*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
← Back to Yu-Gi-Oh Card Ratings Return to Index

Generation Force Different Japan Card Rarities

*Also an Ultimate Rare card
GENF-JP079
Card Info Raigeki Bottle
Continuous Trap
Each time a monster you have in play declares an attack, give this card 1 Thunder Counter. You can send this card with 4 or more Thunder Counters to the Graveyard to destroy all monsters your opponent has in play.
SUPER RARE
GENF-JP069
Card Info Oh F!sh!
Counter Trap
When an Effect Monster uses its effect, shuffle 1 of your Fish, Sea Serpent, or Aqua-Type monsters that are removed from play into the Main Deck to negate the activation of that card's effect and destroy it.
COMMON
GENF-JP064
Card Info Poseidon Wave
Normal Trap
When an opponent's monster declares an attack, negate the attack, then if you have any face-up Fish, Sea Serpent, or Aqua-Type monsters in play on your field, make your opponent take 800 points of damage to your opponent for each of those monsters you have in play on your field.
RARE
GENF-JP058
Card Info Quill Pen of Gulldos
Normal Spell
Choose 2 WIND monsters in your Graveyard and 1 card in play. Shuffle both of the first 2 chosen cards into your Deck and return the other chosen card to the hand.
COMMON
GENF-JP054
Card Info Wind-Up Factory
Continuous Spell
Once per turn, if a monster with "Wind-Up" in its name uses its effect, you can add 1 Level 4 or lower monster with "Wind-Up" monster from your Deck to your hand.
RARE
GENF-JP049
Card Info Surface
Normal Spell
Choose 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your Graveyard. Play that monster through a Special Summon from your Graveyard to your field in Defense Mode face-up.
RARE
GENF-JP045
Card Info Wonder Wand
Equip Spell
Equip only to a Spellcaster-Type monster. It receives 500 ATK. If you have the equipped monster and this card in play on your field, you can send both cards to the Graveyard, then draw 2 cards from your Deck.
RARE
GENF-JP044
Card Info Tiras, Keeper of Genesis
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
This card's effects can only occur while it has Xyz Material included. This card may not be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was chosen for an attack target, choose 1 card your opponent has in play and destroy it. During each of your End Phases, remove 1 Xyz Material from this card.
ULTRA RARE
GENF-JP042
Card Info Wind-Up Zenmaister
EARTH / Machine-Type Xyz / Rank 4 / ATK 1900 / DEF 1500
2 Level 4 monsters
This card receives 300 ATK for each Xyz Material included with this card. Once per turn: You can remove 1 Xyz Material from this card to choose 1 monster you have in play that is face-up. Change that monster to Defense Position face-down. During the End Phase, change it to Attack Mode face-up.
SUPER RARE
GENF-JP040*
Card Info Submersible Carrier Aero Shark
WATER / Fish-Type Xyz / Rank 3 / ATK 1900 / DEF 1000
2 Level 3 monsters
Once per turn: You can remove 1 Xyz Material from this card to make your opponent receive 100 points of damage for each of your monsters that are removed from play.
ULTRA RARE
GENF-JP034
Card Info Blue-Blooded Oni
DARK / Zombie / Level 4 / ATK 1000 / DEF 1700
When this card is played through a Normal Summon or Flip Summon, change it to Defense Mode. Once per turn, you can remove 1 Xyz Material you have in play to choose 1 Level 4 Zombie-Type monster in your Graveyard and play it through a Special Summon to your field.
RARE
GENF-JP027
Card Info Gishki Diviner
WATER / Sea Serpent / Level 3 / ATK 1200 / DEF 800
Once per turn, you can announce 1 card name; then reveal the top card of your Deck, and if it is the card you announced, add it to your hand. Otherwise, return it to the top of the Deck.
COMMON
GENF-JP024
Card Info Time Escaper
EARTH / Psychic / Level 2 / ATK 500 / DEF 100
You can discard this card and choose 1 Psychic-Type monster you have in play that is face-up. Remove that monster from play until your next Standby Phase. This effect may be used during either player's turn.
COMMON
GENF-JP023
Card Info Space-Time Police
WIND / Psychic / Level 5 / ATK 2300 / DEF 1500
When this card is played through a Special Summon, choose 1 card your opponent has in play that is face-up and remove it from play. When this card is taken off the field, Set the card that was removed from play by this effect to your opponent's side of the field.
SUPER RARE
GENF-JP022
Card Info Wingtortoise
WIND / Aqua / Level 3 / ATK 1500 / DEF 1400
When a Fish, Sea Serpent, or Aqua-Type monster(s) you have in play that is face-up is removed from play, you can play this card through a Special Summon from your hand or Graveyard to your field.
COMMON
GENF-JP008
Card Info Jawsman
WATER / Beast-Warrior / Level 6 / ATK 2600 / DEF 1600
This card may not be played through a Special Summon. If this card is played through a Tribute Summon, you must use WATER monsters you have in play. This card receives 300 ATK for each WATER monster you have in play that is face-up, other than this card.
SUPER RARE
GENF-JP002
Card Info Gogogo Golem
EARTH / Rock / Level 4 / ATK 1800 / DEF 1500
Once per turn, this card may not be defeated through battle while in Defense Mode face-up.
RARE