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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Unrated Card Ratings (Page 28)

Destiny Soldiers
DESO-EN021

Abyss Actor - Leading Lady
DARK / Fiend-Type Pendulum / Level 4 / ATK 1500 / DEF 1000 / Scale 2
Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;
● That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field).
● Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.
Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell Card directly from your Deck.
SECRET RARE
Rating: 2
Comments: The Scale is pretty low and it is searchable, but the effects rely on you taking Battle Damage to accomplish anything with the effects.
DESO-EN020
Abyss Actor - Extras
DARK / Fiend-Type Pendulum / Level 1 / ATK 100 / DEF 100 / Scale 3
If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn.
You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.
SUPER RARE
Rating: 2
Comments: Its stats are terrible but the effects aren't too bad and will at least get you a monster for Summons or defending, even if it isn't much.
DESO-EN019

Abyss Actor - Sassy Rookie
DARK / Fiend-Type Pendulum / Level 4 / ATK 1700 / DEF 1000 / Scale 2
If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.
SUPER RARE
Rating: 2
Comments: It's mostly only good because of its Scale as the effects are both mediocre as are its stats.
DESO-EN018

Abyss Actor - Superstar
DARK / Fiend-Type Pendulum / Level 7 / ATK 2500 / DEF 1800 / Scale 3
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell Card in your Graveyard; add it to your hand.
When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell Card directly from your Deck, but it is sent to the Graveyard during the End Phase.
SECRET RARE
Rating: 2
Comments: Not as strong and has a higher Scale than Evil Heel but it's still low enough to use with Funky Comedian's Scale of 8. The effects aren't that good though.
DESO-EN017
Abyss Actor - Funky Comedian
DARK / Fiend-Type Pendulum / Level 1 / ATK 300 / DEF 200 / Scale 8
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Actor" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. You can target 1 other "Abyss Actor" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Abyss Actor - Funky Comedian" once per turn.
SUPER RARE
Rating: 2
Comments: They took Evil Heel's ATK and DEF, knocked off a zero in both, and raised its Scale to 8 but at least the Scale and effects make this guy worthwhile, though not as much as Evil Heel.
DESO-EN016

Abyss Actor - Evil Heel
DARK / Fiend-Type Pendulum / Level 8 / ATK 3000 / DEF 2000 / Scale 1
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Set that card.
SECRET RARE
Rating: 3
Comments: Very high ATK, very low scale and pretty decent effects make this card worthwhile wherever you want to use it.
DESO-EN008
D-Fusion
Normal Trap
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, and if you do, it cannot be destroyed by battle or card effects this turn. Only "Destiny HERO" monsters can be used as Fusion Materials for a Fusion Summon using this card's effect.
SECRET RARE
Rating: 2
Comments: I realize they're trying to make fun of the original De-Fusion card name but I would've thought it'd be named differently due to confusion much like Mimicat vs Copycat even though the cards are different enough to at least minimize confusion. I guess De-Fusion and this card are too different for any kind of confusion to arise by Konami's standards. Of course, the effect here isn't too bad but limits your options to Destiny HERO monsters you control for Fusion Materials and won't protect the Fusion Summoned monster for long.
DESO-EN007
D Cubed
DARK / Machine / Level 1 / ATK 0 / DEF 0
If this card is Normal Summoned: It is also treated as a "Destiny HERO" monster while face-up on the field. You can only use each of the following effects of "D Cubed" once per turn.
● You can discard up to 2 cards; Special Summon "D Cubed" from your hand, Deck, and/or Graveyard, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except "Destiny HERO" monsters.
● If this card is destroyed by battle or card effect: You can send 1 "Destiny HERO" monster from your Deck to the Graveyard.
SECRET RARE
Rating: 2
Comments: It follows its anime counterpart fairly well with the ability to help for Tribute or Special Summons of the higher Level Destiny HERO monsters like Plasma but those are your only options the turn the effect is used. Having it count as a Destiny HERO monster while face-up on the field isn't bad either though.
DESO-EN006

Destiny HERO - Celestial
DARK / Warrior / Level 4 / ATK 1600 / DEF 1400
When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the Graveyard: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.
SECRET RARE
Rating: 2
Comments: Its stats are far higher than Dark Angel's but its effects are pretty mediocre.
DESO-EN005
Destiny HERO - Dark Angel
DARK / Warrior / Level 1 / ATK 0 / DEF 0
If you have 3 or more "Destiny HERO" monsters in your Graveyard: You can discard this card, then target 1 "Destiny HERO" monster in your Graveyard; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your Graveyard; each player chooses 1 Normal Spell Card from their Deck, and places it on top of their Deck.
SECRET RARE
Rating: 1
Comments: So one of GX Aster Phoenix's remaining anime Destiny HERO monsters is released but there's nothing worthwhile about her from her lack of ATK or DEF to her poor effects.
DESO-EN004

Destiny HERO - Dystopia
DARK / Warrior-Type Fusion / Level 8 / ATK 2800 / DEF 2400
2 "Destiny HERO" monsters
If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your Graveyard; inflict damage to your opponent equal to that target's ATK. During either player's turn, if this card's current ATK is different from its original ATK (except during the Damage Step): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn.
SECRET RARE
Rating: 2
Comments: Thanks to the new Destiny HERO monsters in this set, this has a few more chances to deal somewhat decent damage to your opponent when Special Summoned and can retore its ATK should it ever go down to a point where your opponent's weaker monsters can take it down but each effect is limited to once per turn.
DESO-EN003

Destiny HERO - Decider
DARK / Warrior / Level 4 / ATK 1600 / DEF 1000
Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel.
● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your Graveyard to your hand during the End Phase of this turn.
● During either player's turn, when a card or effect is activated that would inflict damage to you, while this card is in your Graveyard: Return this card to your hand, and if you do, make that effect damage to you 0.
SECRET RARE
Rating: 2
Comments: I can't give it much credit since the better effects can only be used once per Duel, rendering any other copies you have in your Deck practically useless. The other effect can be useful if your opponent doesn't Xyz Summon.
DESO-EN002
Destiny HERO - Dynatag
DARK / Warrior / Level 5 / ATK 1000 / DEF 1000
During damage calculation (in either player's turn) when you would take battle damage: You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your Graveyard, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.
SUPER RARE
Rating: 2
Comments: It's best to have it in the Graveyard to use the other effect because the first effect will still cost you and your opponent LP even if it reduces battle damage to 0. Plus its stats and Level aren't very good to have it on the field.
DESO-EN001

Destiny HERO - Drilldark
DARK / Warrior / Level 4 / ATK 1600 / DEF 1200
If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SUPER RARE
Rating: 2
Comments: The stronger he is when you Summon him, the more options you can pick from, though that also depends on what you have in your hand at the time too. Dealing piercing battle damage isn't too bad though.
OTS Tournament Pack 3
OP03-EN026
Rare Fish
WATER / Fish-Type Fusion / Level 4 / ATK 1500 / DEF 1200
"Fusionist" + "Enchanting Mermaid"
SHORT PRINT COMMON
Rating: 1
Comments: It's bad enough that it's a lame vanilla Fusion Monster but it also requires an equally bad Fusion Monster as Fusion Material and has horrible stats. It's a good thing this is a rare fish because no one will want to see it.
Structure Deck: Seto Kaiba (Continued)
SDKS-EN041

ABC-Dragon Buster
LIGHT / Machine-Type Fusion / Level 8 / ATK 3000 / DEF 2800
"A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your Graveyard. (You do not use "Polymerization".) Once per turn, during either player's turn: You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn: You can Tribute this card, then target 3 of your banished LIGHT Machine-Type Union monsters with different names; Special Summon them (this is a Quick Effect).
ULTRA RARE
Rating: 2
Comments: Somewhat better than XYZ-Dragon Cannon in that it banishes threats during either player's turn, though only once per turn and the other effect, much like A-to-Z's 2nd effect, is pretty mediocre.
SDKS-EN040

A-to-Z-Dragon Buster Cannon
LIGHT / Machine-Type Fusion / Level 10 / ATK 4000 / DEF 4000
"ABC-Dragon Buster" + "XYZ-Dragon Cannon"
Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.
ULTRA RARE
Rating: 2
Comments: I don't see much of a point in using the 2nd effect but it is a powerful monster that can stop pretty much any threat that comes its way, unlike VWXYZ-Dragon Catapult Cannon, which is also weaker.
SDKS-EN033
Ring of Destruction
Normal Trap
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
COMMON
Rating: 2
Comments: They've made the card much more risky to activate since you take the damage first, which can cost you the duel before you get any benefits.
SDKS-EN031
Crush Card Virus (2nd artwork)
Normal Trap
Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.
COMMON
Rating: 1
Comments: It used to be a card powerful enough to get banned but now it's a shadow of its former self just so it could be unbanned and likely never used again.
SDKS-EN030
Union Scramble
Normal Trap
Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn.
COMMON
Rating: 2
Comments: Kind of reminds me of the GX anime's Different Dimension Hangar but that was a Spell Card and this has a bit more to offer, especially since it works with LIGHT Machine-Type Normal and Union monsters.