*Cards below are written with a mock translation using the card's actual
English card text. This is based on how the cards are actually
translated and thus may not work exactly like the card's TCG version. *Cards not listed below do not have a different card rarity in Japan. |
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Starstrike Blast Different Japan Card Rarities
STBL-JP079 | |
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Tyrant's Temper Continuous Trap Use this card by Tributing 1 monster. All monsters you own that are in play face-up may not be affected by other Trap Cards. RARE |
STBL-JP072 | |
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Karakuri Klock Normal Trap Use only when a monster in Defense Mode that is face-up with "Karakuri" in its name is chosen for an attack target. Destroy all monsters your opponent has in play that are face-up. COMMON |
STBL-JP065 | |
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Blackback Normal Trap Use only during your turn. Choose 1 monster with "Blackwing" in its name with 2000 or less ATK in your Graveyard and play it through a Special Summon to your field. You may not play monsters through a Normal Summon or Set the turn you use this card. RARE |
STBL-JP063 | |
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D2 Shield Normal Trap Choose 1 monster you have in play that is in Defense Mode face-up. Its DEF becomes double its original DEF. COMMON |
STBL-JP055 | |
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Mirror of the Ice Barrier Quick-Play Spell During this turn, each time a card(s) is removed from play while in your hand, your side of the field, and/or your Graveyard by the effect of an opponent's Effect Monster: ● If a card in your hand is removed from play, remove up to 2 random cards in your opponent's hand from play. ● If a card you have in play is removed from play, remove up to 2 cards your opponent has in play from play. ● If a card in your Graveyard is removed from play, remove up to 2 cards in your opponent's Graveyard from play. RARE |
STBL-JP050 | |
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Wattcastle Field Spell Any monster that attacks a monster with "Watt" in its name loses 1000 ATK after damage is calculated. COMMON |
STBL-JP045 | |
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Tuning Normal Spell Add 1 Tuner monster with "Synchron" in its name from your Deck to your hand. Then send the top card of your Deck to the Graveyard. SUPER RARE |
STBL-JP041 | |
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Formula Synchron LIGHT / Machine-Type Synchro-Type Tuner / Level 2 / ATK 200 / DEF 1500 1 Tuner + 1 non-Tuner monster When this card is played through a Synchro Summon, you can draw 1 card from your Deck. During your opponent's Main Phase, if this card is in play face-up, you can play a monster through Synchro Summon using this card as Synchro Material. SUPER RARE |
STBL-JP039 | |
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Gaia Drake, the Universal Force EARTH / Beast-Warrior-Type Fusion / Level 10 / ATK 3500 / DEF 2800 1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster This card may not be chosen or destroyed by Effect Monster effects. SUPER RARE |
STBL-JP033 | |
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Dance Princess of the Ice Barrier WATER / Spellcaster / Level 4 / ATK 1700 / DEF 900 Once per turn, if you have another monster with "Ice Barrier" in its name in play on your field face-up, you can show any number of monsters with "Ice Barrier" in their names in your hand to your opponent, then choose an equal number of Set Spell or Trap cards your opponent has in play. Return the chosen cards to the hand. RARE |
STBL-JP030 | |
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Naturia Cherries EARTH / Plant-Type Tuner / Level 1 / ATK 200 / DEF 200 If this card is sent from the field to the Graveyard by your opponent's card (including battle, card effect, or by being destroyed), you can play up to 2 "Naturia Cherries" through a Special Summon from your Deck to your field in Defense Mode face-down. RARE |
STBL-JP018 | |
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Glow-Up Bulb EARTH / Plant-Type Tuner / Level 1 / ATK 100 / DEF 100 You can send the top card of your Deck to the Graveyard to play this card through a Special Summon this card from the Graveyard to your field. Each player may only use the effect of "Glow-Up Bulb" once per Duel. COMMON |
STBL-JP007 | |
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Power Giant EARTH / Rock / Level 6 / ATK 2200 / DEF 0 You can send 1 Level 4 or lower monster from your hand to the Graveyard to play this card through a Special Summon from your hand to your field, and decrease this card's Level by the Level of that monster. If this card attacks or is chosen for an attack target, until the end of the Damage Step any effect damage you take becomes 0. SUPER RARE |