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Extreme Force (EXFO-EN) Card Spoiler
| 1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Extreme_Force_(TCG-EN-1E) | ||||
| Extreme Force (EXFO-EN099) Scramble Egg | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| If a monster(s) you control is destroyed by battle or card 
				effect and sent to the GY: You can Special Summon 1 "Sonic 
				Chick" from your hand, Deck, or GY. (Common) | ||||
| Extreme Force (EXFO-EN098) Heavymetalfoes Electrumite | ||||
| FIRE | Psychic / Link Effect | Level | ATK: 1800 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn. (Secret Rare) | ||||
| Extreme Force (EXFO-EN097) Zefra Metaltron | ||||
| LIGHT | Wyrm / Link Effect | Level | ATK: 2500 Link-3 | Pendulum Scale: | 
| Links: | All 3 Bottom Arrows | |||
| 2+ monsters Special Summoned from the Extra Deck If a monster(s) this card points to that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: Add 1 monster from your GY or 1 face-up Pendulum Monster from your Extra Deck to your hand. You can target 1 monster on each player's field that was Special Summoned from the Extra Deck, except this card; banish both until the End Phase. You can only use each effect of "Zefra Metaltron" once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN096) Ritual Beast Ulti-Kimunfalcos | ||||
| WIND | Psychic / Link Effect | Level | ATK: 1800 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 "Ritual Beast" monsters "Ritual Beast" monsters this card points to gain 600 ATK/DEF. You can banish 1 "Ritual Beast" card from your GY; immediately after this effect resolves, Normal Summon 1 "Ritual Beast" monster from your hand. You can only use this effect of "Ritual Beast Ulti-Kimunfalcos" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. (Rare) | ||||
| Extreme Force (EXFO-EN095) Qliphort Genius | ||||
| EARTH | Machine / Link Effect | Level | ATK: 1800 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects from other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both face-up cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand. (Rare) | ||||
| Extreme Force (EXFO-EN094) Isolde, Two Tales of the Noble Knights | ||||
| LIGHT | Warrior / Link Effect | Level | ATK: 1600 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN093) Steelswarm Origin | ||||
| LIGHT | Fiend / Link Effect | Level | ATK: 2000 Link-2 | Pendulum Scale: | 
| Links: | Top and Bottom | |||
| 2 "lswarm" monsters While this card is in an Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effect. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up the number destroyed. (Rare) | ||||
| Extreme Force (EXFO-EN092) Gem-Knight Phantom Quartz | ||||
| EARTH | Rock / Link Effect | Level | ATK: 1450 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in your GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN091) Curious, the Lightsworn Dominion | ||||
| LIGHT | Warrior / Link Effect | Level | ATK: 2400 Link-3 | Pendulum Scale: | 
| Links: | Top and both Bottom Corners | |||
| 3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY. (Super Rare) | ||||
| Extreme Force (EXFO-EN090) Masterking Archfiend | ||||
| DARK | Fiend / Link Effect | Level | ATK: 2000 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY whose ATK or DEF is equal to the LP you paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die and apply the result to 1 of those monsters. ● 1: Add it to your hand. ● 2-5: Shuffle it into the Deck. ● 6: Special Summon it. (Rare) | ||||
| Extreme Force (EXFO-EN089) F.A. Test Run | ||||
| SPELL | Quick-Play Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Target 1 "F.A." monster you control; change its battle position, 
				then, destroy 1 card on the field. During your Main Phase, 
				except the turn this card was sent to the GY: You can banish 
				this card from your GY, then target 1 face-up card you control; 
				destroy it, and if you do, Special Summon 1 "F.A." monster from 
				your Deck. You can only use each effect of "F.A. Test Run" once 
				per turn. (Common) | ||||
| Extreme Force (EXFO-EN088) F.A. City Grand Prix | ||||
| SPELL | Field Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Increase the Levels of all "F.A." monsters on the field by 2 
				during the Main Phase and Battle Phase. Your opponent cannot 
				target "F.A." monsters you control with card effects. If this 
				face-up card on the field is destroyed by a card effect: You can 
				add 1 "F.A." card from your Deck to your hand, except "F.A. City 
				Grand Prix". You can only use this effect of "F.A. City Grand 
				Prix" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN087) F.A. Motorhome Transport | ||||
| LIGHT | Machine / Synchro / Effect | Level 9 | ATK: 0 DEF: 3000 | Pendulum Scale: | 
| 1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase the Level of this card by 1. This card gains the following effect(s), based on its current Level. ● Level 11 or higher: Cannot be destroyed by battle or card effects. ● Level 13 or higher: Once per turn: You can target 1 "F.A." monster in your GY; Special Summon it. (Common) | ||||
| Extreme Force (EXFO-EN086) F.A. Auto Navigator | ||||
| WIND | Machine / Tuner / Effect | Level 1 | ATK: 0 DEF: 0 | Pendulum Scale: | 
| If this card is in your hand or GY: You can target 1 "F.A." 
				monster you control whose current Level is higher than its 
				original Level; Special Summon this card, and if you do, reduce 
				that target's Level by the difference between its current and 
				original Level, and if you do that, this card's Level become 
				equal to the amount reduced. If this card is Normal or Special 
				Summoned: You can add 1 "F.A." Field Spell from your Deck to 
				your hand. You can only use each effect of "F.A. Auto Navigator" 
				once per turn. (Common) | ||||
| Extreme Force (EXFO-EN085) Vendread Revolution | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Discard 1 card, then target 1 "Vendread" monster and 1 Ritual 
				Spell in your GY; Special Summon that monster in Defense 
				Position, and if you do, add that Ritual Spell to your hand. You 
				can banish this card from your GY, then target 5 of your 
				banished Zombie monsters; shuffle them into your Deck, then draw 
				1 card. You can only use each effect of "Vendread Revolution" 
				once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN084) Vendread Charge | ||||
| SPELL | Quick-Play Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Send 1 Zombie monster from your hand or face-up from the field 
				to the GY; Special Summon 1 "Vendread" monster from your Deck. 
				You can only activate 1 "Vendread Charge" per turn. (Rare) | ||||
| Extreme Force (EXFO-EN083) Vendread Core | ||||
| DARK | Zombie / Effect | Level 1 | ATK: 0 DEF: 500 | Pendulum Scale: | 
| If this card is in your GY: you can banish 1 other Zombie 
				monster from your GY; Special Summon this card, but banish it 
				when it leaves the field. A "Vendread" monster Ritual Summoned 
				using this card on the field gains the following effect. You can 
				only use each of the preceeding effects of "Vendread Core" once 
				per turn. ● Your opponent cannot target this card with card effects. (Super Rare) | ||||
| Extreme Force (EXFO-EN082) Vendread Battlelord | ||||
| DARK | Zombie / Ritual / Effect | Level 7 | ATK: 2700 DEF: 0 | Pendulum Scale: | 
| You can Ritual Summon this card with any "Vendread" Ritual 
				Spell. You can banish 1 "Vendread" card from your GY and declare 
				1 type of card (Monster, Spell, or Trap); for the rest of this 
				turn, your opponent cannot activate cards or effects of that 
				type. If this Ritual Summoned card is sent to the GY: You can 
				add 1 Ritual Monster from your Deck to your hand, and if you do, 
				send 1 "Vendread" monster from your Deck to the GY. You can only 
				use each effect of "Vendread Battlelord" once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN081) Kuro-Obi Karate Spirit | ||||
| WIND | Warrior / Pendulum / Spirit / Effect | Level 5 | ATK: 2400 DEF: 1000 | Pendulum Scale: 9 | 
| Pendulum Text: If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. | ||||
| Monster Text: 
				When this card is Normal 
				Summoned: You can send to the GY all Spells/Traps your opponent 
				controls in the same column as the card(s) in your Pendulum 
				Zones. Once per turn, during the End Phase, if this card was 
				Normal Summoned or flipped face-up this turn: Return this card 
				to the hand. (Common) | ||||
| Extreme Force (EXFO-EN080) Oops! | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Target 1 card you control; destroy it. (Common) | ||||
| Extreme Force (EXFO-EN079) Parthian Shot | ||||
| TRAP | Counter Trap | Level | ATK: DEF: | Pendulum Scale: | 
| At the end of the Battle Phase: It becomes the End Phase of this 
				turn. (Common) | ||||
| Extreme Force (EXFO-EN078) Showdown of the Secret Sense Scroll Techniques | ||||
| TRAP | Counter Trap | Level | ATK: DEF: | Pendulum Scale: | 
| When your opponent activates a Spell/Trap Card, or monster 
				effect, with the same name as a card in their GY: Negate the 
				activation, and if you do, destroy that card. (Common) | ||||
| Extreme Force (EXFO-EN077) Dai Dance | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Choose 1 opponent's unused Main Monster Zones; if your opponent 
				would Normal Summon/Set or Special Summon a monster to their 
				Main Monster Zone, and the chosen zone can be used, they must 
				use that zone. (They cannot Summon multiple monsters to their 
				Main Monster Zones while this effect is applied.) This effect is 
				applies until the zone is occupied or becomes unusable. You can 
				only apply the effect of "Dai Dance" once per Duel. (Common) | ||||
| Extreme Force (EXFO-EN076) There Can Be Only One | ||||
| TRAP | Continuous Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Each player can only control 1 monster of each Type. If a player 
				controls 2 or more monsters of the same Type, they must send 
				some to the GY so they control no more than 1 monster of that 
				Type. (Super Rare) | ||||
| Extreme Force (EXFO-EN075) Call of the Archfiend | ||||
| TRAP | Continuous Trap | Level | ATK: DEF: | Pendulum Scale: | 
| You can target 1 Level 5 or higher Fiend monster in your GY; 
				discard 1 Fiend monster, and if you do, Special Summon the 
				targeted monster. You can only use this effect of "Call of the 
				Archfiend" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN074) Ghostrick Renovation | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Target 1 "Ghostrick" Field Spell you control; return it to the 
				hand, then you can activate 1 Field Spell from your hand or 
				Deck. You can banish this card from your GY, then target 1 
				"Ghostrick" Xyz Monster you control; Special Summon 1 
				"Ghostrick" Xyz Monster from your Extra Deck with a different 
				name, by using that target as material. (This is treated as an 
				Xyz Summon. Transfer that target's materials to the Summoned 
				monster.) You can only use this effect of "Ghostrick Renovation" 
				once per turn. (Common) | ||||
| Extreme Force (EXFO-EN073) Mythical Bestiamorph | ||||
| TRAP | Continuous Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Each time an opponent's monster activates its effect, place 1 
				Spell Counter on this card when that effect resolves. You can 
				send this card with 6 or more Spell Counters to the GY; add 1 
				Spell from your Deck to your hand. You can only use this effect 
				of "Mythical Bestiamorph" once per turn. (Rare) | ||||
| Extreme Force (EXFO-EN072) World Legacy's Secret | ||||
| TRAP | Continuous Trap | Level | ATK: DEF: | Pendulum Scale: | 
| When this card is activated: You can target 1 Level 5 or higher 
				monster in your GY; Special Summon it. When this card leaves the 
				field, destroy that monster. Negate any opponent's monster 
				effect that activates in the same column as a "Mekk-Knight" 
				monster you control. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN071) World Legacy Whispers | ||||
| TRAP | Continuous Trap | Level | ATK: DEF: | Pendulum Scale: | 
| When this card is activated: You can target 1 Level 5 or higher 
				monster on the field; it gains 1000 ATK/DEF until the end of 
				this turn. Negate any opponent's Spell Card effect that 
				activates in the same column as a "Mekk-Knight" monster you 
				control. (Rare) | ||||
| Extreme Force (EXFO-EN070) Altergeist Manifestation | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Targeting 1 "Altergeist" monster in your GY; Special Summon it 
				in Attack Position and equip it with this card. When this card 
				leaves the field, destroy that monster. You can banish this card 
				from your GY, then target 1 "Altergeist" Trap in your GY; add it 
				to your hand. You can only use this effect of "Altergeist 
				Manifestation" once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN069) Tindangle Delaunay | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| When you take battle damage from an opponent's attacking monster 
				while you have 3 or more "Tindangle" monsters with different 
				names in your GY: You can destroy the attacking monster, and if 
				you do, Special Summon 1 "Tindangle Acute Cerberus" from your 
				Extra Deck. If you control no monsters in the Extra Monster 
				Zone: You can banish this card from your GY, then target 3 
				"Tindangle" monsters with different names in your GY; Special 
				Summon them in face-down Defense Position. (Common) | ||||
| Extreme Force (EXFO-EN068) Borrel Cooling | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Tribute 1 "Rokket" monster, then target 1 "Borrel" Link Monster 
				you control; equip it with this card. If this card is equipped 
				to a monster by this effect, the equipped monster gains this 
				effect. ● Once per turn (Quick Effect): You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. (Common) | ||||
| Extreme Force (EXFO-EN067) Cynet Refresh | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| When an opponent's Cyberse monster declares an attack: Destroy 
				as many monsters in the Main Monster Zones as possible, and if 
				you do, during the End Phase of this turn, Special Summon as 
				many Cyberse Link Monsters among those destroyed monsters in the 
				GY as possible to their owner's fields. When your opponent 
				activates a monster effect: You can banish this card from your 
				GY; Cyberse Link Monsters you control are unaffected by card 
				effects (except their own) until the end of this turn. (Common) | ||||
| Extreme Force (EXFO-EN066) Parallel Port Armor | ||||
| TRAP | Normal Trap | Level | ATK: DEF: | Pendulum Scale: | 
| Target 1 Link Monster you control; equip it with this card. Your 
				opponent cannot target the equipped monster with card effects, 
				also it cannot be destroyed by battle. You can banish this card 
				and 2 Link Monsters from your GY, then target 1 Link Monster you 
				control; it can make a second attack during each Battle Phase 
				this turn. (Common) | ||||
| Extreme Force (EXFO-EN065) Trading Places | ||||
| SPELL | Quick-Play Spell | Level | ATK: DEF: | Pendulum Scale: | 
| If your LP is higher than your opponent's, switch your LP with 
				your opponent. (Common) | ||||
| Extreme Force (EXFO-EN064) Column Switch | ||||
| SPELL | Quick-Play Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Target 1 monster in your Main Monster Zone; move that target to 
				another of your Main Monster Zones. (Common) | ||||
| Extreme Force (EXFO-EN063) Downbeat | ||||
| SPELL | Normal Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Tribute 1 face-up monster; Special Summon from your Deck, 1 
				monster with the same original Type and Attribute, that the 
				Tributed monster had on the field but 1 Level lower. You can 
				only activate 1 "Downbeat" per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN062) Hey, Trunade! | ||||
| SPELL | Normal Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Return all Set Spells and Traps on the field to the hand. (Secret Rare) | ||||
| Extreme Force (EXFO-EN061) Pendulum Paradox | ||||
| SPELL | Normal Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Add 2 face-up Pendulum Monsters with the same Pendulum Scale but 
				different names, from your Extra Deck to your hand. You can only 
				activate 1 "Pendulum Paradox" per turn. (Secret Rare) | ||||
| Extreme Force (EXFO-EN060) Power of the Guardians | ||||
| SPELL | Equip Spell | Level | ATK: DEF: | Pendulum Scale: | 
| If an attack is declared involving the equipped monster: Place 1 
				Spell Counter on this card. The equipped monster gains 500 
				ATK/DEF for each Spell Counter on this card. If the equipped 
				monster would be destroyed by battle or card effect, you can 
				remove 1 Spell Counter from your field, instead. (Super Rare) | ||||
| Extreme Force (EXFO-EN059) Glory of the Noble Knights | ||||
| SPELL | Quick-Play Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Target 1 "Noble Knight" monster you control; equip it with 1 
				Equip Spell from your Deck that can equip to that target.. You 
				can only activate 1 "Glory of the Noble Knights" per turn. (Rare) | ||||
| Extreme Force (EXFO-EN058) Mythcial Bestiary | ||||
| SPELL | Quick-Play Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Send the top 2 cards of your Deck to the GY, then target 1 card 
				on the field that you can place a Spell Counter on; place up to 
				2 Spell Counters on it. If this card in its owner's possession 
				is destroyed by an opponent's card effect: You can Special 
				Summon 1 monster from your Deck that you can place a Spell 
				Counter on, and if you do, place up to 2 Spell Counters on it. 
				You can only activate 1 "Mythical Bestiary" per turn. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN057) World Legacy Key | ||||
| SPELL | Continuous Spell | Level | ATK: DEF: | Pendulum Scale: | 
| When this card is activated: You can target 1 of your banished 
				"Mekk-Knight" monsters or "World Legacy" cards; add it to your 
				hand. Negate any opponent's Trap Card effect that activates in 
				the same column as a "Mekk-Knight" monster you control. (Rare) | ||||
| Extreme Force (EXFO-EN056) World Legacy Scars | ||||
| SPELL | Field Spell | Level | ATK: DEF: | Pendulum Scale: | 
| All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once 
				per turn: You can discard 1 "Mekk-Knight" monster or 1 "World 
				Legacy" card; draw 1 card. You can banish 8 "Mekk-Knight" 
				monsters with different names from your GY and/or face-up from 
				your field; send your opponent's entire hand and Extra Deck to 
				the GY. (Rare) | ||||
| Extreme Force (EXFO-EN055) Euler's Circuit | ||||
| SPELL | Field Spell | Level | ATK: DEF: | Pendulum Scale: | 
| Your opponent's monsters cannot attack if you control 3 or more 
				"Tindangle" monsters. Once per turn, during your Standby Phase: 
				You can target 1 "Tindangle" monster you control; give control 
				of it to your opponent. You can banish this card from your GY 
				and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from 
				your Deck to your hand. You can only use this effect of "Euler's 
				Circuit" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN054) Nagel's Protection | ||||
| SPELL | Continuous Spell | Level | ATK: DEF: | Pendulum Scale: | 
| "Tindangle" monsters in your Main Monster Zone cannot be 
				destroyed by battle or your opponent's card effects. Once per 
				turn, if your "Tindangle" monster inflicts battle damage to your 
				opponent, the damage becomes doubled. You can banish this card 
				from your GY and discard 1 "Tindangle" card; add 1 "Nagel's 
				Protection" from your Deck to your hand. You can only use this 
				effect of "Nagel's Protection" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN053) Boot Sector Launch | ||||
| SPELL | Field Spell | Level | ATK: DEF: | Pendulum Scale: | 
| All "Rokket" monsters on the field gain 300 ATK/DEF. You can 
				activate 1 of these effects; ● Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ● If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN052) Fire Prison | ||||
| SPELL | Field Spell | Level | ATK: DEF: | Pendulum Scale: | 
| All Dragon monsters on the field gain 300 DEF. If any Link 
				Monster is on the field, neither player can Link Summon a 
				monster with a lower Link Rating than the highest Link Rating on 
				the field. Monsters cannot attack, except Link Monsters. Apply 
				the following effects while 2 or more Cyberse Link Monsters are 
				on the field. ● Negate the activated effects of Cyberse monsters. ● Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects. (Common) | ||||
| Extreme Force (EXFO-EN051) Link Hole | ||||
| SPELL | Normal Spell | Level | ATK: DEF: | Pendulum Scale: | 
| If you control a Link-4 or higher monster: Destroy monsters your 
				opponent controls, up to the number of Link-3 or higher monsters 
				you control. You can only activate 1 "Link Hole" per turn. (Common) | ||||
| Extreme Force (EXFO-EN050) Duelittle Chimera | ||||
| FIRE | Beast / Link Effect | Level | ATK: 1400 Link-2 | Pendulum Scale: | 
| Links: | Bottom Corners | |||
| 2 FIRE monsters All FIRE monsters on the field gain 500 ATK/DEF, also all WATER monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 FIRE monster in your GY; add it to your hand. You can only use this effect of "Duelittle Chimera" once per turn. (Rare) | ||||
| Extreme Force (EXFO-EN049) Clara and Rushka, the Ventriloduo | ||||
| EARTH | Spellcaster / Link Effect | Level | ATK: 0 Link-1 | Pendulum Scale: | 
| Links: | Top | |||
| 1 Normal Summoned/Set monster Cannot be Link Summoned, except during Main Phase 2. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN048) Saryuja Skull Dread | ||||
| EARTH | Dragon / Link Effect | Level | ATK: 2800 Link-4 | Pendulum Scale: | 
| Links: | Top, Bottom and both Bottom Corners | |||
| 2+ monsters with different names This card gains effects based on the number of monsters used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of the Deck in any order. (Secret Rare) | ||||
| Extreme Force (EXFO-EN047) Mekk-Knight Spectrum Supreme | ||||
| LIGHT | Cyberse / Link Effect | Level | ATK: 3000 Link-3 | Pendulum Scale: | 
| Links: | All 3 Bottom Arrows | |||
| 2+ "Mekk-Knight" monsters This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY; Special Summon 1 "Mekk-Knight" monster from your Deck in Defense Position. You can only use this effect of "Mekk-Knight Spectrum Supreme" once per turn. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN046) Altergeist Hexstia | ||||
| FIRE | Spellcaster / Link Effect | Level | ATK: 1500 Link-2 | Pendulum Scale: | 
| Links: | Right and Bottom | |||
| 2 "Altergeist" monsters Gains ATK equal to the original ATK of all "Altergeist" monsters it points to. When a Spell/Trap Card is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altegeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN045) Tindangle Acute Cerberus | ||||
| DARK | Fiend / Link Effect | Level | ATK: 0 Link-3 | Pendulum Scale: | 
| Links: | Top and both Bottom Corners | |||
| 3 "Tindangle" monsters Gains 3000 ATK if you have 3 or more "Tindangle" monsters with different names in your GY, including "Tindangle Base Gardna". Gains 500 ATK for each "Tindangle" monster it points to. At the end of the Battle Phase, if this card declared an attack: You can Special Summon 1 "Tindangle Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). (Common) | ||||
| Extreme Force (EXFO-EN044) Triple Burst Dragon | ||||
| DARK | Dragon / Link Effect | Level | ATK: 2400 Link-3 | Pendulum Scale: | 
| Links: | Top, Left and Bottom | |||
| 2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN043) Secure Gardna | ||||
| LIGHT | Cyberse / Link Effect | Level | ATK: 1000 Link-1 | Pendulum Scale: | 
| Links: | Right | |||
| 1 Cyberse Link Monster After you Special Summon this card, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna". (Common) | ||||
| Extreme Force (EXFO-EN042) Recovery Sorcerer | ||||
| LIGHT | Cyberse / Link Effect | Level | ATK: 1500 Link-2 | Pendulum Scale: | 
| Links: | Left and Bottom | |||
| 2 Cyberse monsters (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of "Recovery Sorcerer" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN041) Flame Administrator | ||||
| FIRE | Cyberse / Link Effect | Level | ATK: 1200 Link-2 | Pendulum Scale: | 
| Links: | Left and Bottom-Right | |||
| 2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator". (Common) | ||||
| Extreme Force (EXFO-EN040) Vector Scare Archfiend | ||||
| DARK | Cyberse / Link Effect | Level | ATK: 2400 Link-3 | Pendulum Scale: | 
| Links: | Top, Right and Bottom-Left | |||
| 2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster). (Rare) | ||||
| Extreme Force (EXFO-EN039) Underclock Taker | ||||
| DARK | Cyberse / Link Effect | Level | ATK: 1000 Link-2 | Pendulum Scale: | 
| Links: | Left and Bottom | |||
| 2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn. (Common) | ||||
| Extreme Force (EXFO-EN038) Excode Talker | ||||
| WIND | Cyberse / Link Effect | Level | ATK: 2300 Link-3 | Pendulum Scale: | 
| Links: | Top, Left and Right | |||
| 2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN037) Contact "C" | ||||
| EARTH | Insect / Effect | Level 6 | ATK: 1500 DEF: 2200 | Pendulum Scale: | 
| When your opponent Normal or Special Summons a monster(s) 
				(except during the Damage Step): You can Special Summon this 
				card from your hand to the opponent's field in Defense Position. 
				This card's controller cannot Fusion, Synchro, Xyz, or Link 
				Summon unless they use this card as material. (Common) | ||||
| Extreme Force (EXFO-EN036) Overtex Qoatlus | ||||
| DARK | Dinosaur / Effect | Level 7 | ATK: 2600 DEF: 2100 | Pendulum Scale: | 
| Cannot be Normal Summoned/Set. Must be Special Summoned (from 
				your hand) by shuffling 5 of your banished Dinosaur monsters 
				into the Main Deck. Once per turn, when your opponent activates 
				a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur 
				monster in your hand or face-up on your field, and if you do, 
				negate that activation, and if you do that, destroy that card. 
				If this card is sent to the GY by a card effect: You can add 1 
				"Evolution Pill" Spell from your Deck to your hand. You can only 
				use this effect of "Overtex Coatlus" once per turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN035) Inspector Boarder | ||||
| LIGHT | Machine / Effect | Level 4 | ATK: 2000 DEF: 2000 | Pendulum Scale: | 
| Cannot be Normal or Special Summoned if you control a monster. 
				Neither player can activate a monster effect unless the number 
				of monster effects that player has previously activated that 
				turn is less than the number of monster card types currently on 
				the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). 
				(If an effect’s activation was negated, it still counts toward 
				the total for that turn. Only count effects that were activated 
				while this monster was face-up on the field.) (Secret Rare) | ||||
| Extreme Force (EXFO-EN034) Wattkinetic Puppeteer | ||||
| LIGHT | Psychic / Effect | Level 4 | ATK: 1800 DEF: 0 | Pendulum Scale: | 
| (Quick Effect): You can send this card from your hand or field 
				to the GY, then target 1 monster your opponent controls; move 
				that target to another of their Main Monster Zones. (Common) | ||||
| Extreme Force (EXFO-EN033) Desmanian Devil | ||||
| EARTH | Beast / Effect | Level 4 | ATK: 1700 DEF: 1400 | Pendulum Scale: | 
| When this card destroys an opponent's monster by battle: You can 
				add 1 Level 4 or lower Beast monster from your Deck to your 
				hand. (Rare) | ||||
| Extreme Force (EXFO-EN032) Ghost Bird of Bewitchment | ||||
| DARK | Winged Beast / Effect | Level 4 | ATK: 1300 DEF: 1500 | Pendulum Scale: | 
| This card gains an effect based on your Main Monster Zone it is 
				in. ● Leftmost: Gains 1000 ATK/DEF. ● Rightmost: Can make up to 2 attacks on monsters during each Battle Phase. ● Center: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. ● Others: Monsters in this column cannot activate their effects. (Rare) | ||||
| Extreme Force (EXFO-EN031) D.D. Seeker | ||||
| DARK | Psychic / Effect | Level 3 | ATK: 1500 DEF: 800 | Pendulum Scale: | 
| (Quick Effect): You can target 1 face-up monster you control; 
				banish it until the End Phase of the next turn. You can only use 
				this effect of "D.D. Seeker" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN030) Mahjong Munia Maidens | ||||
| WIND | Winged Beast / Flip / Effect | Level 2 | ATK: 200 DEF: 2000 | Pendulum Scale: | 
| FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position. (Common) | ||||
| Extreme Force (EXFO-EN029) Grappler Angler | ||||
| WATER | Warrior / Tuner / Effect | Level 1 | ATK: 100 DEF: 100 | Pendulum Scale: | 
| When this card inflicts battle damage to your opponent by a 
				direct attack: You can target 1 monster in your GY; Special 
				Summon it in Defense Position. (Common) | ||||
| Extreme Force (EXFO-EN028) Artifact Mjollnir | ||||
| LIGHT | Fairy / Effect | Level 5 | ATK: 1300 DEF: 1800 | Pendulum Scale: | 
| You can Set this card from your hand to your Spell & Trap Zone 
				as a Spell. During your opponent's turn, if this Set card in the 
				Spell & Trap Zone is destroyed and sent to your GY: Special 
				Summon it. If this card is Special Summoned during your 
				opponent's turn: Target 1 "Artifact" monster in your GY; Special 
				Summon it in Defense Position, also you cannot Special Summon 
				monsters until the end of the next turn, except "Artifact" 
				monsters. You can only use this effect of "Artifact Mjolnir" 
				once per turn. (Common) | ||||
| Extreme Force (EXFO-EN027) Mythical Beast Master Cerberus | ||||
| LIGHT | Spellcaster / Pendulum / Effect | Level 8 | ATK: 2800 DEF: 2800 | Pendulum Scale: 4 | 
| Pendulum Text: If you have no cards in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn. | ||||
| Monster Text: 
				Each time a Spell Card is 
				activated, place 2 Spell Counters on this card when that Spell 
				resolves. Cannot be destroyed by card effects while 4 or more 
				Spell Counters are on your field. Once per turn: You can remove 
				4 Spell Counters from your field, then target 1 monster your 
				opponent controls; banish it face-up, and if you do, this card 
				gains ATK equal to the banished monster's original ATK until the 
				end of the opponent's turn. (Secret Rare) | ||||
| Extreme Force (EXFO-EN026) Mythical Beast Jackal King | ||||
| DARK | Spellcaster / Pendulum / Effect | Level 6 | ATK: 2400 DEF: 1400 | Pendulum Scale: 4 | 
| Pendulum Text: If you have no cards in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. | ||||
| Monster Text: Each time a Spell is activated, 
				place 2 Spell Counters on this card when that Spell resolves. 
				Once per turn, when an opponent activates a monster effect 
				(Quick Effect): You can remove 2 Spell Counters from your field; 
				negate the activation, and if you do, destroy that card. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN025) Mythical Beast Bashilisk | ||||
| LIGHT | Spellcaster / Pendulum / Effect | Level 4 | ATK: 1800 DEF: 500 | Pendulum Scale: 4 | 
| Pendulum Text: If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per turn. | ||||
| Monster Text:  
				Each time a Spell Card is 
				activated, place 1 Spell Counter on this card when that Spell 
				resolves. You can remove 3 Spell Counters from your field; 
				return 1 "Mythical Beast" card from your Pendulum Zone or 
				face-up from your Extra Deck to the hand. You can only use this 
				effect of "Mythical Beast Bashilisk" once per turn. (Rare) | ||||
| Extreme Force (EXFO-EN024) Mythical Beast Medusa | ||||
| LIGHT | Spellcaster / Pendulum / Effect | Level 4 | ATK: 1500 DEF: 1500 | Pendulum Scale: 4 | 
| Pendulum Text: If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn. | ||||
| Monster Text: Each time a Spell Card is 
				activated, place 1 Spell Counter on this card when that Spell 
				resolves. Once per turn, during the Battle Phase (Quick Effect): 
				You can remove 2 Spell Counters from your field, then target 1 
				face-up monster on the field; its ATK/DEF become half its 
				current ATK/DEF until the end of this turn. (Super Rare) | ||||
| Extreme Force (EXFO-EN023) Mythical Beast Garuda | ||||
| LIGHT | Spellcaster / Pendulum / Effect | Level 4 | ATK: 1200 DEF: 1600 | Pendulum Scale: 4 | 
| Pendulum Text: If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn. | ||||
| Monster Text: Each time a Spell Card is 
				activated, place 1 Spell Counter on this card when that Spell 
				resolves. When your opponent Normal or Special Summons a monster 
				(except during the Damage Step): You can remove 3 Spell Counters 
				from your field; Special Summon this card from your hand, then 
				return that opponent's Summoned monster(s) to the hand. You can 
				only use this effect of "Mythical Beast Garuda" once per turn. (Ultra Rare) | ||||
| Extreme Force (EXFO-EN022) Mythical Beast Jackal | ||||
| DARK | Spellcaster / Pendulum / Effect | Level 1 | ATK: 0 DEF: 1400 | Pendulum Scale: 4 | 
| Pendulum Text: If you have no card in your other Pendulum Zone: You can target 1 card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn. | ||||
| Monster Text: Each time a Spell Card is 
				activated, place 1 Spell Counter on this card when that Spell 
				resolves. You can remove 3 Spell Counters from your field and 
				Tribute this card; Special Summon 1 "Mythical Beast" Effect 
				Monster from your Deck, except "Mythical Beast Jackal". (Rare) | ||||
| Extreme Force (EXFO-EN021) World Legacy - "World Shield | ||||
| DARK | Machine / Effect | Level 6 | ATK: 0 DEF: 3000 | Pendulum Scale: | 
| Unaffected by activated effects from any monster Special 
				Summoned from the Extra Deck. Your opponent cannot target your 
				"World Legacy" cards in this card's column with card effects, 
				also they cannot be destroyed by your opponent's card effects. 
				During the Standby Phase, if this card is in your GY: You can 
				pay 1000 LP; Special Summon this card, then your opponent can 
				Special Summon 1 monster from their hand or GY. You can only use 
				this effect of "World Legacy - "World Shield"" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN020) Mekk-Knight Purple Nightfall | ||||
| LIGHT | Psychic / Effect | Level 8 | ATK: 2500 DEF: 2000 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) in that column. You can only 
				Special Summon "Mekk-Knight Purple Nightfall" once per turn this 
				way. (Quick Effect): You can target 1 "Mekk-Knight" monster you 
				control; banish it (until the Standby Phase of your next turn), 
				and if you do, add 1 "Mekk-Knight" monster from your Deck to 
				your hand, except "Mekk-Knight Purple Nightfall". You can only 
				use this effect of "Mekk-Knight Purple Nightfall" once per turn. (Secret Rare) | ||||
| Extreme Force (EXFO-EN019) Mekk-Knight Indigo Eclipse | ||||
| LIGHT | Psychic / Effect | Level 8 | ATK: 2400 DEF: 2400 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) in that column. You can only 
				Special Summon "Mekk-Knight Indigo Eclipse" once per turn this 
				way. Once per turn (Quick Effect): You can target 1 
				"Mekk-Knight" monster you control; move that target to another 
				of your Main Monster Zones. (Super Rare) | ||||
| Extreme Force (EXFO-EN018) Mekk-Knight Red Moon | ||||
| LIGHT | Psychic / Effect | Level 7 | ATK: 2300 DEF: 2600 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) in that column. You can only 
				Special Summon "Mekk-Knight Red Moon" once per turn this way. 
				You can banish 1 "Mekk-Knight" monster from your GY, then target 
				1 face-up monster in this card's column; destroy it. (Rare) | ||||
| Extreme Force (EXFO-EN017) Mekk-Knight Yellow Star | ||||
| LIGHT | Psychic / Effect | Level 7 | ATK: 2200 DEF: 2800 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) in that column. You can only 
				Special Summon "Mekk-Knight Yellow Star" once per turn this way. 
				You can banish 1 "Mekk-Knight" monster from your GY, then target 
				1 Spell/Trap in this card's column; destroy it. (Rare) | ||||
| Extreme Force (EXFO-EN016) Mekk-Knight Orange Sunset | ||||
| LIGHT | Psychic / Effect | Level 6 | ATK: 800 DEF: 3000 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) in that column. You can only 
				Special Summon "Mekk-Knight Orange Sunset" once per turn this 
				way. If an opponent's card in this card's column is destroyed by 
				battle, or leaves the field: You can Special Summon 1 
				"Mekk-Knight" monster from your hand. (Common) | ||||
| Extreme Force (EXFO-EN015) Mekk-Knight Green Horizon | ||||
| LIGHT | Psychic / Effect | Level 6 | ATK: 2100 DEF: 1600 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) in that column. You can only 
				Special Summon "Mekk-Knight Green Horizon" once per turn this 
				way. When an attack is declared involved this card and an 
				opponent's monster in this card's column: You can target 1 
				"Mekk-Knight" monster in your GY; add it to your hand. (Common) | ||||
| Extreme Force (EXFO-EN014) Mekk-Knight Blue Sky | ||||
| LIGHT | Psychic / Effect | Level 5 | ATK: 2000 DEF: 2000 | Pendulum Scale: | 
| If 2 or more cards are in the same column, you can Special 
				Summon this card (from your hand) to that column. You can only 
				Special Summon "Mekk-Knight Blue Sky" once per turn this way. If 
				this card is Normal or Special Summoned from the hand: You can 
				add "Mekk-Knight" monsters with different names, except 
				"Mekk-Knight Blue Sky", from your Deck to your hand, equal to 
				the number of your opponent's cards in this card's column. You 
				can only use this effect of "Mekk-Knight Blue Sky" once per 
				turn. (Secret Rare) | ||||
| Extreme Force (EXFO-EN013) Tindangle Intruder | ||||
| DARK | Fiend / Flip / Effect | Level 6 | ATK: 2200 DEF: 0 | Pendulum Scale: | 
| FLIP: You can add 1 "Tindangle" card from your Deck to your 
				hand. When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN012) Tindangle Protector | ||||
| DARK | Fiend / Flip / Effect | Level 3 | ATK: 800 DEF: 1600 | Pendulum Scale: | 
| FLIP: You can change up to 3 face-down Defense Position monsters 
				you control to face-up Defense Position, then if all those 
				monsters are "Tindangle" monsters, you can add up to that many 
				"Tindangle" cards from your Deck to your hand. You can only use 
				this effect of "Tindangle Protector" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN011) Tindangle Hound | ||||
| DARK | Fiend / Flip / Effect | Level 7 | ATK: 2500 DEF: 0 | Pendulum Scale: | 
| FLIP: You can target 1 other face-up monster on the field; this 
				card gains ATK equal to that target's original ATK, then change 
				that target to face-down Defense Position. Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position. (Common) | ||||
| Extreme Force (EXFO-EN010) Tindangle Base Gardna | ||||
| DARK | Fiend / Effect | Level 5 | ATK: 0 DEF: 2300 | Pendulum Scale: | 
| If you control a face-down Defense Position monster, you can 
				Special Summon this card (from your hand) in Defense Position. 
				You can only Special Summon "Tindangle Base Gardna" once per 
				turn this way. If a monster(s) is Normal or Special Summoned, 
				and is now pointed to by an opponent's Link Monster (except 
				during the Damage Step): You can Tribute this card; Special 
				Summon 1 "Tindangle" monster from your hand or Deck in Attack 
				Position or face-down Defense Position. (Common) | ||||
| Extreme Force (EXFO-EN009) Tindangle Angel | ||||
| DARK | Fiend / Flip / Effect | Level 4 | ATK: 500 DEF: 1800 | Pendulum Scale: | 
| FLIP: You can Special Summon 1 Flip monster from your hand or GY 
				in face-down Defense Position, except "Tindangle Angel", then if 
				it is your opponent's Battle Phase, end the Battle Phase. You 
				can only use this effect of "Tindangle Angel" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN008) Metalrokket Dragon | ||||
| DARK | Dragon / Effect | Level 4 | ATK: 1700 DEF: 1400 | Pendulum Scale: | 
| When a Link Monster's effect is activated that targets this 
				face-up card on the field (Quick Effect): You can destroy this 
				card, then destroy all your opponent's cards in the column this 
				card was in. During the End Phase, if this card is in the GY 
				because it was destroyed on the field by battle or card effect 
				and sent there this turn: You can Special Summon 1 "Rokket" 
				monster from your Deck, except "Metalrokket Dragon". You can 
				only use each effect of "Metalrokket Dragon" once per turn. (Rare) | ||||
| Extreme Force (EXFO-EN007) Shelrokket Dragon | ||||
| DARK | Dragon / Effect | Level 2 | ATK: 1100 DEF: 2000 | Pendulum Scale: | 
| When a Link Monster's effect is activated that targets this 
				face-up card on the field (Quick Effect): You can destroy this 
				card, then destroy 1 monster in the column this card was in, and 
				if you do, destroy any monsters in that card's adjacent zones. 
				During the End Phase, if this card is in the GY because it was 
				destroyed on the field by battle or card effect and sent there 
				this turn: You can Special Summon 1 "Rokket" monster from your 
				Deck, except "Shellrokket Dragon". You can only use each effect 
				of "Shellrokket Dragon" once per turn. (Rare) | ||||
| Extreme Force (EXFO-EN006) Linkbelt Wall Dragon | ||||
| EARTH | Dragon / Effect | Level 6 | ATK: 0 DEF: 2100 | Pendulum Scale: | 
| Cannot be Normal Summoned/Set. Must be Special Summoned by its 
				own effect. When you Link Summon: You can Special Summon this 
				card from your hand, and if you do, place 2 counters on it. If a 
				monster is Link Summoned: Remove 2 of these counters from this 
				card (or all, if less than 2). Once per turn, during each 
				Standby Phase: Place 1 of these counters on this card. No 
				monster can be Link Summoned unless this card has at least as 
				many of these counters as that monster's Link Rating. Monsters 
				cannot attack, except Link Monsters. (Common) | ||||
| Extreme Force (EXFO-EN005) Bitrooper | ||||
| EARTH | Cyberse / Effect | Level 4 | ATK: 1500 DEF: 2000 | Pendulum Scale: | 
| You can send 1 Level 2 or lower monster from your hand to the 
				GY; Special Summon this card from your hand. You can only use 
				this effect of "Bitrooper" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN004) Flick Clown | ||||
| DARK | Cyberse / Effect | Level 4 | ATK: 1000 DEF: 1400 | Pendulum Scale: | 
| If you control at least 2 other Cyberse monsters and you have no 
				cards in your hand: You can pay 1000 LP; draw 1 card. You can 
				only use this effect of "Flick Clown" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN003) Striping Partner | ||||
| LIGHT | Cyberse / Effect | Level 4 | ATK: 1200 DEF: 1600 | Pendulum Scale: | 
| Cannot be Normal Summoned/Set. Must be Special Summoned by the 
				following effect. If the effect activation of a monster you 
				control is negated (except during the Damage Step): You can 
				Special Summon this card from your hand. When this card is 
				Special Summoned: You can target 1 Level 4 or lower Cyberse 
				monster in your GY; Special Summon it. You can only use this 
				effect of "Striping Partner" once per turn. (Common) | ||||
| Extreme Force (EXFO-EN002) Lockout Gardna | ||||
| EARTH | Cyberse / Effect | Level 3 | ATK: 1000 DEF: 1000 | Pendulum Scale: | 
| When an opponent's monster declares a direct attack: You can 
				Special Summon this card from your hand in Attack Position, and 
				if you do, it cannot be destroyed by battle this turn. When an 
				effect of a monster your opponent controls is activated that 
				targets 1 Cyberse monster you control (and no other cards) 
				(Quick Effect): You can negate the effects of both that Cyberse 
				monster you control and that opponent's monster until the end of 
				this turn. (Common) | ||||
| Extreme Force (EXFO-EN001) Zombino | ||||
| EARTH | Zombie / Normal | Level 4 | ATK: 2000 DEF: 0 | Pendulum Scale: | 
| The two are so close They die and return to life Inseparable (Common) | ||||
| Extreme Force (EXFO-EN000) Yoko-Zuna Sumo Spirit | ||||
| WIND | Warrior / Pendulum / Spirit / Effect | Level 5 | ATK: 2400 DEF: 1000 | Pendulum Scale: 1 | 
| Pendulum Text: If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. | ||||
| Monster Text:  
				
				When this card is Normal 
				Summoned: You can send to the GY all monsters your opponent 
				controls in the same column as the card(s) in your Pendulum 
				Zones. Once per turn, during the End Phase, if this card was 
				Normal Summoned or flipped face-up this turn: Return this card 
				to the hand. (Common) | ||||