*Cards below had their rarities changed to one that I feel better matches the card's effect based on my views of the cards. | ||||
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Invasion: Vengeance Rarity Changes (Page 2)
INOV-EN099 | |
Paleozoic Opabinia WATER / Aqua-Type Xyz / Rank 2 / ATK 0 / DEF 2400 2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn. RARE |
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INOV-EN089 | |
SPYRAL Resort Field Spell Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. RARE |
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INOV-EN087 | |
SPYRAL Master Plan DARK / Spellcaster / Level 7 / ATK 1200 / DEF 2800 Once per turn: You can add 1 "SPYRAL MISSION" card from your Deck to your hand. If this card is sent from the field to the Graveyard: You can add 1 "SPYRAL Resort" and 1 "SPYRAL" monster from your Deck to your hand, except "SPYRAL Master Plan". You can only use this effect of "SPYRAL Master Plan" once per turn. RARE |
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INOV-EN084 | |
Subterror Behemoth Ultramafus EARTH / Pyro-Type Flip / Level 12 / ATK 3000 / DEF 1800 FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. RARE |
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INOV-EN083 | |
Subterror Behemoth Stygokraken EARTH / Sea Serpent-Type Flip / Level 5 / ATK 1400 / DEF 2600 FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. RARE |
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INOV-EN082 | |
Subterror Nemesis Archer EARTH / Fairy / Level 3 / ATK 1600 / DEF 1400 At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another "Subterror" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 "Subterror" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of "Subterror Nemesis Archer" once per turn. RARE |
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INOV-EN081 | |
Vermillion Dragon Mech FIRE / Machine-Type Synchro / Level 9 / ATK 2700 / DEF 1800 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand. COMMON |
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INOV-EN078 | |
Dimensional Barrier Normal Trap Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn. RARE |
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INOV-EN067 | |
King's Synchro Normal Trap When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your Graveyard, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.) COMMON |
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INOV-EN065 | |
Pot of Acquisitiveness Quick-Play Spell Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn. RARE |
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INOV-EN062 | |
Tellarknight Genesis Quick-Play Spell Destroy Spell/Trap Cards on the field equal to the number of other "tellarknight" cards you control. RARE |
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INOV-EN059 | |
Catalyst Field Field Spell Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control, that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. RARE |
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INOV-EN058 | |
Fullmetalfoes Fusion Quick-Play Spell Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. COMMON |
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INOV-EN054 | |
The Phantom Knights' Rank-Up-Magic Launch Quick-Play Spell During the Main Phase: Target 1 DARK Xyz Monster you control with no Xyz Materials; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Main Phase: You can banish this card from your Graveyard, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as Xyz Material. RARE |
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INOV-EN052 | |
Toadally Awesome WATER / Aqua-Type Xyz / Rank 2 / ATK 2200 / DEF 0 2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand. RARE |
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INOV-EN051 | |
Darktellarknight Batlamyus DARK / Warrior-Type Xyz / Rank 4 / ATK 2600 / DEF 550 2 Level 4 "tellarknight" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT "tellarknight" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more "tellarknight" monsters with different names in your Graveyard. RARE |
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INOV-EN050 | |
Vola-Chemicritter Methydraco FIRE / Beast-Warrior-Type Xyz / Rank 8 / ATK 3000 / DEF 3000 2 Level 8 Gemini monsters When this card is Xyz Summoned: You can target 1 Gemini monster in your Graveyard; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini monsters you control for attacks, also your opponent cannot target Gemini monsters you control with card effects. When a Gemini monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the Graveyard (their choice). RARE |