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Starstrike Blast (Page 5)
*Also available as an Ultimate Rare card | |
STBL-EN099 | |
Genex Ally Axel DARK / Machine-Type Synchro / Level 8 / ATK 2600 / DEF 2000 1 "Genex" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your Graveyard, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase. SECRET RARE |
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Rating: | 2 |
Comments: | It doubles the ATK of the Machine-Type monster but then removes it from play during the End Phase. |
STBL-EN098 | |
Draguinity Knight - Gae Dearg WIND / Dragon-Type Synchro / Level 6 / ATK 2400 / DEF 800 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster. SECRET RARE |
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Rating: | 2 |
Comments: | He lets you choose to add a Level 4 or less Winged-Beast or Dragon, then discard a Winged-Beast or Dragon from your hand, which can be good if you discard White Stone of Legend but not all that great. |
STBL-EN097 | |
Dragunity Knight Vajaryana WIND / Dragon-Type Synchro / Level 6 / ATK 1900 / DEF 1200 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select 1 Level 3 or lower Dragon-Type "Dragunity" monster in your Graveyard and equip it to this card as an Equip Card. Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to double this card's ATK until the End Phase. SUPER RARE |
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Rating: | 2 |
Comments: | While specific for just about everything, at least you can double his ATK each turn. |
STBL-EN096 | |
The Fabled Rubyrudra LIGHT / Beast-Type Tuner / Level 4 / ATK 1100 / DEF 800 When this face-up card you control is selected as an attack target, you can discard 1 "Fabled" monster to negate the attack. SECRET RARE |
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Rating: | 2 |
Comments: | Since Fabled decks don't have much yet, you're better off just using this guy as a regular Level 4 Tuner monster. |
STBL-EN095 | |
Genex Ally Duradark DARK / Machine / Level 4 / ATK 1800 / DEF 200 Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect. SECRET RARE |
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Rating: | 3 |
Comments: | Ignore the effect and you've got a decent 1800 Level 4 Beatstick to attack with! |
STBL-EN094 | |
Ally of Justice Unknown Crusher DARK / Machine / Level 3 / ATK 1200 / DEF 800 When this card battles a LIGHT monster, remove that monster from play after damage calculation. COMMON |
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Rating: | 1 |
Comments: | What makes him unknown? Probably that no one runs him and they shouldn't because like the previous two cards, his effect has little chance of activating. |
STBL-EN093 | |
Ally of Justice Thousand Arms DARK / Machine / Level 4 / ATK 1700 / DEF 0 This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation. COMMON |
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Rating: | 1 |
Comments: | Doesn't matter how many arms he has, he has no playability since LIGHT is currently the least-played attribute in Yu-Gi-Oh. |
STBL-EN092 | |
Ally Salvo DARK / Machine / Level 2 / ATK 400 / DEF 300 When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them. RARE |
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Rating: | 1 |
Comments: | An attribute that doesn't see much play these days so he'll most likely get destroyed without activating his effect. |
STBL-EN091 | |
Royal Knight of the Ice Barrier WATER / Warrior / Level 5 / ATK 2000 / DEF 2000 When this card is Tribute Summoned, Special Summon 1 "Ice Coffin Token" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon. SUPER RARE |
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Rating: | 1 |
Comments: | His looks are better than his stats and effect combined and that's sad because looks are not generally found on successful cards in Yu-Gi-Oh. |
STBL-EN090 | |
Karakuri Spider EARTH / Machine / Level 2 / ATK 400 / DEF 500 If this card attacks a DARK monster, destroy the attack target after damage calculation. COMMON |
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Rating: | 1 |
Comments: | Why would you even bother to attack with it anyway, especially if it runs into a weaker monster that it can destroy in battle? |
STBL-EN089* | |
Mischief of the Yokai Normal Trap Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up monster and reduce its Level by 1, until the End Phase. This effect cannot be activated the same turn this card is sent to the Graveyard. ULTRA RARE |
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Rating: | 2 |
Comments: | It's really only an attempt to screw your opponent over when they try to Synchro Summon but this shouldn't have been higher than Super Rare. |
STBL-EN088 | |
Karakuri Barrel mdl 96 "Shinkuro" EARTH / Machine-Type Tuner / Level 2 / ATK 400 / DEF 400 This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle. RARE |
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Rating: | 2 |
Comments: | A Tuner monster that can survive at least 1 attack isn't all that bad since your opponent might have only 1 monster to attack with but it won't last much longer than that. |
STBL-EN087 | |
Koa'ki Meiru Wall EARTH / Rock / Level 4 / ATK 1900 / DEF 1200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy it. RARE |
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Rating: | 1 |
Comments: | You only get to negate 1 Spell Card unless you have more than one out, which won't be for long whether you perform his maintenance cost or not. |
STBL-EN086 | |
Psi-Blocker WIND / Psychic / Level 4 / ATK 1200 / DEF 300 Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent's next turn. SECRET RARE |
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Rating: | 2 |
Comments: | If you manage to figure out that your opponent has the card whose name you declared then at least you can prevent it from hitting the field but this guy is pretty weak on his own. |
STBL-EN085 | |
Gravekeeper's Recruiter DARK / Spellcaster / Level 3 / ATK 1200 / DEF 1500 When this card you control is sent to your Graveyard, add 1 "Gravekeeper's" monster with 1500 or less DEF from your Deck to your hand. RARE |
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Rating: | 2 |
Comments: | It's a step in the right direction for Gravekeeper's decks but I don't consider it enough until they get at least a good Tuner and Synchro. |
STBL-EN084 | |
Scrap Mind Reader EARTH / Machine-Type Tuner / Level 1 / ATK 0 / DEF 0 Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters. SECRET RARE |
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Rating: | 2 |
Comments: | I'm not a mind reader but I can guess that Scrap decks will want this but doubt that any other decks will. |
STBL-EN083 | |
Spellstone Sorcerer Karood LIGHT / Spellcaster / Level 3 / ATK 800 / DEF 1900 Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play. SECRET RARE |
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Rating: | 2 |
Comments: | He's got some DEF to stand up to most Level 4 or lower monsters but he's limited on both the number of counters he can get and the amount of times he will get them per turn. |
STBL-EN082 | |
Droll & Lock Bird WIND / Spellcaster / Level 1 / ATK 0 / DEF 0 If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, you can send this card from your hand to the Graveyard. For the rest of this turn, neither player can add card(s) from their Deck to their hand. (Drawing cards is also considered as "adding a card to the hand.") RARE |
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Rating: | 2 |
Comments: | Too bad it doesn't negate the effect of the card that allowed your opponent to add the cards in the first place or this card would get a higher rating. |
STBL-EN081 | |
Skull Meister DARK / Fiend / Level 4 / ATK 1700 / DEF 400 During either player's turn, when a card effect is activated in your opponent's Graveyard, you can send this card from your hand to the Graveyard to negate the effect. SECRET RARE |
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Rating: | 2 |
Comments: | Stops Necro Gardna, Sangan and Yubel's 1st two forms but not much else and he isn't a Tuner monster. |
STBL-EN080 | |
Dark Trap Hole Normal Trap Activate only when your opponent Special Summons 2 or more monsters face-up. Send all of those monsters to the Graveyard. Then, send all monsters in the opponent's hand and Deck to the Graveyard that have the same name as either of those monsters. COMMON |
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Rating: | 2 |
Comments: | The only decks this card will get much out of is against X-Sabers and Gladiator Beasts because they tend to Special Summon at least 2 monsters each turn. |