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Magician's Force

MFC-056 MFC-057 MFC-058 MFC-059
* ** **** **
He may be a 5-star monster but he's not getting a 5-star rating, in fact I gave him 1/5 and he's well-deserving of it too because it's a waste of a tribute and he has no potential, contrary to his flavor text. 1700 ATK barely cuts it at this point in the game and won't last too long on the field without proper support. UDE had every right to make this card hard to get because most monsters in prior sets cannot match it, or even come close to it! Perfect for just about any deck! A 1700 ATK monster with potential to rise to 2200 ATK; not too bad but not great either as you won't likely have 4 other Amazoness or Amazon Archers monsters on the field.
MFC-052 MFC-053 MFC-054 MFC-055
**** *** ** ****
A very strong monster! Not only does its effect target and destroy any card on the field but it can be used multiple times per turn! Its summoning requirement keeps its rating from reaching 5/5. A solid 2400 ATK monster! The only downside is that unlike its counterpart, which can destroy any Spell or Trap Card, this one can only destroy face down ones. The weakest of the XYZ Fusion monsters and perhaps the one with the weakest effect. For Kaiba decks, this card isn't too bad but I'd rather use XYZ or XZ than this card elsewhere. With so few 1900 ATK monsters, getting strong monsters like this one are no problem and are sure to devastate your opponent!
MFC-048 MFC-049 MFC-050 MFC-051
* * ** **
If you're running only one type of monster in your deck, this card is okay but that reason alone won't raise this card's rating any higher for me. Don't use this card and instead just use the Union monster's effect. This card isn't too bad against most monsters (except Jinzo), however the monster stays on the field and that brings this card's rating to 2/5. Not sure why this card should be an Ultra Rare except for maybe the effect can be used multiple times but this card is easily susceptible to Bottomless Trap Hole.
MFC-044 MFC-045 MFC-046 MFC-047
* * ** *
A poor excuse not to use Fairy Meteor Crush. Use FMC instead. Not worth the effort or the deck space to use. Most of the time the damage this card deals will be minimal but, there will probably be times where this card deals a reasonable amount of damage. Your opponent won't be seeing double because the token dies at the End Phase. Don't bother with this card.
MFC-040 MFC-041 MFC-042 MFC-043
** ** *** *
It can inflict major damage but the card must be on the field and if destroyed before hand, it doesn't deal damage. This is why its rating is 2/5. Another situational card. You must have all 3 of its components face up on the field but in return, all your opponent's cards, including in the hand, goes to the Graveyard which is why this card's rating is 2/5. A nice substitute if you don't have Negate Attack, especially since you can use it before the Battle Phase! Since it can only be activated at your opponent's Standby Phase, its rating is 3/5. Use Magic Jammer instead.
MFC-036 MFC-037 MFC-038 MFC-039
** ** *** **
This card comes in handy when you have a monster with high DEF or cannot be destroyed in battle but it has limited uses. Pretty much the same card as Raregold Armor, only difference is only the target monster can be selected by a card effect. Take down any monster that rivals yours while still keeping your monster on the field! Since it only works when the monsters' ATKs are equal, its rating is 3/5. If the monster could attack the turn it was summoned, this card would've gotten a higher rating.
MFC-032 MFC-033 MFC-034 MFC-035
* ** * *
Even with Monster Reborn banned, there is no reason to use this card as Premature Burial has a less steeper cost Give yourself 1200 Life Points! However, the 800 damage isn't much to deal. Overall horrible. Discarding 1 card to only remove from play a face up monster isn't worth it so don't use this card.
MFC-028 MFC-029 MFC-030 MFC-031
*** *** * **
A good card to help you summon the deadly XYZ Dragon Cannon or just to tribute the monsters for better ones! Make a Level 4 slide under Gravity Bind or even make a Level 6 WATER Monster with Umi out, escape Gravity Bind! I would much rather keep the monster equipped to prevent the actual monster from being destroyed in battle, unless I needed another tribute monster and didn't have Demotion in my hand. I'll rate this card 2/5 for preventing your opponent from having more monsters than you do but due to the fact that you need at least 1 monster to have the effect, this card's rating will stay at 2/5.
MFC-024 MFC-025 MFC-026 MFC-027
* ** ****  **** 
With a name like "Great Phantom Thief", I expected much more than 1000 ATK and DEF and a mediocre effect. Another monster with 2000 DEF but he at least can potentially destroy an opponent's monster with his effect. A strong 1900 ATK monster with the ability to bring out the big bad Blue-Eyes! Since it needs Paladin of White Dragon to be used, its rating is the same as that card's.
MFC-020 MFC-021 MFC-022 MFC-023
** * * *
Negating all Spell Cards for one tribute isn't too bad but the stats and negating your Spells too aren't so good for a monster requiring one tribute. Very situational. Under most cases, it'll just go to the Graveyard without its effect activating. A mere 1600 ATK is just horrible and that 0 DEF doesn't help, making its effect utterly useless unless you can power it up. In most cases, this card won't work to your advantage so use it at your own risk. 
MFC-016 MFC-017 MFC-018 MFC-019
* * * *
A mere 1500 ATK and 1000 DEF isn't going to do much in this game and even with his partner equipped to him, he will, eventually, hurt you back and destroy your own Spell and Trap Cards. Same as MFC-016's comments. His stats are about as low as the number of Union monsters he can equip to but odds are high (if you're smart) that you won't even use this card. The only thing crazier than this card is you if you actually use it.
MFC-012 MFC-013 MFC-014 MFC-015
* * ** **
He may be a giant orc but how does that compare to the giant "0" in his DEF slot. Even the Attack Force from PSV dwarf this guy. I suppose you can use this guy to keep the Giant Orc poised for battle when you aren't using him just for laughs seeing as how his stats only escort him to the Graveyard. With all the 1800 and 1900 ATK monsters being hard to get (except for Dark Blade), this guy might see some play, especially since he brings out another monster with the capability of lasting on the field. This is who I was talking about in Vampire Orchis' comments. He packs 2000 DEF, which can stop most monsters out there, except Summoned Skull, BEWD and DM.
MFC-008 MFC-009 MFC-010 MFC-011
** ** * *
Power up your already strong Dark Blade and give it trample but that's literally about all this card has. A 2/5 for a monster whose stats barely surpass the much-more-playable 4-star rated monsters? I only gave him this rating because of his ability to let DB attack directly. I wonder why he's decaying? Probably because no one uses him and with good reason for the Spirit Reaper is a much better card as he'll remain on the field after every attack. Had this tiger had the real zombie effect of not dying, his rating would surely be higher but it doesn't and since that's the case, don't use him.
MFC-004 MFC-005 MFC-006 MFC-007
**** ** ** ****
With such high ATK, it's no wonder this card's a Super Rare! A must for Machine or just overall Beat down! It helps to power up X-HC and is a necessary component to bring out the nasty XYZ Dragon Cannon so use him there. Same as MFC-005's comments. It s a wonder why with the same stats as X-Head Cannon and one rarity lower that this strong monster is more easily obtainable than his machine counterpart!
MFC-000 MFC-001 MFC-002 MFC-003
** * ** *
She only gains ATK for all of her fallen Dark Magicians in the Graveyard, which can be strong at 2900 but still no match for BEWD from LOB. If these people are going to be running about, they won't be doing so very long and will end up in the Graveyard before they know it. They aren't very oppressive other than for their 2000 DEF. If their united resistance can only muster up 1000 ATK and 400 DEF, then a revolution will becoming and it'll be one where cards this bad don't exist.