*Card below is written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.
 
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Secrets of Eternity Different Japan Card Rarities

*Also a Prismatic Secret Rare card.
**Also an Ultimate Rare card and a Prismatic Secret Rare card.
SECE-JP078*
Card Info Soul Transition
Normal Trap
If you have no monsters in play on your field that were played through a Special Summon, Tribute 1 Level 4 monster in play that was played through a Normal Summon or Set, then draw 2 cards from your Deck. You may only use 1 "Soul Transition" per turn. You may not play monsters through a Special Summon the turn you use this card.
SUPER RARE
SECE-JP074
Card Info Ritual Beast Ambush
Normal Trap
Choose 1 monster with "Ritual Beast Tamer" in its name 1 monster with "Spiritual Beast" in its name that are removed from play and or in your Graveyard and play them throgh a Special Summon to your field in Defense Mode. After this card is used, you may not play monsters through a Special Summon for the rest of this turn, other than monsters with "Ritual Beast" in its name. You may only use 1 "Ritual Beast Ambush" per turn.
RARE
SECE-JP072
Card Info Void Launch
Continuous Trap
During each of your Standby Phases, you can send up to 2 monsters with "Infernoid" in its name from your Deck to the Graveyard. If you have a monster in play that is not a monster with "Infernoid" in its name, this card is sent to the Graveyard.
RARE
SECE-JP071
Card Info Eye of the Void
Normal Trap
Play 1 monster with "Infernoid" in its name through a Special Summon from your hand to your field, regardless of its Summoning conditions, but its effects are nullified until the end of this turn.
COMMON
SECE-JP064*
Card Info A Wild Monster Appears!
Normal Spell
If your opponent has a monster in play on their field and you have no monsters in play on your field, play 1 monster through a Special Summon from your hand to your field whose original Level is 10 lower that may not be played through a Normal Summon or Set, regardless of its Summoning conditions. It may not be affected by your card effects, other than its effects and this card's effect, but it is shuffled into the Deck during your opponent's next End Phase. For the rest of this turn, you may not play monsters through a Normal Summon, Set or Special Summon and damage your opponent takes becomes 0.
SUPER RARE
SECE-JP063*
Card Info Pot of Riches
Normal Spell
Choose 3 Pendulum Monsters in your Graveyard and/or in your Extra Deck that are face-up and shuffle them into the Deck, then draw 2 cards from your Deck. You may only use 1 "Pot of Riches" per turn. You may not play monsters through a Special Summon the turn you use this card, other than by a Pendulum Summon.
SUPER RARE
SECE-JP059
Card Info Nephe Shaddoll Fusion
Equip Spell
Use only by announcing 1 Attribute. Equip only to a monster in play with "Shaddoll" in its name and have it count as that Attribute. During your Main Phase, you can play 1 Fusion Monster with "Shaddoll" in its name through a Fusion Summon from your Extra Deck to your field, using monsters from your hand or that you have in play as Fusion Materials, including the equipped monster. You may only use this effect of "Nephe Shaddoll Fusion" once per turn.
RARE
SECE-JP058
Card Info Void Expansion
Field Spell
During your Standby Phase, you can play 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0) through a Special Summon to your field. You can play a monster with "Infernoid" in its name through a Special Summon to your field by removing monster(s) you have in play with "Infernoid in its name" instead of removing monsters in the Graveyard with "Infernoid" in its name from play (or from both). Your opponent may not choose monsters you have in play with "Infernoid" in its name for an attack target or card effects other than the monsters you have in play with "Infernoid" in its name that has the highest Level.
COMMON
SECE-JP057
Card Info Void Seer
Quick-Play Spell
Choose 1 monster you have in play with "Infernoid" In its name. That monster may not be affected by your opponent's card effects this turn. If a monster(s) you have in play with "Infernoid" would be destroyed by a card effect, you can remove this card in your Graveyard from play instead of destroying 1 of those monsters.
COMMON
SECE-JP056
Card Info Gottoms' Second Call
Normal Spell
If you have a Synchro Monster in play on your field with "X-Saber" in its name, you can choose 2 monsters in your Graveyard with "X-Saber" in their names and play them through a Special Summon to your field regardless of their summoning conditions, but their ATKs become 0 and they are destroyed during the End Phase of this turn. You may only use 1 "Gottoms' Second Call" per turn. You may not perform your Battle Phase the turn you use this card.
COMMON
SECE-JP052
Card Info Sky Cavalry Centaurea
LIGHT / Beast-Warrior-Type Xyz / Rank 2 / ATK 2000 / DEF 0
2 Level 2 monsters
This card may not be defeated through battle while it has Xyz Material. When the Damage Step ends, if this card battled an opponent's monster, you can remove 1 Xyz Material from this card to return the opponent's monster to the owner's hand.
SUPER RARE
SECE-JP050
Card Info Raidraptor - Rise Falcon
DARK / Winged Beast-Type Xyz / Rank 4 / ATK 100 / DEF 2000
3 Level 4 Winged Beast-Type monsters
This card can attack all monsters your opponent has in play once each that were played through a Special Summon. Once per turn, you can remove 1 Xyz Material from this card, then choose 1 monster your opponent has in play that is face-up and was played through a Special Summon. This card receives ATK equal to that monster's ATK.
RARE
SECE-JP048**
Card Info Superheavy Samurai Warlord Susanowo
EARTH / Machine-Type Synchro / Level 10 / ATK 2400 / DEF 3800
1 Machine-Type Tuner + 1 or more non-Tuner monsters with "Superheavy Samurai" in its name
This card may attack while in Defense Mode face-up. When doing so, it applies its DEF when damage is calculated. Once per turn, during either player's turn, if you have no Spell or Trap Cards in your Graveyard, you can choose 1 Spell or Trap Card in your opponent's Graveyard and Set it on your field, but it is removed from play when it is taken off the field.
ULTRA RARE
SECE-JP044**
Card Info Nekroz of Gungnir
WATER / Spellcaster-Type Ritual / Level 7 / ATK 2500 / DEF 1700
You can play this card through a Ritual Summon using any Ritual Spell Card with "Nekroz" in its name. This card may not be played through a Special Summon other than by a Ritual Summon without using Level 7 monsters. You may only use each of the following effects of "Nekroz of Gungnir" once per turn.
● During either player's turn, you can discard this card from your hand to the Graveyard, then choose 1 monster you have in play with "Nekroz" in its name. It may not be defeated through battle or be destroyed by card effects this turn.
● During either player's turn, you can discard 1 card with "Nekroz" in its name from your hand to the Graveyard, then choose 1 card in play and destroy it.
ULTRA RARE
SECE-JP040
Card Info Uni-Zombie
DARK / Zombie-Type Tuner / Level 3 / ATK 1300 / DEF 0
You can choose 1 monster in play that is face-up, then discard 1 card from your hand to the Graveyard, and increase the chosen monster's Level by 1. You can choose 1 monster in play that is face-up and send 1 Zombie-Type monster from your Deck to the Graveyard, then increase the chosen monster's Level by 1. Monsters you have in play may not attack the turn you use this effect, other than Zombie-Type monsters. You may only use each effect of "Uni-Zombie" once per turn.
RARE
SECE-JP039
Card Info Frontline Observer
EARTH / Machine / Level 4 / ATK 1000 / DEF 1500
During the End Phase, if this card was played through a Normal Summon, this turn, you can choose 1 EARTH Pendulum Monster in your Deck and add it to your hand. If this card was played through a Normal Summon, during the End Phase of the owner's next turn, you can Tribute this card to choose 1 EARTH monster in your Deck and add it to your hand.
COMMON
SECE-JP038
Card Info Dragon Dowser
EARTH / Wyrm / Level 4 / ATK 1500 / DEF 1500
When this card is defeated through battle or is destroyed by an opponent's card effect and sent to your Graveyard, you can play 1 EARTH Pendulum Monster through a Special Summon from your Deck to your field in Defense Mode, but it is destroyed during the End Phase. You may only use this effect of "Dragon Dowser" once per turn.
COMMON
SECE-JP037
Card Info Lightning Rod Lord
LIGHT / Thunder / Level 4 / ATK 1800 / DEF 100
Neither player may use Spell Cards during Main Phase 1.
COMMON
SECE-JP035*
Card Info Caius the Mega Monarch
DARK / Fiend / Level 8 / ATK 2800 / DEF 1000
You can play this card through a Tribute Summon by Tributing 1 monster in play that was played through a Tribute Summon. If this card is played through a Tribute Summon, choose 1 card in play and remove it from play, then make your opponent take 1000 points of damage, then, if it is a DARK Monster Card, remove all cards with that name from the player's hand, Main Deck, Extra Deck from play. If this card was played through a Tribute Summon by Tributing a DARK monster, you may also use this effect.
● When the effect is used, you can choose 2 cards in play instead of 1.
SUPER RARE
SECE-JP032
Card Info Skilled Blue Magician
LIGHT / Spellcaster / Level 4 / ATK 1800 / DEF 1800
Each time a Spell Card is used, give this card 1 Spell Counter (max. 3). You can Tribute this card with 3 Spell Counters on it to play 1 monster with "Gaia The Fierce Knight" in its name through a Special Summon from your hand, Deck, or Graveyard to your field. You can remove this card in your Graveyard from play, then choose 1 card you have in play that can receive a Spell Counter and give it 1 Spell Counter.
COMMON
SECE-JP031
Card Info Jinzo - Jector
DARK / Machine / Level 4 / ATK 800 / DEF 2000
This card's name counts as "Jinzo" while in play or in the Graveyard. You can Tribute this card to choose 1 monster with "Jinzo" in its name in your Deck and add it to your hand, other than "Jinzo - Jector", then show all cards in your opponent's Spell & Trap Zones that are Set, and if any are Trap Cards, you can play monsters with "Jinzo" in its name through a Special Summon from your hand to your field, up to the number of Trap Cards shown by this effect. You may only use this effect of "Jinzo - Jector" once per turn.
COMMON
SECE-JP028
Card Info Dance Princess of the Nekroz
WATER / Spellcaster / Level 4 / ATK 1600 / DEF 800
Your opponent cannot use cards or card effects to respond to the use of a Ritual Spell Card with "Nekroz" in its name. Ritual Monsters you have in play with "Nekroz" in its name may not be chosen by an opponent's card effect. If this card is Tributed by a card effect, you can choose 1 monster with "Nekroz" in its name that is removed from play, other than "Dance Princess of the Nekroz" and add it to your hand. You may only use this effect of "Dance Princess of the Nekroz" once per turn.
COMMON
SECE-JP025
Card Info Satellarknight Rigel
LIGHT / Warrior / Level 4 / ATK 1900 / DEF 700
If this card is played face-up, you can choose 1 monster in play with "tellarknight" in its name. It receives 500 ATK, but it is sent to the Graveyard during the End Phase. You may only use this effect of "Satellarknight Rigel" once per turn.
COMMON
SECE-JP023*
Card Info Apoqliphort Skybase
EARTH / Machine / Level 9 / ATK 2900 / DEF 2500
This card may not be played through a Special Summon. You must Tribute 3 monsters with "Qli" in their names to play this card through a Normal Summon or Set. If this card is played through a Normal Summon or Set, it may not be affeected by Spell or Trap Card effects and by effects used by a monster whose Level or Rank is lower than this card's Level. Once per turn, you can choose 1 monster your opponent has in play and receive control of it until the End Phase.
SUPER RARE
SECE-JP022
Card Info Qliphort Stealth
EARTH / Machine-Type Pendulum / Level 8 / ATK 2800 / DEF 1000 / Scale 1
Pendulum Text:
You may not play monsters through a Special Summon other than monsters with "Qli" in its name. This effect may not be nullified. All monsters you have in play with "Qli" in its name receive 300 ATK.

Monster Text:
You can play this card through a Normal Summon without Tributing. If this card is played through a Normal Summon without Tributing or is played through a Special Summon, its Level is treated as 4 and its original ATK is treated as 1800. If this card is played through a Normal Summon or Set, it may not be affected by effects used by monsters whose Level or Rank is lower than this card's Level. When this card is played through a Tribute Summon by Tributing a monster(s) with "Qli" in its name, you can choose 1 card in play and return it to the hand. Your opponent may not use cards or card effects to respond to the use of this effect.
COMMON
SECE-JP021
Card Info Qliphort Cephalopod
EARTH / Machine-Type Pendulum / Level 7 / ATK 2800 / DEF 1000 / Scale 9
Pendulum Text:
You may not play monsters through a Special Summon other than monsters with "Qli" in its name. This effect may not be nullified. All monsters your opponent has in play lose 300 ATK.


Monster Text:
You can play this card through a Normal Summon without Tributing. If this card is played through a Normal Summon without Tributing or is played through a Special Summon, its Level is treated as 4 and its original ATK is treated as 1800. If this card is played through a Normal Summon or Set, it may not be affected by effects used by monsters whose Level or Rank is lower than this card's Level. When this card is played through a Tribute Summon by Tributing a monster(s) with "Qli" in its name, and your opponent has more monsters in their Graveyard than you do, you receive LP equal to the difference x 300, then make your opponent take that amount as damage to their LP.
COMMON
SECE-JP020
Card Info Qliphort Monolith
EARTH / Machine-Type Pendulum / Level 5 / ATK 2400 / DEF 1000 / Scale 1
Pendulum Text:
You may not play monsters through a Special Summon other than monsters with ‟Qli” in its name. This effect may not be nullified. During the End Phase, if you played a monster through a Tribute Summon this turn, you can draw a number of cards equal to the number of monsters you Tributed with ‟Qli” in its name for Tribute Summons this turn.


Monster Text:
Unhandled exception at 0x1i-666 in qliphort.exe:
Access violation writing location 0x00-000
Continue, ignoring this error? <Y/N>...[ ]
Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw.

RARE
SECE-JP019**
Card Info Infernoid Onuncu
FIRE / Fiend / Level 10 / ATK 3000 / DEF 3000
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by removing 3 monsters in your hand or Graveyard with "Infernoid" in their names from play while the total Levels and Ranks of all Effect Monsters you have in play are 8 or lower. When this card is played through a Special Summon, you can destroy all other monsters in play. Once per turn, during either player's turn, when a Spell or Trap Card or card effect is used, you can Tribute 1 monster to nullify the use and remove that card from play.
ULTRA RARE
SECE-JP015
Card Info Infernoid Patrulea
FIRE / Fiend / Level 4 / ATK 1800 / DEF 0
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by removing 1 monster in your hand or Graveyard with "Infernoid" in its name from play, while the total Levels and Ranks of all Effect Monsters you have in play are 8 or lower. Once per turn: You can choose 1 Spell or Trap Card in play and destroy it. This card may not attack the turn you use this effect. Once per turn, during your opponent's turn, you can Tribute 1 monster, then choose 1 card in your opponent's Graveyard and remove it from play.
COMMON
SECE-JP014
Card Info Infernoid Harmadik
FIRE / Fiend / Level 3 / ATK 1600 / DEF 0
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by removing 1 monster in your hand or Graveyard with "Infernoid" in its name from play, while the total Levels and Ranks of all Effect Monsters you have in play are 8 or lower. Once per turn, you can choose 1 monster in play and destroy it. This card may not attack the turn you use this effect. Once per turn, during your opponent's turn, you can Tribute 1 monster, then choose 1 card in your opponent's Graveyard and remove it from play.
RARE
SECE-JP013
Card Info Infernoid Antra
FIRE / Fiend / Level 2 / ATK 0 / DEF 2000
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by removing 1 monster in your hand or Graveyard with "Infernoid" in its name from play, while the total Levels and Ranks of all Effect Monsters you have in play are 8 or lower. Once per turn, you can choose 1 card your opponent has in play that is face-up and return it to the owner's hand. Once per turn, during your opponent's turn, you can Tribute 1 monster, then choose 1 card in your opponent's Graveyard and remove it from play.
RARE
SECE-JP011
Card Info Raidraptor - Vanishing Lanius
DARK / Winged Beast / Level 4 / ATK 1300 / DEF 1600
Once per turn, during your Main Phase, if this card was played through a Normal Summon or Special Summon this turn, you can play 1 Level 4 or lower monster with "Raidraptor" in its name through a Special Summon from your hand to your field.
RARE
SECE-JP008
Card Info Superheavy Samurai Trumpeter
EARTH / Machine-Type Tuner / Level 2 / ATK 300 / DEF 600
If you have no Spell or Trap Cards in your Graveyard, you can play this card this card through a Special Summon from your hand to your field. After this card was played through a Special Summon by this effect, you may not play monsters through a Special Summon for the rest of this turn, other than monsters with "Superheavy Samurai" in its name. If this card is Tributed for the Tribute Summon of a monster with "Superheavy Samurai" in its name and sent to the Graveyard while you have no Spell or Trap Cards in your Graveyard, you can play this card through a Special Summon from your Graveyard to your field.
RARE
SECE-JP003
Card Info Performapal Friendonkey
EARTH / Beast / Level 3 / ATK 1600 / DEF 600
When this card is played through a Normal Summon, you can play 1 Level 4 or lower monster with "Performapal" in its name through a Special Summon from your hand or Graveyard to your field.
RARE