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Custom Yu-Gi-Oh Cards (Page 2)

Njyugoh Exclusive
D-Mon Liar Knight
DARK / Fusion Monster / Level 10 / ATK 3500 / DEF 2800
(Fiend / Fusion / Effect)
"D-Mon Liar Master" + "D-Mon Knight"
1. Not destroyed by effects. 2. Can prevent its destruction in battle by banishing 1 "D-Mon" monster from your Grave.
(Common)
Njyugoh Exclusive
D-Mon Servant Prince
DARK / Fusion Monster / Level 9 / ATK 4000 / DEF 2500
(Fiend / Fusion / Effect)
"D-Mon Servant" + "D-Mon Prince"
Can Special Summon 1 Level 4 or less "D-Mon" monster from your hand to your field once per turn if you control no Spell or Trap Cards.
(Common)
Njyugoh Exclusive
D-Mon Gold
TRAP / Normal Trap
Applies the effect of "D-Mon Jewelry" for the next Standby Phase instead.
(Common)
Njyugoh Exclusive
D-Mon Trade
SPELL / Normal Spell
Switches control of 1 "D-Mon" monster you control and 1 monster the opponent controls, but halves the ATK of the monster you take from the opponent.
(Common)
Njyugoh Exclusive
D-Mon Prince
DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Fiend / Effect)
Prevents other "D-Mon" monsters you control from being attacked.
(Common)
Njyugoh Exclusive
D-Mon Servant
DARK / Effect Monster / Level 8 / ATK 2400 / DEF 3400
(Fiend / Effect)
1. Can be Tribute Summoned in face-up Defense Mode by Tributing 1 Level 4 "D-Mon" monster. 2. Can add 1 Field Spell that lists a "D-Mon" monster from your Deck to your hand once per turn.
(Common)
Njyugoh Exclusive
D-Mon Scare
TRAP / Counter Trap
Negates the Summon of a monster the opponent Summons and destroys it by paying 1000 Life Points and Tributing 1 "D-Mon" monster.
(Common)
Njyugoh Exclusive
D-Mon Night
SPELL / Normal Spell
1. You send all cards in your hand to the Grave. 2. Adds that many Level 4 or less "D-Mon" monsters from your Deck to your hand, then lets the opponent add a Level 5+ monster from their Deck to their hand.
(Common)
Njyugoh Exclusive
D-Mon Block Drive
DARK / Fusion Monster / Level 7 / ATK 3000 / DEF 3000
(Fiend / Fusion / Effect)
"D-Mon Block" + "D-Mon Drive"
Deals piercing battle damage to the opponent if attacking a monster in Defense Mode.
(Common)
Njyugoh Exclusive
D-Mon of Destiny
DARK / Fusion Monster / Level 4 / ATK 1500 / DEF 1500
(Fiend / Fusion / Effect)
2 "D-Mon" monsters
Can attack the opponent directly if they control no Spell or Trap Cards.
(Common)
Njyugoh Exclusive
D-Mon Diamond
TRAP / Normal Trap
Gives you control of 1 face-up monster the opponent controls with the same Level as 1 "D-Mon" monster you control by paying 1000 Life Points.
(Common)
Njyugoh Exclusive
D-Mon Town
SPELL / Field Spell
Gives 1 battling "D-Mon" monster you control 1000 ATK if battling a monster with more ATK, but destroys it at the End Phase.
(Common)
Njyugoh Exclusive
D-Mon Block
DARK / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fiend / Effect)
1. Can roll a six-sided die once per turn and apply the result for its Level. 2. Can count as 2 Tributes for the Tribute Summon of a "D-Mon" monster. 3. Prevents you controlling more than 1 "D-Mon Block".
(Common)
Njyugoh Exclusive
D-Mon Drive
DARK / Effect Monster / Level 1 / ATK 300 / DEF 300
(Fiend / Effect)
1. Can draw 2 cards by sending itself in your hand and 1 "D-Mon" monster you control to the Grave. 2. Prevents drawing cards by effects for your next turn.
(Common)
Njyugoh Exclusive
D-Mon Bite
TRAP / Normal Trap
1. Deals the opponent 300 damage for all copies of "D-Mon Fangs" you control.
2.
Prevents "D-Mon Fangs" from using its effect that turn.
(Common)
Njyugoh Exclusive
D-Mon Fusion
SPELL / Quick-Play Spell
1. Performs a Fusion Summon of 1 "D-Mon" Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. 2. Can return 1 "D-Mon" Fusion Monster that was destroyed to the Extra Deck by banishing itself from your Grave.
3. Prevents using #2's effect more than once per turn. 4. Prevents you activating more than 1 copy of "D-Mon Fusion" per turn.
(Common)
Njyugoh Exclusive
D-Mon Liar Master
DARK / Fusion Monster / Level 5 / ATK 2000 / DEF 1500
(Fiend / Fusion / Effect)
"D-Mon Liar" + "D-Mon Master"
1. Can attack the opponent directly. 2. You draw 1 card if it deals the opponent battle damage. 3. Changes to Defense Mode after the Damage Step if it attacked.
(Common)
Njyugoh Exclusive
D-Mon Fang Knight
DARK / Fusion Monster / Level 7 / ATK 2600 / DEF 2400
(Fiend / Fusion / Effect)
"D-Mon Fangs" + "D-Mon Knight"
1. Only Fusion Summoned. 2. Can attack twice in the same Battle Phase. 3. Can destroy 1 card on the field by discarding 1 "D-Mon" monster if it destroys a monster the opponent controls in battle and sends it to the Grave.
(Common)
Njyugoh Exclusive
D-Mon Storm
TRAP / Normal Trap
1. Destroys all face-up cards the opponent controls if you control exactly 5 "D-Mon" monsters in Attack Mode. 2. Prevents your next Battle Phase the turn it's activated.
(Common)
Njyugoh Exclusive
D-Mon Call
SPELL / Quick-Play Spell
1. Special Summon s 1 Level 4 "D-Mon" monster from your hand to your field. 2. Prevents you activating more than 1 copy of "D-Mon Call" per turn.
(Common)
Njyugoh Exclusive
D-Mon Jewelry
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1400
(Fiend / Effect)
1. Can send the top card of your Deck to the Grave once per turn. 2. Can add the sent card from your Grave to your hand at your next Standby Phase if it is a "D-Mon" monster.
(Common)
Njyugoh Exclusive
D-Mon Slicer
DARK / Effect Monster / Level 3 / ATK 600 / DEF 300
(Fiend / Effect)
Can give 1 battling "D-Mon" monster you control 500 ATK for all face-up Level 4 or less "D-Mon" monsters you control until the Battle Phase ends by sending itself from your hand to the Grave.
(Common)
Njyugoh Exclusive
D-Mon Leave
TRAP / Normal Trap
Negates an attack from 1 monster the opponent controls by banishing 1 "D-Mon" monster you control.
(Common)
Njyugoh Exclusive
D-Mon Time
SPELL / Field Spell
1. Makes battle damage you take from battles involving Level 4 or less "D-Mon" monsters you control 0. 2. Can Special Summon 1 "D-Mon Master" from your hand or Deck to your field by paying 1000 Life Points and destroying 2 "D-Mon" monsters you control if this card is destroyed and sent to the Grave while face-up.
(Common)
Njyugoh Exclusive
D-Mon Liar
DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Fiend / Effect)
Can be Special Summoned from your hand to your field if you control a "D-Mon" monster, except "D-Mon Liar".
(Common)
Njyugoh Exclusive
D-Mon Master
DARK / Effect Monster / Level 8 / ATK ? / DEF ?
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned with "D-Mon Time".
3. Makes its ATK and DEF the total ATK and DEF of the 2 "D-Mon" monsters used to Special Summon it. 4. Can add 1 "D-Mon" monster from your Deck to your hand once per turn, except "D-Mon Master" if exactly 1 "D-Mon" monster you control is destroyed and sent to the Grave.
(Common)
Njyugoh Exclusive
Self-D-Struct
TRAP / Normal Trap
Destroys 1 "D-Mon" monster you control, then gives you Life Points equal to that monster's ATK.
(Common)
Njyugoh Exclusive
D-Stroy
SPELL / Normal Spell
1. Destroys face-up cards the opponent controls up to the number of "D-Mon" monsters you control. 2. Prevents activating more than 1 "D-Stroy" per turn.
(Common)
Njyugoh Exclusive
D-Mon Knight
DARK / Effect Monster / Level 3 / ATK 800 / DEF 800
(Fiend / Effect)
Can revive 1 "D-Mon" monster from your Grave to your field that is destroyed and sent from your field to the Grave once per turn, but prevents it from attacking if revived during your turn.
(Common)
Njyugoh Exclusive
D-Mon Fangs
DARK / Effect Monster / Level 3 / ATK 800 / DEF 600
(Fiend / Effect)
1. Can banish itself and a monster that attacks it. 2. Returns itself to your field at your next Standby Phase if the effect is used.
(Common)