Page 2

← Back to Yu-Gi-Oh Card Ratings Return to Index

Bad

 Not Great

Good

Great!

Killer!!!

*

**

***

**** 

*****

Invasion of Chaos

IOC-056

IOC-057

IOC-058

IOC-059

***

****

***

***

Take out that pesky Jinzo or Kazejin on your opponent's side of the field! A pretty good card overall. A must have for any duelist! 1900 ATK is one of the strongest beat down cards out there! One of the better Insect Cards out there! Any insect or Weevil Underwood fan should definitely use this card. A good card for Sea-Serpent or WATER decks!

IOC-052

IOC-053

IOC-054

IOC-055

*

*

***

*

This set is just full of useless cards and this one's no exception. Your opponent will most likely not summon Monsters with 1000 ATK or less. Just use Trap Hole instead.

The string of horrid cards rages on.... like all the other crappy cards in this set, don't use this one.

Combo this with Mirror Force and your opponent won't have any Monsters left on his or her field! The down side is that it's only Defense Position Monsters.

This card's ability to see play is being drained away by better and better cards.

IOC-048

IOC-049

IOC-050

IOC-051

*

***

*

*

What gives this card a 1 out of 5 is because in order to inflict 3000 points of damage you have to have at least 30 cards in your Graveyard. Use Just Desserts instead.

An upgraded Magic Jammer! Not only does it negate the Spell card's activation but your opponent cannot activate any other copies of that Spell for the rest of the duel! Not bad at all.

This card is basically BtR without the 30 cards in your Graveyard requirement. Like I said about BtR, use Just Desserts instead of this card.

Your opponent will be the one collapsing... over laughter by the fact that you activated this horrible card.

IOC-044

IOC-045

IOC-046

IOC-047

*

***

*

*

There's a better card that does the job a lot better and that card is Return from the Different Dimension. Sure you pay half your lifepoints, but that's still better than this card. This card is great especially when you have a bad hand. What keeps this card from getting a higher rating is that you may still end up drawing a bad hand. Not bad overall. Most of the time, you won't be removing Monsters from play except to play the XYZ Fusion Monsters and 500 points isn't a whole lot to gain. Use NH, DK or Nimble Momonga instead. A card this bad only deserves to be thrown out as it serves no purpose in a duelist's deck. If you want to negate Graveyard-targeting effects, TEoA instead.

IOC-040

IOC-041

IOC-042

IOC-043

*

*

*

*

This is a waste of a card and your opponent will most likely have at least 1 Spell Card in his or her Graveyard so don't use this card.

There will be only 1 card recycled and that's this card. It should simply be put in a recycling bin as it doesn't deserve to be activated.

Yet another horrid card from this set.

Destroying all of your Monsters just to inflict up to 1500 points of damage is not too good at all. Use Just Deserts instead as it can inflict up to 2500 points.

IOC-036

IOC-037

IOC-038

IOC-039

*

***

*

***

This card should not be played in any deck. Dark Hole does the job better in any other deck.

While 300 extra DEF doesn't seem like a lot, but use it with Chorus of Sanctuary and that's 800 additional DEF points! Great for stall decks. 

This card's effect is just completely horrid. You have to have no cards in your Graveyard and 4 cards out of play just to draw 2 cards. Use Pot of Greed instead.

Use this card in combination with Eye of Truth to know exactly what cards are in your opponent's hand!

IOC-032

IOC-033

IOC-034

IOC-035

***

*

***

**

This is a card that Exodia decks shouldn't be without! It gives them a chance to get more Exodia pieces from the deck quicker.

Why such a bad rating? Sure your Monster's ATK gets a boost by the amount of its DEF but it's destroyed at your End Phase and , if it was your only Monster, you're defenseless!

You need all 3 Ojama Monsters face up on your field, but if you can surpass this task, your opponent's field gets wiped out and you can tribute them for a God card or another powerful monster!

While the summoned go to Defense Position, they can be switched to Attack Position  next turn. Use LLA-B as the  Monsters remain in Defense.

IOC-028

IOC-029

IOC-030

IOC-031

*

***

***

*

A horrible card even for a Plant-Type Monster. His effect might come in handy though but don't count on it.

Keep 3 of these out and you'll be taking 1800 points out of your opponent's lifepoints each of your turns! Powering them up will help them stay out longer as they cannot do it alone.

Combo him with Barrel behind the Door when he's destroyed and take out 2000 of your opponent's lifepoints! 1900 ATK is also great for beat down or Reptile decks.

A Malevolent Nuzzler for Ninja Monsters and not a good one at that. Stick with Malevolent Nuzzler instead.

IOC-024

IOC-025

IOC-026

IOC-027

*

****

***

*

He's most likely going to see play in a Banisher of the Light deck but not much else.

Like CED, this card receives a 4 out of 5 because of its devastating effect. First of all, if it destroys a Monster in battle, it can attack again! Great for Warrior or beat down decks.

Boost him up and your opponent could be in for some real trouble. What hurts this card is that your opponent must only have Monsters with 1600 ATK or more on his or her field.

Removing 2 WATER Monsters just for a token with (700/700) just isn't worth it and with only 1700 ATK, it won't last very long with GE's and GAF's out.

IOC-020

IOC-021

IOC-022

IOC-023

*

*

*

*

Another useless card. Removing 2 WATER Monsters just to summon a Monster with stats of (1400/1200) is just horrid. I'd rather summon Celtic Guardian instead of this card.

Use Gemini Elf over this card as it has no effect and is overall a better card than this one.

This card is worse than Gigantes with stats of just (1700/700) there's no reason to use this card.

This card is at least better than the last 3 but isn't better than Chaos Emperor Dragon or Black Luster Soldier - Envoy of the Beginning so use them instead. 

IOC-016

IOC-017

IOC-018

IOC-019

*

***

*

***

A card this bad only deserves to be laughed at. Just use Dark Magician of Chaos as it doesn't need to be flipped up to remove a Monster and has better ATK and DEF than this card.

Use this card well and he'll be a pain for your opponent. He gains 300 x the number of Monsters in your Graveyard and chances are you'll have quite a few in your Graveyard by the time he's out.

Removing Spells from your Graveyard isn't too good unless they're bad ones and 600 ATK gain is just horrible. Use Black Pendant or better yet Axe of Despair.

While he may seem weak at just 1100, give him equip Spells and he'll be a powerhouse. Plus when he destroys a Monster, your opponent takes 1500 points of damage!

IOC-012

IOC-013

IOC-014

IOC-015

*

*

*

*

A super rare card with a lame effect? Why? Most likely the only place this scout is going is the card Graveyard or the garbage can. Leave this card alone.

You're the only one that'll go berserk as you must attack with him whenever possible. Why does UDE even bother making cards with such horrible effects?

He'll be wandering alright. Wandering around for someone foolish enough to use him. You can use Raigeki and not have to remove any Monster from play so use that instead.

Key words: As long as this card remains face up on the field. With only 1500 DEF, he won't be staying face up for long and his effect isn't worth it. Use JoG instead.

IOC-008

IOC-009

IOC-010

IOC-011

*

*

*

*

This card has absolutely no use in any deck with stats of (1400/700) except for running a "joke deck".

This card most likely isn't going to stay on the field in either Mode long enough to use its effect so use Jar of Greed instead.

Only an extremely desperate duelist would run this card and this card's weak stats won't put its effect to good use anyway.

Oh he'll be inflicting damage alright.... to your lifepoints and your opponent most likely won't be drawing many cards so just don't use this card.

IOC-004

IOC-005

IOC-006

IOC-007

**

*

*

*

Unless you're using a Koala or Chumley Huffington deck. Don't use this card as a Blue-Eyes could take it out. Heck even a Wingweaver could destroy this card.

This is basically a Thousand Needles with higher ATK but less DEF. Don't use this card except for running Master of Oz or Chumley's deck.

Um no. There's no reason to play this card. Wow, I get to destroy 1 measly Trap Card, woohoo.... NOT! Stick to Harpie's Feather Duster instead.

His effect allows you to remove him from play by removing 2 DARK Monsters from play. That's just horrible. Use Interdimensional Matter Transporter instead.

IOC-000

IOC-001

IOC-002

IOC-003

****

**

**

***

A very nice card! Sure you may have to remove a LIGHT and DARK Monster in your Graveyard from play but you can inflict up to 6000 points of damage in one turn!

Like Ojama Green in Dark Crisis, unless you're doing an Ojama deck, don't use this card.

See my comments on Ojama Yellow (IOC-001) and Ojama Green (DCR-056) for my comments on this card since they're all basically the same card.

This card has 2100 DEF! Great for stall or Exodia decks! Its 0 ATK won't get you too far so use plenty of stall cards.