← Back to Yu-Gi-Oh Product Spoilers | Return to Index | → |
Learn to play the TCG. | DUAD-EN Card Ratings |
Duelist's Advance (DUAD-EN) Card Spoiler
1. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Duelist%27s_Advance_(TCG-EN-1E) |
Duelist's
Advance (DUAD-EN070) Guilt-Gripping Morganite SPELL / Normal Spell For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card. (Super Rare) |
Duelist's
Advance (DUAD-EN069) Sky Striker Special Maneuver - Lemnisgate! SPELL / Quick-Play Spell Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN068) Layer 19 "Sudden Incursion! Super Quantum Black!!" SPELL / Quick-Play Spell Activate 1 of these effects (but you can only use each effect of "Layer 19 "Sudden Incursion! Super Quantum Black!!"" once per turn); ● Target 1 Attack Position monster on the field; change it to Defense Position. ● If you control a "Super Quant" monster: Special Summon 1 "Super Quant" monster from your Deck with a different original Attribute from the monsters you control, in Defense Position. ● Set 1 "Super Quant" Trap from your Deck. It can be activated this turn. (Common) |
Duelist's
Advance (DUAD-EN067) Nouvelles Recipe Book "Recettes de Nouvellez" SPELL / Continuous Spell While you control a "Nouvelles" Monster Card, all face-up monsters your opponent controls are changed to Attack Position. Each time a monster(s) is Tributed by a Ritual Monster's effect, your opponent pays 850 LP. Once per turn, if you Special Summon a Ritual Monster(s) (except during the Damage Step): You can target 1 of them; add 1 "Recipe" or "Nouvelles" card from your Deck to your hand, except a Continuous Spell, and if you do, increase that monster's Level by 1. You can only activate 1 "Nouvelles Recipe Book "Recettes de Nouvellez"" per turn. (Common) |
Duelist's
Advance (DUAD-EN066) Vanquish Soul, Start! SPELL / Field Spell You can target 1 "Vanquish Soul" monster you control; add 1 "Vanquish Soul" monster with a different Attribute from your Deck to your hand. If a "Vanquish Soul" monster(s) you control would be destroyed by battle or card effect, you can reveal 1 "Vanquish Soul" monster in your hand instead. During your End Phase, if you control 2 or more "Vanquish Soul" monsters: You can Set 1 "Vanquish Soul" Trap from your Deck. You can only use each effect of "Vanquish Soul, Start!" once per turn. (Common) |
Duelist's
Advance (DUAD-EN065) Primite Fusion SPELL / Normal Spell Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your field, GY, and/or banishment into the Deck, including a Normal Monster. You can banish this card from your GY; add 1 Level 5 or higher "Primite" monster from your Deck or GY to your hand. You can only use each effect of "Primite Fusion" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN064) Inferno of the Ashened SPELL / Continuous Spell When this card is activated: You can place 1 "Obsidim, the Ashened City" from your Deck, face-up in either Field Zone. You can target 1 face-up card your opponent controls and 1 Level 8 or higher DARK Pyro monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY to your opponent's field in Defense Position. You can only use this effect of "Inferno of the Ashened" once per turn. You can only activate 1 "Inferno of the Ashened" per turn. (Common) |
Duelist's
Advance (DUAD-EN063) Regenesis Cycle SPELL / Normal Spell If you control a monster with 2500 original ATK or DEF: Target 1 card your opponent controls, or you can target 2 if you control "Regenesis Lord"; banish that card(s). If this card is in your GY, except the turn it was sent there: You can banish it; Special Summon 1 monster with 2500 ATK or DEF from your hand. You can only use each effect of "Regenesis Cycle" once per turn. (Common) |
Duelist's
Advance (DUAD-EN062) The Monarchs Revolt SPELL / Normal Spell Discard 1 card; reveal 3 monsters from your Deck, with 2400 or more ATK and 1000 DEF, and/or 800 ATK/1000 DEF, your opponent chooses 1 for you to add to your hand, and you send the rest to the GY, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can banish this card from your GY; Special Summon 1 monster with 800 ATK/1000 DEF from your hand. You can only use each effect of "The Monarchs Revolt" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN061) The Monarchs Masterplan SPELL / Normal Spell Send 1 "Monarch" Spell/Trap from your Deck to the GY, except "The Monarchs Masterplan". If this card is banished: You can target 1 face-up monster your opponent controls; add 1 monster with the same Attribute that has 2400 ATK/1000 DEF, from your Deck or GY to your hand, then you can apply this effect. ● Immediately after this effect resolves, Normal Summon 1 "Zaborg the Thunder Monarch", "Mobius the Frost Monarch", "Thestalos the Firestorm Monarch", "Granmarg the Rock Monarch", "Raiza the Storm Monarch", or "Caius the Shadow Monarch". You can only use this effect of "The Monarchs Masterplan" once per turn. (Common) |
Duelist's
Advance (DUAD-EN060) Teleport Fusion SPELL / Quick-Play Spell During the Main Phase: Fusion Summon 1 Psychic Fusion Monster from your Extra Deck, by banishing Psychic monsters from your field or GY as material. If a face-up Psychic monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can banish this card from your GY, then target 1 of your banished Psychic monsters; Special Summon it. You can only use each effect of "Teleport Fusion" once per turn. (Common) |
Duelist's
Advance (DUAD-EN059) Parallel Teleport SPELL / Quick-Play Spell Tribute 1 Psychic monster with a Level; Special Summon 1 Level 7 or lower Psychic monster from your Deck or Extra Deck, then if the original Level of the Tributed monster is different from that of the Special Summoned monster on the field, you lose LP equal to the difference x 1000. You cannot Special Summon the turn you activate this card, except Psychic monsters. You can only activate 1 "Parallel Teleport" per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN058) Artmage Varnish -Alteration- SPELL / Normal Spell Place 1 "Artmage Academic Arcane Arts Acropolis" from your Deck or GY, face-up in your Field Zone, or if you control "Artmage Academic Arcane Arts Acropolis", add 1 "Artmage" card from your Deck to your hand instead, except "Artmage Varnish -Alteration-". When your "Artmage" monster is targeted for an attack: You can banish this card from your GY; negate that attack, then you can Special Summon 1 "Medius the Pure" from your hand. You can only use each effect of "Artmage Varnish -Alteration-" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN057) Artmage Vandalism -Assault- SPELL / Continuous Spell When this card is activated: You can add 1 "Medius the Pure" from your Deck to your hand. You can target 1 face-up monster you control; if that face-up monster would be used as Fusion Material this turn, it can be treated as an "Artmage" monster. You can only use this effect of "Artmage Vandalism -Assault-" once per turn. If "Artmage Academic Arcane Arts Acropolis" you control would be destroyed by card effect, you can send this card you control to the GY instead. You can only activate 1 "Artmage Vandalism -Assault-" per turn. (Common) |
Duelist's
Advance (DUAD-EN056) Artmage Masterwork -Succession- SPELL / Quick-Play Spell During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including an "Artmage" monster, and if a card is in the Field Zone, that monster gains 500 ATK. During your Main Phase: You can banish this card from your GY, then target 3 "Artmage" cards with different names in your GY; shuffle them into the Deck. You can only use each effect of "Artmage Masterwork -Succession-" once per turn. (Common) |
Duelist's
Advance (DUAD-EN055) Theorealize SPELL / Normal Spell Send 1 "Medius the Pure" from your Deck to the GY; look at the top card of your opponent's Deck, and place it on the top or bottom of the Deck. You can banish this card from your GY, then target 1 face-up monster you control and declare 1 Monster Type and 1 Attribute; that monster becomes that Type and Attribute, until the end of your opponent's turn. You can only use each effect of "Theorealize" once per turn. (Common) |
Duelist's
Advance (DUAD-EN054) Artmage Academic Arcane Arts Acropolis SPELL / Field Spell During your Main Phase, you can Normal Summon 1 "Medius the Pure", in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can discard 1 Spell/Trap, and declare 1 "Artmage" Monster Card name that is not among the monsters you control and has not been declared for "Artmage Academic Arcane Arts Acropolis" this turn; add that monster from your Deck to your hand, also you cannot Special Summon for the rest of this turn, except "Artmage" monsters, "Medius the Pure", or from the Extra Deck. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN053) Lunalight Masquerade SPELL / Continuous Spell During your Main Phase, if this card was activated this turn: You can send 1 "Lunalight" monster from your Deck to the GY. If you Fusion Summon a "Lunalight" monster: You can add 1 "Polymerization" from your GY or banishment to your hand, then you can discard 1 card, and if you do, once, if you Fusion Summon a "Lunalight" monster this turn, you can also banish monsters from your GY as material. You can only use each effect of "Lunalight Masquerade" once per turn. (Common) |
Duelist's
Advance (DUAD-EN052) Gagaga Utopic Tactics SPELL / Continuous Spell "Utopia" and "Utopic" Xyz Monsters you control whose original Attribute is LIGHT cannot be destroyed by card effects, also your opponent cannot target them with card effects. You can only use each of the following effects of "Gagaga Utopic Tactics" once per turn. You can declare a Level from 1 to 12, then target 2 face-up monsters you control, including a "Gagaga" monster; they become that Level. If you Xyz Summon a "Utopia" or "Utopic" Xyz Monster whose original Attribute is LIGHT: You can target 1 card your opponent controls; destroy it. (Super Rare) |
Duelist's
Advance (DUAD-EN051) Ukanomitsune-no-Onari LIGHT / Link Monster / ATK 1500 / Link-2 Links: Right and Bottom (Beast / Link / Effect) 2 LIGHT monsters, including a Beast monster Your opponent cannot target cards in the Field Zones with card effects. You can only use each of the following effects of "Ukanomitsune-no-Onari" once per turn. If this card is Link Summoned: You can target 1 Quick-Play Spell in your GY; Set it. If this card is destroyed: For each card in a Field Zone, you can apply 1 of these effects. (If both, apply them in sequence.) ● Destroy 1 card your opponent controls. ● Inflict 1500 damage to your opponent. (Common) |
Duelist's
Advance (DUAD-EN050) Gorgon of Zilofthonia DARK / Link Monster / ATK 100 / Link-3 Links: All 3 Top Arrows (Reptile / Link / Effect) 2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this card points to cannot attack, also their activated effects are negated. Gains ATK equal to the total original ATK of monsters this card points to. Cannot be destroyed by battle or monster effects, while this card points to no monsters. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN049) Sky Striker Ace = Zero LIGHT / Link Monster / ATK 2000 / Link-2 Links: Bottom Corners (Machine / Link / Effect) 2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN048) Vallon, the Super Psy Skyblaster DARK / Xyz Monster / Rank 5 / ATK 2500 / DEF 2200 (Psychic / Xyz / Effect) 2 Level 5 monsters During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn. (Common) |
Duelist's
Advance (DUAD-EN047) Gaia Stream, the Graceful Force WATER / Xyz Monster / Rank 6 / ATK 0 / DEF 0 (Aqua / Xyz / Effect) 2+ Level 6 monsters Once per turn, you can also Xyz Summon "Gaia Stream, the Graceful Force" by using 1 Rank 5 or 7 Xyz Monster you control (transfer its materials to this card). Cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. Cannot attack directly. Gains ATK equal to the combined Levels/Ranks of its attached materials x 200. At the end of the Damage Step, if this card battled: Detach 1 material from this card. (Common) |
Duelist's
Advance (DUAD-EN046) Vanquish Soul Rocks DARK / Xyz Monster / Rank 4 / ATK 2000 / DEF 2500 (Pyro / Xyz / Effect) 2+ Level 4 "Vanquish Soul" monsters Once per turn, if a "Vanquish Soul" monster battled this turn, you can also Xyz Summon "Vanquish Soul Rocks" by using 1 "Vanquish Soul" monster or 1 "Rock of the Vanquisher" you control (transfer its materials to this card). Gains the following effects, based on the Attributes of its attached materials. ● DARK: All monsters your opponent controls lose 800 ATK. ● FIRE: "Vanquish Soul" monsters you control gain 1000 ATK. ● EARTH: You can detach 1 material from this card; destroy 1 card your opponent controls. (Super Rare) |
Duelist's
Advance (DUAD-EN045) Argostars - Adventurous Arion DARK / Xyz Monster / Rank 4 / ATK 2200 / DEF 2200 (Warrior / Xyz / Effect) 2 Level 4 monsters Once per turn, you can also Xyz Summon "Argostars - Adventurous Arion" by using 1 "Argostars" monster you control (transfer its materials to this card). If this card is Xyz Summoned: You can add 1 "Argostars" Spell from your Deck to your hand. During the Standby Phase: You can detach 2 materials from this card; place up to 3 "Argostars" Continuous Traps from your GY, face-up in your Spell & Trap Zone. You can only use each effect of "Argostars - Adventurous Arion" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN044) Heroic Champion - Magnum Excalibur LIGHT / Xyz Monster / Rank 4 / ATK 2000 / DEF 2000 (Warrior / Xyz / Effect) 2 Level 4 Warrior monsters If this card battles an opponent's monster, during damage calculation: You can detach 2 materials from this card; double this card's ATK during damage calculation only. Once per turn, during the Main Phase (Quick Effect): You can target 1 other face-up monster you control; equip this card you control to it as an Equip Spell that gives it 2000 ATK/DEF. You can banish this card from your GY; shuffle 3 Warrior monsters from your GY into the Deck. (Common) |
Duelist's
Advance (DUAD-EN043) Gagagaga Girl DARK / Xyz Monster / Rank 4 / ATK 1500 / DEF 1800 (Spellcaster / Xyz / Effect) 2 Level 4 monsters If this card has a "Zubaba", "Gagaga", "Gogogo", or "Dododo" card as material: You can detach 1 material from this card; add 1 "Gagaga", "Onomat", or "Xyz" card from your Deck to your hand. You can only use this effect of "Gagagaga Girl" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● If this card is Xyz Summoned: This card can make a second attack during each Battle Phase this turn. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN042) Number F0: Utopic Future Zexal LIGHT / Xyz Monster / No Rank / ATK 0 / DEF 0 (Warrior / Xyz / Effect) 2 Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN041) THE Star Ham LIGHT / Synchro Monster / Level 3 / ATK 1000 / DEF 1200 (Beast / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can discard 1 card; Special Summon 1 monster from your GY that was used as material for this card's Synchro Summon, and if you do, it is treated as a Tuner. If this card is in your GY: You can discard 2 cards; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "THE Star Ham" once per turn. (Common) |
Duelist's
Advance (DUAD-EN040) Psychic Blaster Mk-II EARTH / Synchro Monster / Level 9 / ATK 3200 / DEF 2700 (Psychic / Synchro / Effect) 1 Psychic Tuner + 1+ non-Tuner Psychic monsters You can target 1 banished monster; Special Summon it to your field. During the Main Phase (Quick Effect): You can banish 1 monster from your GY, then target 1 other face-up monster on the field; banish it, then gain LP equal to that banished monster's original ATK. You can only use 1 "Psychic Blaster Mk-II" effect per turn, and only once that turn. (Super Rare) |
Duelist's
Advance (DUAD-EN039) Crossmind Archfiend DARK / Synchro Monster / Level 8 / ATK 2500 / DEF 2800 (Psychic / Synchro / Effect) 1 Psychic Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 of your banished Level 7 or lower Psychic monsters; Special Summon it. During the Battle Phase (Quick Effect): You can Tribute 1 other monster; gain LP equal to its original ATK, and if you do, this card gains that much ATK until the end of this turn. You can only use each effect of "Crossmind Archfiend" once per turn. (Common) |
Duelist's
Advance (DUAD-EN038) Silent Psychic Magician EARTH / Synchro Monster / Level 5 / ATK 2400 / DEF 500 (Psychic / Synchro / Tuner / Effect) 1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 Level 4 or lower Psychic monster in your GY or banishment; Special Summon it, then you can increase its Level by 1, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters. You can only use this effect of "Silent Psychic Magician" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. (Super Rare) |
Duelist's
Advance (DUAD-EN037) Secreterion Dragon LIGHT / Fusion Monster / Level 8 / ATK 3000 / DEF 1500 (Dragon / Fusion / Effect) 1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN036) First of the Dragonlords DARK / Fusion Monster / Level 11 / ATK 3700 / DEF 3000 (Dragon / Fusion / Effect) 3 Normal Monsters Must be Fusion Summoned. You can only control 1 "First of the Dragonlords". Cannot be destroyed by battle, and is unaffected by other monsters' effects. Once, while face-up on the field, when a Spell/Trap Card or effect is activated (Quick Effect): You can destroy all Spells and Traps on the field. You can only use this effect of "First of the Dragonlords" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN035) Primite Dragon Nether Berzelius EARTH / Fusion Monster / Level 8 / ATK 1600 / DEF 0 (Dragon / Fusion / Effect) 1 "Primite" monster + 1+ Normal Monsters Gains 1000 ATK for each Normal Monster used for its Fusion Summon. Negate the activated effects of monsters your opponent controls, whose Levels/Ranks/Link Ratings are less than or equal to the number of Normal Monsters in your field and GY. If this card is sent from the field to the GY: You can Special Summon 1 Normal Monster from your Deck in Defense Position. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN034) Absolute Axon Kicker LIGHT / Fusion Monster / Level 11 / ATK 3400 / DEF 2200 (Psychic / Fusion / Effect) 1 Psychic Synchro Monster + 1 Synchro Monster Must first be Fusion Summoned. Cannot be destroyed by card effects. If this card is Fusion Summoned: You can pay 2000 LP; banish all face-up cards your opponent controls. If this card is in your GY, except the turn it was sent there: You can banish it; Special Summon 1 Level 10 Psychic Fusion Monster from your Extra Deck (this is treated as a Fusion Summon). You can only use this effect of "Absolute Axon Kicker" once per turn. (Common) |
Duelist's
Advance (DUAD-EN033) Nerva the Power Patron of Creation EARTH / Fusion Monster / Level 10 / ATK 3300 / DEF 3300 (Illusion / Fusion / Effect) 3 "Artmage" monsters Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) in Defense Position by Tributing 3 monsters with different Types. You can only Special Summon "Nerva the Power Patron of Creation(s)" once per turn. While a card is in the Field Zone, this card cannot be destroyed by card effects. Once per turn, when you activate an "Artmage" monster's effect (Quick Effect): You can make the activated effect become "Destroy all cards your opponent controls". (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN032) Artmage Diactorus LIGHT / Fusion Monster / Level 8 / ATK 2800 / DEF 2500 (Fairy / Fusion / Effect) "Medius the Pure" + 1 "Artmage" monster You can target 1 monster on the field; change its battle position. When your opponent activates a card or effect on the field, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Medius the Pure" from your hand, Deck, or banishment. You can only use each effect of "Artmage Diactorus" once per turn. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN031) Lunalight Perfume Dancer DARK / Fusion Monster / Level 6 / ATK 2000 / DEF 1500 (Beast-Warrior / Fusion / Effect) 2 "Lunalight" monsters If this card is Fusion Summoned: You can add 1 "Luna Light Perfume" from your Deck to your hand. You can target 1 other "Lunalight" card you control; return it to the hand/Extra Deck, then you can Special Summon 1 "Lunalight" monster from your hand. You can banish this card from your GY; this turn, all monsters your opponent controls lose ATK equal to their original DEF. You can only use each effect of "Lunalight Perfume Dancer" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN030) Lunalight Liger Dancer DARK / Fusion Monster / Level 12 / ATK 3800 / DEF 3500 (Beast-Warrior / Fusion / Effect) "Lunalight Leo Dancer" + 3 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Unaffected by card effects, except "Lunalight" cards. Can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can send 1 "Lunalight" monster from your Extra Deck to the GY; destroy all your opponent's Special Summoned monsters. (Super Rare) |
Duelist's
Advance (DUAD-EN029) Angry Burger DARK / Ritual Monster / Level 6 / ATK 2800 / DEF 1850 (Warrior / Ritual / Effect) (This card is always treated as "Hungry Burger".) You can Ritual Summon this card with a "Recipe" card. Monsters your opponent controls that can attack must attack this card. You can only use each of the following effects of "Angry Burger" once per turn. You can reveal this card in your hand; add 1 "Nouvelles" monster from your Deck to your hand, and if you do, shuffle this card into the Deck. (Quick Effect): You can Tribute 1 Attack Position monster on either field, and if you do, Special Summon 1 "Hungry Burger" with 2000 ATK from your hand or Deck. (Common) |
Duelist's
Advance (DUAD-EN028) WAKE CUP! Mocha WIND / Effect Monster / Level 3 / ATK 1000 / DEF 100 (Aqua / Flip / Effect) Once per turn, during your End Phase: You can change this card to face-down Defense Position. You can only use each of the following effects of "WAKE CUP! Mocha" once per turn. You can target 1 face-down Defense Position monster on the field; Special Summon this card from your hand, and if you do, change that monster to Attack Position. If this card is flipped face-up: You can target 1 face-up monster on the field; it gains 1000 ATK, but send it to the GY during the End Phase. (Common) |
Duelist's
Advance (DUAD-EN027) Leo Wizard the Dark Fiend DARK / Effect Monster / Level 4 / ATK 1350 / DEF 1200 (Spellcaster / Effect) For a player to Normal Summon a monster from their hand with more than 1350 ATK or DEF and an original Level of 4 or lower, they must Tribute Summon it by Tributing 1 monster. At the start of the Damage Step, if this card battles a LIGHT monster: You can destroy that monster. If this card is destroyed by battle or card effect: You can add 1 monster with 1350 ATK from your Deck to your hand. You can only use this effect of "Leo Wizard the Dark Fiend" once per turn. (Common) |
Duelist's
Advance (DUAD-EN026) Morgana the Witch of Eyes DARK / Effect Monster / Level 4 / ATK 1500 / DEF 2100 (Spellcaster / Effect) (This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0. (Super Rare) |
Duelist's
Advance (DUAD-EN025) Super Quantum Black Layer DARK / Effect Monster / Level 7 / ATK 2400 / DEF 2400 (Zombie / Effect) When your opponent activates a monster effect (Quick Effect): You can discard 1 other card, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon), and if you do, attach 1 "Super Quant" monster from your GY to it. If this card is sent to the GY: You can add 1 "Super Quant" Spell from your Deck to your hand. You can only use each effect of "Super Quantum Black Layer" once per turn. (Common) |
Duelist's
Advance (DUAD-EN024) Super Quantal Fairy Zetan DARK / Effect Monster / Level 1 / ATK 0 / DEF 0 (Zombie / Effect) If you control a "Super Quant" monster, except "Super Quantal Fairy Zetan", and this card is in your hand: You can Special Summon this card, then you can make this card's Level the same as 1 "Super Quant" monster you control. You can Tribute this card and send 1 "Super Quant" card from your Deck to the GY, except a DARK monster; Special Summon 1 "Super Quant" monster from your Deck, except "Super Quantal Fairy Zetan". You can only use each effect of "Super Quantal Fairy Zetan" once per turn. (Common) |
Duelist's
Advance (DUAD-EN023) Chef de Nouvelles LIGHT / Pendulum Monster / Level 3 / ATK 0 / DEF 1850 / Scale 0 and Scale 0 Pendulum Text During your Main Phase, if this card was activated this turn: You can add 1 non-Pendulum "Nouvelles" card from your Deck to your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Chef de Nouvelles" once per turn. |
(Fiend / Pendulum / Effect) If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. You cannot activate the following effects of "Chef de Nouvelles" in the same Chain. Once per turn (Quick Effect): You can target 1 Effect Monster on the field; increase its Level by up to 3. Once per turn, if your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 "Recipe" Ritual Spell from your hand, Deck, or GY; apply that card's activation effect that Ritual Summons a monster. (Common) |
Duelist's
Advance (DUAD-EN022) Vanquish Soul Hollie Sue EARTH / Effect Monster / Level 5 / ATK 500 / DEF 2200 (Psychic / Effect) During the Main Phase (Quick Effect): You can reveal 1 other "Vanquish Soul" monster in your hand; Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● EARTH & DARK: Take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied) until the End Phase. ● FIRE & DARK: Special Summon 1 non-Psychic "Vanquish Soul" monster from your Deck. You can only use each effect of "Vanquish Soul Hollie Sue" once per turn, and cannot activate more than 1 in the same Chain. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN021) Kaibaman the Legend LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 700 (Warrior / Tuner / Effect) If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Kaibaman the Legend" once per turn. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN020) Miasma Dragon Tistina DARK / Effect Monster / Level 10 / ATK 2000 / DEF 0 (Aqua / Effect) If this card is Normal or Special Summoned: You can add 1 "Tistina" monster from your Deck to your hand, except "Miasma Dragon Tistina", also for the rest of this turn, LIGHT "Tistina" monsters you control gain 1000 ATK. If this card is sent to the GY, and a card is in the Field Zone: You can Special Summon this card, also you cannot Special Summon from the hand or GY for the rest of this turn, except "Tistina" monsters. You can only use each effect of "Miasma Dragon Tistina" once per turn. (Common) |
Duelist's
Advance (DUAD-EN019) Dark Flare Swordsman FIRE / Effect Monster / Level 6 / ATK 2200 / DEF 800 (Warrior / Effect) You take no damage from battles involving this card. You can only use each of the following effects of "Dark Flare Swordsman" once per turn. You can send 1 "Flame Swordsman" or 1 monster that mentions it from your Extra Deck to the GY; Special Summon this card from your hand, also you cannot declare attacks for the rest of this turn, except with Warrior monsters. (Quick Effect): You can Tribute this card; Special Summon 1 monster that mentions "Flame Swordsman" from your Deck, except a Level 6 monster. (Common) |
Duelist's
Advance (DUAD-EN018) Tessera the Primal Squire LIGHT / Effect Monster / Level 1 / ATK 800 / DEF 1000 (Warrior / Effect) You can reveal 1 "Monarch" Spell/Trap in your hand; Special Summon this card from your hand. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. If this card is sent to the GY: You can Special Summon 1 monster with 800 ATK/1000 DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Tessera the Primal Squire" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN017) Eidos the Underworld Monarch DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1000 (Spellcaster / Effect) If this card is Normal or Special Summoned: You can add 1 "Monarch" Spell/Trap or 1 monster with 2800 ATK/1000 DEF from your Deck or GY to your hand. You can declare 1 Attribute; make 1 face-up monster on the field become that Attribute. If you Tribute Summon a monster with 2400 or more ATK and 1000 DEF, while this card is in your GY: You can add this card to your hand or Special Summon it. You can only use each effect of "Eidos the Underworld Monarch" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN016) Prototype Psychic Blaster EARTH / Effect Monster / Level 6 / ATK 2000 / DEF 1500 (Psychic / Effect) You can discard this card; Special Summon 1 Level 4 or lower Psychic monster from your hand or banishment. If this card is in your GY: You can pay 1000 LP, and banish 1 other Psychic monster from your GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Prototype Psychic Blaster" once per turn. (Common) |
Duelist's
Advance (DUAD-EN015) Mind Procedure EARTH / Effect Monster / Level 3 / ATK 1100 / DEF 1100 (Psychic / Tuner / Effect) If this card you control would be used as Synchro Material for a Psychic monster, you can treat it as a non-Tuner. You can only use 1 of the following effects of "Mind Procedure" per turn, and only once that turn. If this card is Normal Summoned, or Special Summoned by a monster effect: You can pay 2000 LP; add 1 "Teleport" Normal or Quick-Play Spell from your Deck or GY to your hand. If this card is banished: You can pay 1000 LP; Special Summon it. (Super Rare) |
Duelist's
Advance (DUAD-EN014) Hushed Psychic Minister EARTH / Effect Monster / Level 3 / ATK 0 / DEF 2100 (Psychic / Effect) If you control a Psychic monster other than "Hushed Psychic Minister", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Hushed Psychic Minister" once per turn this way. You can banish this card and 1 Psychic monster from your GY, then target 1 face-up monster on the field; banish it until the End Phase. You can only use this effect of "Hushed Psychic Minister" once per turn. (Common) |
Duelist's
Advance (DUAD-EN013) Serene Psychic Girl EARTH / Effect Monster / Level 2 / ATK 500 / DEF 300 (Psychic / Tuner / Effect) If this card is Normal or Special Summoned: You can banish 1 card from your hand, and if you do, Special Summon 1 Level 4 or lower Psychic monster from your Deck, except "Serene Psychic Girl", also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters. You can target face-up monsters on the field up to the number of Psychic monsters you control; increase their Levels by 1 until the end of this turn. You can only use each effect of "Serene Psychic Girl" once per turn. (Common) |
Duelist's
Advance (DUAD-EN012) Artmage Power Patron EARTH / Effect Monster / Level 1 / ATK 300 / DEF 200 (Illusion / Effect) You cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only use each of the following effects of "Artmage Power Patron" once per turn. During the Main Phase (Quick Effect): You can Fusion Summon 1 "Artmage" Fusion Monster or 1 "Nerva the Power Patron of Creation" from your Extra Deck, using this card you control and monsters from your hand or field. If this card is sent from the hand or field to the GY: You can add 1 "Artmage" Spell/Trap from your Deck to your hand, with a different name from the cards in your GY. (Common) |
Duelist's
Advance (DUAD-EN011) Artmage Litera LIGHT / Effect Monster / Level 3 / ATK 400 / DEF 1800 (Spellcaster / Effect) You take no damage from battles involving this card. You can only use each of the following effects of "Artmage Litera" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can add 1 "Artmage" card from your GY to your hand. During your opponent's Main Phase (Quick Effect): You can Special Summon 1 "Artmage" monster from your hand or GY, except "Artmage Litera", then return this card from the field to the hand. (Super Rare) |
Duelist's
Advance (DUAD-EN010) Artmage Graflare LIGHT / Effect Monster / Level 5 / ATK 2100 / DEF 1500 (Dragon / Effect) The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Artmage Graflare" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can Set 1 "Artmage" Spell from your Deck. You can target 1 Spell/Trap your opponent controls; destroy it. This is a Quick Effect if you have 3 or more different Monster Types on your field. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN009) Artmage Finmel LIGHT / Effect Monster / Level 7 / ATK 2400 / DEF 1500 (Warrior / Effect) Your opponent cannot target Level 6 or lower "Artmage" monsters you control with card effects. You can only use each of the following effects of "Artmage Finmel" once per turn. If you control an "Artmage" card: You can Special Summon this card from your hand, then you can draw 1 card. During the Main Phase, if you have 3 or more different Monster Types on your field (Quick Effect): You can negate the effects of all face-up monsters your opponent currently controls, also until the end of this turn, their ATK's become halved. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN008) Medius the Pure DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1800 (Fairy / Effect) If this card is Normal or Special Summoned: You can add to your hand, or Special Summon, 1 "Power Patron" monster from your Deck. If this card is in your GY: You can shuffle 1 monster from your hand or face-up field into the Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Medius the Pure" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN007) Linkslayer @Ignister DARK / Effect Monster / Level 5 / ATK 2000 / DEF 600 (Cyberse / Effect) If a Cyberse monster you control would be used as Link Material for an "@Ignister" monster, this card in your hand can also be used as material. If this card is sent to the GY as Link Material: You can discard 1 card, then target 1 Spell/Trap on the field, or you can target 2 if this card on the field was used as material; destroy that card(s). You can only use each effect of "Linkslayer @Ignister" once per turn. (Common) |
Duelist's
Advance (DUAD-EN006) Lunalight Silver Hound DARK / Effect Monster / Level 3 / ATK 1400 / DEF 400 (Beast-Warrior / Effect) If this card is sent to the GY by card effect: You can Special Summon 1 "Lunalight" monster from your Deck, except "Lunalight Silver Hound", but you cannot Special Summon from the Extra Deck, except "Lunalight" monsters, while you control that face-up monster. When a Spell/Trap Card or effect is activated on the field (Quick Effect): You can banish this card and 1 "Lunalight" Fusion Monster from your GY; negate the activation. You can only use each effect of "Lunalight Silver Hound" once per turn. (Common) |
Duelist's
Advance (DUAD-EN005) Lunalight Gold Leo DARK / Effect Monster / Level 4 / ATK 600 / DEF 1600 (Beast-Warrior / Effect) If this card is Normal or Special Summoned: You can add 1 "Lunalight" monster from your Deck to your hand, except "Lunalight Gold Leo", then discard 1 card. If a "Lunalight" monster(s) is sent to your GY, while this card is in your Monster Zone, even during the Damage Step: You can target 1 of them; add it to your hand. You can only use each effect of "Lunalight Gold Leo" once per turn. (Secret Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN004) Dodododo Warrior EARTH / Effect Monster / Level 6 / ATK 2300 / DEF 900 (Warrior / Effect) You can send 1 "Dododo" monster from your Deck to the GY; Special Summon this card from your hand (its Level becomes 4, also its ATK becomes 1800), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Zubaba" monster from your Deck to your hand. You can only use each effect of "Dodododo Warrior" once per turn. (Ultra Rare) and (Starlight Rare) |
Duelist's
Advance (DUAD-EN003) Gogogo Goblindbergh EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 0 (Warrior / Effect) When this card is Normal Summoned: You can Special Summon 1 non-Warrior "Gogogo" monster from your hand, Deck, or GY, then if this card is in Attack Position, change it to Defense Position, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Dododo" monster from your Deck to your hand. You can only use each effect of "Gogogo Goblindbergh" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN002) Gagaga Ganbara Knight LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 1800 (Warrior / Effect) You can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from your hand, then you can apply 1 of these effects. ● Special Summon 1 "Gagaga" monster from your hand. ● Change the battle position of 1 monster on the field. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gogogo" monster from your Deck to your hand. You can only use each effect of "Gagaga Ganbara Knight" once per turn. (Super Rare) |
Duelist's
Advance (DUAD-EN001) Zubababa Knight EARTH / Effect Monster / Level 3 / ATK 1600 / DEF 900 (Warrior / Effect) If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Zubaba" monster from your Deck to your hand, except "Zubababa Knight". This card's Level becomes that added monster's Level. ● Destroy 1 Level 4 or lower Defense Position monster your opponent controls. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gagaga" monster from your Deck to your hand. You can only use each effect of "Zubababa Knight" once per turn. (Super Rare) |