT / Effect Monster / Level  / ATK  / DEF 
(Type / Effect)
Rating:  out of 5
x
# (from Yu-Gi-Oh Episode )
Name

LIGHT / Effect Monster / Level  / ATK  / DEF 
(Type / Effect)
Rating:  out of 5
x
#415 (from Yu-Gi-Oh Episode 200)
Mirror Tablet

TRAP / Normal Trap
Activate only when your monster is destroyed. One of your monsters gains ATK equal to half the ATK of the opponent's monster that destroyed your monster, then make it battle that opponent's monster. At the end of the battle, its ATK returns to its original value.
https://yugipedia.com/wiki/Mirror_Tablet
Rating: 2 out of 5
This assumes you even have a 2nd monster to benefit with this.
#414 (from Yu-Gi-Oh Episode 200)
Rebirth Tablet

TRAP / Normal Trap
Activate only when a monster is destroyed. Special Summon 1 monster from your Graveyard.
https://yugipedia.com/wiki/Rebirth_Tablet
Rating: 2 out of 5
Could even be the one that was just destroyed at least.
#413 (from Yu-Gi-Oh Episode 200)
Attack Guidance Armor

TRAP / Normal Trap
Activate only when an opponent's monster attacks a monster you control. Select 1 monster you control and make it the attack target instead.
https://yugipedia.com/wiki/Attack_Guidance_Armor_(anime)
Rating: 2 out of 5
Ours (#72) has quite a bit more flavor than this.
#412 (from Yu-Gi-Oh Episode 200)
Spirit Illusion

SPELL / Equip Spell
Once per turn, during your Main Phase, you can Special Summon 1 "Doppelganger Token" with the same Level, ATK, DEF, Attribute, Type, and effects as the equipped monster. There can only be 1 "Doppelganger Token" on the field. When another "Doppelganger Token" is Summoned, destroy the "Doppelganger Tokens" on your side of the field. "Doppelganger Tokens" cannot be Tributed.
https://yugipedia.com/wiki/Spirit_Illusion_(anime)
Rating: 2 out of 5
At least the Token can still attack and gains the other monster's effects and other info.
#411 (from Yu-Gi-Oh Episode 200)
Diabound Kernel

DARK / Effect Monster / Level 5 / ATK 1800 / DEF 1200
(Fiend / Effect)

Once per turn, you can equip this card to a monster OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses ATK equal to this card's ATK.
https://yugipedia.com/wiki/Diabound_Kernel_(anime)
Rating: 2 out of 5
Not very good for a Level 5 monster.
#410 (from Yu-Gi-Oh Episode 200)
The Duke of Demise

DARK / Fusion Monster / Level 6 / ATK 2000 / DEF 1700
(Fiend / Fusion / Effect)*

"The Earl of Demise" "Headless Knight"
This card cannot be destroyed by battle. During each of your Standby Phases, you must pay 500 Life Points (this is not optional).
https://yugipedia.com/wiki/The_Duke_of_Demise_(anime)
*Anime card is depicted as an Effect Monster.
Rating: 1 out of 5
We've found Dark Magician Girl (#0) as a Fusion Monster.
#409 (from Yu-Gi-Oh Episode 198)
Hexe Trude

DARK / Effect Monster / Level 8 / ATK 2600 / DEF 2100
(Spelcaster / Effect)

When this card destroys an opponent's monster by battle, it gains 400 ATK.
https://yugipedia.com/wiki/Hexe_Trude_(anime
Rating: 1 out of 5
Basically just Millennium Scorpion (#9) with an extra Tribute and higher stats.
#408 (from Yu-Gi-Oh Episode 198)
Royal Straight Slasher

LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 1350
(Warrior / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Royal Straight". You can send 1 monster each of Levels 1 through 5 from your Deck to the Graveyard to destroy all cards your opponent controls.
https://yugipedia.com/wiki/Royal_Straight_Slasher_(anime)
Rating: 2 out of 5
The TCG (BLCR #1) made this a bit better, but still requires the Poker Knights. (#4)
#407 (from Yu-Gi-Oh Episode 197)
Golden Castle of Stromberg

SPELL / Field Spell
During each of your Standby Phases, send half the cards in your Deck to the Graveyard. If you cannot, destroy this card. Once per turn, during your Main Phase 1, Special Summon 1 random Level 4 or lower monster from your Deck in face-up Attack Position. You cannot Normal Summon or Set monsters. All monsters Special Summoned by this card's effect and all monsters your opponent controls must attack, if able. When an opponent's monster declares an attack, destroy that monster, and inflict damage to your opponent equal to half of that monster's ATK. This card cannot be destroyed by the effects of other Spells, Traps, or Effect Monsters. Your opponent must pay this card's maintenance cost.
https://yugipedia.com/wiki/Golden_Castle_of_Stromberg_(anime)
Rating: 1 out of 5
Zigfried helped make the card more potent, which says a lot about how it was before.
#406 (from Yu-Gi-Oh Episode 197)
Water of Life

SPELL / Normal Spell
Select 1 monster in your Graveyard, and Special Summon it in face-up Attack Position.
https://yugipedia.com/wiki/Water_of_Life_(anime)
Rating: 2 out of 5
Certainly worse than Monster Reborn (#30) or Call of the Haunted, but it's still better than other cards.
#405 (from Yu-Gi-Oh Episode 197)
Spinning Wheel Spindle

SPELL / Normal Spell
Destroy 1 monster your opponent controls. The destroyed monster is Special Summoned from the Graveyard in face-up Attack Position after 3 turns.
https://yugipedia.com/wiki/Spinning_Wheel_Spindle
Rating: 3 out of 5
3 turns is quite a bit of time to not have to deal with a monster and it's free to use.
#404 (from Yu-Gi-Oh Episode 197)
Iron Cage

SPELL / Continuous Spell
Send 1 target monster to the Graveyard. During your next Standby Phase, Special Summon that monster to its owner's side of the field, and destroy this card.
https://yugipedia.com/wiki/Iron_Cage_(anime)
Rating: 1 out of 5
At best, you have 1 turn to win the Duel, which is much easier with Junk Archer.
#403 (from Yu-Gi-Oh Episode 196)
Seven Kid Goats

EARTH / Effect Monster / Level 3 / ATK 700 / DEF 700
(Beast / Effect)

When this card is Normal or Flip Summoned, destroy 1 face-up Beast-Type monster your opponent controls and inflict damage to your opponent equal to the ATK of the destroyed monster.
https://yugipedia.com/wiki/Seven_Kid_Goats
Rating: 2 out of 5
It won Leon von Schroeder a Duel in his past, but it's unlikely to win much aside from a Beast Deck.
#402 (from Yu-Gi-Oh Episode 196)
Iron Knight

EARTH / Effect Monster / Level 4 / ATK 1700 / DEF 700
(Warrior / Effect)

While there is a face-up "Iron Hans" on the field, this card loses 1000 ATK.
https://yugipedia.com/wiki/Iron_Knight_(anime)
Rating: 1 out of 5
Hans won't be around long, and then you have a weak vanilla monster.
#401 (from Yu-Gi-Oh Episode 196)
Iron Hans

EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 800
(Warrior / Effect)

When this card is Summoned, Special Summon 1 "Iron Knight" from your Deck.
https://yugipedia.com/wiki/Iron_Hans_(anime)
Rating: 1 out of 5
His hans are literally tied to the Iron Knight.