*Cards below are written with a mock translation using the card's actual
English card text. This is based on how the cards are actually
translated and thus may not work exactly like the card's TCG version. *Cards not listed below do not have a different card rarity in Japan. |
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Crossroads of Chaos Different Japan Card Rarities
*Also an Ultimate Rare card. | |
CSOC-JP077 | |
Card Info | Trap of the Imperial Tomb Normal Trap Use only when a Zombie-Type monster(s) is played through a Special Summon from your opponent's Graveyard to your field. Choose 2 cards in play and destroy them. COMMON |
CSOC-JP074 | |
Card Info | Pollinosis Counter Trap When a monster is Normal Summoned or a Spell or Trap Card is used, Tribute 1 Plant-Type monster. Negate the activation and destroy it. COMMON |
CSOC-JP069 | |
Card Info | Lineage of Destruction Normal Trap Use only during a turn in which you destroyed a monster your opponent had in play that was in Defense Position. Choose 1 Level 8 monster you have in play. During this turn, the chosen monster can make 2 attacks. SUPER RARE |
CSOC-JP065* | |
Card Info | Urgent Tuning Normal Trap Use only during the Battle Phase. Perform the Synchro Summon of a Synchro Monster. (Send the right Synchro Material Monsters to the Graveyard.) ULTRA RARE |
CSOC-JP063 | |
Card Info | Battle Mania Normal Trap Use only during your opponent's Standby Phase. All face-up monsters your opponent has in play are changed to Attack Position, and may not change their battle positions this turn. All monsters your opponent has in play must attack this turn, if able. RARE |
CSOC-JP061 | |
Card Info | Secret Village of the Spellcasters Field Spell While you have a Spellcaster-Type monster in play on your field and your opponent does not, your opponent may not use Spell Cards. If you have no Spellcaster-Type monsters in play on your field, you may not use Spell Cards. RARE |
CSOC-JP060 | |
Card Info | Everliving Underworld Cannon Continuous Spell Once per turn, during each player's turn, when a Zombie-Type monster is played through a Special Summon to your field, make your opponent take 800 points of damage. RARE |
CSOC-JP059 | |
Card Info | The World Tree Continuous Spell Each time 1 or more Plant-Type monsters in play is destroyed, give this card 1 Flower Counter. You can remove Flower Counters from this card to activate this card's effects. ● 1 removed: Choose 1 face-up Plant-Type monster in play. It receives 400 ATK and DEF until the End Phase. ● 2 removed: Destroy 1 card on the field. ● 3 removed: Choose 1 Plant-Type monster in your Graveyard and play it through a Special Summon to your field COMMON |
CSOC-JP057 | |
Card Info | Miracle Fertilizer Continuous Spell Once per turn, you can choose 1 Plant-Type monster in your Graveyard and play it through a Special Summon to your field. You may not play monsters through a Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster played through a Special Summon this way is removed from the field, this card is destroyed. COMMON |
CSOC-JP056 | |
Card Info | Psychokinesis Normal Spell Use only while you control a Psychic-Type monster that is face-up. Destroy 1 card in play, then you receives 1000 points of damage. RARE |
CSOC-JP047 | |
Card Info | Mark of the Rose Equip Spell Remove 1 Plant-Type monster in your Graveyard from play to equip this card to a monster your opponent has in play. You receive control of the equipped monster. During your End Phase, your opponent receives control of the equipped monster. During your Standby Phase, you receive control of the equipped monster. SUPER RARE |
CSOC-JP037 | |
Card Info | Jade Knight LIGHT / Machine / Level 4 / ATK 1000 / DEF 1800 Machine-Type monsters you have in play with 1200 or less ATK that are face-up may not be destroyed by the effects of Trap Cards. When this card is defeated through battle and sent to the Graveyard while face-up, you can choose 1 Level 4 LIGHT Machine-Type monster from your Deck and add it to your hand. RARE |
CSOC-JP036 | |
Card Info | Tiger Dragon EARTH / Dragon / Level 6 / ATK 2400 / DEF 1800 If this card is played through a Tribute Summon by Tributing a Dragon-Type monster, you can destroy up to 2 Spell and Trap Cards your opponent has in play that are face-down. SUPER RARE |
CSOC-JP031 | |
Card Info | Plaguespreader Zombie DARK / Zombie-Type Tuner / Level 2 / ATK 400 / DEF 200 You can return 1 card from your hand to the top of the Deck to play this card through a Special Summon from the Graveyard. If you play this card through a Special Summon by this effect, remove this card from play when it is removed from the field. RARE |
CSOC-JP030 | |
Card Info | Zombie Mammoth EARTH / Zombie / Level 4 / ATK 1900 / DEF 0 This card is destroyed if you have no Zombie-Type monsters in your Graveyard. When this face-up card is destroyed, its controller receives damage equal to its original ATK. RARE |
CSOC-JP029 | |
Card Info | Tytannial, Princess of Camellias WIND / Plant / Level 8 / ATK 2800 / DEF 2600 When a Spell, Trap or Effect Monster's effect is used that chooses a card(s) in play, you can Tribute 1 Plant-Type monster you have in play that is face-up to negate the use of that card's effect and destroy it. SUPER RARE |
CSOC-JP027 | |
Card Info | Botanical Girl WATER / Plant / Level 3 / ATK 1300 / DEF 1100 When this card is sent from the field to the Graveyard, you can choose 1 Plant-Type monster with 1000 or less DEF from your Deck and add it to your hand. RARE |
CSOC-JP022 | |
Card Info | Storm Caller WIND / Psychic / Level 6 / ATK 2300 / DEF 2000 You may place monsters your opponent has in play that are defeated through battle with other Psychic-Type monsters on the top of their owner's Deck instead of sending them to the Graveyard. When this card is destroyed by a card effect, its owner recevies damage equal to its original ATK. SUPER RARE |
CSOC-JP018 | |
Card Info | Iron Chain Snake EARTH / Reptile / Level 3 / ATK 800 / DEF 1200 During your Main Phase, you can equip this card to a monster your opponent has in play that is face-up. That monster loses 800 ATK and DEF. When it is defeated through battle and sent to the Graveyard, its controller sends cards from the top of their Deck to the Graveyard equal to that monster's Level. RARE |
CSOC-JP017 | |
Card Info | Iron Chain Repairman EARTH / Warrior / Level 4 / ATK 1600 / DEF 1200 When this card defeats a monster through battle and sends it to the Graveyard, make your opponent take 300 points of damage. Once per turn, you can play 1 Level 4 or lower monster with "Iron Chain" in its name from your Graveyard through a Special Summon, except "Iron Chain Repairman". This card may not declare an attack the turn you activate this effect. COMMON |
CSOC-JP014 | |
Card Info | Gadget Driver EARTH / Machine / Level 1 / ATK 200 / DEF 200 During either player's turn, you can send this card from your hand to the Graveyard, then choose any number of monsters with "Morphtronic" in its name you have in play that are face-up. Change the battle position of the chosen monster(s). RARE |
CSOC-JP011 | |
Card Info | Morphtronic Radion LIGHT / Thunder / Level 4 / ATK 1000 / DEF 900 ● While this card is in Attack Mode: Monsters you have in play with "Morphtronic" in its name receive 800 ATK. ● While this card is in Defense Mode: Monsters you have in play with "Morphtronic" in its name receive 1000 DEF. COMMON |
CSOC-JP010 | |
Card Info | Morphtronic Cameran LIGHT / Machine / Level 2 / ATK 800 / DEF 600 ● While this card is in Attack Mode: When this card is defeated through battle, you can play 1 Level 4 or lower monster with "Morphtronic" in its name through a Special Summon from your hand or Graveyard, except "Morphtronic Cameran". ● While this card is in Defense Mode: Monsters in play with "Morphtronic" in its name may not be chosen by card effects. RARE |
CSOC-JP002 | |
Card Info | Turbo Synchron WIND / Machine-Type Tuner / Level 1 / ATK 100 / DEF 500 When this card chooses a monster your opponent has in play for an attack target, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can play 1 monster through a Special Summon from your hand with ATK equal to or less than the Battle Damage you took. COMMON |