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Bad |
Not Great |
Good |
Great! |
Killer!!! |
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* |
** |
*** |
**** |
***** |
Champion Pack
Game 1
| CP01-EN017 | CP01-EN018 | CP01-EN019 | CP01-EN020 |
| ** | ** | *** | *** |
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| Potential resides within this card but unless you run it in Fairy decks, it won't be able to use its potential. | 1000 damage is the only reason this card escaped getting 1 star. | This card is decent for its stats help its effect activate, allowing you to pick up that next piece of Exodia! | This card is almost better than Mirror Force as it can activate any time during your opponent's turn! |
| CP01-EN013 | CP01-EN014 | CP01-EN015 | CP01-EN016 |
| * | ** | * | ** |
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| This guy mysteriously keeps popping up in places he shouldn't be(like this pack). Don't run him. | He can at least stop the strong Level 3 monsters from getting under Gravity Bind but he really has limited uses. | Here's another card not worthy of getting reprinted. | Very situational. Pat yourself on the back IF you win the duel with its effect. |
| CP01-EN009 | CP01-EN010 | CP01-EN011 | CP01-EN012 |
| * | *** | *** | * |
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| Finally UDE realizes this card isn't as powerful as they thought and decided to make this guy easier to get. | A decent surprise to save your lifepoints! Or perhaps change your monster to Defense Mode to activate its effect! | Exodia decks will want this card as you can not only return all 5 Exodia pieces to the deck but you can also return 5 of your needed monsters like Sangan as well! | The only catastrophic power he will release is upon himself as he is no match for at least 90% of the monsters out there. |
| CP01-EN005 | CP01-EN006 | CP01-EN007 | CP01-EN008 |
| *** | ** | * | ** |
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| This guy gets an extra star for being able to bring back Man-Eaters and Old Vindictives from your Grave. | Thank goodness UDE realized that this guy wasn't worth the Ultra Rare status he was in back in DB1. He has 2600 DEF but only for one turn as he will change to Attack Mode and most likely get destroyed. | If you aren't about to win the duel, then don't risk losing by playing this card. | You'd better hope that paying half your lifepoints was worth it as your opponent could easily chain and negate this card with little or no cost. |
| CP01-EN001 | CP01-EN002 | CP01-EN003 | CP01-EN004 |
| ** | *** | * | ** |
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| It can't be destroyed in battle from a Level 7 or below monster but you still take damage and while this card can get really strong, it loses all that it gained after attacking. | Flipping a monster face down can make a big difference, especially if that monster's DEF is weaker than its ATK! | This card has become so powerful that it joins the rest of the banned cards lost and forgotten, hoping that one day they will be allowed to return to the field. | I don't understand why people like "holofying" their decks or why UDE thought this card should be a Super when it clearly isn't worth being a Super because its effect isn't powerful enough. |