*Cards below are written with a mock translation using the card's actual
English card text. This is based on how the cards are actually
translated and thus may not work exactly like the card's TCG version. *Cards not listed below do not have a different card rarity in Japan. |
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Light of Destruction Different Japan Card Rarities
*Also an Ultimate Rare card. **Also an Ultimate Rare card and a Holographic Rare (TCG Ghost Rare) card. ***A Normal Rare card is the equivalent of the TCG's Short Print Common. |
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LODT-JP079 | |
Card Info | Summon Limit Continuous Trap Neither player can play monsters face-up more than twice per turn. RARE |
LODT-JP071 | |
Card Info | Glorious Illusion Continuous Trap Choose 1 monster with "Lightsworn" in its name that is in your Graveyard and Special Summon it in Attack Mode. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. When this card is removed from the field, that monster is destroyed. When that monster is removed from the field, this card is destroyed. COMMON |
LODT-JP067 | |
Card Info | Reversal of Fate Normal Trap Choose 1 monster with "Arcana Force" in its name you have in play. That monster's effect becomes the opposite coin toss result. RARE |
LODT-JP066 | |
Card Info | D - Fortune Normal Trap Use only when your opponent declares a direct attack. Remove 1 monster with "Destiny Hero" in its name in your Graveyard from play, then end the Battle Phase. RARE |
LODT-JP061 | |
Card Info | Ribbon of Rebirth Equip Spell If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it from the Graveyard to your side of the field during the End Phase. NORMAL RARE |
LODT-JP060 | |
Card Info | Deck Lockdown Continuous Spell Neither player can add cards to their hand unless they draw them from the Deck, and cannot play monsters through a Special Summon from the Deck. This card is destroyed during your 2nd Standby Phase after activation. COMMON |
LODT-JP056 | |
Card Info | Short Circuit Normal Spell Use only if you control 3 or more face-up monsters with "Batteryman" in its name. Destroy all cards your opponent has in play. RARE |
LODT-JP054 | |
Card Info | Realm of Light Field Spell Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All monsters with "Lightsworn" in its name receive 100 ATK for each Shine Counter on this card. If this card would be destroyed by a card effect, remove 2 Shine Counters from this card instead. RARE |
LODT-JP052 | |
Card Info | Solar Recharge Normal Spell Discard 1 monster with "Lightsworn" in its name. Draw 2 cards from your Deck, then send the top 2 cards of your Deck to the Graveyard. COMMON |
LODT-JP047 | |
Card Info | Demise of the Land Quick-Play Spell Use only when your opponent plays a monster through a Special Summon. Choose 1 Field Spell Card from your Deck and activate it. RARE |
LODT-JP044 | |
Card Info | Gladiator Beast Gyzarus DARK / Winged Beast-Type Fusion / Level 6 / ATK 2400 / DEF 1500 "Gladiator Beast Bestiari" + 1 "Gladiator Beast" monster This card may only be played through a Special Summon from your Fusion Deck by returning the above cards you have in play to the Deck. ("Polymerization is not used".) When this card is played through a Special Summone, you can destroy up to 2 cards in play. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to play 2 monsters with "Gladiator Beast" in its name through a Special Summon from your Deck, except "Gladiator Beast Bestiari". COMMON |
LODT-JP041 | |
Card Info | Phantom Dragon LIGHT / Dragon / Level 8 / ATK 2300 / DEF 2200 When your opponent plays a monster through a Special Summon, you can play this card as a Special Summon from your hand to your field. You may not use 2 of your Monster Card Zones. SUPER RARE |
LODT-JP036 | |
Card Info | Golden Ladybug LIGHT / Insect / Level 1 / ATK 0 / DEF 0 Once per turn, during your Standby Phase, you can reveal this card in your hand to receive 500 Life Points. If you use this effect, you must keep this card revealed while it is in your hand, until the End Phase. NORMAL RARE |
LODT-JP035 | |
Card Info | Diskblade Rider WIND / Fiend / Level 4 / ATK 1700 / DEF 1500 Once per turn, you can remove 1 Normal Trap Card in your Graveyard from play. This card receives 500 ATK until the End Phase of your opponent's turn. SUPER RARE |
LODT-JP033 | |
Card Info | Goblin Recon Squad WIND / Warrior / Level 4 / ATK 1700 / DEF 0 When this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, it is sent to the Graveyard. If this card attacks, change it to Defense Mode at the end of the Battle Phase. You may not change this card's battle position until the end of your next turn, except with a card effect. RARE |
LODT-JP032 | |
Card Info | Batteryman Micro-Cell LIGHT / Thunder / Level 1 / ATK 100 / DEF 100 FLIP: Special Summon 1 Level 4 or lower monster with "Batteryman" in its name from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card. RARE |
LODT-JP026* | |
Card Info | Judgment Dragon LIGHT / Dragon / Level 8 / ATK 3000 / DEF 2600 You may not play this card through a Normal Summon or Set. You must Special Summon this card by having 4 or more monsters with "Lightsworn" in its name that have different names in your Graveyard. You can pay 1000 Life Points to destroy all other cards in play. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard. ULTRA RARE |
LODT-JP024 | |
Card Info | Celestia, Lightsworn Angel LIGHT / Fairy / Level 5 / ATK 2300 / DEF 200 When you play this card through Tribute Summon this card by Tributing 1 monster with "Lightsworn" in its name, you can send the top 4 cards of your Deck to the Graveyard to destroy up to 2 cards your opponent has in play SUPER RARE |
LODT-JP023 | |
Card Info | Wulf, Lightsworn Beast LIGHT / Beast-Warrior / Level 4 / ATK 2100 / DEF 300 You may not play this card through a Normal Summon or Set. When this card is sent from your Deck to the Graveyard, play this card through a Special Summon from your Gravveyard. COMMON |
LODT-JP022 | |
Card Info | Ryko, Lightsworn Hunter LIGHT / Beast / Level 2 / ATK 200 / DEF 100 FLIP: You can destroy 1 card in play. Send the top 3 cards of your Deck to the Graveyard. COMMON |
LODT-JP019 | |
Card Info | Lyla, Lightsworn Sorceress LIGHT / Spellcaster / Level 4 / ATK 1700 / DEF 200 You can change this card from face-up Attack Mode to face-up Defense Mode, then destroy 1 Spell or Trap Card your opponent has in play. If you activate this effect, you may not change this card's battle position until the end of your next turn, except with a card effect. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard. SUPER RARE |
LODT-JP017* | |
Card Info | Arcana Force EX - The Dark Ruler LIGHT / Fairy / Level 10 / ATK 4000 / DEF 4000 This card may not be played through a Normal Summon or Set. This card must be played through a Special Summon by sending 3 monsters you have in play to the Graveyard. When this card is played through a Special Summon, toss a coin: ● Heads: This card can make 2 attacks during the same Battle Phase. If this card battles twice by this effect, it is changed to Defense Mode at the end of the Battle Phase. This card's battle position may not be changed until the end of your next turn, except with a card effect. ● Tails: If this card is destroyed, destroy all cards in play. ULTRA RARE |
LODT-JP016 | |
Card Info | Arcana Force XXI - The World LIGHT / Fairy / Level 8 / ATK 3100 / DEF 3100 When you play this card face-up, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you have in play to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, you must add the top card of their Graveyard to their hand. SUPER RARE |
LODT-JP001** | |
Card Info | Honest LIGHT / Fairy / Level 4 / ATK 1100 / DEF 1900 During your Main Phase, if this card is in play, you can return it to its owner's hand. During either player's Damage Step, when a LIGHT monster you have in play that is face-up battles, you can send this card from your hand to the Graveyard to have that monster receive ATK equal to the ATK of the opponent's monster it is battling, until the End Phase. ULTRA RARE |