← Back to Hypothetical Products | Return to Index |
(Hypothetical) Dragons of Legend: Fate of the World
*Cards below are currently not scheduled for release and any similarities to the actual card upon its release are purely coincidental. | |
DRL7-EN060 | |
Card Info | Card of Ascension Normal Spell Activate only by sending 1 monster from your hand to the Graveyard. Add 1 "Rank-Up-Magic" Spell Card from your Deck or Graveyard to your hand. If this card is in your Graveyard and you control an Xyz Monster, you can return this card to your hand, but it is removed from play when it is removed from the field. SECRET RARE |
DRL7-EN059 | |
Card Info | Cutter Shark WATER / Fish / Level 5 / ATK 2000 / DEF 2000 When a monster you control is selected as an attack target, you can Special Summon this card from your hand in face-up Defense Position and change the attack target to it. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 WATER monster from your Graveyard. SUPER RARE |
DRL7-EN058 | |
Card Info | Depth Biter WATER / Fish / Level 5 / ATK 1800 / DEF 1000 If your opponent controls a face-up Xyz Monster, you can Special Summon this card from your hand. Once per turn, if you control a WATER monster, except "Depth Biter", you can add 1 Level 3 or lower WATER monster from your Deck to your hand. SUPER RARE |
DRL7-EN057 | |
Card Info | Mysterious Mirror Normal Trap Activate only when a monster declares an attack. Neither monster can be destroyed by this battle and your opponent takes any battle damage you would have taken from this battle.You can only activate 1 "Mysterious Mirror" per turn. SUPER RARE |
DRL7-EN056 | |
Card Info | Ascension Spiral Normal Trap Activate only when an Xyz Monster you control is destroyed this turn. Remove from play 1 Xyz Monster from your Graveyard, then Special Summon 1 Xyz Monster from your Extra Deck that is 2 Ranks higher than the removed from play Xyz Monster, ignoring its Summoning conditions. SUPER RARE |
DRL7-EN055 | |
Card Info | New Order 10: Etheric Horus LIGHT / Winged Beast-Type Xyz / Rank 10 / ATK 3500 / DEF 2500 2 Level 10 monsters Once per turn, if your opponent controls more cards than you do, you can detach 1 Xyz Material from this card, then select cards your opponent controls equal to the difference and destroy them, then inflict 300 damage to your opponent for each card destroyed by this effect. SUPER RARE |
DRL7-EN054 | |
Card Info | New Order 8: Etheric Sebek LIGHT / Reptile-Type Xyz / Rank 8 / ATK 3000 / DEF 2000 2 Level 8 monsters When this card is Xyz Summoned, you can add 1 Normal Spell or Trap Card from your Deck to your hand. Once per turn, during either player's turn, you can detach 1 Xyz Material from this card to activate 1 Spell or Trap Card from your hand or Graveyard. If that card is removed from the field, it is removed from play. SECRET RARE |
DRL7-EN053 | |
Card Info | Rank Domination Continuous Spell Monsters without a Rank cannot declare an attack. During battle between 2 monsters that have a Rank, the monster with the lower Rank loses ATK equal to the difference in Ranks x 1000, during the Damage Step only. SECRET RARE |
DRL7-EN052 | |
Card Info | Mysterious Monolith Continuous Spell If you Xyz Summon, you can use this card as 1 of the required Xyz Materials. You can only activate 1 "Mysterious Monolith" per turn. You cannot Special Summon other monsters the turn you activate this card. SUPER RARE |
DRL7-EN051 | |
Card Info | New Order 6: Etheric Apophis LIGHT / Reptile-Type Xyz / Rank 6 / ATK 2500 / DEF 1000 2 Level 6 monsters You can detach 1 Xyz Material from this card, then select 1 face-up monster your opponent controls. It loses 2000 ATK. If this card was Xyz Summoned using "New Order 4: Etheric Anubis", the selected monster's ATK is halved instead. SECRET RARE |
DRL7-EN050 | |
Card Info | New Order 4: Etheric Anubis LIGHT / Beast-Type Xyz / Rank 4 / ATK 1000 / DEF 1000 2 Level 4 monsters When a Spell or Trap Card(s) you control is destroyed, you can detach 1 Xyz Material from this card to Set 1 of those cards in your Spell & Trap Card Zone. If that card was a Trap Card, it can be activated the same turn it was Set. SUPER RARE |
DRL7-EN049 | |
Card Info | Numeron Storm Normal Spell Activate only if you control a "Numeron" or "Numeronius" monster and "Numeron Network". Destroy all cards your opponent controls, then inflict 2000 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this card. SECRET RARE |
DRL7-EN048 | |
Card Info | Numeron Chaos Ritual Normal Spell Activate only when a "Numeron Gate" Xyz Monster you control is destroyed and sent to the Graveyard. Pay 1000 Life Points. Special Summon 1 Xyz Monster from your Extra Deck and attach monsters in your Graveyard to it as Xyz Material whose Level or Rank equals the Special Summoned Xyz Monster's Rank. (This Special Summon is treated as an Xyz Summon.) SECRET RARE |
DRL7-EN047 | |
Card Info | True Number 2: Numeron Gate Dve LIGHT / Machine-Type Xyz / Rank 1 / ATK 1000 / DEF 100 3 Level 1 monsters This card cannot be destroyed by battle. After damage calculation, when this card battles, you can detach 1 Xyz Material from this card to have all monsters your opponent controls lose 500 ATK for each "Numeron" monster you control. SUPER RARE |
DRL7-EN046 | |
Card Info | True Number 1: Numeron Gate Ekam LIGHT / Machine-Type Xyz / Rank 1 / ATK 1000 / DEF 100 3 Level 1 monsters This card cannot be destroyed by battle. When this card battles, you can detach 1 Xyz Material from this card to double the ATK of all "Numeron" monsters you control. SUPER RARE |
DRL7-EN045 | |
Card Info | Ice Mirror Normal Spell Select 1 face-up Level 3 or lower WATER monster you control. Special Summon 1 monster with the same name as that monster from your Deck. The monster Special Summoned by this card's effect cannot declare an attack that turn. If it would be used as a Synchro Material monster, it can be treated as 2 Synchro Materials for the Synchro Summon. SECRET RARE |
DRL7-EN044 | |
Card Info | Drain Strike Equip Spell If the equipped monster attacks a Defense Position monster, if the equipped monster's ATK is higher than that monster's DEF, inflict the difference as battle damage to your opponent, then gain Life Points equal to the battle damage inflicted. If this card is removed from the field, destroy the equipped monster. SECRET RARE |
DRL7-EN043 | |
Card Info | Catastrogue DARK / Fiend-Type Tuner / Level 8 / ATK 0 / DEF 0 When this card is used for a Synchro Summon, destroy up to 3 cards your opponent controls. Then, if any of them were monsters, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed monsters. SECRET RARE |
DRL7-EN042 | |
Card Info | Spider Cocoon DARK / Insect-Type Tuner / Level 5 / ATK 0 / DEF 0 If you would Synchro Summon a DARK Synchro Monster, you can substitute this card you control as one of the Synchro Materials. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. SECRET RARE |
DRL7-EN041 | |
Card Info | Banishing
Climb Normal Trap Activate only during the Battle Phase. Remove from play all Synchro Monsters on the field that were Special Summoned during this turn, then inflict 200 damage to your opponent for each Synchro Monster removed by this effect. SUPER RARE |
DRL7-EN040 | |
Card Info | Level Thunder Normal Spell Inflict damage to your opponent equal to the combined Levels of all face-up monsters you control x 300. SUPER RARE |
DRL7-EN039 | |
Card Info | Ancient Gear Statue EARTH / Machine / Level 2 / ATK 500 / DEF 800 You can Tribute this card to Special Summon 1 "Ancient Gear Golem" from your hand, ignoring its Summoning conditions. It cannot attack this turn. SECRET RARE |
DRL7-EN038 | |
Card Info | Ally of Justice Tractor DARK / Machine / Level 1 / ATK 0 / DEF 0 When this card is Summoned, if your opponent controls a face-up LIGHT monster, you can Tribute this card to add 2 "Ally of Justice" monsters from your Deck to your hand. SECRET RARE |
DRL7-EN037 | |
Card Info | Infinite Prison Continuous Trap You can discard 1 card to select 1 monster in your Graveyard. Set that monster face-down in your Spell & Trap Card Zone as a Spell Card. You can send this face-up card to the Graveyard to return all monsters Set in your Spell & Trap Card Zone by this effect to the hand. If you control a "Meklord Emperor" monster, you can Special Summon that monster instead. SUPER RARE |
DRL7-EN036 | |
Card Info | Infinite Aura Continuous Trap Each time you take damage, place 1 Aura Counter on this card for each multiple of 100 damage you took. If you control a "Meklord Emperor" monster, this card cannot be destroyed by card effects. SUPER RARE |
DRL7-EN035 | |
Card Info | Sky Core WIND / Machine / Level 1 / ATK 0 / DEF 0 If this card is destroyed by battle and sent to the Graveyard, you can add 1 "Meklord Emperor Skiel" from your Deck to your hand. SUPER RARE |
DRL7-EN034 | |
Card Info | Grand Core EARTH / Machine / Level 1 / ATK 0 / DEF 0 If this card is destroyed by battle and sent to the Graveyard, you can add 1 "Meklord Emperor Granel" from your Deck to your hand. SUPER RARE |
DRL7-EN033 | |
Card Info | Attack Cannon Normal Trap Activate only if a "Meklord Emperor" monster you control attacks your opponent's monster, and that monster is still on the field at the end of the Damage Step. Destroy the attack target and inflict damage to your opponent equal to the destroyed monster's ATK. SUPER RARE |
DRL7-EN032 | |
Card Info | Speed Spell - Silent Burn Normal Spell Activate only when a "Speed World" or "Speed World 2" you control has 4 or more Speed Counters. Inflict 600 damage to your opponent for each monster you control that did not declare an attack this turn. SUPER RARE |
DRL7-EN031 | |
Card Info | Wise Core DARK / Machine / Level 1 / ATK 0 / DEF 0 If this card is destroyed by battle and sent to the Graveyard, you can add 1 "Meklord Emperor Wisel" from your Deck to your hand. SUPER RARE |
DRL7-EN030 | |
Card Info | Cold Sleeper WATER / Machine / Level 4 / ATK 1100 / DEF 800 When a monster you control is destroyed by battle and sent to the Graveyard, you can Special Summon that monster at the end of the Battle Phase. That monster cannot change its battle position. You can only control 1 "Cold Sleeper". SUPER RARE |
DRL7-EN029 | |
Card Info | Angel Wing Equip Spell When the equipped monster inflicts Battle Damage to your opponent, inflict 1000 damage to your opponent. When this face-up card is sent to the Graveyard, draw 1 card. SUPER RARE |
DRL7-EN028 | |
Card Info | Allegro Toile Quick-Play Spell Activate only when a player Summons a monster. Destroy up to 2 Spell or Trap Cards on the field. SECRET RARE |
DRL7-EN027 | |
Card Info | Banderillero Fiend DARK / Warrior / Level 3 / ATK 900 / DEF 1600 When this card is Normal Summoned, you can select 1 monster on the field, and destroy it. When this card is destroyed and sent to the Graveyard, you can discard 1 card to Special Summon 1 "Archfiend" monster from your Graveyard. SUPER RARE |
DRL7-EN026 | |
Card Info | Matador Fiend DARK / Warrior-Type Ritual / Level 6 / ATK 0 / DEF 0 This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of the Matador". This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Destroy an opponent's monster that battles with this Attack Position card at the end of the Damage Step. SECRET RARE |
DRL7-EN025 | |
Card Info | Dark Arena Field Spell You choose the target of your opponent's attacks. All face-up monsters on the field must attack, if able. SECRET RARE |
DRL7-EN024 | |
Card Info | Ritual of the Matador Ritual Spell This card is used to Ritual Summon "Matador Fiend". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand. Once per turn, if this card is in your Graveyard, you can remove this card from play to halve the ATK of 1 face-up monster your opponent controls. SUPER RARE |
DRL7-EN023 | |
Card Info | Picador Fiend DARK / Warrior / Level 4 / ATK 1600 / DEF 1200 While you control a Field Spell, this card can attack your opponent directly. You can discard this card from your hand to the Graveyard. Add 1 "Matador Fiend" or "Ritual of the Matador" from your Deck to your hand. SECRET RARE |
DRL7-EN022 | |
Card Info | Alchemy Beast - Ekenas the Mercury WATER / Rock / Level 3 / ATK 500 / DEF 500 This card can attack your opponent directly. If this card inflicts battle damage to your opponent, you can inflict 600 damage to your opponent for each "Alchemy Beast' monster you control. SUPER RARE |
DRL7-EN021 | |
Card Info | White
Process - Albedo Normal Spell Activate only if you control a face-up "Chaos Distill". Special Summon 1 "Golden Homunculus" from your hand or Deck. If you control "Chaos Distill" and have no other cards in your Graveyard, you can also gain Life Points equal to the number of removed from play cards x 400. SUPER RARE |
DRL7-EN020 | |
Card Info | Red Process - Rubido Normal Spell Special Summon 1 "Helios the Primordial Sun", "Helios Duo Megistus" or "Helios Trice Megistus" from your hand or Deck. If you control "Chaos Distill", double the ATK that monster gains for each removed from play card. SUPER RARE |
DRL7-EN019 | |
Card Info | Alchemy Beast - Leon the Lead EARTH / Rock / Level 3 / ATK 500 / DEF 500 This card can attack your opponent directly. If this card inflicts battle damage to your opponent, you can add 1 "Alchemy Beast" monster from your Deck to your hand, except "Alchemy Beast - Leon the Lead". SUPER RARE |
DRL7-EN018 | |
Card Info | Alchemy Beast - Salamandra the Steel FIRE / Rock / Level 3 / ATK 500 / DEF 500 This card can attack your opponent directly. If this card inflicts battle damage to your opponent, you can remove 1 card in your opponent's Graveyard from play for each "Alchemy Beast" monster you control. SUPER RARE |
DRL7-EN017 | |
Card Info | Black Process - Negledo Normal Spell Activate only while you control a face-up "Chaos Distill" and you have no cards in your hand. Remove from play all face-up "Alchemy Beast" monsters you control. Draw 1 card for each "Alchemy Beast" monster that was removed from play by this effect. SECRET RARE |
DRL7-EN016 | |
Card Info | Chaos Distill Continuous Spell Any card sent to the Graveyard is removed from play instead. Once per turn, if a card(s) is removed from play while you control an "Alchemy Beast" monster, you can apply this effect: ● You can draw 1 card. SECRET RARE |
DRL7-EN015 | |
Card Info | Burning Knuckle EARTH / Machine-Type Armor / Level 3 / ATK 0 / DEF 1000 This card gains 200 ATK for each face-up Armor monster you control. If this card battles and is destroyed by battle with your opponent's monster, you can select 1 face-up monster on the field, and have it lose ATK equal to this card's ATK. (Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 is selected as an attack target, you can change the target to another Armor monster you control.) SUPER RARE |
DRL7-EN014 | |
Card Info | Psychic Armor Head EARTH / Machine-Type Armor / Level 4 / ATK 0 / DEF 500 During your Standby Phase, if this card is in your Graveyard, you can Special Summon it in face-up Attack Position.(Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 is selected as an attack target, you can change the target to another Armor monster you control.) SUPER RARE |
DRL7-EN013 | |
Card Info | Contagion of Madness Quick-Play Spell Activate only when an opponent's monster declares a direct attack while you control no monsters. Inflict damage to your opponent equal to that monster's ATK and reduce battle damage you take from that attack to 0. SECRET RARE |
DRL7-EN012 | |
Card Info | Aetonyx Flame Normal Spell Destroy all non-FIRE monsters on the field. Then, you can Special Summon 1 FIRE Fiend-Type monster from your Graveyard. You cannot conduct your Battle Phase the turn you activate this card. SECRET RARE |
DRL7-EN011 | |
Card Info | Double Cloth Armor EARTH / Machine-Type Armor / Level 6 / ATK 0 / DEF 0 If this card battles an opponent's monster, inflict damage to your opponent equal to that monster's ATK, then destroy both monsters at the end of the Damage Step. (Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 is selected as an attack target, you can change the target to another Armor monster you control.) SECRET RARE |
DRL7-EN010 | |
Card Info | Buster Knuckle EARTH / Machine-Type Armor / Level 3 / ATK 0 / DEF 0 This card gains 500 ATK for each face-up Armor monster on the field. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. (Only 1 Armor monster can attack per turn. If you control 2 or more Armor monsters, and 1 is selected as an attack target, you can change the target to another Armor monster you control.) SUPER RARE |
DRL7-EN009 | |
Card Info | Fire Whip Normal Spell Special Summon up to 2 monsters destroyed this turn to your side of the field. Those monsters are treated as FIRE monsters. They cannot attack and their ATK is halved. SUPER RARE |
DRL7-EN008 | |
Card Info | Toy Robot Box Quick-Play Spell Discard 1 card. Special Summon 3 "Robot Tokens" (Machine-Type/WIND/Level 1/ATK 0/DEF 0). These Tokens cannot declare an attack or be Tributed for a Tribute Summon. While you control a "Robot Token", your opponent cannot select another monster you control as an attack target. SUPER RARE |
DRL7-EN007 | |
Card Info | Big Bang Blow EARTH / Machine-Type Armor / Level 4 / ATK 0 / DEF 0 When this face-up card is destroyed by battle and sent to the Graveyard, destroy all face-up monsters on the field. Then, each player takes damage equal to the ATK of the monster they controlled with the highest ATK that was destroyed by this effect. SECRET RARE |
DRL7-EN006 | |
Card Info | KC-1 Crayton EARTH / Machine / Level 4 / ATK 1500 / DEF 1200 This card gains 500 ATK for each Token you control. Once per turn, you can Special Summon 1 "Tank Token" (MachineType/EARTH/Level 3/ATK 800 / DEF 1200). SECRET RARE |
DRL7-EN005 | |
Card Info | Junk Dealer Quick-Play Spell Activate only when you control no monsters. Special Summon up to 2 Machine or Warrior-Type monsters from either player's Graveyard to your side of the field in Attack Mode. Their ATK(s) are halved and they cannot be Tributed for a Tribute Summon. You cannot Special Summon other monsters the turn you activate this card. SUPER RARE |
DRL7-EN004 | |
Card Info | Tank Corps Normal Trap Activate only by selecting 1 face-up "KC-1 Crayton" you control. Special Summon 3 "Tank Tokens" (Machine-Type/EARTH/Level 3/ATK 800/DEF 1200) in Defense Position. SUPER RARE |
DRL7-EN003 | |
Card Info | Sky Union Normal Spell Tribute 3 monsters you control. Special Summon 1 "Air Fortress Ziggurat" from your hand or Deck. If you Tributed "Science Soldier", "Cyber Soldier of Darkworld" and "Kinetic Soldier", you can also destroy all cards your opponent controls. SECRET RARE |
DRL7-EN002 | |
Card Info | Gorlag FIRE / Fiend / Level 4 / ATK 1000 / DEF 1000 This card gains 500 ATK for each face-up FIRE monster on the field. When this card destroys an opponent's monster by battle and sends it to the Graveyard, Special Summon that monster to your side of the field in face-up Attack Position at the end of the Battle Phase. That monster is treated as a FIRE monster, its ATK is halved, and its effect(s) are negated. When this card is removed from the field, destroy all monsters Special Summoned by this card's effect. This card cannot attack your opponent directly. SUPER RARE |
DRL7-EN001 | |
Card Info |
Air Fortress Ziggurat WIND / Machine / Level 8 / ATK 2500 / DEF 800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Sky Union". This card is unaffected by your opponent's card effects. During each of your End Phases, Special Summon 1 "Robot Token" (MachineType/WIND/Level 1/ATK 0/DEF 0) in Defense Position. "Robot Tokens" cannot declare an attack. While you control a "Robot Token", your opponent cannot select another monster you control as an attack target. SECRET RARE |