*Also available as an Ultimate Rare card |
PHSW-EN059 |
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Tri-Wight
Normal Spell
Target 3 Level 2 or lower Normal Monsters in your Graveyard; Special
Summon them from the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
It'll bring back the classic
Ojama trio so you can activate a few different cards like Ojama Delta
Hurricane!! or Polymerization. Heck Skull Servant Decks can make use of
this too but not much else. |
PHSW-EN058 |
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Murmur of the Forest
Normal Spell
Target 1 face-up monster your opponent controls; change that target to
face-down Defense Position, then you can return a Field Spell Card(s) on
the field to the hand.
RARE |
Rating: |
2 |
Comments: |
Since you won't likely use the
optional effect to return Field Spell Cards to the hand, you've got a
slower Book of Moon effect, which isn't great when compared to Book of
Moon itself, which is better. |
PHSW-EN057 |
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Shard of Greed
Continuous Spell
Each time you draw a card(s) for your normal draw in your Draw Phase,
place 1 Greed Counter on this card. You can send this card with 2 or
more Greed Counters to the Graveyard; draw 2 cards.
SECRET RARE |
Rating: |
2 |
Comments: |
Pull it off successfully and
you'll have another 2 options in your hand but with MST at 3, this card
isn't likely going to be around long enough to succeed. |
PHSW-EN056 |
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Extra Gate
Quick-Play Spell
Declare a Level between 1 and 12; your opponent banishes 1 monster of
that Level from their Extra Deck. If your opponent does not have a
monster of that Level in their Extra Deck, you discard 1 card.
SUPER RARE |
Rating: |
2 |
Comments: |
Dark World decks will get the
most use out of this because both effects benefit them. For the rest,
you'll have a good idea of what to remove but it's not as likely. |
PHSW-EN055 |
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Zenmailfunction
Normal Spell
Target 1 "Wind-Up" monster in your Graveyard; Special Summon it in
face-up Defense Position. Its effect(s) is negated, and it cannot be
Tributed or used as a Synchro Material Monster.
COMMON |
Rating: |
2 |
Comments: |
Not much left for your revived
Wind-Up to do because it comes back with no effects and a TOS forbidding
you from using the monster for a Tribute or Synchro Summon. |
PHSW-EN054 |
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Evo-Miracle
Quick-Play Spell
Target 1 monster that was Special Summoned by the effect of an "Evoltile"
monster; this turn, it cannot be destroyed by battle or by card effects.
COMMON |
Rating: |
2 |
Comments: |
This works similarly to the
previous card except it protects the monster from harm but you still
take Battle Damage and the effect only lasts one turn. |
PHSW-EN053 |
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Evo-Karma
Continuous Spell
When a monster(s) is Special Summoned by the effect of an "Evoltile"
monster you control, your opponent cannot activate cards or effects.
COMMON |
Rating: |
2 |
Comments: |
They basically can't do
anything but let the new monster hit the field, which isn't all bad if
it's the 1900 ATK one but until I see better support, I won't give the
archtype much more than a glance. |
PHSW-EN052 |
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Photon Booster
Normal Spell
Target 1 face-up Level 4 or lower LIGHT monster on the field, except a
Token; all face-up monsters on the field with its name become 2000 ATK
until the End Phase.
RARE |
Rating: |
2 |
Comments: |
If your monster isn't strong
enough on its own, then this isn't all that bad but it limits them to
2000 ATK. |
PHSW-EN051 |
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Photon Lead
Quick-Play Spell
Special Summon 1 Level 4 or lower LIGHT monster from your hand in
face-up Attack Position.
COMMON |
Rating: |
3 |
Comments: |
No complaints that it's common
here because it's very versatile for being able to use its effect during
either player's turn and being non-specific (for the most part) on the
monster you can play! |
PHSW-EN050* |
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Photon Veil
Normal Spell
Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3
Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2
or more monsters, they must have the same name.
ULTRA RARE |
Rating: |
3 |
Comments: |
You can pick up one of the
LIGHT monsters you returned to the Deck and now even Watapon can make
use of this card by coming out in multiples by this card's effect! |
PHSW-EN049* |
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Xyz Gift
Normal Spell
If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials
from a monster you control and draw 2 cards.
ULTRA RARE |
Rating: |
2 |
Comments: |
Since you can't detach 1 Xyz
Material from 2 separate Xyz Monsters, your best bet is to take one of
your opponent's Xyz Monsters and detach 2 Xyz Materials from that
monster. |
PHSW-EN048 |
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Cross Attack
Normal Spell
Target 2 face-up Attack Position monsters you control with the same ATK;
this turn, one of them can attack your opponent directly and the other
cannot attack.
COMMON |
Rating: |
2 |
Comments: |
It could be a game-ender but if
the attack gets negated then you've probably ruined your chances of
being able to win the duel that turn. |
PHSW-EN047 |
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Monster Slots
Normal Spell
Target 1 face-up monster you control and 1 monster in your Graveyard
with the same Level; banish the target from the Graveyard, then draw 1
card and reveal it, then if the card you drew is a monster with the same
Level as the monster on the field, Special Summon it.
COMMON |
Rating: |
2 |
Comments: |
A bit of a gamble but at least
no harm done if you don't draw any monster or one that isn't the same
Level. |
PHSW-EN046 |
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Ego Boost
Quick-Play Spell
When a monster declares an attack: Target 1 face-up monster on the
field; it gains 1000 ATK until the end of the Battle Phase.
COMMON |
Rating: |
2 |
Comments: |
A tiny surprise for your
opponent at best because it's not permanent like Aqua Jet or Axe of
Despair. |
PHSW-EN045 |
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Attraffic Control
Continuous Spell
If your opponent controls 3 or more monsters, they cannot declare an
attack.
COMMON |
Rating: |
2 |
Comments: |
If you're facing an OTK deck,
then this is minor stall but Battle Fader is heaps better than this
card. |
PHSW-EN044* |
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Thunder End Dragon
LIGHT / Dragon-Type Xyz / Rank 8 / ATK 3000 / DEF 2000
2 Level 8 Normal Monsters
Once per turn: You can detach 1 Xyz Material from this card; destroy all
other monsters on the field.
ULTRA RARE |
Rating: |
2 |
Comments: |
Since BEWD is the only playable Normal Monster this
guy can use, destroying only all other monsters out isn't that good
because he can still fall victim to Spells and Traps. |
PHSW-EN043* |
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Evolzar Laggia
FIRE / Dragon-Type Xyz / Rank 4 / ATK 2400 / DEF 2000
2 Level 4 Dinosaur-Type monsters
When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap
Card is activated: You can detach 2 Xyz Materials from this card; negate
the Summon or activation, and destroy that card.
ULTRA RARE |
Rating: |
2 |
Comments: |
A one-time free Solemn Judgment
effect has its uses but once they're used up, he's got little chance at
survival. Overall not worth being Ultra Rare. |
PHSW-EN042 |
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Number 20: Giga-Brilliant
LIGHT / Insect-Type Xyz / Rank 3 / ATK 1800 / DEF 1800
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up
monsters you currently control gain 300 ATK.
SUPER RARE |
Rating: |
2 |
Comments: |
Strengthen him and all your
other monsters up by 300 ATK permanently but having to detach an Xyz
Material from this guy to do it isn't all that great with the good Equip
Spells still legal. |
PHSW-EN041* |
|
Number 10: Illumiknight
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2400 / DEF 2400
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card
from your hand to the Graveyard and draw 1 card.
ULTRA RARE |
Rating: |
2 |
Comments: |
Strong stats but needing 3
Level 4 monsters is pretty harsh. Heck, even if it were two monsters,
the stats don't really make up for it and the effect is sub par at best. |
PHSW-EN040 |
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Black Ray Lancer
DARK / Beast-Warrior-Type Xyz / Rank 3 / ATK 2100 / DEF 600
2 Level 3 WATER monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1
face-up monster on the field; negate that target's effects until the End
Phase.
SUPER RARE |
Rating: |
2 |
Comments: |
It has some uses like stopping
Ally of Justice Catastor's effect so you can run over it with any
monster but it's limited to your turn. |