*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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Judgment of the Light Different Japan Card Rarities

*Also an Ultimate Rare card.
JOTL-JP079
Card Info Shapesister
Continuous Trap
Play this card through a Special Summon to your field in Defense Mode as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card still counts as a Trap Card.) You can may only use 1 "Shapesister" per turn.
RARE
JOTL-JP073
Card Info Vain Betrayer
Continuous Trap
Use only when an Xyz Monster your opponent has in play declares an attack.That monster may not attack, and its effects are nullified. During each of your opponent's End Phases that monster is in play on the field, send the top 3 cards of the opponent's Deck to the Graveyard. When that monster is taken off the field, this card is destroyed.
RARE
JOTL-JP072
Card Info Corrupted Keys
Normal Trap
Choose 1 Xyz Monster you have in play that is face-up. Play 3 "Umbral Horror Mirage Tokens" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0) through a Special Summon to your field. Each Token's ATK becomes equal to that Xyz Monster's ATK. They may not attack your opponent directly or be Tributed, other than for a Tribute Summon. When the Xyz Monster that is face-up is taken off the field, the Tokens are destroyed.
COMMON
JOTL-JP067
Card Info Transmodify
Normal Spell
Send 1 monster you have in play that is face-up to the Graveyard; Play 1 monster through a Special Summon from your Deck to your field with the same Type and Attribute as that monster but 1 Level higher. You may only use 1 "Transmodify" per turn.
RARE
JOTL-JP066
Card Info Archfiend Palabyrinth
Field Spell
All Fiend-Type monsters you have in play receive 500 ATK. You can choose 1 monster you have in play with "Archfiend" in its name. Remove 1 other Fiend-Type monster you have in play from play, then play 1 monster with "Archfiend" in its name from your hand, Deck, or Graveyard through a Special Summon to your field that has the same Level as the chosen monster. You may only use this effect of "Archfiend Palabyrinth" once per turn.
COMMON
JOTL-JP065
Card Info Fire Formation - Yoko
Continuous Spell
When you use this card, you can choose 1 card your opponent has in play. Discard 1 Beast-Warrior-Type monster from your hand, then destroy the chosen card. All Beast-Warrior-Type monsters you have in play receive 100 ATK.
COMMON
JOTL-JP056
Card Info Number C104: Umbral Horror Masquerade
DARK / Spellcaster-Type Xyz / Rank 5 / ATK 3000 / DEF 1500
4 Level 5 monsters
When this card is played through a Special Summon, you can choose 1 Spell or Trap Card on the field and destroy it. If this card has "Number 104: Masquerade" included as an Xyz Material, it receives this effect.
● Once per turn, during either player's turn, when a monster effect is used on your opponent's side of the field, you can remove 1 Xyz Material from this card to negate the use then you can send 1 random card from your opponent's hand to the Graveyard and halve your opponent's Life Points.
ULTRA RARE
JOTL-JP054
Card Info Number 66: Master Key Beetle
DARK / Insect-Type Xyz / Rank 4 / ATK 2500 / DEF 800
2 Level 4 DARK monsters
Once per turn, you can remove 1 Xyz Material from this card, then choose 1 card you have in play, other than this card. While this card is in play on the field face-up the chosen card(s) may not be destroyed by card effects. If this card in play that is face-up would be destroyed, you can send one of the cards chosen by its effect to the Graveyard instead.
RARE
JOTL-JP049
Card Info Shark Caesar
WATER / Fish-Type Xyz / Rank 3 / ATK 1800 / DEF 2000
3 or more (up to 5) Level 3 monsters
Once per turn, you can remove 1 Xyz Material from this card to give this card 1 Shark Counter. If this card attacks or is chosen for an attack target, it receives 1000 ATK for each Shark Counter on it, during the Damage Step only.
RARE
JOTL-JP048*
Card Info Number C39: Utopia Ray Victory
LIGHT / Warrior-Type Xyz / Rank 5 / ATK 2800 / DEF 2500
3 Level 5 monsters
If this card attacks, your opponent may not use any Spell or Trap Cards until the Damage Step ends. If this card has has a monster with "Utopia" in its name included as an Xyz Material, it receives this effect.
●When this card monster your opponent has in play that is face-up for an attack target, you can remove 1 Xyz Material from this card to negate that monster's effects and this card receives ATK equal to that monster's ATK. These changes are applied until the end of this turn.
ULTRA RARE
JOTL-JP047
Card Info Star Eater
LIGHT / Dragon-Type Synchro / Level 11 / ATK 3200 / DEF 2800
1 Tuner + 1 or more non-Tuner monsters
This card may not be played through a Special Summon other than by a Synchro Summon. This card's Synchro Summon may not be negated. When this card is played through a Synchro Summon, cards and card effects may not be used in response. If this card attacks, it may not be affected by other card effects until the Damage Step ends.
ULTRA RARE
JOTL-JP045
Card Info Armades, Keeper of Boundaries
LIGHT / Fiend-Type Synchro / Level 5 / ATK 2300 / DEF 1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is chosen for an attack target, your opponent may not use cards or card effects until the Damage Step ends.
SUPER RARE
JOTL-JP044
Card Info Underworld Fighter Balmung
DARK / Warrior-Type Synchro / Level 4 / ATK 2100 / DEF 800
1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard, you can choose 1 Level 4 or lower monster in your Graveyard, other than this card and play it through a Special Summon to your field.
SUPER RARE
JOTL-JP043
Card Info Mist Bird Clausolas
WIND / Winged Beast-Type Synchro / Level 3 / ATK 0 / DEF 2300
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can choose 1 monster your opponent has in play that is face-up. Its ATK becomes 0 its effects are nullified until the end of this turn.
COMMON
JOTL-JP038
Card Info Masked Chameleon
EARTH / Reptile / Level 4 / ATK 1600 / DEF 1100
This card may not be played through a Normal Summon if you have a Level 5 or higher monster in play on your field. When this card is played through a Normal Summon, you can choose 1 monster with 0 DEF in your Graveyard and play it through a Special Summon to your field in Defense Mode face-up. Its effects are not able to be used. You may not play other monsters through a Special Summon other than from the Extra Deck during the turn you use this effect.
COMMON
JOTL-JP033
Card Info Traptrix Myrmeleo
EARTH / Insect / Level 4 / ATK 1600 / DEF 1200
This card may not be affected by the effects of Normal Trap Cards with "Hole" in its name. When this card is played through a Normal Summon, you can choose 1 Normal Trap Card with "Hole" in its name in your Deck and add it to your hand. When this card is played through a Special Summon, you can choose 1 Spell or Trap Card your opponent has in play and destroy it.
COMMON
JOTL-JP030
Card Info Archfiend Cavalry
DARK / Fiend / Level 4 / ATK 1900 / DEF 0
If this card in play is destroyed by a card effect and sent to the Graveyard, you can choose 1 monster in your Graveyard with "Archfiend" in its name, other than "Archfiend Cavalry" and play it through a Special Summon to your field. It may not attack this turn.
COMMON
JOTL-JP028
Card Info World of Prophecy
LIGHT / Spellcaster / Level 9 / ATK 2900 / DEF 2400
When this card is played through a Special Summon using the effect of a Spellcaster-Type monster or a Spell Card with "Spellbook" in its name, you can choose 2 Spell Cards in your Graveyard with "Spellbook" in their names and add them to your hand. You may not play other monsters through a Special Summon the turn you use this effect. When you add card(s) to your hand by this effect, you can show 4 Spell Cards with "Spellbook in their names with different names in your hand to your opponent to destroy all other cards in play.
SUPER RARE
JOTL-JP026
Card Info Brotherhood of the Fire Fist - Boar
FIRE / Beast-Warrior / Level 4 / ATK 1100 / DEF 1400
This card may not be used as a Synchro Material Monster, other than for the Synchro Summon of a FIRE monster. When this card is defeated through battle and sent to the Graveyard, you can play 1 Level 4 monster with "Fire Fist" in its name from your Deck through a Special Summon to your field, other than "Brotherhood of the Fire Fist - Boar". Once per turn, when a monster with "Fire Fist" in its name is played through a Special Summon from your Extra Deck, you can Set 1 Spell Card with "Fire Formation" in its name from your Deck to your field.
COMMON
JOTL-JP023
Card Info Mecha Phantom Beast Blue Impala
WIND / Machine / Level 3 / ATK 1400 / DEF 1100
Thia card may not be used as a Synchro Material Monster, other than for the Synchro Summon of a Machine-Type monster. You must use monsters with "Mecha Phantom Beast" in their names in your hand or that you have in play on your field as the other Synchro Material Monster(s). While you have a Token in play on your field, this card may not be defeated through battle or be destroyed by card effects. If your opponent has a monster in play on their field and you do not, you can remove this card in your Graveyard from play to play 1 "Mecha Phantom Beast Token" (MachineType/WIND/Level 3/ATK0/DEF 0) to your field.
COMMON
JOTL-JP020
Card Info Bujingi Crane
LIGHT / Winged Beast / Level 4 / ATK 1600 / DEF 300
During either player's turn, if a Beast-Warrior-Type "Bujin" monster you have in play battles an opponent's monster and damage is being calculated you can send this card from your hand to the Graveyard to have ATK of your monster become double its original ATK, during that damage calculation only.
COMMON
JOTL-JP017
Card Info Bujingi Quilin
LIGHT / Beast / Level 4 / ATK 1600 / DEF 900
If you have a Beast-Warrior-Type monster with "Bujin" in its name in play on your field, you can remove this card in your Graveyard from play, then choose 1 card your opponent has in play and destroy it. You may only use the effect of "Bujingi Quilin" once per turn.
RARE
JOTL-JP016
Card Info Bujin Yamato
LIGHT / Beast-Warrior / Level 4 / ATK 1800 / DEF 200
Once per turn, during your End Phase, you can choose 1 monster with "Bujin" in its name in your Deck and add it to your hand, then send 1 card from your hand to the Graveyard. You may only have 1 "Bujin Yamato" in play on your field at a time.
SUPER RARE