← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to BOSH-EN Page 4 →

Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Breakers of Shadow (Page 3)

BOSH-EN059
Destruction Swordsman Fusion
Quick-Play Spell
Fusion Summon 1 Fusion Monster that lists "Buster Blader" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn.
COMMON
Rating: 1
Comments: What makes this more useful over Polymerization? It lets you Fusion Summon from the same areas as that card and the only thing extra this card offers is a minimal retrieval, which probably won't do much since you're not always going to have the Fusion Materials to use.
BOSH-EN058
Hi-Speed Re-Level
Normal Spell
Banish 1 "Speedroid" monster from your Graveyard, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500.
COMMON
Rating: 1
Comments: Your efforts are pretty well wasted because your affected Synchro gets a temporary ATK and Level boost and you're then out one resource to revive later on.
BOSH-EN057
Pendulum Storm
Normal Spell
Destroy as many cards in each player's Pendulum Zones as possible, then you can destroy 1 Spell/Trap Card your opponent controls.
SUPER RARE
Rating: 2
Comments: Not sure you could use it if only your opponent has occupied Pendulum Zones but either way, it won't do you much good since those Pendulum Monsters aren't truly gone so the only thing you'll really get out of this is what you can just as easily get with MST.
BOSH-EN056
Performance Hurricane
Normal Spell
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
COMMON
Rating: 1
Comments: Returning cards to the hand is just a lame stall tactic because you know those cards are coming back unless they're Extra Deck or other hard-to-summon monsters, and even then, Decks today could easily bring the Extra Deck monsters right back, not to mention this only works if you control Performapals.
BOSH-EN055
Aegaion the Sea Castrum
WATER / Machine-Type Xyz / Rank 8 / ATK ? / DEF 3000
2 Level 8 monsters
During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.
COMMON
Rating: 2
Comments: It too can be quite a powerhouse but that's a game of chance because it could have 3000 ATK, or be the likes of Number 17 and have only 2000 ATK and once it obtains that ATK, it won't gain anymore no matter how many of your opponent's Extra Deck monsters you banish. At least it also has 3000 DEF for your efforts, though you can just as easily use Labyrinth Wall or Millennium Shield for that.
BOSH-EN054
Shiranui Shogunsaga
FIRE / Zombie-Type Synchro / Level 8 / ATK 3000 / DEF 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
RARE
Rating: 2
Comments: Probably the best you'll get out of it is having it be a beatstick because that's literally all it's capable of doing, aside from returning 0 DEF Zombies to your Graveyard, which are few and far between, let alone ones that are any good.
BOSH-EN053
Shiranui Samuraisaga
FIRE / Zombie-Type Synchro / Level 6 / ATK 2500 / DEF 0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon "Shiranui Samuraisaga(s)" once per turn.
COMMON
Rating: 2
Comments: It's perhaps an okay substitute until you can obtain/bring out Archfiend Zombie Skull but it relies on banished Zombies to even get started, let alone drain an opponent's monster of 500 ATK, which is pretty well meaningless in today's metagame.
BOSH-EN052
Buster Dragon
DARK / Dragon-Type Synchro / Level 8 / ATK 1200 / DEF 2800
1 Tuner + 1 or more non-Tuner monsters
All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).
ULTRA RARE
Rating: 2
Comments: It'll need to be in Defense Mode unless you can swap its ATK and DEF but you can get a Buster Blader to join you and it'll be powered up by at least 500 unless they're defenseless, not to mention you'll get to attach it with a used up Destruction Sword monster but both monsters have to be in the Graveyard for you to even get that far so otherwise, you'll just have this guy to defend your LP.
BOSH-EN051
Goyo King
EARTH / Warrior-Type Synchro / Level 8 / ATK 2800 / DEF 2000
1 Tuner + 1 or more non-Tuner Synchro Monsters
When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects;
● Special Summon that monster to your side of the field.
● Take control of 1 face-up monster your opponent controls.
RARE
Rating: 2
Comments: This one will let you choose the monster you take and that can really help, especially since that monster can be an Xyz Monster too, giving you access to that monster's effects and which ever you choose you get to keep but apart from that, it doesn't get stronger for long and will likely not gain much ATK anyway.
BOSH-EN050
Goyo Defender
EARTH / Warrior-Type Synchro / Level 3 / ATK 1000 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon "Goyo Defender" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.
RARE
Rating: 1
Comments: This should've been Common because it asks for Warrior-Type Synchros regardless of which effect you use and it's a flimsy monster with only 1000 ATK and DEF.
BOSH-EN049
Hi-Speedroid Hagoita
WIND / Machine-Type Synchro / Level 5 / ATK 2000 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your Graveyard and you control a "Speedroid" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Hi-Speedroid Hagoita" once per turn.
RARE
Rating: 2
Comments: Not very strong for needing 2 monsters and Tributing it to raise all monsters' Levels by 1 isn't any better but you can at least revive it by controlling a Speedroid Tuner, though I don't recall any good ones being released yet.
BOSH-EN048
Superheavy Samurai Beast Kyubi
EARTH / Machine-Type Synchro / Level 9 / ATK 1900 / DEF 2500
1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.
RARE
Rating: 1
Comments: Sad thing is, Big Ben Kei is actually better because you can search it out with Giant Rat and Sangan and it has higher DEF, which means higher damage, and this guy also despises Spells and Traps in your Graveyard because he needs your Graveyard to be void of them to gain the DEF boost.
BOSH-EN047
Enlightenment Paladin
DARK / Spellcaster-Type Synchro / Level 8 / ATK 2500 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
ULTRA RARE
Rating: 2
Comments: You'll get a bonus effect if a Magician Pendulum Monster is one of this guy's Synchro Materials but other than that, it's barely a stronger Flame Wingman.
BOSH-EN046
Dinoster Power, the Mighty Dracoslayer
WATER / Dragon-Type Fusion / Level 8 / ATK 2000 / DEF 2950
1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster
Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use "Polymerization".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or Graveyard, but it cannot be used as a Fusion Material.
RARE
Rating: 2
Comments: Somewhat easy to bring out and it protects your Pendulum Monsters from destruction, especially with 2950 DEF but there's nothing protecting itself and whatever you Special Summon with its effect isn't going to be Fusion Material.
BOSH-EN045
Buster Blader, the Dragon Destroyer Swordsman
LIGHT / Warrior-Type Fusion / Level 8 / ATK 2800 / DEF 2500
1 "Buster Blader" + 1 Dragon-Type monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SECRET RARE
Rating: 2
Comments: Seems like a powerhouse and can be but it's unable to attack directly at all and unless you use DNA Surgery, you won't likely be forcing many Dragons to Defense Mode, though at least the last effect isn't all that bad.
BOSH-EN044
Goyo Emperor
EARTH / Warrior-Type Fusion / Level 10 / ATK 3300 / DEF 2500
2 EARTH Warrior-Type Synchro Monsters
When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner.
RARE
Rating: 1
Comments: I was on the verge of giving this "emperor" two stars but when I read that last line of text, I dropped off a star because you need two very specific Fusion Materials just to bring it out and with Goyo Guardian now legal for tournaments again and being MUCH easier to bring out to achieve the same goal, I don't see why you'd need to waste Extra Deck space with this.
BOSH-EN043
Odd-Eyes Gravity Dragon
EARTH / Dragon-Type Ritual / Level 7 / ATK 2800 / DEF 2500
You can Ritual Summon this card with "Odd-Eyes Advent". When this card is Special Summoned: You can return all Spell and Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Odd-Eyes Gravity Dragon" once per turn. Your opponent must pay 500 LP to activate card effects.
ULTRA RARE
Rating: 2
Comments: Once it hits the field via Ritual Summon, your opponent will lose their Spell and Trap surprises or current hold on the Duel and this'll force them to pay LP whenever they want to use an effect but all it takes is that small fee to potentially destroy this card.
BOSH-EN042
Zany Zebra
DARK / Beast-Type Pendulum / Level 2 / ATK 0 / DEF 2000 / Scale 7
Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.

If this card is Normal or Special Summoned: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.
SHORT PRINT COMMON
Rating: 2
Comments: This one I don't even remotely see why it's short printed when cards before it clog more card zones and aren't short printed. Sure they may not be Monster Cards but I don't see why that makes a difference because Monster Cards are just as easy to destroy as Spells and Traps.
BOSH-EN041
Engraver of the Mark
DARK / Spellcaster / Level 4 / ATK 1800 / DEF 1200
During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the Graveyard; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.
SHORT PRINT COMMON
Rating: 3
Comments: This card's rarity most likely stems for being able to destroy a monster each turn, though it's pretty slow compared to other monster destruction effects. It also has at least enough ATK and DEF to be used on its own and no side-effects to boot.
BOSH-EN040
Deskbot 008
EARTH / Machine-Type Pendulum / Level 8 / ATK 500 / DEF 500 / Scale 1
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.

This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.
COMMON
Rating: 1
Comments: The only thing going up is their Level because everything else, including their rating, is staying put, which means that unless they improve, they'll all be considered junk.