*Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format*

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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings No DJCR No DJCR Text Visual spoiler Card spoiler

Structure Deck: Invincible Fortress (Page 1)

*There are two copies included.
**There are three copies included.
SD7-EN016
Canyon
Field Spell
If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster.
COMMON
Rating: 3
Comments: Use this in combination with SSotA and if your opponent attacks this card and you've powered up its DEF, your opponent will take a lot of damage!
SD7-EN015
Sand Moth
EARTH / Rock / Level 4 / ATK 1000 / DEF 2000
When this face-down Defense Position card is destroyed and sent to the Graveyard, except as a result of battle, switch the original ATK and DEF of this card, and Special Summon it to your side of the field.
COMMON
Rating: 1
Comments: There's simply nothing good about this card except the 2000 DEF so use this only in this deck.
SD7-EN014
Medusa Worm
EARTH / Rock / Level 2 / ATK 500 / DEF 600
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.
COMMON
Rating: 1
Comments: While this card has its advantages, it has more disadvantages than advantages so use Man-Eater Bug instead.
SD7-EN013
Guardian Statue
EARTH / Rock / Level 4 / ATK 800 / DEF 1400
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to its owner's hand.
COMMON
Rating: 1
Comments: Use this only for Exxod's effect.
SD7-EN012
Megarock Dragon
EARTH / Rock / Level 7 / ATK ? / DEF ?
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points.
COMMON
Rating: 4
Comments: The possibilities of this card are immense! Remove 10 Rock Monsters and you have a 7000 ATK and DEF Monster! Truly a must have for Rock/EARTH decks!
SD7-EN011*
Moai Interceptor Cannons
EARTH / Rock / Level 4 / ATK 1100 / DEF 2000
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position.
COMMON
Rating: 1
Comments: 2000 DEF: good; everything else about this card: bad. Stall or Exxod's card effect activation are the only purposes for this.
SD7-EN010
Criosphinx
EARTH / Rock / Level 6 / ATK 1200 / DEF 2400
While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard.
COMMON
Rating: 3
Comments: This card works great with your opponent's Spirit Monsters as your opponent loses 1 card from his or her hand for each Monster returned to their hand! The 2400 DEF is also nice!
SD7-EN009
Hieracosphinx
EARTH / Rock / Level 6 / ATK 2400 / DEF 1200
While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target.
COMMON
Rating: 3
Comments: Protect that Golem Sentry or Guardian Sphinx from being attacked! 2400 ATK is also respectable!
SD7-EN008
Golem Sentry
EARTH / Rock / Level 4 / ATK 800 / DEF 1800
Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.
COMMON
Rating: 3
Comments: Deal a lot of damage to your opponent using this card and Exxod as you can repeatedly flip this card face up then face down, dealing 1000 points of damage each turn!
SD7-EN007
Stone Statue of the Aztecs
EARTH / Rock / Level 4 / ATK 300 / DEF 2000
Double any Battle Damage your opponent takes when they attack this monster.
COMMON
Rating: 4
Comments: 2000 DEF is nice to start with and you can deal major damage to your opponent!
SD7-EN006*
Gigantes
EARTH / Rock / Level 4 / ATK 1900 / DEF 1300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
COMMON
Rating: 1
Comments: For one thing, this card doesn't rock. It is simply not worth playing.
SD7-EN005
Guardian Sphinx
EARTH / Rock / Level 5 / ATK 1700 / DEF 2400
Once per turn during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return all monsters on your opponent's side of the field to the owner's hand.
COMMON
Rating: 3
Comments: The 1700 ATK is the only reason why this card received 3/5. Simply flip him and your opponent's wide open! Plus you can put him back face down on the same turn!
SD7-EN004
Maharaghi
EARTH / Rock-Type Spirit / Level 4 / ATK 1200 / DEF 1700
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.
COMMON
Rating: 1
Comments: Don't ever use this except for Noah's Spirit deck.
SD7-EN003**
Giant Rat
EARTH / Beast / Level 4 / ATK 1400 / DEF 1450
When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.
COMMON
Rating: 3
Comments: He's good for powering up Megarock Dragon or getting an extra Monster out to tribute though he can't defend your lifepoints long with only 1450 DEF.
SD7-EN002
Great Spirit
EARTH / Rock / Level 4 / ATK 500 / DEF 1500
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
COMMON
Rating: 1
Comments: Not too useful a card except for activating Exxod's effect.
SD7-EN001
Exxod, Master of The Guard
EARTH / Rock / Level 8 / ATK 0 / DEF 4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes "sphinx" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points.
ULTRA RARE
Rating: 4
Comments: 4000 DEF and 1000 points to your opponent each time a EARTH is Flip Summoned is nice! Plus, its summoning requirements aren't too steep either! Great for stall decks too!