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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Dark Crisis (Page 2)

DCR-039
Rod of the Mind's Eye
Equip Spell
When a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.
COMMON
Rating: 2
Comments: This card helps if you constantly battle monsters slightly weaker than yours but it hurts when you would normally deal more damage but instead it becomes only 1000.
DCR-038
Precious Cards from Beyond
Continuous Spell
When you successfully Tribute Summon or Set a monster that required 2 or more Tributes, draw 2 cards from your Deck.
COMMON
Rating: 2
Comments: Bring out BEWD and draw twice! Not much else for this card, though.
DCR-037
Twin Swords of Flashing Light - Tryce
Equip Spell
You must send 1 card from your hand to your Graveyard when you activate this card. A monster equipped with this card decreases its ATK by 500 points. A monster equipped with this card can attack twice during the same Battle Phase.
COMMON
Rating: 2
Comments: Like Shooting Star Bow - Ceal, this card requires the discard of 1 card from your hand and lowers the ATK of the equipped monster by 500, which isn't much.
DCR-036
Rod of Silence - Kay'est
Equip Spell
A monster equipped with this card increases its DEF by 500 points. Negate the effect of a Spell Card (excluding this card) that specifically designates a monster equipped with this card as a target and destroy it.
COMMON
Rating: 2
Comments: 500 DEF isn't much these days and it only lasts while this card is equipped when even Chorus of Sanctuary does the job better so when not using this card, use CoS.
DCR-035
Wicked-Breaking Flamberge - Baou
Equip Spell
You must send 1 card from your hand to your Graveyard when you activate this card. A monster equipped with this card increases its ATK by 500 points. When a monster equipped with this card destroys a monster with an effect on your opponent's side of the field in battle, negate the effect of that monster.
RARE
Rating: 2
Comments: Negate monsters like Sangan, Shining Angel and more, however you have to discard 1 of your own cards in your hand for this effect when even Dark Ruler Ha Des has the same effect so use him instead.
DCR-034
Gravity Axe - Grarl
Equip Spell
A monster equipped with this card increases its ATK by 500 points. As long as this card remains face-up on the field, monsters on your opponent's side of the field cannot change their battle position.
COMMON
Rating: 2
Comments: It makes a 1500 ATK monster into a 2000 ATK monster and prevents your opponent's monsters from changing modes. That's about all it's good for overall. 
DCR-033
Shooting Star Bow - Ceal
Equip Spell
A monster equipped with this card decreases its ATK by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly.
COMMON
Rating: 2
Comments: If you're going to use this card for uses other than for summoning Guardian Ceal, do so on a monster that has high ATK.
DCR-032
Butterfly Dagger - Elma
Equip Spell
A monster equipped with this card increases its ATK by 300 points. When this card is destroyed and sent to the Graveyard while equipped to a monster, this card can be returned to the owner's hand.
SUPER RARE
Rating: 1
Comments: A horrible card. Only +300 ATK boost and returning to the hand only when equipped create bad cards overall.
DCR-031
Contract with Exodia
Normal Spell
You can only activate this card when you have "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" in your Graveyard. Special Summon 1 "Exodia Necross" from your hand.
COMMON
Rating: 2
Comments: Like father, like son. Equally okay cards get equally bad ratings.
DCR-030
A Deal with Dark Ruler
Quick-Play Spell
You can only activate this card during a turn in which a monster with 8 or more Level Stars on your side of the field was sent to the Graveyard. Special Summon 1 "Berserk Dragon" from your hand or Deck.
COMMON
Rating: 2
Comments: The card needed to summon the not-so-playable Berserk Dragon. Like any card that needs another card to be summoned, both the summoned monster and the card for the summoned monster get equal ratings.
DCR-029
Shinato's Ark
Ritual Spell
This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
COMMON
Rating: 5
Comments: Since Shinato cannot hit the field without this card, it's rating is equal to Shinato's.
DCR-028
Thousand Needles
EARTH / Beast / Level 4 / ATK 1000 / DEF 1800
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, after Damage Calculation destroy the attacking monster.
COMMON
Rating: 2
Comments: Another card from this set with the potential to be okay but with low odds of that happening.
DCR-027
D. D. Warrior Lady
LIGHT / Warrior / Level 4 / ATK 1500 / DEF 1600
When this card battles another monster, after Damage Calculation you can remove the opponent's monster and this card from play.
SUPER RARE
Rating: 2
Comments: You'll probably want to use her effect if you know she's going to be destroyed in battle and/or your other monsters are all stronger than your opponent's because her stats won't allow her to survive on the field alone.
DCR-026
Dark Scorpion - Chick the Yellow
DARK / Warrior / Level 3 / ATK 1000 / DEF 1000
When this card inflicts Battle Damage to your opponent's Life Points, you can select and activate 1 of the following effects:
● Return 1 card on the field to its owner's hand.
● See 1 card on the top of your opponent's Deck. Your opponent does not see the card. Then return it on the top or the bottom of your opponent's Deck.
COMMON
Rating: 1
Comments: Very low stats make it seem impossible for this card to do anything on the field except get destroyed in battle.
DCR-025
Fear from the Dark
DARK / Zombie / Level 4 / ATK 1700 / DEF 1500
When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field.
RARE
Rating: 2
Comments: There isn't much to fear from this card as its stats barely make it playable.
DCR-024
Maju Garzett
DARK / Fiend / Level 7 / ATK ? / DEF 0
The ATK of this card becomes equal to the combined original ATK of the 2 monsters you offered as a Tribute to Tribute Summon this card.
COMMON
Rating: 3
Comments: I gave this card 3/5 because it can either be a very strong or very weak monster for under most cases, you'll tribute strong monsters so that summoning this guy is worth it.
DCR-023
Despair from the Dark
DARK / Zombie / Level 8 / ATK 2800 / DEF 3000
When this card is sent directly from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to your side of the field.
COMMON
Rating: 2
Comments: A strong monster whose DEF can fend off a BEWD but even Shinato can take it down.
DCR-022
Blindly Loyal Goblin
EARTH / Warrior / Level 4 / ATK 1800 / DEF 1500
As long as this card remains face-up on the field, control of this card cannot switch.
COMMON
Rating: 4
Comments: A strong monster that stops cards like Snatch Steal and Brain Control from handing him over to your opponent!
DCR-021
Gyaku-Gire Panda
EARTH / Beast / Level 3 / ATK 800 / DEF 1600
The ATK of this card increases by 500 points for every monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
COMMON
Rating: 2
Comments: A monster that can become quite strong (3300 ATK) under the right conditions but that's not very likely as he'll either die in battle or you'll keep destroying your opponent's monsters.
DCR-020
Exodia Necross
DARK / Spellcaster / Level 4 / ATK 1800 / DEF 0
This card can only be Special Summoned by the effect of "Contract with Exodia". This card is not destroyed as a result of battle at any time or by the effects of Spell or Trap Cards. During each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when you do not have all 5 of these cards in your Graveyard: "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", "Left Leg of the Forbidden One".
ULTRA RARE
Rating: 2
Comments: Its stats are hardly worth the card's summoning requirements. At least it can't be destroyed by most cards and gets 500 ATK during each of your Standby Phases. This reason is why its rating is 2/5.