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Bad |
Not Great |
Good |
Great! |
Killer!!! |
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* |
** |
*** |
**** |
***** |
| ANPR-EN096 | ANPR-EN097 | ANPR-EN098 | ANPR-EN099 |
| * | ** | *** | * |
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| A "divine soldier" that is a Fiend? What's so divine about that, Konami? The so-called "divine solder" can't take down even Goblin Attack Force. | You can at least Special Summon him but for what his effect is worth, the card as a whole is only worth 2/5 from me. | He doesn't require any tributes and only 2 Zombies on the field to be Special Summoned! Too bad the ruling on him keeps all monsters turned into Zombies from not being added to his ATK. | For a SCR, his effect REALLY hurts his playability . He must be Fusion Summoned, his ATK-halving effect lasts until the End Phase and can only be used once where as BW Gale can do it each turn and is more obtainable. |
| ANPR-EN092 | ANPR-EN093 | ANPR-EN094 | ANPR-EN095 |
| **** | * | ** | ** |
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| Blue-Eyes' evil twin has arrived in the TCG at last and boy does it have some nasty effects! Well worthy of getting 4/5. | Even with his effect, he won't stand a chance against most of the monsters out there and is clearly not worth being a SCR. | This card is best suited in a Rock deck for obvious reasons. Since he can be Special Summoned by other means afterwards and halves the ATK and DEF of his attack targets, he gets an extra star. | He's better off in a Dinosaur deck since you can bring him out with one tribute by tributing a Dinosaur. Along with his other effect, his 3000 DEF gives him the extra star. |
| ANPR-EN088 | ANPR-EN089 | ANPR-EN090 | ANPR-EN091 |
| **** | * | ** | ** |
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| Destroying Synchros isn't hard to do so this card is excellent for rewarding you for destroying your opponent's strongest or a Synchro they have that is giving you trouble! | There's a better card to revive the EIs and that's Call of the Haunted. | A strong Fusion Monster but his effect can only work once per turn. | If he kept the 10,000 ATK during all turns, he would've been more worth the SCR, the heavy summoning requirements and the extra star but he doesn't. |
| ANPR-EN084 | ANPR-EN085 | ANPR-EN086 | ANPR-EN087 |
| **** | ** | * | ** |
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| Basic Monarch monster stats and no drawback! Perfect for LIGHT, Psychic or Beatdown decks! | He really isn't worth being a SCR. Sure he can protect other cards but in most cases, he won't stay out long enough to do much. | A FIRE monster with an effect as pitiful as its stats! So far, he's it for his effect that can deal the most damage but even so, he too isn't worth his rarity. | If you don't have anymore copies of the Field Spell, then this might be okay but it only gets the effects until the End Phase. On another note, the card's art is hardly original. It's just an altered Skyscraper artwork. |
| ANPR-EN080 | ANPR-EN081 | ANPR-EN082 | ANPR-EN083 |
| * | ** | ** | ** |
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| Its effect is hardly a "major upset" as it doesn't affect monsters lower than 7 or Level 7 monsters that were Normal or Flip-Summoned. Instead, it'll likely be a "humiliating loss" (card's original name) if you use this. | He has to destroy a Defense Position monster by battle, which won't be very often with only 1300 ATK and he can only negate 1 attack, unlike Krebons. Yet he is a Tuner so he gets an extra star. | His stats would make him worth 4/5 stars but his cost makes him useless anywhere outside its deck and Zombie Decks yet I recommend using Red-Eyes Zombie Dragon instead since he is clearly the better card. | He is a 1900 ATK stick but has a dreadful cost just to keep him out, which cuts his rating in half but leaves him with minor playability in Plant decks. |
| ANPR-EN076 | ANPR-EN077 | ANPR-EN078 | ANPR-EN079 |
| ** | ** | ** | ** |
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| Well it certainly combos well with A Legendary Ocean but that's only if you have Level 4 or lower WATER monsters. | I suppose if you can't pay Krebons' fee to protect him or any of your other Psychic-Type monsters, then you can get some LP back to start protecting Krebons again but you'll have to bear the damage from your opponent first. | At least it has no LP cost but there are very few monsters that fit its requirements. | The thing is, the monster must destroy it in battle. If it can't, well then it'll be "At one with the wall monster". |
| ANPR-EN072 | ANPR-EN073 | ANPR-EN074 | ANPR-EN075 |
| ** | * | * | * |
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| If you must use this card, do so with Owner's Seal so you can take it back quickly. | I could've sworn there was a better card out there without any cost and can Special Summon any monster from your Grave....oh wait there is, Call of the Haunted and that card is better so why not use that instead? | What's ironic is the fact that you have to reveal the very card featured on this card's art, where it looks like it broke up. Well let me tell you, Koa'ki Meiru monsters aren't showing any luster anytime soon. | Okay great, so one type of monster will dominate.....for the turn! The great "Battle of the Elements" will quickly be brought back once this card's effect expires. |
| ANPR-EN068 | ANPR-EN069 | ANPR-EN070 | ANPR-EN071 |
| * | * | ** | * |
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| For the small few of you that hate Synchros, this card is for you but for everyone else, there are better cards. | As if Dimensional Prison needed any watering down, it just did. | Probably is best to run this with Imperial Custom or you'll end up without any other protection and little cards in hand. | Why even take HALF the Effect Damage? Prime-Material Dragon is certainly the card to use against burn decks so use that instead. |
| ANPR-EN064 | ANPR-EN065 | ANPR-EN066 | ANPR-EN067 |
| * | * | * | *** |
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| I have a little truth of my own to reinforce about this card: It sucks, plain and simple. | What's this? Oh it's a sad attempt at making Gravity Bind. Stick to Gravity Bind instead. | Heavy Storm quite easily outmatches this card and should be your choice amongst it and this one. | With Call of the Haunted back, this card is sure to see play! Problem is it won't protect Royal Decree. |
| ANPR-EN060 | ANPR-EN061 | ANPR-EN062 | ANPR-EN063 |
| * | ** | ** | * |
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| This card needs a recycling to make it into a better card. | A card solely for LP gain decks and nothing more. | Dinosaurs will definitely want this card to search out a decent one but it has no other uses. | Use Axe of Despair or Rush Recklessly instead. |