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Poor |
Alright |
Decent |
Outstanding! |
Epic!!! |
1/5 |
2/5 |
3/5 |
4/5 |
5/5 |
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Unrated Card Ratings (Page 6)
Realm of the Sea Emperor Structure Deck | |
SDRE-EN023 | |
Call of the Atlanteans Quick-Play Spell Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon a monster(s) during the turn you activate this card. SUPER RARE |
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Rating: | 2 |
Comments: | You get three monsters for the price of one but your Poseidra or Xyz Summon will have to wait as you can't Special Summon other monsters when this is used. |
SDRE-EN004 | |
Atlantean Heavy Infantry WATER / Sea Serpent / Level 2 / ATK 0 / DEF 1600 During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. COMMON |
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Rating: | 2 |
Comments: | Certainly getting the higher end of 2/5 stars because you can even bring out another copy of itself to Xyz Summon with but your options also limited with his 2nd effect. |
SDRE-EN003 | |
Atlantean Marksman WATER / Sea Serpent / Level 3 / ATK 1400 / DEF 0 When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target. COMMON |
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Rating: | 2 |
Comments: | He's obviously meant to combo with Atlantean Dragoons but your options for either part of his effect are limited. |
SDRE-EN002 | |
Atlantean Dragoons WATER / Sea Serpent / Level 4 / ATK 1800 / DEF 0 All face-up Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the Graveyard to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except "Atlantean Dragoons". SUPER RARE |
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Rating: | 2 |
Comments: | His first effect does include himself being a Sea Serpent but he lacks any DEF and can't add any copies of himself to your hand when destroyed by a card effect. |
SDRE-EN001 | |
Poseidra, the Atlantean Dragon WATER / Sea Serpent / Level 7 / ATK 2800 / DEF 1600 You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or Graveyard. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each. ULTRA RARE |
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Rating: | 2 |
Comments: | It's his Special Summon method that hinders and helps its rating for you must give up three specific WATER monsters and in return you get a Giant Trunade effect that drains your opponent's monsters. |
Samurai Warlords Structure Deck | |
SDWA-EN041 | |
Shadow of the Six Samurai - Shien EARTH / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 400 2 Level 4 "Six Samurai" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase. ULTRA RARE |
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Rating: | 2 |
Comments: | It's a shame when even Structure Deck cards aren't good and these are for the more experienced players. This guy will do little for most of his comrades that already come close to 2000 ATK. |
Starter Deck: Xyz Symphony | |
YS12-EN043 | |
Maestroke the Symphony Djinn DARK / Fiend-Type Xyz / Rank 4 / ATK 1800 / DEF 2300 2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead. SUPER RARE |
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Rating: | 2 |
Comments: | Symphonies never really struck my interest and this guy is no exception but he can stop his own destruction from attacks or card effects though. |
YS12-EN042 | |
Melomelody the Brass Djinn LIGHT / Fiend-Type Xyz / Rank 3 / ATK 1400 / DEF 1600 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up "Djinn" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase. SUPER RARE |
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Rating: | 2 |
Comments: | Only the Queen Dragun Djinn is a worthwhile target for her to use on because attacking twice means little for her rather feeble friends. |
YS12-EN041 | |
Temtempo the Percussion Djinn EARTH / Fiend-Type Xyz / Rank 3 / ATK 1700 / DEF 1000 2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up "Djinn" Xyz Monsters you currently control gain 500 ATK. SUPER RARE |
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Rating: | 2 |
Comments: | Xyz Monsters are widely popular right now but that means all the less likelihood that he'll survive past using his effect once. |
YS12-EN040 | |
Muzurhythm the String Djinn WIND / Fiend-Type Xyz / Rank 3 / ATK 1500 / DEF 1000 2 Level 3 monsters During the Damage Step, when a "Djinn" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of "Muzurhythm the String Djinn" can only be used once per turn. SUPER RARE |
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Rating: | 2 |
Comments: | He's up to Starter Deck standard, which is generally minimal playabilitywise but offers nothing for his Dijin Xyz Monsters or himself if a threat comes along. |