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Poor |
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Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
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Unrated Yu-Gi-Oh Cards (Page 37)
Starter Deck: Link Strike | |
YS17-EN042 | |
Honeybot LIGHT / Cyberse-Type Link / ATK 1900 / Link-2 Active Link Arrow(s): Left and Right Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle. SUPER RARE |
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Rating: | 2 |
Comments: | It's weaker than Decode Talker and has Type specific Link Materials but at least the ATK isn't so weak that this guy becomes unplayable. It's also viable with Honest too. |
YS17-EN041 | |
Decode Talker DARK / Cyberse-Type Link / ATK 2300 / Link-3 Active Link Arrow(s): Top, Bottom-Left and Bottom-Right 2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card. ULTRA RARE |
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Rating: | 2 |
Comments: | It's more difficult to bring out but is the strongest of the three Link Monsters in this Starter Deck, though I wouldn't count on getting much out of the effects. |
YS17-EN021 | |
Cynet Universe Field Spell All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monster in the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. COMMON |
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Rating: | 2 |
Comments: | The minimal ATK boost won't help you that much now, especially given that we don't have many Link Monsters to work with. The other effects aren't that great either. |
YS17-EN004 | |
Linkslayer EARTH / Cyberse / Level 5 / ATK 2000 / DEF 600 If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them. ULTRA RARE |
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Rating: | 2 |
Comments: | On your first turn, you'll be able to bring this guy out but the effect will cost you cards from your hand, making it only marginally playable. |
YS17-EN003 | |
RAM Clouder LIGHT / Cyberse / Level 4 / ATK 1800 / DEF 1000 You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of "RAM Clouder" once per turn. SUPER RARE |
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Rating: | 3 |
Comments: | So the new foil Level and attribute (not to mention unnecessary phrase shortening) continues here and with a good monster to resume the chain with, though the effect probably won't get much use. |
YS17-EN002 | |
Draconnet DARK / Cyberse / Level 3 / ATK 1400 / DEF 1200 When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position. COMMON |
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Rating: | 2 |
Comments: | Bitron is an obvious candidate to work with this as it meets the criteria and has higher DEF than most monsters with its Level. However, this guy can't do much if it's not Normal Summoned. |
YS17-EN001 | |
Bitron EARTH / Cyberse / Level 2 / ATK 200 / DEF 2000 A new species found in electronic space. There's not much information on it. COMMON |
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Rating: | 2 |
Comments: | Konami has taken an additional unnecessary step to further signify that this is a Normal Monster with the word Normal as a sub-type but there's not much use for this card aprt from its 2000 DEF and use with Link Summoning. |
Battles of Legend: Light's Revenge (Continued) | |
BLLR-EN046 | |
Witch of the Black Forest DARK / Spellcaster / Level 4 / ATK 1100 / DEF 1200 If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. ULTRA RARE |
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Rating: | 2 |
Comments: | After months of this card's new errata being in Japan, the US finally gets the errata'd version but she's currently still forbidden in TCG tournaments and even when she does get taken off that status, her uses have already gone down. |
BLLR-EN035 | |
Time Maiden LIGHT / Fairy / Level 1 / ATK 0 / DEF 0 If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. SECRET RARE |
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Rating: | 2 |
Comments: | With stats as low as the Timelords, it'd be in your best interest to use her effects to fetch one of them and use them against your opponent because she's not really going to help you by sitting on the field. |
BLLR-EN034 | |
Kamion, the Timelord EARTH / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | This guy is cutting it close with the effects as they're bringing its rating to the very edge of the rating with a poor last effect before the inevitable self-shuffling into the Deck. |
BLLR-EN033 | |
Sadion, the Timelord WIND / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | Since you can't take battle damage from its battles, you won't likely get much out of the effect but if this is drawn when your LP is low, it may help a bit. |
BLLR-EN032 | |
Zaphion, the Timelord WATER / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | Obviously if it can't attack, then it won't be doing you any good but for the effects it comes with, it's about as good as Lazion. |
BLLR-EN031 | |
Lazion, the Timelord FIRE / Fairy / Level 10 / ATK 0 / DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. ULTRA RARE |
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Rating: | 2 |
Comments: | Timelords are finishing off the new cards in this set but this guy doesn't bring anything spectacular to the table with its effects and its ATK and DEF are already as low as possible. |
BLLR-EN030 | |
Jurassic Impact Normal Trap If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon. ULTRA RARE |
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Rating: | 1 |
Comments: | Not only does it require you to have less LP than your opponent but it also needs you to control 2 or more Dinosaur monsters. On top of that, it wipes the field clean of monsters and hits you with at least 2000 damage before your opponent. You'll pretty much be at a bigger disadvantage considering the activation requirements. |
BLLR-EN029 | |
Spacetime Transcendence Normal Spell Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn. ULTRA RARE |
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Rating: | 1 |
Comments: | Its lone appearance was in an undubbed Yu-Gi-Oh Gx episode but it's pretty poor as a whole. |
BLLR-EN028 | |
Double Evolution Pill Normal Spell Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn. SECRET RARE |
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Rating: | 2 |
Comments: | It costs you the same number of monsters that'd normally be needed for a high-level Dinosaur monster but it's not just from the field and can even bypass summoning conditions if they have any but I wouldn't recommend doing that. |
BLLR-EN027 | |
Giant Rex EARTH / Dinosaur / Level 4 / ATK 2000 / DEF 1200 Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn. ULTRA RARE |
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Rating: | 2 |
Comments: | Not as terrible as one would've thought given its ATK for a Level 4 monster. Plus, if it's banished, it can come right back with a bit of a boost, though that's if you have other banished Dinosaurs. |
BLLR-EN026 | |
Vision HERO Witch Raider DARK / Warrior / Level 8 / ATK 2700 / DEF 1900 To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters. SECRET RARE |
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Rating: | 3 |
Comments: | Although its stats would say 2/5 stars at best, the effects are enough to give it an extra star as using Traps for Tribute Summoning can really help out. |
BLLR-EN025 | |
Destiny HERO - Dusktopia DARK / Warrior-Type Fusion / Level 10 / ATK 3000 / DEF 3000 1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn.) SECRET RARE |
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Rating: | 2 |
Comments: | Difficult to bring out and has pretty sub-par effects. |
BLLR-EN024 | |
Destiny HERO - Dreamer DARK / Warrior / Level 1 / ATK 0 / DEF 600 During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, make that monster unable to be destroyed by that battle, and if you do, you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. ULTRA RARE |
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Rating: | 1 |
Comments: | If he plans to join the other high-powered Destiny HERO monsters, he can keep dreaming. Those stats will only mean it's destruction again and again and his effect does nothing to save itself. |