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Savage Strike (SAST-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Savage_Strike_(TCG-EN-1E) | ||||
Savage Strike (SAST-EN099) Red Rising Dragon |
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DARK | Synchro Monster | Level 6 | ATK: 2100 DEF: 1600 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 1 Fiend Tuner + 1+ non-Tuner monster When this card is Synchro Summoned: You can target 1 "Resonator" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 2 Level 1 "Resonator" monsters in your GY; Special Summon both. (Common) |
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Savage Strike (SAST-EN098) Shinobi Necro |
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DARK | Effect Monster | Level 2 | ATK: 800 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Tuner / Effect) If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Shinobi Necro” once per turn. (Common) |
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Savage Strike (SAST-EN097) Super Armored Robot Armed Black Iron "C" |
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EARTH | Effect Monster | Level 8 | ATK: 2400 DEF: 2800 |
Pendulum Scale NA / NA |
(Insect / Effect) If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use effect of "Super Armored Robot Armed Black Iron "C"" once per turn. (Common) |
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Savage Strike (SAST-EN096) Performapal Clay Breaker |
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EARTH | Effect Monster | Level 6 | ATK: 2000 DEF: 1000 |
Pendulum Scale NA / NA |
(Warrior / Effect) If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn. (Common) |
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Savage Strike (SAST-EN095) Trickstar Corobane |
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LIGHT | Effect Monster | Level 5 | ATK: 2000 DEF: 1000 |
Pendulum Scale NA / NA |
(Fairy / Effect) If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn. (Ultra Rare) |
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Savage Strike (SAST-EN094) Subterror Guru |
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EARTH | Effect Monster | Level 4 | ATK: 1600 DEF: 1800 |
Pendulum Scale NA / NA |
(Dragon / Flip / Effect) FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn. (Common) |
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Savage Strike (SAST-EN093) Legendary Secret of the Six Samurai |
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DARK | Effect Monster | Level 4 | ATK: 500 DEF: 2000 |
Pendulum Scale NA / NA |
(Warrior / Effect) When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level, and ATK/DEF become the same as that banished monster's. (Common) |
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Savage Strike (SAST-EN092) Cyberse Converter |
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LIGHT | Effect Monster | Level 2 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Cyberse / Effect) If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monster until the end of this turn. (Common) |
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Savage Strike (SAST-EN091) Apple of Enlightenment |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target cards in your opponent's GY, up to the number of
"Valkyrie" monsters you control, banish them. If this Set card
in its owner's control has left the field because of an
opponent's effect, and is now in the GY or banished: You can
draw cards equal to the number of "Valkyrie" monsters you
control +1. (Rare) |
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Savage Strike (SAST-EN090) Final Light |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Pay LP in multiples of 1000, then target 1 "Valkyrie" monster in
your GY with a different name for every 1000 LP paid. Special
Summon them, then your opponent can Special Summon monsters with
2000 or less ATK from their GY, up to the number of monsters you
Special Summoned by this effect. You can only active 1 "Final
Light" per turn. (Ultra Rare) |
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Savage Strike (SAST-EN089) Valkyrie Vierte |
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LIGHT | Effect Monster | Level 3 | ATK: 1400 DEF: 1400 |
Pendulum Scale NA / NA |
(Fairy / Effect) During your Main Phase: Excavate cards from the top of your Deck equal to the number of other “Valkyrie” monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: Special Summon 1 “Valkyrie” monster from your Deck. You can only use each effect of “Valkyrie Vierte” once per turn. (Super Rare) |
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Savage Strike (SAST-EN088) Valkyrie Sechste |
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LIGHT | Effect Monster | Level 1 | ATK: 0 DEF: 2000 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card is Special Summoned: You can Special Summon 1 “Valkyrie” monster from your Deck, except “Valkyrie Sechste”. During your Main Phase: You can send the top 2 cards of your opponent’s Deck to the GY. You can only use each effect of “Valkyrie Sechste” once per turn. (Secret Rare) |
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Savage Strike (SAST-EN087) Time Thief Flyback |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 “Time Thief” Xyz Monster you control; attach 1 “Time
Thief” card from your hand or Deck to it as material. You can
banish this card from your GY, then target 1 “Time Thief” Xyz
Monster you control; attach 1 card from your opponent’s GY to it
as material. You can only use 1 “Time Thief Flyback” effect per
turn, and only once that turn. (Common) |
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Savage Strike (SAST-EN086) Time Thief Hack |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
During the turn they are Special Summoned, Xyz Monsters you
control cannot be destroyed by your opponent’s card effects,
also your opponent cannot target them with card effects. You can
target 1 face-up Xyz Monster you control; it gains 300 ATK for
each material currently attached to it, until the end of this
turn, and if it does, and also has a material that is owned by
your opponent, it can attack directly this turn (even if this
card leaves the field). You can only use this effect of “Time
Thief Hack” once per turn. (Common) |
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Savage Strike (SAST-EN085) Time Thief Redoer |
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DARK | Xyz Monster | Rank 4 | ATK: 2400 DEF: 2000 |
Pendulum Scale NA / NA |
(Psychic / Xyz / Effect) 2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent’s Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on top of the Deck. You can only use this effect of “Time Thief Redoer” once per turn. (Common) |
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Savage Strike (SAST-EN084) Time Thief Regulator |
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DARK | Effect Monster | Level 4 | ATK: 600 DEF: 200 |
Pendulum Scale NA / NA |
(Machine / Effect) If you control no other monsters: You can Tribute this card; Special Summon 2 “Time Thief” monsters with different names from your Deck in Defense Position, except “Time Thief Regulator”. When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Time Thief Regulator” once per turn. (Common) |
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Savage Strike (SAST-EN083) Time Thief Bezel Ship |
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DARK | Effect Monster | Level 4 | ATK: 1000 DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Effect) (Quick Effect): You can Tribute this card, then target 1 “Time Thief” Xyz Monster you control; attach 1 card from your opponent’s GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control; Special Summon this card, but banish it when it leaves the field. You can only use each effect of “Time Thief Bezel Ship” once per turn. (Common) |
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Savage Strike (SAST-EN082) Time Thief Winder |
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DARK | Effect Monster | Level 4 | ATK: 1800 DEF: 1300 |
Pendulum Scale NA / NA |
(Psychic / Effect) You can detach 1 material from an Xyz Monster you control: Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 “Time Thief” card from your Deck to your hand, except “Time Thief Winder”. You can only use each effect of “Time Thief Winder” once per turn. (Common) |
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Savage Strike (SAST-EN081) Super Anti-Kaiju War Machine Mecha-Thunder-King |
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LIGHT | Effect Monster | Level 9 | ATK: 2200 DEF: 2100 |
Pendulum Scale NA / NA |
(Machine / Effect) During the Main Phase (Quick Effect): You can discard this card, banish 1 "Kaiju" monster you control that is owned by your opponent, then, you can Special Summon 1 monster from your GY. You can only control 1 "Kaiju" monster. This card is unaffected by other "Kaiju" card effects, also it cannot be destroyed by battle with a "Kaiju" monster. During your End Phase, if this card is in you GY: You can Special Summon this card. You can only use this effect of "Super Anti-Kaiju War Machine Mecha-Thunder-King" once per Duel. (Secret Rare) |
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Savage Strike (SAST-EN080) Loss Time |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent's LP is 4000 or higher, your LP becomes 1000
less than theirs. You can only activate 1 "Loss Time" per turn. (Common) |
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Savage Strike (SAST-EN079) Witch's Strike |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent negates the Normal or Special Summon of a
monster(s) or the activation of a card or effect: Destroy all
cards your opponent controls and in their hand. (Secret Rare) |
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Savage Strike (SAST-EN078) Dark Factory of More Production |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can send 1 monster from your hand or field to the GY; draw 1
card. You can only use this effect of “Dark Factory of More
Production” once per turn. (Rare) |
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Savage Strike (SAST-EN077) Subterror Succession |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Activate 1 of these effects, also, after that, Set this card
face-down instead of sending it to the GY. ● Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY. ● Send 1 Flip Monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY. You can only activate 1 "Subterror Succession" per turn. (Common) |
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Savage Strike (SAST-EN076) Orcustrated Release |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 2 Machine monsters, then target 1 monster in your GY;
Special Summon it. If your opponent controls a Link Monster, you
can target 2 monsters, instead. You can only activate 1
"Orcustrated Release" per turn. (Common) |
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Savage Strike (SAST-EN075) Fateful Hour |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 monster that cannot be Normal Summoned/Set in either
GY; Special Summon it. (Super Rare) |
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Savage Strike (SAST-EN074) Shiranui Style Synthesis |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 Zombie monster from your hand, but banish it
when it leaves the field. You can banish this card from your GY,
then target 1 Zombie monster you control; that Zombie monster is
unaffected by card effects this turn, except its own. You can
only use 1 “Shiranui Style Success” effect per turn, and only
once that turn. (Common) |
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Savage Strike (SAST-EN073) Guardragon Cataclysm |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Tribute 1 Dragon monster, then target 2 cards on the field;
destroy them. You can only activate 1 "Guardragon Cataclysm" per
turn. (Rare) |
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Savage Strike (SAST-EN072) Guardragon Corewakening |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can send 1 Effect Monster from your hand to the GY; Special
Summon 1 Level 4 or lower Dragon Normal Monster from your hand,
Deck, or GY, in Defense Position. You can only use this effect
of "Guardragon Corewakening" once per turn. (Common) |
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Savage Strike (SAST-EN071) NEXT |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon any number of monsters with different names from
your hand and/or GY, in Defense Position, that are all
“Neo-Spacian” monsters or “Elemental HERO Neos”, but negate
their effects, and as long as you control any of those Special
Summoned monsters face-up, you cannot Special Summon monsters
from the Extra Deck, except Fusion Monsters. You can only
activate 1 "NEXT" per turn. If you control no cards, you can
activate this card from your hand. (Super Rare) |
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Savage Strike (SAST-EN070) Summon Over |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time a monster(s) is Special Summoned, place 1 Summon
Counter on this card (max. 6). This card with 6 Summon Counters
cannot be destroyed by card effects. At the start of each Main
Phase 1, if this card has 6 Summon Counters: The turn player can
activate this effect; they send this card to the GY, and if they
do, they send all Special Summoned monsters their opponent
controls to the GY. (Common) |
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Savage Strike (SAST-EN069) Child's Play |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Each time your opponent Summons a monster(s), gain 300 LP. Your
monsters cannot be destroyed by battle while you have 10,000 or
more LP. (Common) |
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Savage Strike (SAST-EN068) Edge of the Ring |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your LP is lower than your opponent’s: Target 1 face-up
monster your opponent controls; inflict damage to your opponent
equal to half of the original ATK of that monster, also, for the
rest of this turn after this card resolves, your opponent takes
no damage. (Common) |
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Savage Strike (SAST-EN067) Pot of Extravagance |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
At the start of your Main Phase 1: Banish 3 or 6 random
face-down cards from your Extra Deck, face-down; draw 1 card
from every 3 cards banished. For the rest of this turn after
this card resolves, you cannot draw any cards by card effects. (Secret Rare) |
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Savage Strike (SAST-EN066) Uni-Song Tuning |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Target 1 Tuner in either GY and 1 face-up monster on the field;
banish that Tuner in the GY, then, until the end of this turn,
the Level of the targeted monster on the field becomes the Level
of the banished Tuner, also it is treated as a Tuner. You can
only activate 1 "Uni-Song Tuning" once per turn. (Common) |
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Savage Strike (SAST-EN065) Impcantation Inception |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card can be used to Ritual Summon any Ritual Monster. You
must also Tribute “Impcantation” monsters from your hand or
field whose total Levels equal or exceed the Level of the Ritual
Monster you Ritual Summon. If this card is in your GY: You can
send 1 “Impcantation” card from your hand or face-up field to
the GY, except “Impcantation Inception”; Special Summon 1
“Impcantation” monster from your Deck, then add this card from
the GY to your hand. You can only use this effect of
“Impcantation Inception” once per turn. (Common) |
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Savage Strike (SAST-EN064) Shiranui Style Solemnity |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
This card's name becomes "Shiranui Style Synthesis" while in the
Spell & Trap Zone. Once per turn, you can activate 1 of these
effects. ● Banish 1 Zombie monster from your GY; the Normal and Special Summons of your Zombie monsters cannot be negated for the rest of this turn. ● Target 1 Zombie monster you control; banish it, then you can send 1 Zombie monster with 0 DEF from your Deck to the GY. (Common) |
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Savage Strike (SAST-EN063) Ghost Meets Girl - A Shiranui's Story |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
If your opponent controls a monster: Discard 1 Zombie monster;
Special Summon 1 “Shiranui” monster with a different name from
your Deck or GY, also you cannot Special Summon monsters, except
Zombie monsters for the rest of this turn after this card
resolves. You can only activate 1 "Ghost Meets Girl - A
Shiranui's Story" per turn. (Ultra Rare) |
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Savage Strike (SAST-EN062) World Legacy Guardragon |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: You can target 1 Level 4 or lower
Dragon monster in your GY; add it to your hand or Special Summon
it. Once per turn: You can target 1 Dragon monster you control;
move that monster you control to another of your Main Monster
Zones. You can only activate 1 "World Legacy Guardragon" per
turn. (Ultra Rare) |
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Savage Strike (SAST-EN061) Guardragon Shield |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
You can target 1 Dragon monster you control; it gains ATK/DEF
equal to the total Link Rating of the Link Monsters currently on
the field x 100, until the end of the opponent's turn. You can
only use this effect of "Guardragon Shield" once per turn. Once
per turn, if exactly 1 Dragon monster you control would be
destroyed by battle or card effect, you can send 1 Normal
Monster from your hand or Deck to the GY instead. (Rare) |
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Savage Strike (SAST-EN060) Neos Fusion |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Special Summon 1 Fusion Monster from your Extra Deck that lists
exactly 2 monsters as material, including “Elemental HERO Neos”,
by sending those monsters from your hand, Deck, or field,
ignoring its Summoning conditions. For the rest of this turn
after this card resolves, you cannot Special Summon monsters. If
a Fusion Monster(s) you control that lists “Elemental HERO Neos”
as material would be destroyed by battle or card effect, or
shuffled into the Extra Deck by its own effect, you can banish
this card from your GY instead. (Super Rare) |
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Savage Strike (SAST-EN059) Trickstar Fusion |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck,
using monsters from your hand or field as Fusion Material. You
can banish this card from your GY, then target 1 “Trickstar”
monster in your GY; add it to your hand, but you cannot Normal
Summon/Set or Special Summon monsters with that name for the
rest of this turn. (Rare) |
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Savage Strike (SAST-EN058) Trickstar Live Stage |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
When this card is activated: You can add 1 “Trickstar” monster
from your GY to your hand. You can only use each of the
following effects of "Trickstar Live Stage" once per turn, also
you cannot Special Summon monsters the turn you activate these
effects, except “Trickstar” monsters (even if this card leaves
the field). ● If you control a “Trickstar” Link Monster: You can Special Summon 1 “Trickstar Token” (Fairy/LIGHT/Level 1/ATK 0/DEF 0). ● If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 “Trickstar Token”. (Secret Rare) |
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Savage Strike (SAST-EN057) Fusion of Fire |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum Scale NA / NA |
(This card is always treated as a “Salamangreat” card.) Fusion Summon 1 “Salamangreat” Fusion Monster from your Extra Deck, using monsters from your hand and/or either field as Fusion Material. You can only activate 1 "Fusion of Fire" per turn. (Rare) |
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Savage Strike (SAST-EN056) Hiita the Fire Charmer, Ablaze |
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FIRE | Link Monster | Level | ATK: 1850 Link-2 |
Pendulum Scale NA / NA |
Links: | Bottom Corners | |||
(Spellcaster / Link / Effect) 2 monsters, including a FIRE monster. (This card is always treated as a “Familiar-Possessed” card.) You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or destroyed by an opponent’s card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn. (Rare) |
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Savage Strike (SAST-EN055) Sky Striker Ace - Kaina |
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EARTH | Link Monster | Level | ATK: 1500 Link-1 |
Pendulum Scale NA / NA |
Links: | Bottom-Right | |||
(Machine / Link / Effect) 1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a “Sky Striker” Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn. (Super Rare) |
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Savage Strike (SAST-EN054) Shiranui Skillsaga Supremacy |
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FIRE | Link Monster | Level | ATK: 2300 Link-3 |
Pendulum Scale NA / NA |
Links: | Top, Left and Bottom | |||
(Zombie / Link / Effect) 2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of “Shiranui Skillsaga Supremacy” once per turn. (Ultra Rare) |
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Savage Strike (SAST-EN053) Guardragon Agarpain |
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DARK | Link Monster | Level | ATK: 1500 Link-2 |
Pendulum Scale NA / NA |
Links: | Top and Bottom | |||
(Dragon / Link / Effect) 2 Dragon monsters You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your Extra Deck, to an Extra Monster Zone or Main Monster Zone you can Summon to, that 2 or more Link Monsters point to. You can only use this effect of “Guardragon Agarpain” once per turn. You can only Special Summon “Guardragon Agarpain(s)” once per turn. (Super Rare) |
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Savage Strike (SAST-EN052) Guardragon Pisty |
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DARK | Link Monster | Level | ATK: 1000 Link-1 |
Pendulum Scale NA / NA |
Links: | Right | |||
(Dragon / Link / Effect) 1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of “Guardragon Pisty” once per turn. You can only Special Summon “Guardragon Pisty(s)” once per turn. (Super Rare) |
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Savage Strike (SAST-EN051) Guardragon Elpy |
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DARK | Link Monster | Level | ATK: 1000 Link-1 |
Pendulum Scale NA / NA |
Links: | Left | |||
(Dragon / Link / Effect) 1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or Deck to your zone that 2 or more Link Monsters point to. You can only use this effect of “Guardragon Elpy” once per turn. You can only Special Summon “Guardragon Elpy(s)” once per turn. (Super Rare) |
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Savage Strike (SAST-EN050) T.G. Trident Launcher |
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EARTH | Link Monster | Level | ATK: 2200 Link-3 |
Pendulum Scale NA / NA |
Links: | All 3 Bottom Arrows | |||
(Machine / Link / Effect) 2+ Effect Monsters, including a “T.G.” Tuner If this card is Link Summoned: You can Special Summon 3 “T.G.” monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except “T.G.” monsters. You can only use this effect of "T.G. Trident Launcher" once per turn. Your opponent cannot target “T.G.” Synchro Monsters this card points to with card effects. (Secret Rare) |
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Savage Strike (SAST-EN049) Trickstar Divaridis |
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LIGHT | Link Monster | Level | ATK: 1800 Link-2 |
Pendulum Scale NA / NA |
Links: | Bottom and Bottom-Left | |||
(Fairy / Link / Effect) 2 Level 3 or lower “Trickstar” monsters You can only control 1 "Trickstar Divaridis". If this card is Special Summoned: Inflict 200 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent. (Ultra Rare) |
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Savage Strike (SAST-EN048) Salamangreat Sunlight Wolf |
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FIRE | Link Monster | Level | ATK: 1800 Link-2 |
Pendulum Scale NA / NA |
Links: | Top and Bottom | |||
(Cyberse / Link / Effect) 2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using “Salamangreat Sunlight Wolf” as material: You can add 1 “Salamangreat” Spell/Trap from your GY to your hand. You can only use each effect of “Salamangreat Sunlight Wolf” once per turn. (Rare) |
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Savage Strike (SAST-EN047) Clock Lizard |
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DARK | Link Monster | Level | ATK: 1200 Link-2 |
Pendulum Scale NA / NA |
Links: | Bottom and Bottom-Left | |||
(Cyberse / Link / Effect) 2 Cyberse monsters You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then Fusion Summon that Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. If this card is banished from your GY: You can make Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster currently in your GY, until the end of this turn. (Common) |
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Savage Strike (SAST-EN046) Detonate Deleter |
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DARK | Link Monster | Level | ATK: 2100 Link-3 |
Pendulum Scale NA / NA |
Links: | Left, Right and Bottom-Left | |||
(Cyberse / Link / Effect) 2+ Cyberse monsters Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a Link-3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it. (Rare) |
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Savage Strike (SAST-EN045) Update Jammer |
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WIND | Link Monster | Level | ATK: 2000 Link-2 |
Pendulum Scale NA / NA |
Links: | Top and Left | |||
(Cyberse / Link / Effect) 2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battles uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn. (Common) |
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Savage Strike (SAST-EN044) Cyberse Wicckid |
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DARK | Link Monster | Level | ATK: 800 Link-2 |
Pendulum Scale NA / NA |
Links: | Bottom and Bottom-Right | |||
(Cyberse / Link / Effect) 2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn. (Common) |
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Savage Strike (SAST-EN043) Cyberse Integrator |
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LIGHT | Synchro Monster | Level 3 | ATK: 1000 DEF: 1000 |
Pendulum Scale NA / NA |
(Cyberse / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect effect of "Cyberse Integrator" once per turn. (Common) |
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Savage Strike (SAST-EN042) Hyper Psychic Riser |
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EARTH | Synchro Monster | Level 6 | ATK: 2000 DEF: 600 |
Pendulum Scale NA / NA |
(Psychic / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn. (Rare) |
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Savage Strike (SAST-EN041) Shiranui Squiresaga |
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FIRE | Synchro Monster | Level 7 | ATK: 2100 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field. (Common) |
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Savage Strike (SAST-EN040) Shiranui Swordsaga |
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FIRE | Synchro Monster | Level 5 | ATK: 1900 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Swordsaga(s)" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 "Shiranui Token" (Zombie/FIRE/Level 1/ ATK 0/DEF 0). You can only use this effect of "Shiranui Swordsaga" once per turn. (Common) |
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Savage Strike (SAST-EN039) T.G. Star Guardian |
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LIGHT | Synchro Monster | Level 5 | ATK: 100 DEF: 2200 |
Pendulum Scale NA / NA |
(Warrior / Synchro / Tuner / Effect) 1 Tuner + 1+ non-Tuner "T.G." monsters Once per Chain, during your opponent’s Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Star Guardian" once per turn. ● If this card is Special Summoned: You can target 1 "T.G." monster in your GY; add it to your hand. ● During your Main Phase: You can Special Summon 1 "T.G." monster from your hand. (Ultra Rare) |
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Savage Strike (SAST-EN038) Cyberse Quantum Dragon |
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DARK | Synchro Monster | Level 7 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Cyberse / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monster your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row. (Ultra Rare) |
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Savage Strike (SAST-EN037) Borreload Savage Dragon |
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DARK | Synchro Monster | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum Scale NA / NA |
(Dragon / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn. (Ultra Rare) |
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Savage Strike (SAST-EN036) Elemental HERO Cosmo Neos |
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LIGHT | Fusion Monster | Level 11 | ATK: 3500 DEF: 3000 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) "Elemental HERO Neos" + 3 “Neo-Spacian” monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck (you do not use “Polymerization”). If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect’s activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls. (Super Rare) |
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Savage Strike (SAST-EN035) Elemental HERO Brave Neos |
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LIGHT | Fusion Monster | Level 7 | ATK: 2500 DEF: 2000 |
Pendulum Scale NA / NA |
(Warrior / Fusion / Effect) "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each “Neo-Spacian” and “HERO” monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card “Elemental HERO Neos” in its text. (Super Rare) |
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Savage Strike (SAST-EN034) Salamangreat Violet Chimera |
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FIRE | Fusion Monster | Level 8 | ATK: 2800 DEF: 2000 |
Pendulum Scale NA / NA |
(Cyberse / Fusion / Effect) 1 "Salamangreat" monster + 1 Link Monster If this card is Fusion Summoned: You can make this card gain ATK equal to half the combined original ATK of the materials used to Summon it, until the end of this turn. Once per battle, during damage calculation, if this monster battles a monster whose current ATK is different from its original ATK (Quick Effect): You can double this card’s ATK during damage calculation only. If this card that was Fusion Summoned using “Salamangreat Violet Chimera” as material battles a monster, that monster's ATK becomes 0 during damage calculation only. (Rare) |
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Savage Strike (SAST-EN033) Trickstar Band Sweet Guitar |
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LIGHT | Fusion Monster | Level 7 | ATK: 2200 DEF: 1200 |
Pendulum Scale NA / NA |
(Fairy / Fusion / Effect) 1 “Trickstar” Link Monster + 1 “Trickstar” monster Effect damage inflicted to your opponent by you "Trickstar" Link Monster linked to this card is doubled. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained from this effect returns to 0, then you can add 1 "Trickstar" monster from your GY to your hand. (Super Rare) |
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Savage Strike (SAST-EN032) Impcantation Chalislime |
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DARK | Ritual Monster | Level 7 | ATK: 2500 DEF: 1800 |
Pendulum Scale NA / NA |
(Aqua / Ritual / Effect) You can Ritual Summon this card with "Impcantation Inception". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 "Impcantation" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 "Impcantation" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 “Impcantation Chalislime” effect per turn, and only once that turn. (Rare) |
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Savage Strike (SAST-EN031) Extraceratops |
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EARTH | Effect Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Warrior / Effect) When a monster in the Extra Monster Zone is destroyed by battle with a monster in the Main Monster Zone and sent to the GY, while this card is in the GY: You can Special Summon this card, in Defense Position to the field of that destroyed monster's owner. You can only use this effect of "Extraceratops" once per turn. If this card Special Summoned this way is destroyed and sent to the GY: Draw 1 card. (Common) |
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Savage Strike (SAST-EN030) Aloof Lupine |
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DARK | Effect Monster | Level 4 | ATK: 1700 DEF: 300 |
Pendulum Scale NA / NA |
(Beast / Effect) When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn. (Common) |
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Savage Strike (SAST-EN029) Squirt Squad |
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WATER | Effect Monster | Level 2 | ATK: 0 DEF: 1800 |
Pendulum Scale NA / NA |
(Aqua / Effect) Once per turn, when this card is targeted for an attack by an opponent's monster: You can move this card you control to another of your Main Monster Zones, then, Special Summon 1 “Squid Ink Token” (Aqua/WATER/Level 2/ATK ?/DEF 0). This Token's ATK becomes that opponent's monster's ATK. While this card is in your leftmost or rightmost Main Monster Zone, your opponent's monsters with ATK less than or equal to this card's DEF cannot target it for attacks. (Common) |
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Savage Strike (SAST-EN028) Cataclysmic Scorching Sunburner |
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FIRE | Effect Monster | Level 8 | ATK: 2600 DEF: 200 |
Pendulum Scale NA / NA |
(Fairy / Effect) If a face-up FIRE monster(s) you control is destroyed by battle or an opponent’s card effect: You can Special Summon this card from your hand, then, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed FIRE monsters in your GY. You can only use this effect of "Cataclysmic Scorching Sunburner" once per turn. (Common) |
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Savage Strike (SAST-EN027) Lappis Dragon |
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WATER | Effect Monster | Level 5 | ATK: 0 DEF: 2600 |
Pendulum Scale NA / NA |
(Sea Serpent / Tuner /
Effect) If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn. (Rare) |
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Savage Strike (SAST-EN026) Thunderclap Monk |
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LIGHT | Effect Monster | Level 4 | ATK: 1900 DEF: 200 |
Pendulum Scale NA / NA |
(Thunder / Effect) When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of "Thunderclap Monk" once per turn. (Super Rare) |
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Savage Strike (SAST-EN025) Psychic Tracker |
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EARTH | Effect Monster | Level 3 | ATK: 1600 DEF: 600 |
Pendulum Scale NA / NA |
(Psychic / Effect) If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK. (Common) |
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Savage Strike (SAST-EN024) Psychic Wheeleder |
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EARTH | Effect Monster | Level 3 | ATK: 600 DEF: 0 |
Pendulum Scale NA / NA |
(Psychic / Tuner / Effect) If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn. (Secret Rare) |
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Savage Strike (SAST-EN023) Madolche Petingcessoeur |
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EARTH | Effect Monster | Level 4 | ATK: 1400 DEF: 1400 |
Pendulum Scale NA / NA |
(Fairy / Effect) If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn. ● If you have no monsters in your GY: You can Special Summon this card from your hand. ● If this card is Special Summoned: You can Special Summon 1 “Madolche” monster from your hand or Deck, except “Madolche Petingcessoeur”, and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except “Madolche” monsters. (Rare) |
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Savage Strike (SAST-EN022) Prank-Kids Rocksies |
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EARTH | Effect Monster | Level 4 | ATK: 1500 DEF: 1500 |
Pendulum Scale NA / NA |
(Rock / Effect) If this card is sent to the GY as material for the Fusion or Link Summon of a “Prank-Kids” monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 “Prank-Kids” monster from your hand or Deck in Defense Position, except “Prank-Kids Rocksies”. You can only use this effect of “Prank-Kids Rocksies” once per turn. (Common) |
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Savage Strike (SAST-EN021) Orcust Knightmare |
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DARK | Effect Monster | Level 7 | ATK: 100 DEF: 2000 |
Pendulum Scale NA / NA |
(Machine / Effect) Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn. (Common) |
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Savage Strike (SAST-EN020) Fantastical Dragon Phantazmay |
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DARK | Effect Monster | Level 7 | ATK: 2400 DEF: 1800 |
Pendulum Scale NA / NA |
(Dragon / Effect) If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn. (Secret Rare) |
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Savage Strike (SAST-EN019) Shiranui Squire |
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FIRE | Effect Monster | Level 4 | ATK: 1500 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Effect) When this card is Normal Summoned, you can: Special Summon 1 “Shiranui Spectralsword” monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of “Shiranui Squire” once per turn. (Super Rare) |
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Savage Strike (SAST-EN018) Shiranui Swordmaster |
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FIRE | Effect Monster | Level 2 | ATK: 600 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Effect) If this card is in your GY and you control 2 or more “Shiranui” monsters with different names: You can Special Summon this card, but banish it when it leaves the field. If this card is banished: You can target 1 Zombie monster you control; it gains 600 ATK until the end of this turn. You can only use each effect of "Shiranui Swordmaster" once per turn. (Common) |
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Savage Strike (SAST-EN017) Shiranui Spectralsword Shade |
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FIRE | Effect Monster | Level 3 | ATK: 800 DEF: 0 |
Pendulum Scale NA / NA |
(Zombie / Tuner / Effect) You can Tribute this card, then target 2 of your banished Zombie monsters, except "Shiranui Spectralsword Shade, including a "Shiranui" monster; Special Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Shiranui Spectralsword Shade" once per turn. (Super Rare) |
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Savage Strike (SAST-EN016) World Legacy - "World Ark" |
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DARK | Effect Monster | Level 7 | ATK: 2500 DEF: 500 |
Pendulum Scale NA / NA |
(Machine / Effect) This card can be treated as 2 Tributes for the Tribute Summon of a monster. You can only use each of the following effects of "World Legacy - "World Ark"" once per turn. ● If a Link Monster(s) you control is destroyed by an opponent’s card effect and sent to your GY (except during the Damage Step): You can send this card from your hand to the GY, then target 1 of those Link Monsters; Special Summon it. ● If your opponent Special Summons a monster(s) from the Extra Deck, while this Normal Summoned/Set card is on the field (except during the Damage Step): You can send 1 monster from your Deck to the GY. (Rare) |
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Savage Strike (SAST-EN015) Guardragon Andrake |
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WIND | Effect Monster | Level 4 | ATK: 2000 DEF: 600 |
Pendulum Scale NA / NA |
(Dragon / Effect) Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is Special Summoned from the hand or Deck: You can double this card's original ATK/DEF, until the end of the next turn. If this card is Special Summoned from the GY, or if this banished card is Special Summoned: You can target 1 monster your opponent controls; destroy it. You can only use each effect of “Guardragon Andrake” once per turn. (Rare) |
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Savage Strike (SAST-EN014) Guardragon Promineses |
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FIRE | Effect Monster | Level 1 | ATK: 500 DEF: 2000 |
Pendulum Scale NA / NA |
(Dragon / Effect) You can send this card from your hand or field to the GY, then target 1 Dragon monster you control; it gains 500 ATK/DEF until the end of your opponent's turn. If a Normal Monster(s) is sent to your GY, while this card is in the GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of “Guardragon Promineses” once per turn. (Common) |
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Savage Strike (SAST-EN013) Guardragon Garmides |
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EARTH | Effect Monster | Level 3 | ATK: 1600 DEF: 1000 |
Pendulum Scale NA / NA |
(Dragon / Effect) If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of “Guardragon Garmides” once per turn. (Common) |
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Savage Strike (SAST-EN012) Guardragon Justicia |
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WATER | Normal Monster | Level 2 | ATK: 0 DEF: 2100 |
Pendulum Scale NA / NA |
(Dragon / Tuner / Normal) The fate of the World depends on the Guardragons, born from the World Legacy. (Common) |
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Savage Strike (SAST-EN011) T.G. Tank Grub |
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EARTH | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Insect / Tuner / Effect) If this card you control is used as Synchro Material for a “T.G.” monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a “T.G.” monster: You can Special Summon 1 “T.G. Token” (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of “T.G. Tank Grub” once per turn. (Common) |
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Savage Strike (SAST-EN010) T.G. Booster Raptor |
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WIND | Effect Monster | Level 1 | ATK: 400 DEF: 300 |
Pendulum Scale NA / NA |
(Dinosaur / Effect) If you control a “T.G.” monster, you can Special Summon this card (from your hand). You can only Special Summon “T.G. Booster Raptor” once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 “T.G.” monster from your Deck to your hand, except "T.G. Booster Raptor". (Common) |
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Savage Strike (SAST-EN009) T.G. Screw Serpent |
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WATER | Effect Monster | Level 4 | ATK: 1300 DEF: 500 |
Pendulum Scale NA / NA |
(Sea Serpent / Tuner /
Effect) If this card is Normal or Special Summoned: You can target 1 Level 4 or lower “T.G.” monster in your GY, except “T.G. Screw Serpent”; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 “T.G.” monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of “T.G. Screw Serpent” once per turn. (Rare) |
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Savage Strike (SAST-EN008) Neo Space Connector |
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LIGHT | Effect Monster | Level 4 | ATK: 800 DEF: 1800 |
Pendulum Scale NA / NA |
(Warrior / Effect) When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn. (Common) |
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Savage Strike (SAST-EN007) Rokket Synchron |
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DARK | Effect Monster | Level 1 | ATK: 0 DEF: 0 |
Pendulum Scale NA / NA |
(Dragon / Tuner / Effect) When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of the turn, except DARK monsters. (Rare) |
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Savage Strike (SAST-EN006) Speedburst Dragon |
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DARK | Effect Monster | Level 6 | ATK: 2400 DEF: 600 |
Pendulum Scale NA / NA |
(Dragon / Effect) When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 "Rokket" monsters with different names from your Deck to your hand. You can only use each effect of "Speedburst Dragon" once per turn. (Rare) |
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Savage Strike (SAST-EN005) Salamangreat Foxer |
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FIRE | Effect Monster | Level 3 | ATK: 1200 DEF: 1000 |
Pendulum Scale NA / NA |
(Cyberse / Effect) If you have 3 or more "Salamangreat" monsters in your GY: You can send this card from your hand to the GY, then target 1 "Salamangreat" Link Monster in your GY and 1 card in your opponent’s Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent’s Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 "Salamangreat Foxer" effect per turn, and only once that turn. (Common) |
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Savage Strike (SAST-EN004) Salamangreat Parro |
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FIRE | Effect Monster | Level 5 | ATK: 2000 DEF: 1000 |
Pendulum Scale NA / NA |
(Cyberse / Effect) When an opponent’s monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 "Salamangreat" monster in your GY; this card’s ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of "Salamangreat Parro" once per turn. (Common) |
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Savage Strike (SAST-EN003) Salamangreat Wolvie |
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FIRE | Effect Monster | Level 4 | ATK: 1700 DEF: 1000 |
Pendulum Scale NA / NA |
(Cyberse / Effect) A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of that turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn. ● If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand. ● If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand. (Common) |
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Savage Strike (SAST-EN002) Cyberse Synchron |
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DARK | Effect Monster | Level 1 | ATK: 100 DEF: 100 |
Pendulum Scale NA / NA |
(Cyberse / Tuner / Effect) Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn. (Rare) |
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Savage Strike (SAST-EN001) Catche Eve L2 |
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LIGHT | Effect Monster | Level 2 | ATK: 800 DEF: 600 |
Pendulum Scale NA / NA |
(Cyberse / Effect) If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card. You can only use this effect of "Catche Eve L2" once per turn. (Common) |
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Savage Strike (SAST-EN000) Danger! Ogopogo! |
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DARK | Effect Monster | Level 8 | ATK: 1200 DEF: 3000 |
Pendulum Scale NA / NA |
(Sea Serpent / Effect) You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Ogopogo!”; Special Summon 1 “Danger! Ogopogo!” from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 “Danger!” card from your Deck to the GY, except “Danger! Ogopogo!”. You can only use this effect of “Danger! Ogopogo!” once per turn. (Ultra Rare) |