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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings No DJCR No DJCR Text  Visual spoiler Card spoiler

Dragons of Legend 2 (Page 1)

DRL2-EN015
Double Magical Arm Bind
Normal Trap
Tribute 2 monsters, then target 2 face-up monsters your opponent controls; take control of both targets until your End Phase.
SUPER RARE
Rating: 2
Comments: You have to give up 2 monsters you already own to temporarily get two monsters your opponent owns but if you use this during your opponent's turn, then you get to keep them a little longer and there are at least cards you can use to generate Tokens like Scapegoat.
DRL2-EN014
Roulette Spider
Quick-Play Spell
When an opponent's monster declares an attack: Roll a six-sided die and apply the result.
1: Halve your LP.
2: Make that attack a direct attack.
3: Choose 1 monster you control, change the attack target to it, and perform damage calculation.
4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation.
5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK.
6: Destroy that opponent's monster.

SUPER RARE
Rating: 2
Comments: It isn't that bad of a card considering the anime's effect cost half your LP to activate it and was a huge risk but here, most of the effects aren't that bad.
DRL2-EN013
The Claw of Hermos
Normal Spell
(This card is also always treated as "Legendary Dragon Hermos".)
Send 1 monster from your hand or your side of the field to the Graveyard, of the Type that is listed on a Fusion Monster that can only be Special Summoned with "The Claw of Hermos" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Claw of Hermos" per turn.
SECRET RARE
Rating: 2
Comments: The card the previous four cards need to hit the field but aside from Time Magic Hammer, they're at least somewhat playable.
DRL2-EN012
Red-Eyes Black Dragon Sword
DARK / Dragon-Type Fusion / Level 7 / ATK 2400 / DEF 2000
Must be Special Summoned with "The Claw of Hermos", using a Dragon-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK and DEF for each Dragon-Type monster on the field and in the Graveyards.
SECRET RARE
Rating: 2
Comments: A one-time chance to power up any monster on the field by 1000 as well as obtain Dark Paladin's 500 per Dragon-Type monster ATK boost but that's still not good enough since you're forced to equip it when it's Summoned, making its ATK, DEF and Level useless.
DRL2-EN011
Goddess Bow
LIGHT / Warrior-Type Fusion / Level 4 / ATK 1500 / DEF 1600
Must be Special Summoned with "The Claw of Hermos", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.
SECRET RARE
Rating: 2
Comments: This card helped Atem defeat Raphael in their rematch but it won't help you much here because it only stops your opponent's first activated Effect Monster effect and letting it attack twice is already included with some monsters.
DRL2-EN010
Rocket Hermos Cannon
LIGHT / Warrior-Type Fusion / Level 4 / ATK 1500 / DEF 1300
Must be Special Summoned with "The Claw of Hermos", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SECRET RARE
Rating: 2
Comments: This card proved to be a formidable force in the anime and here, your efforts give you an extra boost to any monster on the field, including your opponent's monsters and you don't have a choice whether or not to equip it.
DRL2-EN009
Time Magic Hammer
LIGHT / Spellcaster-Type Fusion / Level 2 / ATK 500 / DEF 400
Must be Special Summoned with "The Claw of Hermos", using a Spellcaster-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result).
SECRET RARE
Rating: 1
Comments: Valon ridiculed this card in the anime and with good reason because it was a poor stall card and here it's even worse because it's a feeble Monster Card with Time Wizard's properties, a summoning requirement and the ability to temporarily banish a monster.
DRL2-EN008
Legendary Knight Hermos
LIGHT / Warrior / Level 8 / ATK 2800 / DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your Graveyard; until the End Phase of your next turn, this card's name becomes that target's, and replace this effect with that target's original effects.
SECRET RARE
Rating: 2
Comments: It doesn't banish the targeted Effect Monster in your Graveyard and basically becomes that monster but that change doesn't last and outside of that, he won't do anything outside the turn he's Summoned.
DRL2-EN007
Tyrant Wing
Normal Trap
Target 1 Dragon-Type monster on the field; equip this card to it. It gains 400 ATK and DEF, also it can make up to 2 attacks on monsters during each Battle Phase. During the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster: Destroy this card.
SUPER RARE
Rating: 1
Comments: See what I mean? A measly 400 ATK boost and while the monster can attack twice, plenty of monsters already can without any side-effects and worse still, this card is destroyed whether its host attacks by its effect or not!
DRL2-EN006
The Fang of Critias
Normal Spell
(This card is also always treated as "Legendary Dragon Critias".)
Send 1 Trap Card from your hand or your side of the field to the Graveyard, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.
SECRET RARE
Rating: 2
Comments: Naturally, Mirror Force Dragon is the best Fusion Monster to use this on but other than that, it's not a great card.
DRL2-EN005
Mirror Force Dragon
LIGHT / Dragon-Type Fusion / Level 8 / ATK 2800 / DEF 1200
Must be Special Summoned with "The Fang of Critias", using "Mirror Force", and cannot be Special Summoned by other ways. When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.
SECRET RARE
Rating: 4
Comments: Mirror Force on its own is a great addition to anyone's Deck and for the situations it cannot be used, you can dispose of it to bring out this powerhouse and wipe your opponent's field clean!
DRL2-EN004
Tyrant Burst Dragon
LIGHT / Dragon-Type Fusion / Level 8 / ATK 2900 / DEF 2500
Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing", and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK and DEF, also it can make 3 attacks during each Battle Phase.
SECRET RARE
Rating: 2
Comments: As you'll soon see, Tyrant Wing is not worthy of using but this card sort of makes up for it so if you're going to use TW, use it for this.
DRL2-EN003
Doom Virus Dragon
DARK / Dragon-Type Fusion / Level 4 / ATK 1900 / DEF 1500
Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus", and cannot be Special Summoned by other ways. If this card is Special Summoned: Check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.
SECRET RARE
Rating: 2
Comments: Crush Card Virus sucks now thanks to its latest errata (wasn't good before either IMO) so now this card has a purpose but not much of one as it's still using the watered down version from before.
DRL2-EN002
Legendary Knight Critias
LIGHT / Warrior / Level 8 / ATK 2800 / DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap Card in your Graveyard; Set that target. That Set card can be activated during this turn.
SECRET RARE
Rating: 2
Comments: Much like Legendary Knight Timaeus released last year, this guy has little to offset its 2000 LP fee used with Legend of Heart's activation but what little it does have isn't terrible either.
DRL2-EN001
Timaeus, the Knight of Destiny
LIGHT / Warrior-Type Fusion / Level 10 / ATK ? / DEF ?
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos"
Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) This card is unaffected by other cards' effects. Once per battle, if this card attacks or is attacked, during damage calculation (in either player's turn): You can make this card's ATK and DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or Graveyard, ignoring their Summoning conditions.

SECRET RARE
Rating: 2
Comments: It's essentially 2000 LP to bring this guy out as you use Legend of Heart to bring out the Legendary Knights, then send them for this card but using Polymerization would've been much more worthwhile as it's much more versatile and you're still sending the Fusion Materials to the Graveyard. Nevertheless, at least it's immune to other card effects and can be quite strong depending on the strongest monster out but only during damage calculation of either player's turn.