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| DLG1-EN109 | DLG1-EN110 | DLG1-EN111 | DLG1-EN112 |
| *** | ** | *** | ** |
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| The reason its rating is only 3 stars is because of its specific activation requirements. Good to use in DARK or Destiny Hero decks, though. | Well she's one rarity down from her debut in STON but her playability has not improved as her effects can't just activate by having her face up on the field. | Since she's literally a Shining Angel with a different art, name and rarity, she gets the same rating as that card. | Well if you can keep it in Defense Mode both you and it will survive but I doubt that'll be for very long and Spirit Reaper is indeed the better card. |
| DLG1-EN105 | DLG1-EN106 | DLG1-EN107 | DLG1-EN108 |
| ** | *** | *** | ** |
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| The fact that he has to be face down to get the effect really hurts it and its playability. There are a few ways for it to work somewhat well, though. | Certainly worthy of being Ultra Rare since it lets you negate any Spell or Trap your opponent activates for letting your opponent draw a card. It's because your opponent draws a card that this card gets only 3 stars. | Well he's not only summonable without tributes, if blown up and sent to the Grave, you draw a card and you can have it be a temporary 1900 ATK monster but its weak base stats will hurt it and you. | An expensive card to say the least, most likely only because of how rare it is not how good it is, (which it isn't) It does provide an extra tribute but it isn't worth bringing out normally. |
| DLG1-EN101 | DLG1-EN102 | DLG1-EN103 | DLG1-EN104 |
| *** | ** | ** | ** |
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| With an ability to stop an opponent's monster from attacking, that raises its chances of staying on the field or for you to take the "frozen" monster out and his 1800 ATK is decent to say the least! | At least when he hits the field, he makes up for the one tribute and his bad stats with his effect but overall not very good at all. | Unlike most monsters with his cards' stats, this guy can last a bit longer and you can too(if he's in Defense Mode) However, he won't get the "bonus" if Flip Summoned. | He won't defend the forest very often if you lose him via Bottomless, making you 1000 points closer to losing. |
| DLG1-EN097 | DLG1-EN098 | DLG1-EN099 | DLG1-EN100 |
| *** | * | ** | * |
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| It's just a regular beatstick so I'm clueless as to why it's Super Rare. Granted it does work with the other Harpie cards but pretty much all of the other Harpie support is easier to get than this. Decent nonetheless. | At least she goes to a more fitting rarity. It's very easy to kill her in battle(possibly explaining her rarity) but paying 1500 LPs just to have a monster in your opponent's deck is pretty bad overall. | Perhaps the reason for this card's rarity is because it has no other restrictions for activation or what you can do with your "monster". Not very good except for tributes. | It's days of playability have ended but if it were to come back, it would actually get more playability than before but I don't see that happening but somehow I think UDE did. |
| DLG1-EN093 | DLG1-EN094 | DLG1-EN095 | DLG1-EN096 |
| *** | ** | ** | ** |
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| With his low base stats, he escapes Trap Hole and Bottomless! Plus he's searchable by Sangan and Shining Angel! The only downside is he cannot select 1 of your monsters but still a good card. | This card is pretty restrictive on what it can bring out, especially since not all level 4 monsters are Normal Summon or Special Summonable by this method. | Yes you get to summon a generally strong Token but if the monster goes, so does the token and the token doesn't gain the monster's effect(s). | It summons your BEWD more easily but so does Ancient Rules, which needs nothing at all and you can still Normal Summon afterwards. |
| DLG1-EN089 | DLG1-EN090 | DLG1-EN091 | DLG1-EN092 |
| * | *** | *** | *** |
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| Same as DLG1-EN006's comments. | Being able to return any 2 monsters your opponent has, or your own is pretty good! | A good way to defend yourself from multiple attacks, or use them for monster effects! | Weak stats allow it with little struggle to get equipped onto the unsuspecting opponent's monster! The fact is that it does not destroy the monster right away and must be face down. |
| DLG1-EN085 | DLG1-EN086 | DLG1-EN087 | DLG1-EN088 |
| *** | *** | * | * |
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| A good way to throw out your bad hand or your opponent's good hand to give you a better hand and foil your opponent's strategy! | Solid ATK for a level 4 monster! | His low stats give him such low playability as they won't allow him to last long on the field. | This card hurts in many ways: Lord of D must be on the field(and chances are it won't be) and you need this card in your hand, plus at least 2 Dragon-Type monsters in your hand. |
| DLG1-EN081 | DLG1-EN082 | DLG1-EN083 | DLG1-EN084 |
| ** | *** | ** | ** |
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| Same as DLG1-EN079's comments. | Decent Level 4 LIGHT monsters like X-Head Cannon and Shining Angel will benefit from this card! | 100 LPs is a very small cost for keeping your monsters safe but it only stops monsters with ATK at at least 1500, letting monsters such as Shining Angel slip by and chip away at your LPs. | 1850 DEF blocks attacks from the 1800 ATK beatsticks or the Familiar Possessed monsters but is no match for anything above that. It can at least temporarily annoy your opponent though. |
| DLG1-EN077 | DLG1-EN078 | DLG1-EN079 | DLG1-EN080 |
| *** | ** | ** | *** |
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| His stats leave me little doubts that you'll pick up that playable monster for his requirements! | 500 ATK may seem like a lot and for some monsters, it is but it applies to your opponent's EARTH monsters too and there aren't many monsters this will work well on. | Like Gaia Power, this is another Field Spell whose effects work for both players by giving the affected monsters a minimal boost. | Unlike the other Field Spells rated thus far, this one has some decent FIRE monsters to power up like Solar Flare Dragon! |
| DLG1-EN073 | DLG1-EN074 | DLG1-EN075 | DLG1-EN076 |
| *** | ** | *** | * |
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| Hunt for the dreaded Honest monster or another copy of himself! | Its stats and effect may give it the same idea as the other searcher monsters but because there are so few playable WATER monsters for it to find, its rating drops. | This card can grab your Harpie Lady 1, 2, ,3 and of course another copy of itself, making it decent to use! | While it too can be tributed for a Ritual Summon, you can't choose whether to take the Ritual Monster or Ritual Spell with its effect. |
| DLG1-EN069 | DLG1-EN070 | DLG1-EN071 | DLG1-EN072 |
| ** | *** | ** | *** |
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| It lets you pick up any Ritual Monster o you want from your deck but it has to be Normal or Flip Summoned and its stats won't keep it out long, which his why his rating isn't higher. | Like Giant Rat, it's very easy to take this guy out and pick a decent monster with his effect! | You can get an extra defense or tribute with this card but minimal burn damage and low stats won't allow it to get far. | Searching out itself is pretty handy, especially since it gives you 1000 LPs and is summoned face down! |
| DLG1-EN065 | DLG1-EN066 | DLG1-EN067 | DLG1-EN068 |
| *** | * | * | *** |
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| While normally worthy of a 4-star rating, its his effect of needing Toon World to really do anything(including to stay on the field) that brings his rating down. | A two-tribute monster with those horrid stats isn't worth playing except in Kaiba decks. | It costs 1K of your LPs just to activate the card and has no other effect to protect the few playable Toon monsters out there. | Luckily, this rat doesn't carry the bubonic plague but does let you search out some of the decent monsters that fit its requirements. |
| DLG1-EN061 | DLG1-EN062 | DLG1-EN063 | DLG1-EN064 |
| *** | *** | * | * |
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| Since this card brings out a level 1 monster, it won't be hard to get levels at or above 1! | Its effects are why its rating is no higher or lower. A good card but a neither bad nor great card. | A terrible Toon monster. Good thing he's a common but at the same time, you'd almost want it higher so that you don't get it as much. | Same as DLG1-EN063's comments. |