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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text  Visual spoiler Card spoiler

Shining Victories (Page 1)

SHVI-EN019
Protector with Eyes of Blue
LIGHT / Spellcaster-Type Tuner / Level 1 / ATK 800 / DEF 1300
When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand. You can target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand. You can only use this effect of "Protector with Eyes of Blue" once per turn.
COMMON
Rating: 2
Comments: Don't see why you'd want to bring out another Tuner unless for one of the few Synchros that need two Tuners but even to use the 2nd effect isn't much better because it's already outclassed by Kaibaman.
SHVI-EN018
Dragon Spirit of White
LIGHT / Dragon / Level 8 / ATK 2500 / DEF 2000
(This card is always treated as a "Blue-Eyes" card.)
This card is treated as a Normal Monster while in the hand or Graveyard. When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it. During either player's turn, if your opponent controls a monster: You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.
ULTRA RARE
Rating: 2
Comments: It's taken a page from Geminis and a page from Simorgh, Bird of Ancestry to count as a Normal Monster in the Grave and hand respectively but it isn't very good, even if used to bring out a Blue-Eyes because Ancient Rules already does this better. Heck, you could use AR to bring out this guy even.
SHVI-EN017
Blackwing - Decay the Ill Wind
DARK / Winged Beast-Type Tuner / Level 4 / ATK 1000 / DEF 1000
Once per turn, during the End Phase, if this card is in the Graveyard because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 "Blackwing" monster you control, then activate 1 of these effects;
● Increase its Level by 1.
● Reduce its Level by 1.
You can only use this effect of "Blackwing - Decay the Ill Wind" once per turn.
COMMON
Rating: 1
Comments: Clearly he also has ill intent because he hurts you whenever he's sent to the Graveyard, making it virtually moot to use him as Synchro Material, especially with way better options like Angel Trumpeter.
SHVI-EN016
Raidraptor - Booster Strix
DARK / Winged Beast / Level 4 / ATK 100 / DEF 1700
When a "Raidraptor" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster.
COMMON
Rating: 1
Comments: His stats are a reflection of Avenge Vulture's but while a real reflection means the opposite, this guy is just as bad, not to mention better cards exist like Sakuretsu Armor and Dimensional Prison, which don't care if you have anything in your hand or on your field.
SHVI-EN015
Raidraptor - Pain Lanius
DARK / Winged Beast / Level 1 / ATK 100 / DEF 100
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 "Raidraptor" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of "Raidraptor - Pain Lanius" once per turn.
COMMON
Rating: 1
Comments: He sure brings on the pain as he restrains his uses as Xyz Material to Winged Beast Xyz Monsters and adjusting his Level by his effect will likely bring down your LP when there are better options out there.
SHVI-EN014
Raidraptor - Avenge Vulture
DARK / Winged Beast / Level 4 / ATK 1700 / DEF 100
If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Raidraptor" monsters.
COMMON
Rating: 1
Comments: The better thing to do is avoid the damage and/or deal it to your opponent. This guy does neither and once he's out, you'll be facing Archetype Bias in a different way.
SHVI-EN013
Lunalight Tiger
LIGHT / Beast-Warrior-Type Pendulum / Level 3 / ATK 1200 / DEF 800 / Scale 5
Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
COMMON
Rating: 2
Comments: Either effect isn't too bad, especially since this guy doesn't have Archetype Bias, but its stats aren't much to speak of and the Pendulum Effect has multiple side-effects.
SHVI-EN012
Lunalight Wolf
LIGHT / Beast-Warrior-Type Pendulum / Level 6 / ATK 2000 / DEF 1800 / Scale 1
You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
COMMON
Rating: 2
Comments: Archetype Bias nearly had this card getting a 1-star rating but thanks to sharing piercing battle damage with all of its friends, it'll be spared, though nothing to really get excited over.
SHVI-EN011
Lunalight Black Sheep
DARK / Beast-Warrior / Level 2 / ATK 100 / DEF 600
You can discard this card, then activate 1 of these effects;
● Add 1 "Lunalight" monster from your Graveyard to your hand, except "Lunalight Black Sheep".
● Add 1 "Polymerization" from your Deck to your hand.
If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up "Lunalight" Pendulum Monster from your Extra Deck or 1 "Lunalight" monster from your Graveyard, except "Lunalight Black Sheep".
COMMON
Rating: 2
Comments: Your best bet is to get Polymeriation because that'll aid in Fusion Summoning this guy's friends, not to mention increase the chance of activating its second effect.
SHVI-EN010
Lunalight White Rabbit
DARK / Beast-Warrior / Level 2 / ATK 800 / DEF 800
When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position. Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand.
COMMON
Rating: 2
Comments: It won't last long on the field without help but you'll get a Lunalight monster from your Graveyard when it's Normal Summoned, though that does usually mean it'll be in Attack Position and 800 ATK isn't really a threat.
SHVI-EN009
Lunalight Purple Butterfly
DARK / Beast-Warrior / Level 3 / ATK 1000 / DEF 1000
You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn.
COMMON
Rating: 2
Comments: Really not mch better than Blue Cat because the ATK boost can be achieved better other ways, leaving the only remotely worthy effect to be its 2nd effect.
SHVI-EN008
Lunalight Blue Cat
DARK / Beast-Warrior / Level 4 / ATK 1600 / DEF 1200
If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
RARE
Rating: 2
Comments: A not-so-bad start for the new archetype but the first effect will only activate when Special Summoned and the effect doesn't last very long.
SHVI-EN007
Speedroid Pachingo-Kart
WIND / Machine / Level 4 / ATK 1800 / DEF 1000
Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.
RARE
Rating: 3
Comments: Now here's a Machine adequate enough for use, especially since you can discard any Machine-Type monster with its effect, not just one of its friends.
SHVI-EN006
Speedroid Den-Den Daiko Duke
WIND / Machine-Type Tuner / Level 3 / ATK 1000 / DEF 1000
You can banish this card from your Graveyard; Special Summon 1 "Speedroid" Tuner monster from your hand or Graveyard, except "Speedroid Den-Den Daiko Duke". You can only use this effect of "Speedroid Den-Den Daiko Duke" once per turn.
RARE
Rating: 2
Comments: Speedroids have yet to really impress me thus far but this guy is a Tuner if everything else goes south.
SHVI-EN005
Performapal Fireflux
LIGHT / Insect-Type Pendulum / Level 4 / ATK 1200 / DEF 1600 / Scale 5
Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
COMMON
Rating: 2
Comments: It's the 2nd effect that gives this card its rating and that's being generous because everything else isn't really going to do you much good.
SHVI-EN004
Performapal Odd-Eyes Unicorn
LIGHT / Beast-Type Pendulum / Level 1 / ATK 100 / DEF 600 / Scale 8
Once, while this card is in your Pendulum Zone, when an "Odd-Eyes" monster you control declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).
When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your Graveyard; gain LP equal to its ATK.
RARE
Rating: 2
Comments: A high enough scale for me to consider it acceptable to use, though the Pendulum Effect is a one-time deal until you reset the effect but either way, it's fairly weak and will get beaten fairly quickly.
SHVI-EN003
Performapal Odd-Eyes Light Phoenix
LIGHT / Winged Beast-Type Pendulum / Level 5 / ATK 2000 / DEF 1000 / Scale 3
When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.
During either player's turn: You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.
RARE
Rating: 2
Comments: It's a risky move to wait for a direct attack and trade in his Pendulum Effect for his Monster Effect but either way, it's pretty mediocre.
SHVI-EN002
Performapal Sellshell Crab
WATER / Aqua-Type Pendulum / Level 5 / ATK 500 / DEF 2500 / Scale 2
Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it.
Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn.
COMMON
Rating: 2
Comments: Unless you can get it on the field without Tribute, you'll have to activate it and even then, you'll only get anything out of it if one of its friends gets destroyed in battle.
SHVI-EN001
Angel Trumpeter
EARTH / Plant-Type Tuner / Level 4 / ATK 1900 / DEF 1600
This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.
COMMON
Rating: 4
Comments: Beatsticks like this are always awesome because you can run them in just about any Deck without any side-effects. Plus this guy is a Tuner monster to boot, which only adds to its uses.
SHVI-EN000
Magical Cavalry of Cxulub / Scale 3
EARTH / Dinosaur-Type Pendulum / Level 4 / ATK 1500 / DEF 1800
No Pendulum Text
This card is unaffected by monsters' activated effects, except Pendulum Monsters'.
RARE
Rating: 2
Comments: So they're continuing the Dinosaur-Type Pendulum Effect Monster theme but it's not a good one in my eyes, especially since there's nothing really going for this card apart from it being a Pendulum Monster.