1. Card reviews are from the times the cards were released.
2. Cards shown are approximately in order of release after Magician's Force.
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Promo Card Ratings (Page 3)

https://ms.yugipedia.com//3/33/ExodiatheLegendaryDefender-TN19-EN-PScR-LE.png
2019 Gold Sarc. Tin
(
TN19-EN003)
Exodia, the Legendary Defender
DARK / Effect Monster / Level 10 / ATK ? / DEF ?
(Spellcaster / Effect)

Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step.
(Prismatic Secret Rare)
Rating: 2 out of 5
Exodia's (#20) family adds another member, but it's going to be harder to win this way.
https://ms.yugipedia.com//f/f5/MagicianofBlackChaosMAX-TN19-EN-PScR-LE.png
2019 Gold Sarc. Tin
(
TN19-EN002)
Magician of Black Chaos MAX
DARK / Ritual Monster / Level 8 / ATK 2800 / DEF 2600
(Spellcaster / Ritual / Effect)

Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step.
(Prismatic Secret Rare)
Rating: 2 out of 5
The effects aren't terrible, but this isn't really an improvement over the nerf'd (DUSA #54) retrained version.
https://ms.yugipedia.com//e/e2/BlueEyesAlternativeUltimateDragon-TN19-EN-PScR-LE.png
2019 Gold Sarc. Tin
(
TN19-EN001)
Blue-Eyes Alternative Ultimate Dragon
LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800
(Dragon / Fusion / Effect)

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.
(Prismatic Secret Rare)
Rating: 4 out of 5
Just as strong as the original Fusion, but has a pretty decent first effect too.
https://ms.yugipedia.com//e/e2/BlueEyesAlternativeUltimateDragon-TN19-EN-PScR-LE.png
2019 Gold Sarc. Tin
(
TN19-EN001)
Blue-Eyes Alternative Ultimate Dragon
LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800
(Dragon / Fusion / Effect)

"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.
(Prismatic Secret Rare)
https://ms.yugipedia.com//e/e5/ShootingRiserDragon-JUMP-NA-UR-LE.png
Shonen Jump Sub. (JUMP-EN085)
Shooting Riser Dragon
LIGHT / Synchro Monster / Level 7 / ATK 2100 / DEF 1700
(Dragon / Synchro / Tuner / Effect)

1 Tuner + 1+ non-Tuner monster
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY with a Level lower than this card's on the field, and if you do, reduce this card’s Level by the sent monster's Level, but you cannot activate the effect of that monster, or cards with the same name for the rest of this turn. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
(Ultra Rare)
Rating: 0 out of 5
Offerspring of Quasar or Star Dragon (#40), and apparently the last effect is genetic.
https://ms.yugipedia.com//5/52/JunkConnector-CT15-EN-UR-LE.png
2018 Mega Tins (CT15-EN010)
Junk Connector
DARK / Link Monster / ATK 1700 / Link-2
Links: Bottom Corners
(Warrior / Link / Effect)

2 Effect Monsters (Warrior and/or Machine), including a Tuner
Once per turn, during the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only monsters this card points to. If this Link Summoned card is destroyed by battle or opponent's card effect and sent to the GY: You can Special Summon 1 “Junk” Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)
(Ultra Rare)
Rating: 1 out of 5
The connection to others is quite clear, and it lives up to the exact same low expectations.
https://ms.yugipedia.com//8/82/MartialMetalMarcher-CT15-EN-UR-LE.png
2018 Mega Tins (CT15-EN009)
Martial Metal Marcher
WIND / Synchro Monster / Level 3 / ATK 500 / DEF 2200
(Machine / Synchro / Tuner / Effect)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of “Martial Metal Marcher” once per turn. A Synchro Monster that used this card as Synchro Material is treated as a Tuner while face-up on the field.
(Ultra Rare)
Rating: 1 out of 5
There's only like 3 Synchros that use 2 Tuners, and this being one make it a waste no matter what.
https://ms.yugipedia.com//2/2e/JunkCollector-CT15-EN-UR-LE.png
2018 Mega Tins (CT15-EN007)
Junk Collector
EARTH / Effect Monster / Level 5 / ATK 1000 / DEF 2200
(Warrior / Effect)

(Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap’s effects. (The Trap’s activation requirements must still be correct, but costs are not paid.)
(Ultra Rare)
Rating: 1 out of 5
Very much a junk collector. That's why it sucks.
https://ms.yugipedia.com//a/a6/KeeperofDragonMagic-CT15-EN-UR-LE.png
2018 Mega Tins (CT15-EN004)
Keeper of Dragon Magic
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1300
(Dragon / Effect)

If this card is Normal or Special Summoned: You can discard 1 card; add 1 “Polymerization” Normal Spell or “Fusion” Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of “Keeper of Dragonic Magic” once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.
(Ultra Rare)
Rating: 3 out of 5
Keeper of good properties too, minus the effects.
https://ms.yugipedia.com//3/3d/JunkSpeeder-CT15-EN-ScR-LE.png
2018 Mega Tins (CT15-EN002)
Junk Speeder
WIND / Synchro Monster / Level 5 / ATK 1800 / DEF 1000
(Warrior / Synchro / Effect)

1 “Synchron” Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can Special Summon as many “Synchron” Tuners as possible with different Levels from your Deck in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card’s ATK become double its original ATK until the end of this turn. You can only use each effect of “Junk Speeder” once per turn.
(Secret Rare)
Rating: 2 out of 5
Has to be Synchro Summoned for any benefit, but the last effect is the best of the list.
https://ms.yugipedia.com//5/5e/ElementalHERONebulaNeos-CT15-EN-ScR-LE.png
2018 Mega Tins (CT15-EN001)
Elemental HERO Nebula Neos
EARTH / Fusion Monster / Level 9 / ATK 3000 / DEF 2500
(Warrior / Fusion / Effect)

"Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down.
(Secret Rare)
Rating: 2 out of 5
For once, no drawback to drawing (SD3 #19) the cards, but there's still quite a few drawbacks.
https://ms.yugipedia.com//0/01/LoopofDestruction-LC06-EN-UR-LE.png
Legend. Collection Kaiba (LC06-EN005)
Loop of Destruction
TRAP / Continuous Trap
This card's name becomes "Ring of Destruction" while on the field. Once per turn, if a
monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.
(Ultra Rare)
Rating: 1 out of 5
So exactly 1/2 Destruction Ring. (#101)
https://ms.yugipedia.com//2/2e/DragonRevivalRhapsody-LC06-EN-UR-LE.png
Legend. Collection Kaiba (LC06-EN004)
Dragon Revival Rhapsody
SPELL / Normal Spell
If you control a Spellcaster monster: You can target up to 2 Dragon monsters in your GY, including at least 1 Normal Monster; Special Summon them. Your opponent takes no damage this turn. You can only activate 1 “Dragon Revival Rhapsody” per turn.
(Ultra Rare)
Rating: 1 out of 5
Your chosen Spellcaster (SDSC #10) doesn't matter if you can't deal any damage the turn this is used.
https://ms.yugipedia.com//6/65/DestructionDragon-LC06-EN-UR-LE.png
Legend. Collection Kaiba  (LC06-EN003)
Destruction Dragon
FIRE / Fusion Monster / Level 8 / ATK 2000 / DEF 3000
(Dragon / Fusion / Effect)

Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.
(Ultra Rare)
Rating: 3 out of 5
A much better Ring of Destruction, but its ATK could be better.
https://ms.yugipedia.com//7/72/TheKingofD-LC06-EN-UR-LE.png
Legend. Collection Kaiba (LC06-EN003)
The King of D.
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100
(Spellcaster / Effect)

This card’s name becomes “Lord of D.” while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 “The Flute of Summoning Dragon”, “The Melody of Awakening Dragon”, or “Dragon Revival Rhapsody” from your Deck to your hand.
(Ultra Rare)
Rating: 2 out of 5
The Melody of Awakening Dragon is the best choice, but you lose a Spell or Trap in your hand.
https://ms.yugipedia.com//f/f9/GoddessofSweetRevenge-LC06-EN-UR-LE.png
Legend. Collection Kaiba (LC06-EN001)
Goddess of Sweet Revenge
LIGHT / Effect Monster / Level 6 / ATK 1800 / DEF 2000
(Fairy / Effect)

While you control no cards and this is the only card in your hand, when an opponent’s monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.
(Ultra Rare)
Rating: 2 out of 5
Easily the slowest Hand Trap in the game, but the effect kind of makes up for it.
https://ms.yugipedia.com//0/06/SummonSorceress-JUMP-NA-UR-LE.png
Shonen Jump Sub. (JUMP-EN084)
Summon Sorceress
DARK / Link Monster / ATK 2400 / Link-3
Links: Top and both Bottom Corners
(Spellcaster / Link / Effect)

2+ monsters with the same Type, except Tokens
If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card points to. You can target 1 face-up monster this card points to; Special Summon 1 monster from your Deck, with the same Type as that monster, to a zone this card points to, but negate its effects. You can only use this effect of "Summon Sorceress" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Your opponent gets a free monster while you're limited to a certain monster that loses its effects.
https://ms.yugipedia.com//c/c7/TrickstarCrimsonHeart-JUMP-NA-UR-LE.png
Shonen Jump Sub. (JUMP-EN083)
Trickstar Crimson Heart
LIGHT / Link Monster / ATK 2000 / Link-2
Links: Right and Bottom-Left
(Fairy / Link / Effect)

2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn.
(Ultra Rare)
Rating: 1 out of 5
No heart to give a bigger boost. It'll take ages to fufill the other effect's requirement.
https://ms.yugipedia.com//9/99/ClearWingFastDragon-YA02-EN-UR-LE.png
ARC-V Manga (YA02-EN001)
Clear Wing Fast Dragon
WIND / Pendulum Monster / Level 7 / ATK 2500 / DEF 2000 / Scale 4 and Scale 4
Pendulum Text
You can send 1 face-up "Speedroid" Tuner and 1 face-up non-Tuner monster you control to the Graveyard, whose total Levels equal 7; Special Summon this card from your Pendulum Zone. You can only use this effect of "Clear Wing Fast Dragon" once per turn.
(Dragon / Synchro / Pendulum / Effect)
1 Tuner + 1 or more non-Tuner WIND monsters
During either player's turn: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also that face-up monster has its effects negated. You can only use this effect of "Clear Wing Fast Dragon" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

(Ultra Rare)
Rating: 2 out of 5
The evolutions haven't been much better than others in the past, but not worse either.
https://ms.yugipedia.com//e/e5/ElderEntityNtss-CT14-EN-SR-LE.png
2017 Mega Tins (CT14-EN009)
Elder Entity N'tss
LIGHT / Fusion Monster / Level 4 / ATK 2500 / DEF 1200
(Fairy / Fusion / Effect)

1 Synchro Monster + 1 Xyz Monster
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity
N'tss(s)" once per turn.
(Super Rare)
Rating: 1 out of 5
Dumped into the Tins as a bonus promo with too much hype from card players.
https://ms.yugipedia.com//2/26/Dreamland-CT14-EN-SR-LE.png
2017 Mega Tins (CT14-EN006)
Dreamland
SPELL / Field Spell
This card can activate these effects depending on the monster card types on the field.
● Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card.
● Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1.
● Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level.
You can only activate 1 "Dreamland" per turn.
(Super Rare)
Rating: 1 out of 5
Doesn't matter whose field has the required monsters. The effects aren't worth it.
https://ms.yugipedia.com//8/84/ProxyDragon-CT14-EN-UR-LE.png
2017 Mega Tins (CT14-EN003)
Proxy Dragon
LIGHT / Link Monster / ATK 1400 / Link-2
Links: Left and Right
(Cyberse / Link / Effect)

2 monsters
If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.
(Ultra Rare)
Rating: 1 out of 5
Creating the template for a bad strategy.
https://ms.yugipedia.com//4/4e/OddEyesPhantomDragon-YA01-EN-UR-LE.png
ARC-V Manga (YA01-EN001)
Odd-Eyes Phantom Dragon
DARK / Pendulum Monster / Level 7 / ATK 2500 / DEF 2000 / Scale 4 and Scale 4
Pendulum Text
Once per turn, when an attack is declared involving a face-up monster you control and an opponent's monster, if you have an "Odd-Eyes" card in your other Pendulum Zone: You can make that monster you control gain 1200 ATK until the end of the Battle Phase (even if this card leaves the field).
(Dragon / Pendulum / Effect)
When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of "Odd-Eyes" cards in your Pendulum Zones x 1200. You can only use this effect of "Odd-Eyes Phantom Dragon" once per turn.
(Ultra Rare)
Rating: 2 out of 5
Almost worthy of a 3, but it has properties identical to other members.
https://ms.yugipedia.com//5/52/KrystalDragon-MVP1-EN-GScR-LE.png
Movie Pack Gold Edition (MVP1-ENGV2)
Krystal Dragon
DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1000
(Dragon / Effect)

Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.
(Gold Secret Rare)
Rating: 4 out of 5
Quite strong and you get a Level 8 Dragon whenever it battles.
https://ms.yugipedia.com//c/cb/DuzatheMeteorCubicVessel-MVP1-EN-GScR-LE.png
Movie Pack Gold Edition (MVP1-ENGV1)
Duza the Meteor Cubic Vessel
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1600
(Machine / Effect)

If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn.
(Gold Secret Rare)
Rating: 1 out of 5
Vijam (#32) is the only good member of the Archetype so you can basically forget about using this.
https://ms.yugipedia.com//0/06/DarkBurningMagic-LDK2-EN-ScR-LE.png
Legendary Decks II (LDK2-ENS05)
Dark Burning Magic

SPELL / Quick-Play Spell
If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.
(Secret Rare)
Rating: 2 out of 5
A variant of Ojama Delta Hurricane!! basically.
https://ms.yugipedia.com//9/9b/DarkBurningAttack-LDK2-EN-ScR-LE.png
Legendary Decks II (LDK2-ENS04)
Dark Burning Attack

SPELL / Normal Spell
If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.
(Secret Rare)
Rating: 2 out of 5
Dark Magician Girl gets a free Lightning Vortex (#40), but there's nothing good for the requirement.
https://ms.yugipedia.com//4/4f/GagagaHead-YZ09-EN-UR-LE.png
Zexal Manga (YZ09-EN001)
Gagaga Head
DARK / Effect Monster / Level 6 / ATK 2100 / DEF 2000
(Spellcaster / Effect)

If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing as a Level 4 monster. When this card is Normal Summoned: You can target up to 2 "Gagaga" monsters in your Graveyard, except "Gagaga Head"; Special Summon them, also you cannot Special Summon monsters for the rest of this turn, except by an Xyz Summon that uses only "Gagaga" monsters as materials. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it is Xyz Summoned: Draw 1 card.
(Ultra Rare)
Rating: 1 out of 5
At least some other monsters (SD5 #6) with the first effect don't generally lose Levels in return.
https://ms.yugipedia.com//1/1f/AethertheEvilEmpoweringDragon-CT13-EN-SR-LE.png
2016 Mega Tins (CT13-EN011)
Aether, the Evil Empowering Dragon
DARK / Pendulum Monster / Level 6 / ATK 2300 / DEF 1600 / Scale 4 and Scale 4
Pendulum Text
Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.
(Dragon / Pendulum / Effect)
When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.
(Super Rare)
Rating: 1 out of 5
These Tins aren't the high and mighty entities Konami claims they are.
https://ms.yugipedia.com//a/a0/DDDGustKingAlexander-CT13-EN-SR-LE.png
2016 Mega Tins (CT13-EN010)
D/D/D Gust King Alexander
WIND / Synchro Monster / Level 7 / ATK 2500 / DEF 2000
(Fiend / Synchro / Effect)

1 "D/D" Tuner + 1 or more non-Tuner monsters
If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn.
(Super Rare)
Rating: 1 out of 5
What is this, Pidgy as a Yu-Gi-Oh card? More work too.
https://ms.yugipedia.com//1/12/DragonoxtheEmpoweredWarrior-CT13-EN-SR-LE.png
2016 Mega Tins (CT13-EN006)
Dragonox
, the Empowered Warrior
DARK / Pendulum Monster / Level 4 / ATK 1500 / DEF 1500 / Scale 7 and Scale 7
Pendulum Text
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
(Warrior / Pendulum / Effect)
Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
(Super Rare)
Rating: 2 out of 5
Negate Attack has way more power than this, even if it's not a Pendulum Monster.
https://ms.yugipedia.com//8/89/DDDFlameKingGenghis-CT13-EN-SR-LE.png
2016 Mega Tins (CT13-EN005)
D/D/D Flame King Genghis
FIRE / Fusion Monster / Level 6 / ATK 2000 / DEF 1500
(Fiend / Fusion / Effect)

2 "D/D" monsters
If another "D/D" monster(s) is Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Flame King Genghis" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 "Dark Contract" card in your Graveyard; add it to your hand.
(Super Rare)
Rating: 1 out of 5
Bring out the whole gang. It's only going to cost you in the end anyway.
https://ms.yugipedia.com//1/11/NumberS0UtopicZEXAL-JUMP-EN-UR-LE.png
Shonen Jump Sub. (JUMP-EN077)
Number S0: Utopic ZEXAL
LIGHT / Xyz Monster / No Rank / ATK ? / DEF ?
(Warrior / Xyz / Effect)

3 "Number" Xyz Monsters with the same Rank
(This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Normal Spell Card, then using a "Utopia" Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. This card gains 1000 ATK and DEF for each Xyz Material attached to it. Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn (this is a Quick Effect).
(Ultra Rare)
Rating: 2 out of 5
Can only Rank Up to it or revive it, and each material lost costs it 1000 ATK and DEF. It won't stay long.
https://ms.yugipedia.com//9/95/Relinkuriboh-JUMP-EN-UR-LE.png
Shonen Jump Sub. (JUMP-EN076)
Relinkuriboh
DARK / Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)

If this card is Tributed: Draw 1 card. If a monster you control would be destroyed by battle, you can banish this card from your Graveyard instead.
(Ultra Rare)
Rating: 2 out of 5
Not very useful anywhere in your possession.
https://ms.yugipedia.com//6/61/StardustChronicleSparkDragon-YF09-EN-UR-LE.png
5Ds Manga (YF09-EN001)
Stardust Chronicle Spark Dragon
LIGHT / Synchro Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Synchro / Effect)

1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can banish 1 Synchro Monster from your Graveyard; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon-Type Synchro Monsters; Special Summon it.
(Ultra Rare)
Rating: 2 out of 5
Only slightly better than Shooting Star Dragon (#40), and far below Safe Zone's (#78) abilities.
https://ms.yugipedia.com//3/37/DystopiatheDespondent-JUMP-EN-UR-LE.png
Shonen Jump Sub. (JUMP-EN075)
Dystopia the Despondent

DARK / Effect Monster / Level 12 / ATK 5000 / DEF 5000
(Fiend / Effect)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by sending 4 Level 1 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your Graveyard; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle.
(Ultra Rare)
Rating: 1 out of 5
Like a really bad Meklord Emperor. (LED7 #23)
https://ms.yugipedia.com//5/5c/BlackIllusion-YGLD-EN-ScR-LE.png
Yugi's Legend Decks (YGLD-ENC00)
Black Illusion

TRAP / Normal Trap
Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects.
(Secret Rare)
Rating: 2 out of 5
Probably won't need their effects with this kind of protection, but Safe Zone (#78) is better still.
https://ms.yugipedia.com//f/f2/DarkRenewal-YGLD-EN-ScR-LE.png
Yugi's Legend Decks (YGLD-ENB00)
Dark Renewal

TRAP / Normal Trap
When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster-Type monster you control; send both monsters to the Graveyard, then you can Special Summon 1 DARK Spellcaster-Type monster from your Deck or Graveyard.
(Secret Rare)
Rating: 2 out of 5
Now it's entirely restrained to Spellcasters (SD6 #2), making it a weaker Magical Dimension.
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Yugi's Legend Decks (YGLD-ENA00)
Electromagnetic Turtle

LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800
(Machine / Effect)

During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel.
(Secret Rare)
Rating: 2 out of 5
The effect is once per Duel, so all this can really do is defend, making Battle Fader (#6) vastly superior.
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Shonen Jump Sub. (JUMP-EN074)
Beast-Eyes Pendulum Dragon
EARTH / Fusion Monster / Level 8 / ATK 3000 / DEF 2000
(Dragon / Fusion / Effect)

1 DARK Dragon-Type monster + 1 Beast-Type monster
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.
(Ultra Rare)
Rating: 2 out of 5
3000 ATK helps it win battles, but the effect comes down entirely to the ATK of the Beast-Type monster.
https://ms.yugipedia.com//c/cb/BeelzeusoftheDiabolicDragons-YF08-EN-UR-LE.png
5Ds Manga (YF08-EN001)
Beelzeus of the Diabolic Dragons
DARK / Synchro Monster / Level 10 / ATK 4000 / DEF 4000
(Dragon / Synchro / Effect)

1 DARK Tuner + 2 or more non-Tuner monsters
Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.
(Ultra Rare)
Rating: 3 out of 5
A step or two down from the original, but still decent enough compared to previous book promos.
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2015 Mega Tins (CT12-EN005)
Old Entity Hastorr
WIND / Synchro Monster / Level 4 / ATK 2300 / DEF 1000
(Reptile / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.
(Super Rare)
Rating: 2 out of 5
Quite slow to affect a monster or steal it, but at least it has generic materials.
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2015 Mega Tins (CT13-EN003)
Elder Entity Norden
WATER / Fusion Monster / Level 4 / ATK 2000 / DEF 2200
(Fairy / Fusion / Effect)

1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
(Super Rare)
Rating: 2 out of 5
Just a weaker Monster Reborn (#35) that apparently got banned in Japan tournaments. Highly overrated.
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Zexal Manga (YZ07-EN001)
Number 23: Lancelot, Dark Knight of the Underworld
DARK / Xyz Monster / Rank 8 / ATK 2000 / DEF 1500
(Zombie / Xyz / Effect)

2 Level 8 monsters
This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.
(Ultra Rare)
Rating: 2 out of 5
Maybe a slightly better Harpie's Phantasmal Dragon (#55), but it needs Level 8s.
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Prize Card (YCSW-EN007)
Ascension Sky Dragon
LIGHT / Synchro Monster / Level 10 / ATK ? / DEF 3000
(Dragon / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card (by battle or by card effect) and sent to your Graveyard, if all the monsters that were used for the Synchro Summon of this card are in your Graveyard: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn.
(Ultra Rare) & (Super Rare)
Rating: 1 out of 5
Slifer mated with De-Fusion to become quite the disappointing Extra Deck monster.
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Shonen Jump Sub. (JUMP-EN072)
Ultimaya Tzolkin
DARK / Synchro Monster / No Level / ATK 0 / DEF 0
(Dragon / Synchro / Effect)

(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.
(Ultra Rare)
Rating: 1 out of 5
Literally gain nothing by Summoning it and only Special Summons specific Synchros (#42) improperly.
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Shonen Jump Sub. (JUMP-EN071)
Elemental HERO Core
EARTH / Fusion Monster / Level 9 / ATK 2700 / DEF 2000
(Warrior / Fusion / Effect)

3 "Elemental HERO" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.
(Ultra Rare)
Rating: 3 out of 5
Scrap most regular HERO Fusions and just use this and Absolute Zero. (BLHR #65)
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Shonen Jump Sub. (JUMP-EN070)
Ebon Illusion Magician
DARK / Xyz Monster / Rank 7 / ATK 2500 / DEF 2100
(Spellcaster / Xyz / Effect)

2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
(Ultra Rare)
Rating: 1 out of 5
We have better generic (#37) Norrmal Monster support from years ago.
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Legend. Collection 5Ds (LC05-EN003)
Stardust Flash
TRAP / Normal Trap
Target 1 "Stardust" monster in your Graveyard; Special Summon it.
(Ultra Rare)
Rating: 1 out of 5
You can do this with Call of the Haunted and then regular Stardust or Spark Dragon can save itself later.
https://ms.yugipedia.com//0/08/FenrirtheNordicWolf-LC05-EN-UR-LE.png
Legend. Collection 5Ds (LC05-EN002)
Fenrir the Nordic Wolf
DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Beast / Effect)

Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card.
(Ultra Rare)
Rating: 1 out of 5
A "pet" for the Aesir monsters, but it's very tame.
https://ms.yugipedia.com//5/57/JormungardrtheNordicSerpent-LC05-EN-UR-LE.png
Legend. Collection 5Ds (LC05-EN001)
Jormungandr
the Nordic Serpent
DARK / Effect Monster / Level 8 / ATK 3000 / DEF 3000
(Dragon / Effect)

Cannot be Normal Summoned/Set. If an "Aesir" monster on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field.
(Ultra Rare)
Rating: 1 out of 5
The bulkiest Wind-Up monster (#25) to date.
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Shonen Jump Sub. (JUMP-EN067)
Archfiend Commander

DARK / Effect Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Effect)

If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position.
(Ultra Rare)
Rating: 3 out of 5
Rent (#71) not necessary here because this guy is free all around, and better off because of it.
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Zexal Manga (YZ04-EN001)
Number 47: Nightmare Shark
WATER / Xyz Monster / Rank 3 / ATK 2000 / DEF 2000
(Sea Serpent / Xyz / Effect)

2 Level 3 monsters
When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.
(Ultra Rare)
Rating: 1 out of 5
Xyz Materials are pretty much useless here since your other attacks are blocked if the effect is used.
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Legend. Collection 4 (LC04-EN003)
Card of Last Will
TRAP / Normal Trap
If the ATK of a monster(s) you control becomes 0 by a card effect: Draw until you have 5 cards in your hand.
(Ultra Rare)
Rating: 1 out of 5
If it's going to be this bad, then it shouldn't be illegal.
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Legend. Collection 4 (LC04-EN001)
Blue Flame Swordsman
FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)

Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can banish this card from your Graveyard, then target 1 FIRE Warrior-Type monster in your Graveyard; Special Summon that target.
(Ultra Rare)
Rating: 3 out of 5
Buffed a bit from the anime, but it really didn't need any improvements to be useful.
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Shonen Jump Sub. (JUMP-EN066)
Vulcan the Divine
FIRE / Synchro Monster / Level 6 / ATK 2000 / DEF 1600
(Beast-Warrior / Synchro / Effect)

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand. This turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use the effect of "Vulcan the Divine" once per turn.
(Ultra Rare)
Rating: 1 out of 5
Only gets around cards like Stardust Dragon, but Scrap Dragon can destroy cards later.
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Zexal Manga (YZ03-EN001)
Number 22: Zombiestein
DARK / Xyz Monster / Rank 8 / ATK 4500 / DEF 1000
(Zombie / Xyz / Effect)

2 Level 8 DARK monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase.
(Ultra Rare)
Rating: 1 out of 5
Negating an effect puts this card in a highly vulnerable position, and that's all this card does.
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Zexal Collection Tin
(ZTIN
-EN021)
Chachaka Archer
WIND / Effect Monster / Level 6 / ATK 1200 / DEF 1800
(Warrior / Effect)

Once per turn: You can target 1 Spell/Trap Card on the field; destroy it.
(Super Rare)
Rating: 1 out of 5
1 use of the effect is about all you're getting, which is better done with the original. (#3)
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Zexal Collection Tin
(ZTIN
-EN020)
Zubaba Buster
EARTH / Effect Monster / Level 3 / ATK 1800 / DEF 600
(Warrior / Effect)

At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK.
(Super Rare)
Rating: 1 out of 5
Manditory Fissure (#26), and then gets weaker.
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Zexal Collection Tin
(ZTIN
-EN019)
Triple Star Trion
LIGHT / Effect Monster / Level 1 / ATK 100 / DEF 100
(Warrior / Effect)

During the End Phase, if this card is in the Graveyard because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from the Graveyard.
(Super Rare)
Rating: 1 out of 5
The End Phase is practically the end of your turn and you'll want to have something much better out.
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Zexal Collection Tin (ZTIN-EN018)
Galaxy Zero

SPELL / Equip Spell
Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn.
(Super Rare)
Rating: 1 out of 5
Turn any Galaxy (#11) or Photon monster into a Hieratic (#21) monster.
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Zexal Collection Tin (ZTIN-EN017)
Galaxy Expedition

SPELL / Normal Spell
If you control a Level 5 or higher "Photon" or "Galaxy" monster: Special Summon 1 Level 5 or higher "Photon" or "Galaxy" monster from your Deck in face-up Defense Position. You can only activate 1 "Galaxy Expedition" per turn.
(Ultra Rare)
Rating: 2 out of 5
Best go with a 2nd Photon Dragon (#11) because nothing else is useful.
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Zexal Collection Tin (ZTIN-EN015)
Message in a Bottle

SPELL / Normal Spell
Target 3 monsters with different Levels in your Graveyard; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card.
(Super Rare)
Rating: 1 out of 5
The message is clear. Don't use it to revive monsters from your Graveyard.
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Zexal Collection Tin (ZTIN-EN014)
Starliege Paladynamo
LIGHT / Xyz Monster / Rank 4 / ATK 2000 / DEF 1000
(Warrior / Xyz / Effect)

2 Level 4 LIGHT monsters
Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Draw 1 card.
(Ultra Rare)
Rating: 1 out of 5
Costs 2 monsters and 2 materials just to copy Reptilianne Medusa. (#21)
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Zexal Collection Tin (ZTIN-EN013)
Number 56: Gold Rat
LIGHT / Xyz Monster / Rank 1 / ATK 500 / DEF 600
(Beast / Xyz / Effect)

3 Level 1 monsters
Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.
(Super Rare)
Rating: 1 out of 5
About as useful as Card Trader (#46), which also takes less work.