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(Hypothetical) Dragons of Legend: March of the Minor League (Page 3)

*Cards below are currently not scheduled for release and any similarities to the actual card upon its release are purely coincidental.
DRL6-EN060
Negative Image Inversion
Normal Spell
Select 1 face-down Defense Position monster your opponent controls. Change it to face-up Attack Position, then switch its ATK and DEF. If you control "Cameraclops" when this effect is activated, you can change that opponent's monster's ATK and DEF to 0 instead.
SUPER RARE
DRL6-EN059
Paparazzi Pest
EARTH / Warrior / Level 2 / ATK 1000 / DEF 0
You can Tribute this card, then select 1 face-up monster you control. Increase the selected monster's Level by 2. Once per turn, you can equip this card to an opponent's monster. It cannot attack or be Tributed.
SUPER RARE
DRL6-EN058
Cameraclops
LIGHT / Warrior / Level 4 / ATK 1400 / DEF 1600
If this card battles an opponent's monster with DEF higher than this card's ATK, destroy that monster without applying damage calculation. When this card is Summoned, you can Special Summon 1 "Paparazzi Pest" from your hand or Deck.
SUPER RARE
DRL6-EN057
Twilight Dance
Continuous Spell
While you control a Spellcaster-Type "Shaman" monster with 0 ATK and DEF, your opponent cannot Special Summon.
SECRET RARE
DRL6-EN056
Shaman Call
Normal Spell
Activate only if you control 2 or more face-up Spellcaster-Type monsters with 0 ATK. Special Summon 1 "Shaman" monster from your Deck.
SUPER RARE
DRL6-EN055
Red Shaman
DARK / Spellcaster / Level 4 / ATK 0 / DEF 0
When your opponent activates a Trap Card, or Special Summons a FIRE monster, you can Special Summon this card from your hand. Once per turn, you can inflict 200 damage to your opponent for each Spellcaster-Type "Shaman" monster you control with 0 ATK and DEF.
SUPER RARE
DRL6-EN054
Rainbow Shaman
LIGHT / Spellcaster / Level 7 / ATK 0 / DEF 0
If you control 7 or more cards, or an Xyz Monster, you can Special Summon this card from your hand. During your Draw Phase, if you have 7 or more cards in your hand, you can draw 1 extra card.
SECRET RARE
DRL6-EN053
Take a Chance
Continuous Spell
Once per turn, you can roll a six-sided die, and if the result is 6, your Life Points are doubled. If you roll anything but a 6, you take 1000 damage. You can only control 1 "Take a Chance". If your Life Points exceed 10,000, destroy this card.
SUPER RARE
DRL6-EN052
Sun Scale
Continuous Spell
Once per turn, you can roll a six-sided die, and if the result is 1,2, or 3, you can destroy 1 monster your opponent controls. If the result is 6, destroy all monsters your opponent controls.
SECRET RARE
DRL6-EN051
Orange Shaman
DARK / Spellcaster / Level 4 / ATK 0 / DEF 0
When your opponent Normal or Special Summons an Effect Monster, you can Special Summon this card and 1 "Shaman" monster from your hand.
SECRET RARE
DRL6-EN050
Green Shaman
DARK / Spellcaster / Level 4 / ATK 0 / DEF 0
When your opponent activates a Spell Card or face-up Spell Card's effect, you can Special Summon this card from your hand. Once per turn, if you control a DARK Spellcaster-Type "Shaman" monster with 0 ATK and DEF, except "Green Shaman", you can draw 1 card.
SUPER RARE
DRL6-EN049
Release Change
Normal Spell
Select 1 monster you control. Tribute the selected monster, then Special Summon 1 monster from your hand with the same Level as the Tributed monster. You can remove this card in your Graveyard from play, then roll a six-sided die. If the result is 2 or 4, you can draw 1 card and if that card is a a monster with an effect that requires a die, you can Special Summon it.
SECRET RARE
DRL6-EN048
Dream Dice
Normal Spell
Roll a six-sided die. If the result is 3 or 6, the ATK of all face-up monsters your opponent controls becomes 0.
SUPER RARE
DRL6-EN047
Majestic Jester
LIGHT / Spellcaster / Level 1 / ATK 0 / DEF 0
If this card battles an opponent's monster, roll a six-sided die, and if the result is 1, 3, or 6, destroy that monster without applying damage calculation. If this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Dice Leveler" from your Deck to your hand.
SUPER RARE
DRL6-EN046
Dice Leveler
LIGHT / Fairy / Level 1 / ATK 100 / DEF 100
Once per turn, you can roll a six-sided die. Until the End Phase, increase this card's Level by the die result. You can Tribute this card to add 1 "Dice" card from your Deck to your hand.
SUPER RARE
DRL6-EN045
Double Arms
Equip Spell
Double any effect damage inflicted by the equipped monster's effect.
SUPER RARE
DRL6-EN044
Card of Burial Magic
Normal Spell
Remove from play 3 Spell Cards in your hand or your Graveyard. Draw 2 cards. You can only activate 1 "Card of Burial Magic" per turn.
SECRET RARE
DRL6-EN043
Gatling Ogre
FIRE / Fiend / Level 3 / ATK 800 / DEF 800
Once per turn, you can send up to 2 Set cards from your Spell & Trap Card Zone to the Graveyard to inflict 800 damage to your opponent for each one sent.
SECRET RARE
DRL6-EN042
Clock Knight #12
LIGHT / Warrior / Level 4 / ATK 1200 / DEF 1200
Once per turn, you can toss a coin. If the result is Heads, this card's ATK becomes double its original ATK. If the result is Tails, this card's ATK becomes 600. Once per turn, if you control another "Clock Knight" monster and an effect is activated that requires a coin toss, you can choose the coin toss result.
SUPER RARE
DRL6-EN041
Spiderweb Castle
Continuous Trap
Activate only when your opponent activates a Trap Card. When an opponent's monster declares an attack, halve its ATK. During your Main Phase 1, you can send this face-up card to the Graveyard to select 1 face-up monster you control. That monster can attack your opponent directly this turn.
SUPER RARE