DREV-EN099 |
|
Stygian Street Patrol
DARK / Fiend / Level 4 / ATK 1600 / DEF 1200
When this card destroys a monster by battle and sends it to the
Graveyard, inflict damage to your opponent equal to the Level of the
destroyed monster x 100. You can remove from play this card in your
Graveyard to Special Summon 1 Fiend-Type monster with 2000 or less ATK
from your hand.
SECRET RARE |
Rating: |
2 |
Comments: |
Yubel's 1st form is probably
one of your better choices because you'll be able to Normal Summon and
tribute that new monster to keep Yubel on the field but there aren't
many other choices. |
DREV-EN098 |
|
Genex Power Planner
LIGHT / Spellcaster / Level 1 / ATK 300 / DEF 200
When this card is Normal Summoned, you can add 1 Level 3 "Genex" Effect
Monster from your Deck to your hand.
COMMON |
Rating: |
1 |
Comments: |
I'm not hiring this guy to deal
with power here as he clearly doesn't plan well. |
DREV-EN097 |
|
Genex Worker
WIND / Machine / Level 3 / ATK 1200 / DEF 1200
You can Tribute this card to Special Summon 1 "Genex" monster from your
hand.
COMMON |
Rating: |
2 |
Comments: |
Since it won't be on the field
long anyway, might as well use its effect to bring something that will
stay on the field longer to the field. |
DREV-EN096 |
|
Flamvell Fiend
FIRE / Fiend / Level 5 / ATK 2100 / DEF 1200
When this card inflicts Battle Damage to your opponent, inflict 200
damage to your opponent for each Pyro-Type monster in your Graveyard.
COMMON |
Rating: |
1 |
Comments: |
He's not even a Pyro-Type
monster himself so he's sure to get no uses at all in any deck and the
200 damage per Pyro-Type monster is terrible as well. |
DREV-EN095 |
|
Flamvell Archer
FIRE / Pyro-Type Tuner / Level 3 / ATK 1000 / DEF 200
Once per turn, you can Tribute 1 face-up Pyro-Type monster you control
to have all face-up "Flamvell" monsters on the field gain 800 ATK until
the End Phase.
COMMON |
Rating: |
2 |
Comments: |
It's a Tuner monster but the
effect isn't permanent, probably to avoid any OTKs. |
DREV-EN094 |
|
Flamvell Poun
FIRE / Pyro / Level 1 / ATK 200 / DEF 200
When this card is destroyed by battle and sent to the Graveyard, you can
add 1 monster with 200 DEF from your Deck to your hand.
COMMON |
Rating: |
2 |
Comments: |
Since it cannot add anything
below 200 DEF, it can't add much beyond itself or a Flamvell Firedog. |
DREV-EN093 |
|
Miracle's Wake
Normal Trap
Select 1 monster that was destroyed by battle and sent to your Graveyard
during this turn. Special Summon it.
SECRET RARE |
Rating: |
3 |
Comments: |
With Honest and BW Kalut still
legal for tournament play, this card is sure to see some uses as
monsters most of the time do get sent to the Grave by
battle. |
DREV-EN092 |
|
Ally of Justice Cyclone Creator
DARK / Machine-Type Tuner / Level 3 / ATK 1400 / DEF 1200
Once per turn, you can discard 1 card from your hand to return
Spell/Trap Cards from the field to the hand equal to the number of
face-up Tuner monsters on the field.
SECRET RARE |
Rating: |
2 |
Comments: |
It's unlikely you'll have more
than one Tuner monster on the field so in most cases you won't get much
out of it but he's a Tuner himself at least. |
DREV-EN091 |
|
Fabled Raven
LIGHT / Fiend-Type Tuner / Level 2 / ATK 1300 / DEF 1000
Once per turn, you can discard any number of cards from your hand and
increase the Level of this card by the number of discarded cards, until
the End Phase. This card also gains ATK equal to the number of discarded
cards x 400, until the End Phase.
SECRET RARE |
Rating: |
2 |
Comments: |
You can easily convert it to a
Level 4 Tuner monster but there are Tuner monster already at Level 4
that are actually playable and not SCR. |
DREV-EN090 |
|
Mystical Refpanel
Normal Trap
Activate only when a Spell Card that targets 1 player is activated. The
effect of that Spell Card is applied to the other player instead.
SECRET RARE |
Rating: |
3 |
Comments: |
Konami's ruling on this card
saves it from the otherwise inevitable 2 or 1 star rating, making it
decent to use against many popular cards! |
DREV-EN089 |
|
Super Rush Recklessly
Normal Trap
Select 1 face-up Beast-Type monster you control and 1 monster your
opponent controls. Destroy your monster, and return the opponent's
monster to the Deck.
SUPER RARE |
Rating: |
1 |
Comments: |
There seems to be a pattern to
this: All cards whose name is just the addition of "Super" i.e. Super
Double Summon are terrible. |
DREV-EN088 |
|
Amazoness Shamanism
Normal Trap
Destroy all face-up "Amazoness" monsters you control. Then, you can
Special Summon any number of Level 4 or lower "Amazoness" monsters from
your Graveyard in face-up Defense Position, up to the number of monsters
destroyed by this effect.
SUPER RARE |
Rating: |
1 |
Comments: |
Why is this Super Rare when Big
Wave Small Wave is a Common and a Spell Card? Stick to BWSW instead. |
DREV-EN087 |
|
Amazoness Heirloom
Equip Spell
Equip only to an "Amazoness" monster. Once per turn, that monster cannot
be destroyed by battle. When the equipped monster attacks, after damage
calculation, destroy the attack target.
SUPER RARE |
Rating: |
2 |
Comments: |
Offers temporary Amazoness
monster protection but that's about it. |
DREV-EN086 |
|
Guts of Steel
Normal Spell
Select 3 "Scrap" monsters in your Graveyard. Your opponent picks 1 of
them, you Special Summon it to either player's side of the field, and
remove the rest from play.
RARE |
Rating: |
2 |
Comments: |
Same as DREV-EN070's comments. |
DREV-EN085 |
|
Psychic Nightmare
WIND / Psychic-Type Synchro / Level 6 / ATK 2400 / DEF 1800
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
Once per turn, during your Main Phase, you can pick 1 random card in
your opponent's hand and call what type of card it is (Monster, Spell or
Trap). If you call it right, this card gains 1000 ATK until your
opponent's End Phase.
SECRET RARE |
Rating: |
1 |
Comments: |
A nightmare
indeed......for you that is because it's non-Tuner specific and doesn't
keep the ATK boost. |
DREV-EN084 |
|
Dark Desertapir
EARTH / Beast / Level 2 / ATK 1100 / DEF 300
When this card is removed from play, you can select 1 Level 4 or lower
Beast-Type monster in your Graveyard and Special Summon it.
RARE |
Rating: |
2 |
Comments: |
Not many Level 4 or less
Beast-Type monsters are playable but there are a small handful. |
DREV-EN083 |
|
D.D. Destroyer
EARTH / Warrior / Level 4 / ATK 1000 / DEF 1000
When this card on the field is removed from play, you can select 1
face-up card your opponent controls and destroy it.
RARE |
Rating: |
1 |
Comments: |
Terrible stats and all it does
is destroy a face up card when it is RFG. Plus, unlike D.D. Scout Plane,
this guy doesn't come back. |
DREV-EN082 |
|
Naturia Pineapple
EARTH / Plant / Level 2 / ATK 100 / DEF 100
All face-up monsters you control are treated as Plant-Type. If this card
is in your Graveyard during your Standby Phase, and you control no Spell
or Trap Cards, you can Special Summon this card. This effect cannot be
activated if you control a face-up "Naturia Pineapple" or if there are
any monsters in your Graveyard that are not Plant-Type or Beast-Type.
SECRET RARE |
Rating: |
2 |
Comments: |
Problem is that you can't have
any non-Plant-Type monsters in your Graveyard, even if you could Special
Summon it during your Standby Phase but it lets you use Plant support
cards in a non-Plant deck. |
DREV-EN081 |
|
Amazoness Scouts
EARTH / Warrior / Level 2 / ATK 500 / DEF 1100
During either player's turn, you can Tribute this card. If you do,
during this turn, face-up "Amazoness" monsters you control cannot be
targeted by Effect Monsters' effects, and cannot be destroyed by the
effects of Spells, Traps, or Effect Monsters.
RARE |
Rating: |
2 |
Comments: |
At least you can use the effect
during either player's turn but it only works on Amazoness monsters. |
DREV-EN080 |
|
Light of Destruction
Continuous Trap
When an opponent's card effect sends a card(s) from their Deck to the
Graveyard, send the top 3 cards of their Deck to the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
Helps aid in having LS decks
deck out but that's about it. |