*Cards below had their effects changed to one that I feel better matches the card's rarity based on my views of the cards.
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Generation Force Improved Effects

GENF-EN056
   
 
Comments:  
GENF-EN056
   
 
Comments:  
GENF-EN036
   
 
Comments:  
GENF-EN079
Raigeki Bottle
Continuous Trap
Each time a monster you control battles, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
ULTRA RARE
 
Comments: A pretty slow effect since it only applied to your attacking monsters so I made it apply whenever they battled.
GENF-EN058
Quill Pen of Gulldos
Normal Spell
Target 2 cards in your Graveyard and 1 card on the field; shuffle both of those first 2 targets into your Deck and banish the other.
SUPER RARE
 
Comments: It was pretty restrictive for a Super Rare and wasn't going to get you much out of it. At least now you can return any 2 cards in your Grave to your Deck and banish a threat.
GENF-EN054
Wind-Up Factory
Continuous Spell
Once per turn, if an effect of a "Wind-Up" monster is activated: You can add 1 "Wind-Up" monster from your Deck to your hand.
SUPER RARE
 
Comments: It doesn't change the effect by much but considering they're all Level 4 or lower, except in the Extra Deck, there was no need for the restraint.
GENF-EN049
Surface
Normal Spell
Target 1 Fish, Sea Serpent, or Aqua-Type monster in your Graveyard; Special Summon it in face-up Defense Position.
SUPER RARE
 
Comments: Even though it is still restrained to Fish, Sea Serpent and Aqua-Type monsters, the options have been expanded as there was very little to choose from as it was.
GENF-EN045
Wonder Wand
Equip Spell
Equip only to a Spellcaster-Type monster. It gains 1000 ATK. If you control the equipped monster and this card: You can send this card to the Graveyard; draw 2 cards.
ULTRA RARE
 
Comments: With only +500 ATK, it was really not much different than just about any other Equip Spell released before it. Plus, the effect cost you two cards for two extra ones.
GENF-EN044
Tiras, Keeper of Genesis
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target up to 2 cards your opponent controls; destroy them.
SECRET RARE
 
Comments: A Rank 5 Xyz Monster that lost materials each turn wasn't really worth such a high rarity, especially with the other effect. Now it is.
GENF-EN043
Leviair the Sea Dragon
WIND / Aqua / Level 3 / ATK 1800 / DEF 1600
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 banished monster; Special Summon that target to your side of the field.
ULTRA RARE
 
Comments: Even back then, monsters weren't banished all that often and even fewer were worth reviving from that position.
GENF-EN042
Wind-Up Zenmaister
EARTH / Machine-Type Xyz / Rank 4 / ATK 1900 / DEF 1500
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; it gains 300 ATK for each "Wind-Up" monster you control.
ULTRA RARE
 
Comments: It's still restrained mostly to Wind-Ups but with their effects being modified to not work only one time they're face-up, they become more useful and this does too, especially since I changed the 2nd effect.
GENF-EN041
Number 34: Terror-Byte
DARK / Machine-Type Xyz / Rank 3 / ATK 0 / DEF 2900
3 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or lower monster your opponent controls; gain control of it until the End Phase.
ULTRA RARE
 
Comments: It really didn't do justice to have it only take Level 4 or lower monsters in Attack Mode for 3 Xyz Materials so I took away the restraint and allowed it to take 1 Level higher.
GENF-EN040
Submersible Carrier Aero Shark
WATER / Fish-Type Xyz / Rank 3 / ATK 1900 / DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 600 damage to your opponent for each of your banished monsters. During your Standby Phase: You can inflict 300 damage for each card in your hand.
SUPER RARE
 
Comments: 100 damage per banished monster wasn't even close to being good enough, even if it applied to the opponent's monsters. I upped the damage there and added a bonus effect.
GENF-EN039
Number 17: Leviathan Dragon
WATER / Dragon-Type Xyz / Rank 3 / ATK 2000 / DEF 0
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK.
ULTRA RARE
 
Comments: The restriction was more than enough to make it only a Rare status so I took it out and it's now more fitting as an Ultra Rare.
GENF-EN034
Blue-Blooded Oni
DARK / Zombie / Level 4 / ATK 1000 / DEF 1700
When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can target 1 Level 4 Zombie-Type monster in your Graveyard; Special Summon that target.
SUPER RARE
 
Comments: Zombie Master already trumped its original effect as it didn't require Xyz Materials. It at least now doesn't have a cost to revive a Zombie in the Grave.
GENF-EN024
Time Escaper
EARTH / Psychic / Level 2 / ATK 500 / DEF 100
You can discard this card and target 1 face-up monster on the field; banish it until your next Standby Phase. This effect can be activated during either player's turn.
SUPER RARE
 
Comments: There was little point in banishing your own monster for an entire turn, even for triggering that monster's effect so I made it generic.
GENF-EN023
Space-Time Police
WIND / Psychic / Level 5 / ATK 2300 / DEF 1500
Once per turn: You can target 1 face-up card your opponent controls; banish that target. This card gains 300 ATK for each banished card.
ULTRA RARE
 
Comments: This card practically needed an overhaul for its effect. It was just that bad but now, I'd be willing to use it in Duels.
GENF-EN015
Wind-Up Juggler
WIND / Psychic / Level 4 / ATK 1700 / DEF 1000
Once per turn: This card cannot be destroyed by battle. After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster.
SUPER RARE
 
Comments: Without the clause of using the effect only once and a new effect that prevents its destruction in battle once per turn, it's better at being Super Rare.
GENF-EN001
Gagaga Magician
DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1000
Once per turn, during your Main Phase: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase.
SUPER RARE
 
Comments: The restrictions were just too much to make it a worthy Super Rare so I removed them. It's not like we had much in the way of good Xyz Monsters back then anyway.
GENF-EN000
Xyz Veil
Continuous Trap
Face-up Xyz Monsters cannot be targeted by card effects.
SUPER RARE
 
Comments: Now it doesn't matter whether the Xyz Monster has materials or not.