| MFC-107 | 
	
	
		
		
		  | 
		Diffusion Wave-Motion 
				Normal Spell 
				Pay 1000 Life Points. Select 1 Level 7 or 
				higher Spellcaster-Type monster on your side of the field. 
				During this turn, only the selected monster can attack and it 
				attacks all monsters on your opponent's side of the field. The 
				effects of Effect Monsters destroyed by the selected monster in 
				battle cannot be activated. 
				SECRET RARE | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		Works well with Dark Magician 
		or Dark Paladin! | 
	
	
		| MFC-106 | 
	
	
		
		
		  | 
		Double Spell 
				Normal Spell 
				Discard 1 Spell Card from your hand. Select 1 
				Spell Card from your opponent's Graveyard and activate it from 
				the Graveyard as your Spell Card. 
				ULTRA RARE | 
	
	
		| Rating: | 
		3 | 
	
	
		| Comments: | 
		With Magician of Faith banned, 
		this card is as close as you can get.  | 
	
	
		| MFC-105 | 
	
	
		
		  | 
		Dark Paladin 
				DARK / Spellcaster-Type Fusion / Level 8
				/ ATK 2900 / DEF 2400 
				"Dark Magician" + "Buster Blader" 
				This monster can only be Special Summoned by Fusion Summon. As 
				long as this card remains face-up on the field, you can negate 
				the activation of 1 Spell Card and destroy the Spell Card by 
				discarding 1 card from your hand. The ATK of this card increases 
				by 500 points for each Dragon-Type monster on the field and in 
				either player's Graveyard. 
				ULTRA RARE | 
	
	
		| Rating: | 
		
		4 | 
	
	
		| Comments: | 
		A very powerful monster! Even 
		BEWD is no match for this monster as for every Dragon-Type monster on 
		the field and in both players' graveyards, this guy gets 500 ATK! | 
	
	
		| MFC-104 | 
	
	
		
		  | 
		The Spell Absorbing Life 
				Normal Trap 
				Flip all face-down Defense Position Monster 
				Cards on the field face-up. Flip Effects are not activated at 
				this time. Increase your Life Points by 400 points for each 
				Effect Monster Card on the field. 
				COMMON | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		This card can give your Life 
		Points a nice boost but most of the time it'll be less than 1000.  | 
	
	
		| MFC-103 | 
	
	
		
		  | 
		Anti-Spell 
				Counter Trap 
				Remove 2 Spell Counters on your side of the 
				field. Negate the activation of a Spell Card and destroy it. 
				COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Use Magic Jammer instead. | 
	
	
		| MFC-102 | 
	
	
		
		  | 
		Disarmament 
				Normal Trap 
				Destroy all Equip Spell Cards on the field. 
				COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		If you HAVE to use a card that 
		does this, use Eternal Rest instead but otherwise, use neither card.
		 | 
	
	
		| MFC-101 | 
	
	
		
		  | 
		Remove Brainwashing 
				Continuous Trap 
				As long as this card remains face-up on the 
				field, the control of all monsters on the field returns to the 
				original owners. 
				COMMON | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If your opponent Snatch Stole 
		your monster, this can be useful but elsewhere, it's not going to work, 
		especially if your stolen monster is Jinzo. | 
	
	
		| MFC-100 | 
	
	
		
		  | 
		Miracle Restoring 
				Normal Trap 
				Remove 2 Spell Counters on your side of the 
				field. Special Summon 1 "Dark Magician" or "Buster Blader" from 
				your Graveyard in face-up Attack or Defense Position. 
				COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Use Premature Burial instead. | 
	
	
		| MFC-099 | 
	
	
		
		  | 
		Hidden Book of Spell 
				Normal Trap 
				You can only activate this card during your 
				turn. Select 2 Spell Cards from your Graveyard and add them to 
				your Deck. Your Deck is then shuffled. 
				COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		With all the big Spell Cards 
		banned from play, there is no need for a card like this. | 
	
	
		| MFC-098 | 
	
	
		
		  | 
		Exhausting Spell 
				Normal Trap 
				Remove all Spell Counters on both sides of the 
				field. 
				COMMON | 
	
	
		| Rating: | 
		
		1 | 
	
	
		| Comments: | 
		Your opponent will also be 
		exhausted from laughing at you so hard for playing this horrible card.
		 | 
	
	
		| MFC-097 | 
	
	
		
		  | 
		Dramatic Rescue 
				Normal Trap 
				You can only activate this card when a monster 
				on your side of the field that includes "Amazoness" in its card 
				name, or is named "Amazon Archer", is specifically designated as 
				a target by a card. Return the targeted Monster Card to its 
				owner's hand and Special Summon another monster from your hand 
				in face-up Attack or Defense Position. 
				RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		Same as MFC-096's comments.
		 | 
	
	
		| MFC-096 | 
	
	
		
		
		  | 
		Amazoness Archers 
				Normal Trap 
				You can only activate this card when your opponent declares an 
				attack and if there is a monster(s) on your side of the field 
				that includes "Amazoness" in its card name, or is named "Amazon 
				Archer". All monsters on your opponent's side of the field are 
				changed to face-up Attack Position (Flip Effects are not 
				activated), and as long as they remain face-up on the field, 
				their ATK(s) are decreased by 500 points. Your opponent must 
				attack with all of his/her monsters. 
				SUPER RARE | 
	
	
		| Rating: | 
		2 | 
	
	
		| Comments: | 
		If you aren't running Amazoness 
		or Amazon Archer monsters, don't use this.  |