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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
Text Card Ratings | Rarity Changes | Visual Spoiler | Card Spoiler | Improved Effects |
Ignition Assault (Page 1)
For info on how these ratings are determined, click here. | |
IGAS-EN019 | |
Abominable Unchained Soul DARK / Fiend / Level 8 / ATK 3000 / DEF 1500 You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. SUPER RARE |
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Rating: | 2 |
Comments: | The 1st line in its effect screws it out of any hopes of getting a 3/5 or more because it's not just for its effect, it's for Special Summoning it as a whole. The other effects aren't bad but aren't enough to make it any better. |
IGAS-EN018 | |
Time Thief Chronocorder DARK / Machine / Level 4 / ATK 1000 / DEF 1000 During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn. COMMON |
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Rating: | 1 |
Comments: | He's a time waster that's for sure because Zero
Gardna makes it so you can't take any damage the turn it's Tributed,
including your opponent's and can be searched/ Summoned in a variety of ways more than this card. |
IGAS-EN017 | |
Arcjet Lightcraft LIGHT / Machine / Level 9 / ATK 0 / DEF 2100 If you control no monsters, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon it in Defense Position, and if you do, its Level becomes 9, also negate its effects. You can only use this effect of "Arcjet Lightcraft" once per turn. You cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters. RARE |
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Rating: | 2 |
Comments: | Unlike Deep Space Cruiser IX, this card can revive any monster in the Grave and treat it as Level 9 so at least Rank 9 becomes viable, though with very little to pick from. |
IGAS-EN016 | |
Chronomaly Tuspa Rocket EARTH / Rock / Level 4 / ATK 1000 / DEF 1000 If this card is Normal or Special Summoned: You can send 1 "Chronomaly" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each effect of "Chronomaly Tuspa Rocket" once per turn. COMMON |
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Rating: | 1 |
Comments: | I guess it hasn't occured to Konami that Chronomaly Decks aren't being used and were barely used to begin with, if at all. This guy won't make what few that did get used come back. |
IGAS-EN015 | |
Karakuri Gama mdl 4624 "Shirokunishi" EARTH / Machine-Type Tuner / Level 1 / ATK 200 / DEF 1000 This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 "Karakuri" monster you control; change its battle position. You can only use this effect of "Karakuri Gama mdl 4624 "Shirokunishi"" once per turn. COMMON |
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Rating: | 2 |
Comments: | Not much to make use of aside from being a Tuner. |
IGAS-EN014 | |
Karakuri Bonze mdl 9763 "Kunamzan" EARTH / Machine / Level 5 / ATK 2000 / DEF 1500 This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn. COMMON |
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Rating: | 3 |
Comments: | The ability to bring it out by its effect is pretty good, especially with generic cards like Guard Penalty to give you an extra card when their position is changed. This can also be useful if your monster benefits from the other battle position. Plus since it becomes a Tuner, mdl 339 and the like will allow you to bring out Steel Shogun Bureido. |
IGAS-EN013 | |
Ancient Warriors - Valiant Zhang De WIND / Beast-Warrior / Level 7 / ATK 2700 / DEF 900 Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of "Ancient Warriors - Valiant Zhang De" once per turn. ● If you control 2 or more "Ancient Warriors" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn. RARE |
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Rating: | 1 |
Comments: | Once you make use of the 2nd bulleted effect, you probably won't have less monsters than your opponent and without that, it's just a slightly stronger version of The Fiend Megacyber, which is even worse. |
IGAS-EN012 | |
Ancient Warriors - Loyal Guan Yun WIND / Beast-Warrior / Level 7 / ATK 2500 / DEF 1800 If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other "Ancient Warriors" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Ancient Warriors - Loyal Guan Yun" once per turn. SUPER RARE |
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Rating: | 2 |
Comments: | We seem to have plateaued after their first member was revealed and that's unfortunate because we've also had 2 high rarity cards in the mix and this guy isn't helping things much either. |
IGAS-EN011 | |
Ancient Warriors - Virtuous Liu Xuan WIND / Beast-Warrior / Level 4 / ATK 1400 / DEF 1200 While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. ● If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan". ● When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card. ULTRA RARE |
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Rating: | 2 |
Comments: | It's quite weak but it's also searchable and can bring out any member of the team from the Deck or let you draw 1 card when a member is attacked. |
IGAS-EN010 | |
Ancient Warriors - Eccentric Lu Jing WATER / Beast-Warrior / Level 4 / ATK 700 / DEF 2000 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn. RARE |
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Rating: | 2 |
Comments: | The effects are pretty useless but its 2000 DEF will suffice for a turn or two. |
IGAS-EN009 | |
Ancient Warriors - Graceful Zhou Gong WATER / Beast-Warrior / Level 4 / ATK 1600 / DEF 1600 You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn. RARE |
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Rating: | 1 |
Comments: | If you want to negate monster effects or get rid of Continuous Spell/Traps, then use MST for those Spells/Traps and Effect Veiler/Fiendish Chain for monster effects. This guy just doesn't have what it takes to succeed, unless it's to suckseed. |
IGAS-EN008 | |
Ancient Warriors - Masterful Sun Mou WATER / Beast-Warrior / Level 4 / ATK 1800 / DEF 1500 While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Masterful Sun Mou" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 "Ancient Warriors" monster from your Deck to your hand, except "Ancient Warriors - Masterful Sun Mou". ● If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand. ULTRA RARE |
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Rating: | 3 |
Comments: | A MUCH better start than the rejects that started this set. |
IGAS-EN007 | |
Donyoribo @Ignister DARK / Cyberse / Level 1 / ATK 300 / DEF 0 During damage calculation, if your "@Ignister" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. When an "@Ignister" monster effect, or "A.I." Spell/Trap Card or effect, is activated that inflicts damage to your opponent, even during the Damage Step (Quick Effect): You can banish this card from your GY; double that damage inflicted to your opponent. You can only use each effect of "Donyoribo @Ignister" once per turn. COMMON |
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Rating: | 1 |
Comments: | Since the support and members are all bad, you'll never make anything worthwhile with this. Besides, Barrel Behind the Door can do this against any card that inflicts damage, including opponent's cards. |
IGAS-EN006 | |
Doshin @Ignister EARTH / Cyberse / Level 1 / ATK 100 / DEF 800 If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 "A.I. Love Fusion" from your Deck to your hand. You can only use each effect of "Doshin @Ignister" once per turn. COMMON |
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Rating: | 1 |
Comments: | Even if you do "Love Fusion", then get the most reliable one to date, Polymerization. |
IGAS-EN005 | |
Hiyari @Ignister WATER / Cyberse / Level 1 / ATK 300 / DEF 400 If you control an "@Ignister" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher "@Ignister" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 "A.I.'s Ritual" from your Deck to your hand. You can only use each effect of "Hiyari @Ignister" once per turn. COMMON |
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Rating: | 1 |
Comments: | A waste of effort for nothing useful in return and that includes bringing this guy out in the first place. |
IGAS-EN004 | |
Achichi @Ignister FIRE / Cyberse / Level 2 / ATK 800 / DEF 800 If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn. SECRET RARE |
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Rating: | 1 |
Comments: | Looks like they took a page from Achacha Archer in naming this one and that explains the lack of a decent effect as well. |
IGAS-EN003 | |
Doyan @Ignister DARK / Cyberse / Level 4 / ATK 400 / DEF 1600 If this card is Normal or Special Summoned: You can target 1 "@Ignister" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 "A.I." Spell/Trap in your GY; add it to your hand. You can only use each effect of "Doyon @Ignister" once per turn. ULTRA RARE |
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Rating: | 1 |
Comments: | It doesn't matter which card you get for either of the effects. It's garbage and shouldn't see play. |
IGAS-EN002 | |
Bururu @Ignister WIND / Cyberse-Type Tuner / Level 3 / ATK 600 / DEF 1000 If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn. RARE |
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Rating: | 2 |
Comments: | The members and support all suck but it's still a Tuner and can revive any monster used as Synchro Material for the Synchro Summon it's used for. |
IGAS-EN001 | |
Pikari @Ignister LIGHT / Cyberse / Level 4 / ATK 1200 / DEF 600 If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn. SECRET RARE |
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Rating: | 1 |
Comments: | I've already had a look through the members and support for this Archetype and it's looking to be equally bad with the exception of 1 member. Just another Trash Rare for the pile. |
IGAS-EN000 | |
Annihilator Archfiend DARK / Fiend / Level 9 / ATK 2000 / DEF 3000 You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn. RARE |
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Rating: | 1 |
Comments: | You end up losing a monster just to give it extra ATK and it's pretty weak to start with. |