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Starter Deck Card Ratings (Page 1)

1. YSD-EN003 was originally called "Luster Dragon".
2.
5DS1-EN info: https://yugioh.fandom.com/wiki/Starter_Deck:_Yu-Gi-Oh!_5D's
3. YSD-EN info: https://yugioh.fandom.com/wiki/Starter_Deck_2006
Starter Deck (YSD-EN040)
Magic Cylinder
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
(Common)
Rating: 4 out of 5
We're ending the reviews on a pretty high note.
Starter Deck (YSD-EN039)
Cemetary Bomb
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Inflict 100 points of damage to your opponent's Life Points for each card in their Graveyard.
(Common)
Rating: 1 out of 5
You're more likely to deal less damage than with Ookazi.
Starter Deck (YSD-EN038)
Compulsory Evacuation Device
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Return 1 monster on the field to its owner's hand.
(Common)
Rating: 2 out of 5
A minor stall tactic, but could prove useful against monsters requring to be Summoned a certain way.
Starter Deck (YSD-EN037)
Sakuretsu Armor
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
You can only activate this card when your opponent declares an attack. Destroy the attacking monster.
(Common)
Rating: 2 out of 5
1/5 as good as Mirror Force, but not terrible.
Starter Deck (YSD-EN036)
Jar of Greed
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Draw 1 card from your Deck.
(Common)
Rating: 2 out of 5
A bit more versatile than Skelengel, but for the same result.
Starter Deck (YSD-EN035)
Dust Tornado
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand.
(Common)
Rating: 2 out of 5
MST can also be used during either player's turn, but doesn't allow you to Set anything during the opponent's turn.
Starter Deck (YSD-EN034)
Ready for Intercepting
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
(Common)
Rating: 1 out of 5
You can do better with Book of Moon.
Starter Deck (YSD-EN033)
Castle Walls
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn.
(Common)
Rating: 1 out of 5
I doubt real castles were this easy to knock down.
Starter Deck (YSD-EN032)
Reinforcements
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn.
(Common)
Rating: 1 out of 5
Your reinforcements will need further reinforcement.
Starter Deck (YSD-EN031)
Brain Control
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.
(Common)
Rating: 2 out of 5
It's Change of Heart with a fee, and only for face-up monsters.
Starter Deck (YSD-EN030)
Monster Reincarnation
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand.
(Common)
Rating: 2 out of 5
Same cost as Tribute to the Doomed, and just about as generic in return.
Starter Deck (YSD-EN029)
Dark Factory of Mass Production
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Select 2 Normal Monsters from your Graveyard and add them to your hand.
(Common)
Rating: 2 out of 5
I'd say twice as good as The Warrior Returning Alive, even if restricted to Normal Monsters.
Starter Deck (YSD-EN028)
The Warrior Returning Alive
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Select 1 Warrior-Type monster from your Graveyard and add it to your hand.
(Common)
Rating: 2 out of 5
Assuming you can Set that monster after retrieving it, it's going to be anticipated.
Starter Deck (YSD-EN027)
Heavy Storm
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Destroy all Spell and Trap Cards on the field.
(Common)
Rating: 3 out of 5
Only one copy per Deck, but that's likely all you'll need anyway.
Starter Deck (YSD-EN026)
Tribute to the Doomed
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Discard 1 card from your hand. Select 1 monster on the field and destroy it.
(Common)
Rating: 2 out of 5
Costs you a card in your hand, but goes further than Fissure ever could.
Starter Deck (YSD-EN025)
Fissure
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Destroy 1 face-up monster with the lowest ATK on your opponent's side of the field. (If it's a tie, you get to choose.)
(Common)
Rating: 2 out of 5
It's going to hit less than Smashing Ground, but might be their only monster.
Starter Deck (YSD-EN024)
Red Medicine
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Increase your Life Points by 500 points.
(Common)
Rating: 1 out of 5
Won't make a difference at all.
Starter Deck (YSD-EN023)
Premature Burial
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
(Common)
Rating: 3 out of 5
Generic support like this is great for beginners or advanced Duelists.
Starter Deck (YSD-EN022)
Gaia Power
SPELL Field Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
(Common)
Rating: 2 out of 5
Won't help much unless you have strong EARTH monsters.
Starter Deck (YSD-EN021)
Black Pendant
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Increase the ATK of a monster equipped with this card by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of damage to your opponent's Life Points.
(Common)
Rating: 1 out of 5
Axe of Despair would've been twice as good.
Starter Deck (YSD-EN020)
Ookazi
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Inflict 800 points of damage to your opponent's Life Points.
(Common)
Rating: 1 out of 5
Here's the "support", and as Starter Deck material, this is what we come to expect.
Starter Deck (YSD-EN019)
Elemental Hero Bladedge
EARTH Effect Monster Level 7 ATK: 2600
DEF: 1800
Pendulum Scale:
Pendulum Scale:
(Warrior / Effect)
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
(Ultra Rare)
Rating: 2 out of 5
I don't know why it had to be a higher rarity than back in Elemental Energy, but I guess it's okay as a "Common".
Starter Deck (YSD-EN018)
Mirage Dragon
LIGHT Effect Monster Level 4 ATK: 1600
DEF: 600
Pendulum Scale:
Pendulum Scale:
(Dragon / Effect)
While this card is face-up on your side of the field, your opponent cannot activate Trap Cards during the Battle Phase.
(Common)
Rating: 2 out of 5
Probably going be weaker than most other monsters you have out, but the effect can help.
Starter Deck (YSD-EN017)
The Trojan Horse
EARTH Effect Monster Level 4 ATK: 1600
DEF: 1200
Pendulum Scale:
Pendulum Scale:
(Beast / Effect)
If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
(Common)
Rating: 2 out of 5
Bladedge for a single Tribute isn't bad, or there's Gear Golem.
Starter Deck (YSD-EN016)
Spirit Caller
LIGHT Effect Monster Level 3 ATK: 1000
DEF: 1000
Pendulum Scale:
Pendulum Scale:
(Spellcaster / Flip / Effect)
FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your Graveyard to your side of the field.
(Common)
Rating: 1 out of 5
That only leaves a few options in this Deck and not many more elsewhere.
Starter Deck (YSD-EN015)
Spear Dragon
WIND Effect Monster Level 4 ATK: 1900
DEF: 0
Pendulum Scale:
Pendulum Scale:
(Dragon / Effect)
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
(Common)
Rating: 2 out of 5
Since it's going to put itself in a quite vulnerable position, this can only get a 2.
Starter Deck (YSD-EN014)
Princess of Tsurugi
WIND Effect Monster Level 3 ATK: 900
DEF: 700
Pendulum Scale:
Pendulum Scale:
(Warrior / Flip / Effect)
FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
(Common)
Rating: 2 out of 5
Not too bad with the right opponent.
Starter Deck (YSD-EN013)
Kuriboh (2nd artwork)
DARK Effect Monster Level 1 ATK: 300
DEF: 200
Pendulum Scale:
Pendulum Scale:
(Fiend / Effect)
Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
(Common)
Rating: 2 out of 5
Only useful for a single battle, and can't be during your Battle Phase.
Starter Deck (YSD-EN012)
Magician of Faith
LIGHT Effect Monster Level 1 ATK: 300
DEF: 400
Pendulum Scale:
Pendulum Scale:
(Spellcaster / Flip / Effect)
FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.
(Common)
Rating: 2 out of 5
Been in video games well before its first release in the TCG, but it doesn't have much.
Starter Deck (YSD-EN011)
Skelengel
LIGHT Effect Monster Level 2 ATK: 900
DEF: 400
Pendulum Scale:
Pendulum Scale:
(Fairy / Flip / Effect)
FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.
(Common)
Rating: 2 out of 5
Been in video games well before its first release in the TCG, but it doesn't have much.
Starter Deck (YSD-EN010)
Elemental Hero Sparkman (original artwork)
LIGHT Normal Monster Level 4 ATK: 1600
DEF: 1400
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
An Elemental Hero and a warrior of light who proficiently wields many kinds of armaments. His Shining Surge Flash cuts off the path of villainy.

(Common)
Rating: 1 out of 5
Certainly better than Avian or Burstinatrix, but so are quite a few other monsters.
Starter Deck (YSD-EN009)
Elemental Hero Clayman
EARTH Normal Monster Level 4 ATK: 800
DEF: 2000
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
An Elemental Hero with a clay body built-to-last. He will preserve his Elemental Hero colleagues at any cost.

(Common)
Rating: 2 out of 5
The only Level 4 Hero included to have one of the two stats on your side.
Starter Deck (YSD-EN008)
Elemental Hero Burstinatrix (original artwork)
FIRE Normal Monster Level 3 ATK: 1200
DEF: 800
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
A flame manipulator who is the only woman among the Elemental Heroes. Her Burstfire burns away villainy.

(Common)
Rating: 2 out of 5
They're lucky the have a relatively useful Fusion Monster to be used for.
Starter Deck (YSD-EN007)
Elemental Hero Avian
WIND Normal Monster Level 3 ATK: 1000
DEF: 1000
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
A winged Elemental Hero who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.

(Common)
Rating: 2 out of 5
No Fusions are included here and the best one included is Bladedge. This is barely going to be a defense.
Starter Deck (YSD-EN006)
Warrior of Zera
EARTH Normal Monster Level 4 ATK: 1600
DEF: 1600
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.

(Common)
Rating: 1 out of 5
Let me fix the name, "Warrior of Zero".
Starter Deck (YSD-EN005)
Luster Dragon
WIND Normal Monster Level 4 ATK: 1900
DEF: 1600
Pendulum Scale:
Pendulum Scale:
(Dragon / Normal)
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
(Common)
Rating: 3 out of 5
Slightly stronger than Dark Blade and ideal in Dragon, Beatdown or WIND Decks.
Starter Deck (YSD-EN004)
Dark Blade
DARK Normal Monster Level 4 ATK: 1800
DEF: 1500
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

(Common)
Rating: 3 out of 5
A good reprint for beginner Decks like this one. No doubt something to include in any Deck.
Starter Deck (YSD-EN003)
Luster Dragon #2
WIND Normal Monster Level 6 ATK: 2400
DEF: 1400
Pendulum Scale:
Pendulum Scale:
(Dragon / Normal)
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
(Common)
Rating: 3 out of 5
Beginners won't win many Duels if they don't have cards like this in their Deck.
Starter Deck (YSD-EN002)
Warrior Dai Grepher
EARTH Normal Monster Level 4 ATK: 1700
DEF: 1600
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
The warrior who can manipulate dragons. Nobody knows his mysterious past.

(Common)
Rating: 1 out of 5
Only a few hundred points higher than Gazelle in either direction.
Starter Deck (YSD-EN001)
Gazelle the King of Mythical Beasts
EARTH Normal Monster Level 4 ATK: 1500
DEF: 1200
Pendulum Scale:
Pendulum Scale:
(Beast / Normal)
T
his monster moves so fast that it looks like an illusion to mortal eyes.
(Common)
Rating: 1 out of 5
It's only moving fast when it's being threatened, which is 99% of the time.
 
Starter Deck (5DS1-EN043)
Colossal Fighter
DARK Synchro Monster Level 8 ATK: 2800
DEF: 1000
Pendulum Scale:
Pendulum Scale:
(Warrior / Synchro / Effect)
1 Tuner + 1 or more non-Tuner monsters
This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Warrior-Type monster from either player's Graveyard.
(Super Rare)
Rating: 3 out of 5
Pretty decent as far as Starter Deck cards go. It can even revive itself, which is the 2nd reason to use it.
Starter Deck (5DS1-EN042)
Gaia Knight, the Force of Earth
EARTH Synchro Monster Level 6 ATK: 2600
DEF: 800
Pendulum Scale:
Pendulum Scale:
(Warrior / Synchro)
1 Tuner + 1 or more non-Tuner monsters
(Super Rare)
Rating: 2 out of 5
Mostly ideal for beginners and starting Synchro Summons.
Starter Deck (5DS1-EN041)
Junk Warrior
DARK Synchro Monster Level 5 ATK: 2300
DEF: 1300
Pendulum Scale:
Pendulum Scale:
(Warrior / Synchro / Effect)
"Junk Synchron" + 1 or more non-Tuner monsters
When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters on the field.
(Ultra Rare)
Rating: 1 out of 5
Yusei's signature monster is released, but offers the same info as in the anime.
Starter Deck (5DS1-EN040)
Birthright
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.
(Common)
Rating: 2 out of 5
Going to be risky to play if you're not reviving a strong one.
Starter Deck (5DS1-EN039)
Seven Tools of the Bandit
TRAP Counter Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Pay 1000 Life Points. Negate the activation of a Trap Card and destroy it.
(Common)
Rating: 2 out of 5
Seems just about every Starter Deck includes this, and it's open to any Trap Card for the fee at least.
Starter Deck (5DS1-EN038)
Divine Wrath
TRAP Counter Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Discard 1 card from your hand. Negate the activation of an Effect Monster's effect, and destroy that Effect Monster.
(Common)
Rating: 2 out of 5
Can block some of the biggest Effect Monster effects in the game, but that cost isn't always worth it.
Starter Deck (5DS1-EN037)
Sakuretsu Armor
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Activate only when an opponent's monster declares an attack. Destroy the attacking monster.
(Common)
Rating: 2 out of 5
Only slightly better than effects like D.D. Warrior where you're taking down a specific monster.
Starter Deck (5DS1-EN036)
Trap Hole
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster.
(Common)
Rating: 3 out of 5
Synchro Summons may render this less useful, but not obsolete.
Starter Deck (5DS1-EN035)
Backup Soldier
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Activate only if there are 5 or more monsters in your Graveyard. Add up to 3 non-Effect Monsters with 1500 or less ATK from your Graveyard to your hand.
(Common)
Rating: 2 out of 5
Excluding Effect Monsters pretty much limits this to Normal Monsters.
Starter Deck (5DS1-EN034)
Spellbinding Circle
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card.
(Common)
Rating: 2 out of 5
The weaker version of Shadow Spell.
Starter Deck (5DS1-EN033)
Minaturize
TRAP Continuous Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card.
(Common)
Rating: 2 out of 5
Most monsters will be impacted enough for ones like Summoned Skull to beat them, but it's not much.
Starter Deck (5DS1-EN032)
Scrap-Iron Scarecrow
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the Graveyard.
(Common)
Rating: 2 out of 5
A minor annoyance, but once it's reset, it's useless until next turn.
Starter Deck (5DS1-EN031)
Threatening Roar
TRAP Normal Trap Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Your opponent cannot declare an attack this turn.
(Common)
Rating: 3 out of 5
This card goes beyond Starter Decks. It's ideal just about anywhere.
Starter Deck (5DS1-EN030)
Symbols of Duty
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster.
(Common)
Rating: 3 out of 5
Most revival Spell Cards are banned so this isn't a bad alterantive.
Starter Deck (5DS1-EN029)
Double Summon
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn.
(Common)
Rating: 3 out of 5
A Deck around Synchro Summons was sure to make this one of the 40 cards, and it's good outside there too.
Starter Deck (5DS1-EN028)
Twister
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Pay 500 Life Points. Destroy 1 face-up Spell or Trap Card.
(Common)
Rating: 1 out of 5
MST may have been reprinted more than a dozen times, but it's leagues better.
Starter Deck (5DS1-EN027)
Lightning Vortex
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Discard 1 card. Destroy all face-up monsters your opponent controls.
(Common)
Rating: 3 out of 5
It's only about 1/4 Raigeki and Dark Hole, but it's a good reprint.
Starter Deck (5DS1-EN026)
Monster Reincarnation
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Discard 1 card. Add 1 Monster Card from your Graveyard to your hand.
(Common)
Rating: 2 out of 5
I'd prefer to revive the monster, but this is generally quicker.
Starter Deck (5DS1-EN026)
Rush Recklessly
SPELL Quick-Play Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Target face-up monster gains 700 ATK until the end of this turn.
(Common)
Rating: 2 out of 5
Barely even a surprise, and it only lasts a single turn.
Starter Deck (5DS1-EN024)
Smashing Ground
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)
(Common)
Rating: 3 out of 5
Free and only applies to the opponent's monsters, making it much better over Tribute to the Doomed.
Starter Deck (5DS1-EN023)
The Warrior Returning Alive
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Add 1 Warrior-Type monster from your Graveyard to your hand.
(Common)
Rating: 2 out of 5
Certainly can get the stronger ones, but doesn't necessarily make them easier to play.
Starter Deck (5DS1-EN022)
Synchronized Realm
SPELL Continuous Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Each time you Synchro Summon a Synchro Monster, inflict 500 damage to your opponent.
(Common)
Rating: 1 out of 5
There's only three available, and this only 500 damage per Synchro Summon.
Starter Deck (5DS1-EN021)
Synchro Blast Wave
SPELL Normal Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls.
(Common)
Rating: 2 out of 5
A bit more generic than Thousand Knives, but has the exact same result.
Starter Deck (5DS1-EN020)
Synchro Boost
SPELL Equip Spell Level ATK:
DEF:
Pendulum Scale:
Pendulum Scale:
The equipped monster gains 500 ATK, and its Level is increased by 1.
(Common)
Rating: 2 out of 5
Likely named for its ability to help with Synchro Summons, but it's very small.
Starter Deck (5DS1-EN019)
Exiled Force
EARTH Effect Monster Level 4 ATK: 1000
DEF: 1000
Pendulum Scale:
Pendulum Scale:
(Warrior / Effect)
You can Tribute this card to destroy 1 monster on the field.
(Common)
Rating: 1 out of 5
Quicker than Man-Eaters and Old Vindictives, but at the cost of itself.
Starter Deck (5DS1-EN018)
Marauding Captain
EARTH Effect Monster Level 3 ATK: 1200
DEF: 400
Pendulum Scale:
Pendulum Scale:
(Warrior / Effect)
Your opponent cannot select another Warrior-Type monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand.
(Common)
Rating: 3 out of 5
Two good effects to make it useful in any Deck.
Starter Deck (5DS1-EN017)
Mystic Tomato
DARK Effect Monster Level 4 ATK: 1400
DEF: 1100
Pendulum Scale:
Pendulum Scale:
(Plant / Effect)
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in face-up Attack Position.
(Common)
Rating: 2 out of 5
1500 ATK is quite a low ATK to have in Attack Mode, but that may be better than direct damage.
Starter Deck (5DS1-EN016)
UFO Turtle
FIRE Effect Monster Level 4 ATK: 1400
DEF: 1200
Pendulum Scale:
Pendulum Scale:
(Machine / Effect)
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck in face-up Attack Position.
(Common)
Rating: 2 out of 5
Solar Flare Dragon is the best you can search with this.
Starter Deck (5DS1-EN015)
Copycat
LIGHT Effect Monster Level 1 ATK: 0
DEF: 0
Pendulum Scale:
Pendulum Scale:
(Spellcaster / Effect)
When this card is Summoned, select 1 monster your opponent controls. This card's ATK and DEF become equal to the selected monster's original ATK and DEF.
(Common)
Rating: 3 out of 5
As long as its effect is applied, it's bound to be a Beatstick and it's easily searched.
Starter Deck (5DS1-EN014)
Frequency Magician
LIGHT Effect Monster Level 2 ATK: 800
DEF: 400
Pendulum Scale:
Pendulum Scale:
(Spellcaster / Tuner / Effect)
When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.
(Common)
Rating: 2 out of 5
With nothing in the Deck capable of searching it, it has to be drawn, but it's entirely mediocre.
Starter Deck (5DS1-EN013)
Magna Drago
FIRE Effect Monster Level 2 ATK: 1400
DEF: 600
Pendulum Scale:
Pendulum Scale:
(Dragon / Tuner / Effect)
Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK.
(Common)
Rating: 2 out of 5
Pretty much sets the benchmark for the monsters in the Deck.
Starter Deck (5DS1-EN012)
Speed Warrior
WIND Effect Monster Level 2 ATK: 900
DEF: 400
Pendulum Scale:
Pendulum Scale:
(Warrior / Effect)
During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.
(Common)
Rating: 1 out of 5
Yusei's go-to with Junk Synchron's effect, but it's easily outranked by many other monsters.
Starter Deck (5DS1-EN011)
Junk Synchron
DARK Effect Monster Level 3 ATK: 1300
DEF: 500
Pendulum Scale:
Pendulum Scale:
(Warrior / Tuner / Effect)
When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your Graveyard in face-up Defense Position. That monster's effect(s) is negated.
(Common)
Rating: 2 out of 5
Mostly better off on its own as a Tuner.
Starter Deck (5DS1-EN010)
Sonic Chick
EARTH Effect Monster Level 1 ATK: 300
DEF: 300
Pendulum Scale:
Pendulum Scale:
(Winged Beast / Effect)
This card cannot be destroyed by battle with a monster that has 1900 or more ATK.
(Common)
Rating: 2 out of 5
The effect isn't bad, but is better done with Celtic Guard, Marshmallon and Arcana Force 0.
Starter Deck (5DS1-EN009)
Atlantean Pikeman
WATER Normal Monster Level 2 ATK: 1400
DEF: 0
Pendulum Scale:
Pendulum Scale:
(Sea Serpent / Normal)
The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.
(Common)
Rating: 1 out of 5
I'll take pleasure in crowning them with a dunce cap.
Starter Deck (5DS1-EN008)
Renge, Gatekeeper of Dark World
DARK Normal Monster Level 4 ATK: 100
DEF: 2100
Pendulum Scale:
Pendulum Scale:
(Fiend / Normal)
His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.

(Common)
Rating: 2 out of 5
Same stats as Charcoal Inpachi, but 3 Levels higher.
Starter Deck (5DS1-EN007)
Spiral Serpent
WATER Normal Monster Level 8 ATK: 2900
DEF: 2900
Pendulum Scale:
Pendulum Scale:
(Sea Serpent / Normal)
When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
(Common)
Rating: 2 out of 5
Wasn't difficult to get initially, but I suppose it's a tad better than some of the other monsters included.
Starter Deck (5DS1-EN006)
Woodborg Inpachi
FIRE Normal Monster Level 5 ATK: 500
DEF: 2500
Pendulum Scale:
Pendulum Scale:
(Machine / Normal)
The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology.  Maneuverability has been sacrificed for strong armor, which was considered more important.

(Common)
Rating: 1 out of 5
All that metal is weighing them down and preventing them from being useful.
Starter Deck (5DS1-EN005)
Charcoal Inpachi
FIRE Normal Monster Level 1 ATK: 100
DEF: 2100
Pendulum Scale:
Pendulum Scale:
(Pyro / Normal)
A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
(Common)
Rating: 2 out of 5
The best of the Inpachis so far.
Starter Deck (5DS1-EN004)
Dark Blade
DARK Normal Monster Level 4 ATK: 1800
DEF: 1500
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

(Common)
Rating: 3 out of 5
Strong enough to affect the status of a Duel too.
Starter Deck (5DS1-EN003)
Axe Raider
EARTH Normal Monster Level 4 ATK: 1700
DEF: 1150
Pendulum Scale:
Pendulum Scale:
(Warrior / Normal)
An axe-wielding monster of tremendous strength and agility.

(Common)
Rating: 1 out of 5
Should be axed from all possible Decks.
Starter Deck (5DS1-EN002)
Water Spirit
WATER Normal Monster Level 1 ATK: 400
DEF: 1200
Pendulum Scale:
Pendulum Scale:
(Aqua / Tuner / Normal)
This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.

(Common)
Rating: 2 out of 5
A few drops of water that doubles as a Tuner is just enough for a 2.
Starter Deck (5DS1-EN001)
Tune Warrior
EARTH Normal Monster Level 3 ATK: 1600
DEF: 200
Pendulum Scale:
Pendulum Scale:
(Warrior / Tuner / Normal)
The Warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.

(Common)
Rating: 2 out of 5
For a while I was uncertain how Tuners were going to be printed, and here it is, but not exactly good.