*Cards below are written with a mock translation using the card's actual
English card text. This is based on how the cards are actually
translated and thus may not work exactly like the card's TCG version. *Cards not listed below do not have a different card rarity in Japan. |
||
← Back to Yu-Gi-Oh Card Ratings | Return to Index | → |
Duelist Alliance Different Japan Card Rarities
*Also
an Ultimate Rare card. **Also an Ultimate Rare card and a Holographic Rare (TCG Ghost Rare) card. |
|
DUEA-JP079 | |
Card Info | Time-Space Trap Hole Normal Trap When your opponent plays a monster(s) through a Special Summons from their hand or Extra Deck, shuffle the monster(s) into the Deck, then you lose 1000 LP for each monster shuffled into the Deck by this effect. SUPER RARE |
DUEA-JP078 | |
Card Info | Pendulum Back Normal Trap If you have 2 cards in your Pendulum Zones, choose 2 monsters in your Graveyard with a Level between the Pendulum Scales of the cards in your Pendulum Zones and add them to your hand. RARE |
DUEA-JP077 | |
Card Info | Face-Off Counter Trap When a Spell Card, Trap Card, or monster effect, is used during the Damage Step, nullify the use of that card and destroy it. COMMON |
DUEA-JP074 | |
Card Info | Yang Zing Creation Continuous Trap Once per turn, if a monster(s) you control is destroyed, you can play 1 with "Yang Zing" its name through a Special Summon from your Deck to your field. You may not play monsters through a Special Summon from the Extra Deck, other than Synchro Monsters. COMMON |
DUEA-JP073 | |
Card Info | Shaddoll Core Continuous Trap Play this card through a Special Summon to your field as an Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950). (This card still counts as a Trap Card.) If this card is played face-up this way, you can use this card to replace 1 Fusion Material Monster with "Shaddoll" in its name that lists an Attribute. If this card is sent to the Graveyard by a card effect, you can choose 1 Spell or Trap Card in your Graveyard with "Shaddoll" in its name, other than "Shaddoll Core" and add it to your hand. COMMON |
DUEA-JP072 | |
Card Info | Sinister Shadow Games Normal Trap Send 1 card with "Shaddoll" in its name from your Deck to the Graveyard, then change any number of monsters you have in play with "Shaddoll" in its name that are in Defense Mode face-down to Defense Mode face-up. COMMON |
DUEA-JP071 | |
Card Info | Stellarnova Alpha Counter Trap When a Spell Card, Trap Card, or monster effect is used, send 1 monster you have in play wth "tellarknight" in its name that is face-up to the Graveyard to nullify the use of that card and destroy it, then draw 1 card from your Deck. COMMON |
DUEA-JP068 | |
Card Info | Battleguard Rage Continuous Trap Use only by choosing 1 Warrior-Type monster you have in play on your field. It receives 1000 ATK. Monsters defeated through battle with it are returned to the hand instead of being sent to the Graveyard. When that monster is taken off the field, this card is destroyed. RARE |
DUEA-JP065 | |
Card Info | Magical Spring Quick-Play Spell Draw cards equal to the number of Spell or Trap Cards your opponent has in play that are face-up, then discard cards from your hand to the Graveyard equal to the number of Spell or Trap Cards you have in play that are face-up. Until the end of your opponent's next turn after this card is used, Spell or Trap Cards your opponent has in play may not be be destroyed, and their uses and effects may not be nullified. You may only use 1 "Magical Spring" per turn. SUPER RARE |
DUEA-JP061 | |
Card Info | Yang Zing Path Normal Spell Choose 3 monsters in your Graveyard with "Yang Zing" and shuffle them into the Deck, then draw 2 cards from your Deck. You may only use 1 "Yang Zing Path" per turn. RARE |
DUEA-JP053* | |
Card Info | Stellarknight Delteros LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 2100 3 Level 4 monsters While this card has Xyz Material, your opponent may not use cards or card effects to respnd to when you play a monster(s) through a Normal Summon or Special Summon. Once per turn: You can remove 1 Xyz Material from this card, then choose 1 card in play and destroy it. If this card is sent from the field to the Graveyard: You can play 1 monster with "tellarknight" in its name through a Special Summon from your hand or Deck to your field. ULTRA RARE |
DUEA-JP051* | |
Card Info | Baxia, Brightness of the Yang Zing LIGHT / Wyrm-Type Synchro / Level 8 / ATK 2300 / DEF 2600 1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is played through a Synchro Summon, you can choose cards in play up to the number of different original Attributes of the Wyrm-Type monsters that were used to Synchro Summon this card and shuffle them into the Deck. Once per turn, you can choose 1 card you have in play and destroy it, then choose 1 Level 4 or lower monster in your Graveyard and play it through a Special Summon to your field. ULTRA RARE |
DUEA-JP048 | |
Card Info | El Shaddoll Winda DARK / Spellcaster-Type Fusion / Level 5 / ATK 2200 / DEF 800 1 monster with "Shaddoll" in its name + 1 DARK monster This card must be initially played through a Fusion Summon. This card may not be destroyed by your opponent's card effects. Players may only play monster(s) through a Special Summon once per turn while this card is in play face-up. If this card is sent to the Graveyard, you can choose 1 Spell or Trap Card in your Graveyard with "Shaddoll" in its name and add it to your hand. SUPER RARE |
DUEA-JP044 | |
Card Info | Re-Cover EARTH / Psychic-Type Tuner / Level 1 / ATK 700 / DEF 300 If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP to play this card through a Special Summon from your hand to your field but it is removed from play when it is taken off the field. You may only use this effect of "Re-Cover" once per turn. RARE |
DUEA-JP043 | |
Card Info | Hypnosister WIND / Psychic / Level 4 / ATK 1300 / DEF 1400 This card receives these effects based on the total number of cards in both players' Pendulum Zones. ● 1 or more: This card gains 800 ATK and DEF. ● 2 or more: If this card battles a monster that was played through a Pendulum Summon, destroy that monster without entering damage calculation. ● 3 or more: Monsters your opponent has in play must choose this card for an attack target, if possible. ● 4: If this card defeats a monster through battle or destroys it by its own effect, draw 1 card from your Deck. COMMON |
DUEA-JP041 | |
Card Info | Raiza the Mega Monarch WIND / Winged Beast / Level 8 / ATK 2800 / DEF 1000 You can play this card through a Tribute Summon by Tributing 1 monster in play that was played through a Tribute Summon. If this card is played through a Tribute Summon, choose 1 card in play and 1 card in either player's Graveyard, then if this card was played through a Tribute Summon using a WIND monster, you can choose an additional card in play and return the first chosen cards to the top of the Deck in any order, then return the other chosen card to the owner's hand. SUPER RARE |
DUEA-JP034 | |
Card Info | Artifact Lancea LIGHT / Fairy / Level 5 / ATK 1700 / DEF 2300 You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this card is destroyed while Set in the Spell & Trap Card Zone and sent to your Graveyard, play this card through a Special Summon to your field. During your opponent's turn, you can Tribute this card from your hand or that you have in play on your field face-up to either player from removing cards from play for the rest of this turn. RARE |
DUEA-JP032 | |
Card Info | Chiwen, Light of the Yang Zing LIGHT / Wyrm-Type Tuner / Level 1 / ATK 0 / DEF 0 When this card is destroyed and sent to your Graveyard, you can play 1 monster with "Yang Zing" in its name through a Special Summon from your Deck to your field, other than, except "Chiwen, Light of the Yang Zing". When a monster(s) you have in play with "Yang Zing" in its namel is destroyed and sent to the Graveyard, while this card is in the Graveyard: You can play this card through a Special Summon to your field, but it is removed from play when it is taken off the field. You may only use 1 "Chiwen, Light of the Yang Zing" effect per turn, and only once during the turn. SUPER RARE |
DUEA-JP031 | |
Card Info | Pulao, Wind of the Yang Zing WIND / Wyrm / Level 1 / ATK 0 / DEF 1800 When this card is destroyed and sent to your Graveyard, you can play 1 monster with "Yang Zing" in its name through a Special Summon from your Deck to your field in Attack Mode, other than "Pulao, Wind of the Yang Zing". You may only use this effect of "Pulao, Wind of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can play 1 monster through a Synchro Summon by using only monsters you have in play with "Yang Zing" in their names. The Synchro Monster that used this card as a Synchro Material may not be affected by Spell Cards. COMMON |
DUEA-JP030 | |
Card Info | Bixi, Water of the Yang Zing WATER / Wyrm / Level 2 / ATK 0 / DEF 2000 When this card is destroyed and sent to your Graveyard, you can play 1 monster with "Yang Zing" in its name through a Special Summon from your Deck to your field in Attack Mode, other than "Bixi, Water of the Yang Zing". You may only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can play 1 monster through a Synchro Summon by using only monsters you have in play with "Yang Zing" in their names. The Synchro Monster that used this card as a Synchro Material may not be affected by Trap Cards. COMMON |
DUEA-JP029 | |
Card Info | Bi'an, Earth of the Yang Zing EARTH / Wyrm / Level 3 / ATK 1600 / DEF 0 When this card is destroyed and sent to your Graveyard, you can play 1 monster with "Yang Zing" in its name through a Special Summon from your Deck to your field in Defense Mode, other than "Bi'an, Earth of the Yang Zing". You may only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can play 1 monster through a Synchro Summon by using only monsters you have in play with "Yang Zing" in their names. The Synchro Monster that used this card as a Synchro Material may not be defeated through battle. COMMON |
DUEA-JP028 | |
Card Info | Suanni, Fire of the Yang Zing FIRE / Wyrm / Level 4 / ATK 1900 / DEF 0 When this card is destroyed and sent to your Graveyard, you can play 1 monster with "Yang Zing" in its name through a Special Summon from your Deck to your field in Defense Mode, other than "Suanni, Fire of the Yang Zing". You may only use this effect of "Suanni, Fire of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can play 1 monster through a Synchro Summon by using only monsters you have in play with "Yang Zing" in their names. The Synchro Monster that used this card as a Synchro Material receives 500 ATK and DEF. RARE |
DUEA-JP027 | |
Card Info | Shaddoll Beast DARK / Spellcaster-Type Flip / Level 5 / ATK 2200 / DEF 1700 FLIP: You can draw 2 cards from your Deck, then discard 1 card from your hand. If this card is sent to the Graveyard by a card effect, you can draw 1 card from your Deck. You may only use 1 "Shaddoll Beast" effect per turn, and only once during the turn. COMMON |
DUEA-JP026 | |
Card Info | Shaddoll Dragon DARK / Spellcaster-Type Flip / Level 4 / ATK 1900 / DEF 0 FLIP: You can choose 1 card your opponent has in play and return it to the owner's hand. If this card is sent to the Graveyard by a card effect, you can choose 1 Spell or Trap Card in play and destroy it. You may only use 1 "Shaddoll Dragon" effect per turn, and only once during turn. COMMON |
DUEA-JP018 | |
Card Info | Satellarknight Deneb LIGHT / Warrior / Level 4 / ATK 1500 / DEF 1000 If this card is played face-up, you can choose 1 monster with "tellarknight" in its name in your Deck and add it to your hand, other than "Satellarknight Deneb". You may only use this effect of "Satellarknight Deneb" once per turn. COMMON |
DUEA-JP016 | |
Card Info | Mozarta the Melodious Maestra LIGHT / Fairy / Level 8 / ATK 2600 / DEF 2000 Once per turn, you can play 1 LIGHT Fairy-Type monster through a Special Summon from your hand to your field. You may not play other monseters through a Special Summon the turn you use this effect, other than LIGHT monsters. SUPER RARE |
DUEA-JP013 | |
Card Info | Superheavy Samurai Big Benkei EARTH / Machine / Level 8 / ATK 1000 / DEF 3500 When this card is played through a Normal Summon or Special Summon, ou can change its battle position. All monsters you have in play wtih "Superheavy Samurai" in its name may attack while in Defense Mode face-up. When doing so, they apply their DEF for damage calculation. SUPER RARE |
DUEA-JP006 | |
Card Info | Performapal Whip Snake EARTH / Reptile / Level 4 / ATK 1700 / DEF 900 Once per turn, during either player's Main Phase, you can choose 1 monster in play that is face-up and switch its ATK and DEF until the end of this turn. COMMON |
DUEA-JP004** | |
Card Info | Odd-Eyes Pendulum Dragon DARK / Dragon-Type Pendulum / Level 7 / ATK 2500 / DEF 2000 / Scale 4 Pendulum Text: Once per turn, battle damage you take from battles involving a Pendulum Monster you have in play becomes 0. During your End Phase, you can destroy this card, then choose 1 Pendulum Monster with 1500 or less ATK in your Deck and add it to your hand. You may only use each Pendulum Text of "Odd-Eyes Pendulum Dragon" once per turn. Monster Text: If this card battles a monster your opponent has in play, any battle damage this card inflicts to your opponent is doubled. ULTRA RARE |
DUEA-JP002 | |
Card Info | Foucault's Cannon DARK / Spellcaster-Type Pendulum / Level 5 / ATK 2200 / DEF 1200 / Scale 2 Pendulum Text: During the End Phase, if this card was used this turn, you can choose 1 Spell or Trap Card in play that is face-up and destroy it. Monster Text: A mechanical life form, roving through space-time. But the mysterious thing is that its memory i….re… ally gone. W…at is is t….e reason? D…. refuse t… b… interfered w…h? RARE |